Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 18:17:08 Player: Walvein Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (2111) 2111 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (981) 981 TOTAL SCORE: 7502 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 284 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -421 Cogmind --------- Core Integrity 0/1000 Matter 246/300 Energy 440/440 System Corruption 29% Temperature Cool (9) Movement Hovering (136) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Micro Antimatter Reactor > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Improved Antigrav System Improved Antigrav System > --- UTILITY (4) ------ Advanced Heat Sink Small Battery Improved Targeting Computer Improved Launcher Guidance Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Medium Storage Unit Compact Matter Pod (150) Recoil Nullifier Gauss Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Gravmag System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Compact Matter Pod > --- WEAPON ----------- Tesla Rifle Tesla Rifle Wave Gun Variable Charge Gun Heavy Shock Bomb Launcher > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Recoil Nullifier [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Hover Unit Improved Antigrav System Utility Core Shielding Device Field Recycling Unit Storage High-capacity Matter Pod Processor Targeting Computer Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Wave Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Slots Evolved 10 | . . 2 . . . 6 . 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . . . 4 . . Utility 2 | . . 1 . . . 1 . . Weapon 3 | . . 1 . . . 1 . 1 Parts Attached 85 | 5 15 9 . 3 6 3 6 38 Power 12 | . 1 1 . . 1 . 1 8 Engine 6 | . 1 1 . . 1 . 1 2 Core 5 | . . . . . . . . 5 Reactor 1 | . . . . . . . . 1 Propulsion 28 | 2 4 3 . 1 3 2 4 9 Treads 2 | . . . . . 2 . . . Leg 22 | 2 4 3 . 1 1 2 4 5 Wheel . | . . . . . . . . . Hover 4 | . . . . . . . . 4 Flight . | . . . . . . . . . Utility 22 | . 7 1 . . 1 1 . 12 Device 11 | . 4 1 . . . . . 6 Storage 3 | . . . . . . . . 3 Processor 3 | . . . . . 1 . . 2 Hackware . | . . . . . . . . . Protection 5 | . 3 . . . . 1 . 1 Artifact . | . . . . . . . . . Weapon 23 | 3 3 4 . 2 1 . 1 9 Energy Gun 12 | 1 . 2 . . 1 . 1 7 Energy Cannon 2 | . . 1 . . . . . 1 Ballistic Gun 3 | 2 1 . . . . . . . Ballistic Cannon 3 | . 1 1 . 1 . . . . Launcher 2 | . 1 . . . . . . 1 Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 2 | . . . . . . . . 2 System Corruption 19 | . . . . . . . . 19 Parts Lost 44 | . 2 2 . . 6 . 5 29 Power 9 | . 2 . . . 1 . . 6 Propulsion 14 | . . 1 . . 2 . 2 9 Utility 6 | . . . . . 1 . . 5 Weapon 15 | . . 1 . . 2 . 3 9 Highest Loss Streak 7 | . 1 1 . . 2 . 3 7 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 85 | . 89 88 100 99 84 73 62 68 Engine 7 | . 7 4 11 11 11 6 6 1 Core 1 | . . . . . . . . 5 Treads 1 | . . . . . 9 13 10 . Leg 18 | . 27 20 22 22 9 13 9 17 Device 14 | . 7 21 22 22 13 6 6 6 Storage 2 | . . . . . . . . 9 Processor 1 | . . . . . 5 6 6 2 Protection 9 | . 17 11 11 11 11 13 13 1 Energy Gun 10 | . 11 5 11 10 6 6 3 14 Energy Cannon 3 | . . 1 11 10 . . . 1 Ballistic Gun 1 | . 9 3 . . . . . . Ballistic Cannon 3 | . 4 8 . . 11 6 4 . Launcher 6 | . 2 11 11 11 6 . . . Naked Turns . | . . . . . . . . . Heaviest Build 58 | 4 10 25 25 25 29 29 31 58 Greatest Support 100 | 20 26 26 26 33 56 33 100 100 Greatest Overweight (x) 8 | . 3 1 . . 2 . 1 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 4 5 5 Average Carried 4 | 2 4 4 4 4 4 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 3 5 5 5 2 5 5 Class Distribution -------------------- 42% | Skirmisher 38% | Mutant 7% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Gunner | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Matter Collected 1527 | 256 279 343 20 . 231 . 11 387 Remotely . | . . . . . . . . . Salvage Created 2222 | 45 455 492 . . 372 . . 858 Parts 123 | 2 24 42 . . 19 . . 36 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 6 | . 4 2 . . . . . . Parts Field Recycled 6 | . . 6 . . . . . . Retrieved Matter 8 | . . 8 . . . . . . Parts Self-Destructed 15 | . . . . . 15 . . . Prevented 3 | . . . . . 3 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Combat Hostiles Destroyed 44 | 1 11 10 . . 7 . . 15 Guns 13 | 1 3 . . . . . . 