Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 11:53:19 Player: Metallia Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (713) 713 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2518 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 130/300 Energy 98/100 System Corruption 4% Temperature Cool (6) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Heavy Battle Rifle Phasing Sabre > --- INVENTORY (10) --- Tactical Coordination Suite Makeshift Hacking Suite Heavy Beamcaster Phasing Sabre CR-A16's Pointy Stick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Tactical Coordination Suite > --- WEAPON ----------- Heavy Battle Rifle Phasing Sabre > --- INVENTORY -------- Light Ion Engine Improved Light Armor Plating Shock Absorption System Medium Laser Heavy Beamcaster Particle Cannon Bore Cannon Grenade Launcher Phasing Sabre CR-A16's Pointy Stick [Rating: 34] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Phasing Sabre Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 33 | 7 3 3 7 . 7 6 Power 4 | 2 . . 1 . 1 . Engine 4 | 2 . . 1 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . 2 3 . . 2 Treads . | . . . . . . . Leg 7 | 2 . . 3 . . 2 Wheel . | . . . . . . . Hover 2 | . . 2 . . . . Flight . | . . . . . . . Utility 7 | 1 1 1 1 . 2 1 Device 3 | 1 . 1 . . 1 . Storage 1 | . 1 . . . . . Processor 1 | . . . 1 . . . Hackware 1 | . . . . . 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 13 | 2 2 . 2 . 4 3 Energy Gun 3 | 1 1 . 1 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 3 | 1 . . . . 1 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . 1 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . 1 2 . . 8 Power 2 | . . 1 . . . 1 Propulsion 4 | . . . 1 . . 3 Utility 2 | . . . . . . 2 Weapon 3 | . . . 1 . . 2 Highest Loss Streak 4 | . . 1 2 . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 94 91 84 88 88 70 Engine 9 | . 14 6 4 11 11 9 Leg 13 | . 28 24 16 11 11 10 Hover 17 | . . 4 22 22 22 14 Device 4 | . 14 14 8 . 3 . Storage 11 | . 10 14 11 11 11 11 Processor 1 | . . . 2 11 2 . Hackware 2 | . . . . . 5 . Energy Gun 3 | . 10 14 11 11 . . Energy Cannon 1 | . . . 2 11 2 . Ballistic Gun 8 | . 14 14 5 . 8 7 Slashing Weapon 6 | . . . . . 8 11 Piercing Weapon 1 | . . . . . 2 . Naked Turns . | . . . . . . . Heaviest Build 30 | 10 20 20 19 19 27 30 Greatest Support 24 | 20 20 24 24 24 24 24 Greatest Overweight (x) 9 | . . . 1 . 1 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 Most Carried 10 | 5 7 10 10 8 10 10 Average Carried 8 | 3 4 7 8 8 9 8 Final Capacity 10 | 5 10 10 10 10 10 10 Final Carried 10 | 5 7 10 8 8 10 6 Class Distribution -------------------- 72% | Mutant 24% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 595 | 262 61 60 47 . . 165 Remotely . | . . . . . . . Salvage Created 455 | 38 132 . 126 . . 159 Parts 34 | 3 7 . 13 . . 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 18 | 1 5 . 4 . . 8 Melee 2 | . . . . . . 2 Guns 6 | 1 1 . 4 . . . Cannons 4 | . . . . . . 4 AOE 6 | . 4 . . . . 2 Classes Destroyed 9 | 1 1 . 2 . . 5 Builder 1 | . . . 1 . . . Drone 1 | . . . . . . 1 Watcher 2 | . 1 . 1 . . . Swarmer 3 | . . . 3 . . . Grunt 7 | 1 5 . 1 . . . Protector 2 | . . . . . . 2 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 6 | 1 6 . 6 . . 4 Combat Bots Only 5 | 1 5 . 3 . . 4 Max Kills in Single Turn 2 | 1 2 . 1 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 215 | 5 10 1 71 . . 128 Missed 90 | 2 2 1 25 . . 60 Damage Taken 2073 | 36 126 134 446 . . 1331 Core 447 | 12 21 13 93 . . 308 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 94 | . . . 75 . 19 . Core Remaining (%) 88 | 95 . 81 . . . . Volleys Fired 55 | 3 7 1 17 . . 27 Largest 2 | 2 2 2 2 . . 1 Hottest 70 | 70 70 70 70 . . 57 Shots Fired 75 | 6 13 2 26 . . 28 Gun 47 | 6 9 2 26 . . 4 Cannon 19 | . . . . . . 