Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.27 @ 14:35:05 Player: mr roboto Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (574) 574 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1604 Bonus ------- None Cogmind --------- Core Integrity 315/400 Matter 289/300 Energy 21/125 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Small Storage Unit Advanced Terrain Scanner ECM Suite > --- WEAPON (3) ------- Heavy Particle Cannon Minigun > --- INVENTORY (6) ---- Light Ion Engine Small Storage Unit Structural Scanner Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Terrain Scanner Weapon Shielding > --- WEAPON ----------- Small Laser Heavy Particle Cannon Minigun > --- INVENTORY -------- Light Ion Engine Small Storage Unit Structural Scanner Heavy Particle Cannon Heavy Particle Cannon Datajack [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Advanced Terrain Scanner Storage Small Storage Unit Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 35 | 7 14 14 Power 7 | 2 3 2 Engine 6 | 2 3 1 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 3 1 Treads 2 | . 1 1 Leg 3 | 2 1 . Wheel . | . . . Hover 1 | . 1 . Flight . | . . . Utility 7 | 1 3 3 Device 3 | . . 3 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 15 | 2 5 8 Energy Gun 5 | 1 2 2 Energy Cannon 2 | . . 2 Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 3 | . . 3 Unidentified Prototypes . | . . . Parts Lost 12 | . 7 5 Power 2 | . 1 1 Propulsion 4 | . 3 1 Utility 1 | . . 1 Weapon 5 | . 3 2 Highest Loss Streak 5 | . 5 2 Average Slot Usage (%) 84 | . 90 77 Engine 9 | . 12 6 Treads 3 | . 3 4 Leg 10 | . 15 5 Hover 1 | . 2 . Device 4 | . . 11 Storage 12 | . 14 11 Protection 9 | . 13 5 Energy Gun 12 | . 12 12 Energy Cannon 2 | . . 4 Ballistic Gun 13 | . 14 11 Special Melee Weapon 1 | . . 3 Naked Turns . | . . . Heaviest Build 21 | 12 13 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | 1 3 5 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 4 | 2 4 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 2 5 6 Class Distribution -------------------- 86% | Mutant 7% | Scavenger-Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 736 | 226 288 222 Remotely . | . . . Salvage Created 694 | . 389 305 Parts 44 | . 30 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 13 5 Guns 13 | . 9 4 Cannons 1 | . . 1 AOE 4 | . 4 . Classes Destroyed 7 | . 5 2 Worker 5 | . 3 2 Builder 1 | . . 1 Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 10 | . 7 3 Sentry 2 | . . 2 Best Kill Streak 6 | . 6 3 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 3 | . 3 1 Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1686 | . 972 714 Core 294 | . 209 85 Absorbed by Shields . | . . . Core Remaining (%) 58 | 100 16 . Volleys Fired 82 | . 43 39 Largest 3 | . 2 3 Hottest 156 | . 70 156 Shots Fired 153 | . 76 77 Gun 143 | . 75 68 Cannon 9 | . . 9 Launcher 1 | . 1 . Special . | . . . Kinetic 82 | . 45 37 Thermal 70 | . 30 40 Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 13 | . 8 13 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 104 | . 46 58 Core Hits 42 | . 28 14 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks 5 | . . 5 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . . 3 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2135 | . 1235 900 Guns 1141 | . 557 584 Cannons 100 | . . 100 Explosions 894 | . 678 216 Melee . | . . . Ramming . | . . . Kinetic 795 | . 369 426 Thermal 929 | . 671 258 Explosive 411 | . 195 216 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 225 | . 148 77 Projectiles 13 | . . 13 Explosions 212 | . 148 64 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 239 | . 161 78 Shots 4 | . 3 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 250 | . 74 250 Average Temperature 87 | . 37 115 Received Heat Transfer 582 | . 294 288 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1296 | . 775 521 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 229 | . 229 167 Average Influence 74 | . 75 87 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 83 100 Level 1 8 | . 16 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 16 13 Peak Tracking Total 6 | . 6 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 1 2 Successful 3 | . 1 2 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 2 | . . 