9 Cannons 10 | . 4 3 . . 2 . . 1 AOE 19 | . 4 7 . . 5 . . 3 Classes Destroyed 13 | 1 2 5 . . 3 . . 2 Worker 3 | . . 3 . . . . . . Builder 5 | . . 5 . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 3 | . 1 2 . . . . . . Watcher 4 | . 1 3 . . . . . . Swarmer 6 | . . 1 . . 2 . . 3 Grunt 22 | 1 11 4 . . . . . 6 Brawler 2 | . . . . . 1 . . 1 Duelist 3 | . . . . . 3 . . . Sentry 8 | . . 5 . . 1 . . 2 Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . . . . 2 Mutant 2 | . . . . . 2 . . . Best Kill Streak 8 | 1 3 8 . . 3 . . 3 Combat Bots Only 3 | 1 3 2 . . 3 . . 3 Max Kills in Single Turn 3 | 1 1 3 . . 2 . . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 1 . . 2 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Hostile Shots Fired 416 | 2 38 56 . . 35 . 45 240 Missed 136 | . 7 20 . . 13 . 16 80 Damage Taken 5853 | 22 439 601 . . 489 . 785 3517 Core 1287 | 10 21 49 . . 85 . 109 1013 Absorbed by Shields 134 | . . . . . . . . 134 Redirected to Shielding 77 | . 2 10 . . 19 . 46 . Core Remaining (%) 84 | 96 87 . . . 66 . 87 . Volleys Fired 137 | 2 40 27 . . 15 . 6 47 Largest 5 | 2 2 3 . . 3 . 1 5 Hottest 332 | 70 85 158 . . 128 . 48 332 Shots Fired 299 | 4 80 73 . . 27 . 6 109 Gun 190 | 4 62 26 . . 2 . . 96 Cannon 67 | . 11 27 . . 15 . 6 8 Launcher 42 | . 7 20 . . 10 . . 5 Special . | . . . . . . . . . Kinetic 100 | 2 40 37 . . 15 . 6 . Thermal 135 | 2 33 13 . . . . . 87 Explosive 37 | . 7 20 . . 10 . . . Electromagnetic 27 | . . 3 . . 2 . . 22 Robot Hit Streak 10 | 3 10 8 . . 3 . 2 9 Robot Miss Streak 6 | 1 4 4 . . 5 . 1 6 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 171 | 3 55 30 . . 13 . 3 67 Core Hits 113 | 2 23 31 . . 25 . . 32 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 1 . . . 2 . . 1 Burn 2 | . 1 . . . . . . 1 Destroy 2 | . . . . . 2 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6330 | 39 936 1953 . . 1191 . 115 2096 Guns 2160 | 39 510 140 . . 25 . . 1446 Cannons 885 | . 139 279 . . 287 . 115 65 Explosions 3187 | . 266 1498 . . 879 . . 544 Melee . | . . . . . . . . . Ramming 98 | . 21 36 . . . . . 41 Kinetic 1085 | 26 362 295 . . 287 . 115 . Thermal 2069 | 13 287 244 . . . . . 1525 Explosive 2475 | . 266 1330 . . 879 . . . Electromagnetic 603 | . . 48 . . 25 . . 530 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 29 | . . . . . . . . 29 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . . . . . 25 Message Errors 4 | . . . . . . . . 4 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 4 | . . . . . . . . 4 Data Loss (minor) 5 | . . . . . . . . 5 Alerts 2 | . . . . . . . . 2 Misdirections 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 257 | . 24 108 . . 28 . . 97 Projectiles 12 | . . . . . 12 . . . Explosions 245 | . 24 108 . . 16 . . 97 Melee . | . . . . . . . . . Knockbacks 6 | . 5 1 . . . . . . Impact . | . . . . . . . . . Kinetic 4 | . 3 1 . . . . . . Secondary 2 | . 2 . . . . . . . Self-Inflicted Damage 404 | . 56 149 . . 80 . . 119 Shots 13 | . 2 6 . . 2 . . 3 Rammed 1 | . . . . . . . . 1 Targets Rammed 22 | . 5 5 . . . . . 12 Kicked 21 | . 5 5 . . . . . 11 Crushed . | . . . . . . . . . Highest Temperature 656 | 6 162 138 . . 126 . . 656 Average Temperature 119 | 3 62 43 . . 29 . . 196 Received Heat Transfer 867 | 12 231 129 . . 102 . . 393 Effects 26 | . . . . . . . . 26 Shutdowns 10 | . . . . . . . . 10 Energy Bleed 2 | . . . . . . . . 2 Interference 5 | . . . . . . . . 5 Matter Decay 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . 3 Damage (major) 1 | . . . . . . . . 1 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 4 | . . . . . . . . 4 Heat Transferred 3493 | 37 925 285 . . . . . 2246 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Peak Influence 505 | 20 277 505 196 . . 127 88 253 Initial 196 | . 13 101 196 . . 127 88 43 Average 161 | 2 127 312 196 . . 127 72 116 Maximum Alert Level 2 | . 1 2 . . . . . 1 Low Security (%) 71 | 100 79 17 100 . . 100 100 90 Level 1 25 | . 20 69 . . . . . 9 Level 2 3 | . . 13 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 3 . . . 1 . 1 6 Investigation 1 | . . . . . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . 3 . . . . . 1 2 Assault 1 | . . . . . 1 . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Distress Signals 2 | . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | 1 17 22 . . 15 . 6 28 Peak Tracking Total 7 | 1 6 6 . . 