19 Launcher 9 | . 4 . . . . 5 Special . | . . . . . . . Kinetic 43 | 3 7 1 9 . . 23 Thermal 23 | 3 2 1 17 . . . Explosive 9 | . 4 . . . . 5 Electromagnetic . | . . . . . . . Robot Hit Streak 6 | 5 1 . 4 . . 6 Robot Miss Streak 9 | 1 3 4 9 . . 5 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 36 | 5 3 . 10 . . 18 Core Hits 53 | 3 9 1 7 . . 33 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 6 | . . . . . . 6 Destroy 6 | . . . . . . 6 Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1804 | 66 373 4 176 . . 1185 Guns 275 | 61 23 . 176 . . 15 Cannons 318 | . . . . . . 318 Explosions 1123 | . 347 . . . . 776 Melee 76 | . . . . . . 76 Ramming 12 | 5 3 4 . . . . Kinetic 430 | 24 23 . 50 . . 333 Thermal 163 | 37 . . 126 . . . Explosive 1123 | . 347 . . . . 776 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 76 | . . . . . . 76 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 4 | . . . . . . 4 Projectiles 4 | . . . . . . 4 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 38 | . 38 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed 5 | 3 1 1 . . . . Kicked 5 | 3 1 1 . . . . Crushed . | . . . . . . . Highest Temperature 320 | 39 . 3 4 . . 320 Average Temperature 81 | 19 . 2 2 . . 108 Received Heat Transfer 339 | 18 48 . 129 . . 144 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 481 | 111 . . 370 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 204 | 20 204 79 124 48 . . Initial 79 | . 13 79 26 48 . . Average 69 | 3 101 72 78 48 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 94 | 100 71 100 100 100 . . Level 1 5 | . 28 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 3 . 1 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | 1 9 8 11 . . 16 Peak Tracking Total 11 | 1 8 11 6 . . 7 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 5 | . . . 5 . . . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 11 | . . . 11 . . . Successful 8 | . . . 8 . . . Failed 3 | . . . 3 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . . . 6 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 4 . . . Record 2 | . . . 2 . . . Alert Level 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 1993 | 119 148 66 373 6 833 448 Spaces Moved 1615 | 89 99 47 280 7 812 281 Core 54 | 26 . . . . . 28 Treads . | . . . . . . . Legs 264 | 63 99 35 31 . . 36 Wheels . | . . . . . . . Hover 1297 | . . 12 249 7 812 217 Flight . | . . . . . . . Fastest Speed 50 | 50 120 77 87 87 87 87 Average Speed 107 | 99 120 109 104 87 99 133 Slowest Speed 500 | 120 120 120 190 87 157 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 23 14 26 3 71 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 61 | . 28 . . . . 33 Melee . | . . . . . . . Projectile 10 | . . . . . . 10 AOE 51 | . 28 . . . . 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1788 | 112 115 58 334 6 840 323 Wait 29 | . . . 26 . 3 . Move 1609 | 88 98 46 279 6 811 281 Hop . | . . . . . . . Pick Up 36 | 11 4 5 4 . 11 1 Fast Attach . | . . . . . . . Attach 18 | 6 2 . 5 . . 5 Detach 2 | . 1 . . . . 1 Swap 15 | 1 1 3 2 . 7 1 Drop 14 | . 1 2 1 . 8 2 Fire 55 | 3 7 1 17 . . 27 Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick 5 | 3 1 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 87 | -11/Scrapyard | Discovered new exit (range 8) 120 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 10) 238 | -10/Materials | Met 8R-AWN 238 | -10/Materials | Discovered new exit (range 14) 268 | -10/Materials | Entered Mines 270 | -10/Mines | Followed 8R-AWN into the Mines 282 | -10/Mines | Assembled infested the area 287 | -10/Mines | Met a Derelict bent on vengeance 287 | -10/Mines | Assisted by a Guerilla fighting off Assembled 308 | -10/Mines | Build established: Mutant 329 | -10/Mines | Discovered new exit (range 6) 334 | -10/Mines | Entered Materials 334 | -9/Materials | Evolved 2 slots: Propulsion x2 649 | -9/Materials | Repaired Aluminum Leg 675 | -9/Materials | Discovered new exit (range 14) 707 | -9/Materials | Entered Mines 708 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 713 | -9/Mines | Entered Zion 744 | -7/Zion | Found CR-A16's Pointy Stick 773 | -7/Zion | Given A8's code to call for help 1390 | -7/Zion | Build established: Derelict-Mutant 1525 | -7/Zion | Discovered new exit (range 14) 1546 | -7/Zion | Entered Proximity Caves 1549 | -6/Proximity Caves | Spotter reported a threat 1549 | -6/Proximity Caves | Spotter reported a threat 1602 | -6/Proximity Caves | Spotter reported a threat 1655 | -6/Proximity Caves | Spotter reported a threat 1661 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 1674 | -6/Proximity Caves | Learned Factory terminal intel 1849 | -6/Proximity Caves | Core integrity fell below 50% 1872 | -6/Proximity Caves | Build established: Mutant 1881 | -6/Proximity Caves | Lost 3 parts (2n1w) 1895 | -6/Proximity Caves | Spotter reported a threat 1955 | -6/Proximity Caves | Core integrity fell below 20% 1981 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 1994 | -6/Proximity Caves | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- Com. Wheel fries itself beyond repair. Acquired 16 matter. Acquired 23 matter. N-01 Spotter is scanning... N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. Acquired 4 matter. Acquired 9 matter. VDZFMKG4DW&2Y 2BLR=7 / 71#D Acquired 6 matter. Mak. Power Source destroyed. HV Slug penetrates Wall. Flexi-carbon Leg destroyed. Imp. Light Armor Plating destroyed. HV Slug penetrates Wall. Bore Cannon destroyed. The unstable cave ceiling collapses. Acquired 23 matter. NO8Z#VY 5D:NM ZDJ JL9SXVJI>W94B6,=C% Acquired 4 matter. Map ----- +----------------------------------------------------+ | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ???????????????###### #??###?????????????????????? | | ##?############# # # ## #??????????###????????? | | ### # # #???###???## ##???????? | | #?### ##?## #???????? | | #??????# #??# #?# ##???????? | | ##???????# ###### ###?# #????????? | | ##????????# ## #""# ##???# #????????? | | ##?????????# ##"; ###### #????????? | | ###??????????## ## ## #????????? | | ##?????????????#### ##???????? | | #?????????????????## #???????? | | #??????????????????# % % % ##???????? | | #??????????????????## % #### ##????????? | | #???????????????????#" #??#### #?????????? | | #????????????????????## ###???# ##????????? | | #?????????????????????# "##??#& ####?????? | | #?????????????????????# ;# "#??## #?????? | | #????????????????????## A;# ##??## ##?????? | | #??????????????????### # #???# #??????? | | #??????????????????# ;#" ##???#& #??????? | | #################### ### #????# #??????? | | ## ###### #??????? | | @ ## #??????? | | ###################;# #### #??????? | | ??????????????????## #??######### #??????? | | ???????????????????## # ##??????????####??????? | | ???????????????????# ###?????????????????????? | | ???????????????????###% #?????????????????????? | | ?????????????????????# # #?????????????????????? | | ?????????????????????# ####?????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ???????????????????????? | | ????????????????????? ##???????????????????????? | | ?????????????????????# ##????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 11 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. System Shield | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Part-time Mechanic Please Form A Line Robot Respite Slippery One Tourist Challenges ------------ None Game ------ Seed SapperDeepShielding Manual? 0 Play Time 00:50:43 Cumulative 1.2 hours Start 2024.04.06 @ 10:27:41 End 2024.04.06 @ 11:53:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cb43ed48-0d5b-4f82-b8bd-f37c24c010bf