Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 01:45:34 Player: Dzuchun Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (53) 265 Value Destroyed (877) 877 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2042 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 242/300 Energy 100/100 System Corruption 0% Temperature Critical (549) Movement Core (1400) Ox27 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Structural Scanner Small Laser Grenade Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON ----------- Beam Rifle Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Structural Scanner Small Laser Grenade Launcher Rocket Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 33 | 9 7 17 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 10 | 2 . 8 Treads 3 | 2 . 1 Leg 7 | . . 7 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 4 1 3 Device 4 | 3 . 1 Storage 2 | 1 1 . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 5 4 Energy Gun 5 | 1 1 3 Energy Cannon 1 | . . 1 Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 100 93 Engine 12 | . 14 10 Treads 15 | . 28 8 Leg 13 | . . 20 Device 7 | . 14 4 Storage 12 | . 14 11 Processor 11 | . . 17 Energy Gun 11 | . 13 10 Energy Cannon 4 | . . 6 Ballistic Gun 7 | . 13 4 Peak Build Rating 13 | 9 7 13 Average Rating 9 | 6 6 11 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 94 | 12 89 94 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 29 | . 2 29 Average Overweight (x) 2 | . 1 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 7 22 25 Most Carried 12 | 2 8 12 Average Carried 7 | 1 6 8 Final Capacity 25 | 8 25 25 Final Carried 8 | 2 7 8 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 808 | 312 130 366 Remotely . | . . . Salvage Created 1791 | 142 321 1328 Parts 117 | 9 26 82 Haulers Intercepted 1 | . . 1 Recyclers Shooed 4 | . 1 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 3 14 Guns 12 | . 3 9 Cannons 5 | . . 5 Classes Destroyed 9 | 2 5 2 Worker 13 | . 5 8 Builder 7 | . 1 6 Tunneler 5 | 3 . 2 Hauler 1 | . . 1 Recycler 4 | 1 . 3 Operator 1 | . 1 . Watcher 5 | . 2 3 Grunt 12 | . 3 9 Sentry 5 | . . 5 Best Kill Streak 11 | 2 4 11 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 177 | . 18 159 Missed 46 | . 5 41 Damage Taken 1722 | . 182 1540 Core 461 | . 16 445 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 93 . Volleys Fired 157 | 8 35 114 Largest 2 | 2 2 2 Hottest 116 | 60 100 116 Shots Fired 286 | 16 68 202 Gun 230 | 16 66 148 Cannon 54 | . . 54 Launcher . | . . . Special 2 | . 2 . Kinetic 100 | 8 33 59 Thermal 186 | 8 35 143 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 4 9 12 Robot Miss Streak 6 | 2 6 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 181 | 10 40 131 Core Hits 74 | 5 17 52 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2433 | 116 483 1834 Guns 1725 | 113 483 1129 Cannons 700 | . . 700 Explosions . | . . . Melee . | . . . Ramming 8 | 3 . 5 Kinetic 756 | 37 270 449 Thermal 1669 | 76 213 1380 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 2 | 1 . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 613 | . 45 613 Average Temperature 89 | . 18 99 Received Heat Transfer 822 | . 105 717 Effects 10 | . . 10 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 2 | . . 2 Damage (major) 3 | . . 3 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | . 1 7 Heat Transferred 3905 | 175 475 3255 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 210 | 20 116 210 Initial 13 | . 13 . Average 64 | 8 73 66 Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 95 Level 1 2 | . . 4 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 11 27 Peak Tracking Total 6 | . 3 6 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 3 4 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 6 7 Successful 8 | . 4 4 Failed 5 | . 2 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 5 7 Terminals 13 | . 6 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 3 4 Terminals 7 | . 3 4 Botnet 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2558 | 173 841 1544 Spaces Moved 660 | 86 254 320 Core 5 | 4 . 1 Treads 396 | 82 254 60 Legs 259 | . . 259 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 305 | 154 276 368 Slowest Speed 1500 | 160 320 1500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 6 30 32 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile 2 | . 2 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 913 | 105 320 488 Wait 47 | . 19 28 Move 658 | 85 253 320 Hop . | . . . Pick Up 7 | 2 4 1 Fast Attach 12 | 7 . 5 Attach 4 | . 1 3 Detach 2 | . 1 1 Swap 17 | 2 6 9 Drop 7 | . 1 6 Fire 157 | 8 35 114 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush 1 | 1 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 922 | -10/Materials | Discovered new exit (range 16) 1015 | -10/Materials | Entered another Materials area 1015 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1631 | -9/Materials | Build established: Scavenger-Mutant 2029 | -9/Materials | Discovered new exit (range 18) 2541 | -9/Materials | Core integrity fell below 50% 2556 | -9/Materials | Core integrity fell below 20% 2560 | -9/Materials | Core destroyed Last Messages --------------- 02535_ G-34 Mercenary overheating. 02535_ G-34 Mercenary destroyed. 02547_ Overheating: Energy bleed (-41). 02548_ Power failure, Imp. Ion Engine shutdown. 02548_ Aluminum Leg destroyed. 02548_ G-34 Mercenary suffers critical hit (Burn). 02550_ Terrain Scanner destroyed. 02552_ Overheating: Huge Storage Unit damaged (-248). 02552_ Overheating: Aluminum Leg damaged (-4). 02552_ Overheating: Beam Cannon damaged (-7). 02552_ Aluminum Leg destroyed. 02553_ Beam Cannon destroyed. 02555_ Imp. Ion Engine broken. 02555_ Overheating: Short circuit. 02556_ Overheating: Core damaged (-76). 02557_ Overheating: Matter decay (-63). 02558_ Broken Imp. Ion Engine destroyed. 02559_ Terrain Scan Processor broken. 02559_ Overheating: Short circuit. 02560_ Overheating: Core damaged (-72). 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""??####??????????????? | | ?????????????????#?#???????"?"?#?????????????????? | | ????????????????????##?????? ???????????????????? | | ???????????????????#????#?#???#?#????????????????? | | ?????????????????????#?#?????????????????????????? | | ???????????????????##??##????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingDimensionalStorage Manual? 0 Play Time 00:14:02 Cumulative 12.1 hours Start 2024.08.14 @ 01:31:43 End 2024.08.14 @ 01:45:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1571a6f-1fb0-4289-a485-593fcc8a337a