2 Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 3 | . . 3 parse_system 1 | . . 1 no_distress 2 | . . 2 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1214 | 91 626 497 Spaces Moved 672 | 81 363 228 Core 81 | 28 44 9 Treads 106 | . 8 98 Legs 429 | 53 255 121 Wheels . | . . . Hover 56 | . 56 . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 136 | 96 129 160 Slowest Speed 300 | 120 200 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 50 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 100 | . 48 52 Melee . | . . . Projectile 5 | . . 5 AOE 95 | . 48 47 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 829 | 93 444 292 Wait . | . . . Move 670 | 80 362 228 Hop . | . . . Pick Up 25 | 5 17 3 Fast Attach 7 | 3 . 4 Attach 15 | 4 9 2 Detach 1 | 1 . . Swap 13 | . 5 8 Drop 11 | . 8 3 Fire 82 | . 43 39 Melee 5 | . . 5 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 411 | -10/Materials | Lost 5 parts (1p2n2w) 577 | -10/Materials | Core integrity fell below 50% 593 | -10/Materials | Core integrity fell below 20% 638 | -10/Materials | Discovered new exit (range 12) 718 | -10/Materials | Entered another Materials area 718 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 921 | -9/Materials | Discovered new exit (range 5) 1215 | -9/Materials | Self-destructed Last Messages --------------- Time: 32 01142_ U-05 Engineer builds a Door. 01154_ Destroyed Welding Torch. 01154_ Destroyed Terrain Scanner. 01159_ G-34 Mercenary destroyed. 01161_ Acquired 42 matter. 01168_ Triggered Alarm Trap. 01168_ An alarm sounds. 01168_ ALERT: Alarm triggered, dispatching investigation squad. 01170_ U-05 Engineer lays Concrete. 01177_ Sneak attack on U-05 Engineer. 01177_ Jacked U-05 Engineer... >>no_distress Distress signal routine blocked. 01186_ Sneak attack on U-05 Engineer. 01186_ U-05 Engineer system offline. 01191_ Sneak attack on U-05 Engineer. 01191_ U-05 Engineer system offline. 01203_ Datajack destroyed. 01208_ W-16 Scout sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ???#?????????????????????#??##???????????????????? | | ?????????????????? ????????#?????????????????????? | | ????????????#??????????????#????#????????????????? | | ????????????????#????#????????????? ?????????????? | | ?????#??????????#??#???#?????#???????????????????? | | #?????##???#????#?????????????????????????????? | | ?????#?????#?#????????? ??? ?#????????????????? | | ?????? ???????????????????"????? #?? ?????????? | | ##??????? ????????????????????????????????????? | | #????? ??????##???#? ??????+?????????????????? | | ???????????????????? ?"""" ?#?+??????????????? | | ????"??? ???#??#?????""""" ??????????????????? | | ? ???? ??#????????? ?"""""?????????"?????????? | | ???????? ???????#?? ?""""????????????"???????? | | ##? ???? #????????? b?????????????????#???? | | #??? ????????#??#???##w##??#?????????????????? | | #??????##??????#?#???# #?#######????#???????? | | ###################### # [|/#????#???????? | | # / [ w # ! #???##???????? | | # """ ########## /u =t ###?????#????? | | # """ " " #?????? ?#@ #########????????????? | | + """ "R" #?? ? ? ?# #?????? ??????#??????? | | # """ #????????# #???? ???????????????? | | % ############# ?? ??? # g#??? ????????????????? | | #?#??#?#??????????? + +???? ???????????????? | | #####?#?????????????# #??? ????????????????? | | % ##???#????#????? ???+ g#????????????????????? | | #???#?????#??????? # #????????????????????? | | ! ##??##?#?##?????????# #????????????????????? | | #####???#??????????????## #????????????????????? | | #??##??#??????####?#???? ???????#????????????? | | #?????????????#??#?????? ???????? ???????????? | | ?#?#??????????##???????? T ???? ???????????????? | | ????????????????#??????? ? ??????????????????? | | ??#?????#??????#?#?????# ##??????????????????? | | ?????#???##???#??#?????###+###???????????????????? | | ?#?????????????#?#?????????? ????????????????????? | | #????##???#??#???????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed CoilFactoryCanceller Manual? 0 Play Time 00:15:27 Cumulative 2.9 hours Start 2020.01.27 @ 14:11:31 End 2020.01.27 @ 14:35:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 11 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7361ec1-92d5-4510-8337-86d1841d1fec