7 . 4 6 Tactical Retreats 6 | . . 1 . . 2 . 2 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Traps Triggered 3 | . . . . . . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Machines Disabled 10 | . 1 2 . . 1 . . 6 Max in Single Turn 1 | . 1 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Machines Accessed 6 | . 3 1 . . . 1 . 1 Terminals 2 | . . 1 . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 14 | . 8 1 . . . 1 . 4 Successful 9 | . 6 1 . . . 1 . 1 Failed 5 | . 2 . . . . . . 3 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . . . . 3 . . . 3 Terminals 2 | . . 1 . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 11 | . 7 . . . . . . 4 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . 1 . . . 1 . . Open DSF 1 | . . . . . . 1 . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 6 | . 5 . . . . . . 1 Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . Retrieve Components 2 | . 1 . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . . . 1 . 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 57 | . 57 . . . . . . . Retrieved Matter 57 | . 57 . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Total Allies 6 | . . . . 6 . . . . Largest Group 6 | . . . . 6 6 . . . Highest-Rated Group 211 | . . . . 211 211 . . . Highest-Rated Ally 40 | . . . . 40 40 . . . Total Orders 2 | . . . . . . . . 2 EXPLORE 2 | . . . . . . . . 2 Ally Attacks 51 | . . . . . 51 . . . Total Damage 1085 | . . . . . 1085 . . . Kills 8 | . . . . . 8 . . . Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Turns Passed 4310 | 106 535 625 62 1156 619 11 163 1033 Spaces Moved 2817 | 87 281 394 50 902 364 7 95 637 Core 40 | 25 3 . . . . . . 12 Treads 158 | . . . . . 158 . . . Legs 2472 | 62 278 394 50 902 206 7 95 478 Wheels . | . . . . . . . . . Hover 147 | . . . . . . . . 147 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 120 120 52 Average Speed 128 | 99 120 128 120 120 155 120 145 127 Slowest Speed 450 | 120 200 190 120 125 260 120 190 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 5 58 31 19 87 66 . 85 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . 4 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 365 | . 49 211 . . 66 . . 39 Melee . | . . . . . . . . . Projectile 5 | . . . . . 4 . . 1 AOE 360 | . 49 211 . . 62 . . 38 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Total 3262 | 101 402 454 52 973 390 9 111 770 Wait 117 | . 26 10 1 65 3 . . 12 Move 2809 | 86 280 393 49 901 363 6 94 637 Hop . | . . . . . . . . . Pick Up 61 | 8 19 6 2 1 3 . 4 18 Fast Attach 27 | . . . . 2 2 . 4 19 Attach 42 | 4 8 6 . . 3 3 1 17 Detach 1 | . . 1 . . . . . . Swap 16 | 1 7 3 . 1 1 . 1 2 Drop 29 | . 17 3 . 3 . . . 6 Fire 137 | 2 40 27 . . 15 . 6 47 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 21 | . 5 5 . . . . . 11 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / DSF) -6/DSF -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 85 | -11/Scrapyard | Discovered new exit (range 8) 107 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 8) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 793 | -9/Materials | Discovered new exit (range 14) 1217 | -9/Materials | Discovered new exit (range 15) 1237 | -9/Materials | Build established: Skirmisher 1237 | -9/Materials | Discovered new exit (range 16) 1267 | -9/Materials | Entered Mines 1302 | -9/Mines | Discovered new exit (range 11) 1326 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1329 | -9/Mines | Entered Zion 1460 | -7/Zion | Gained Derelict followers 1546 | -7/Zion | Learned location of Armory (-4) 1654 | -7/Zion | Received a hallucinogenic algorithm 1845 | -7/Zion | Imprinted 1847 | -7/Zion | Declared Zion's savior 2423 | -7/Zion | Discovered new exit (range 11) 2485 | -7/Zion | Entered Proximity Caves 2485 | -6/Proximity Caves | Accompanied by 6 allies 2520 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2625 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2789 | -6/Proximity Caves | Spotted B-75 Beast 2849 | -6/Proximity Caves | Lost 3 allies 3069 | -6/Proximity Caves | Discovered new exit (range 10) 3104 | -6/Proximity Caves | Entered Factory 3104 | -6/Factory | Evolved 6 slots: Propulsion x4, Utility x1, Weapon x1 3105 | -6/Factory | Identified exit to Lower Caves 3113 | -6/Factory | Identified exit to DSF 3115 | -6/Factory | Entered DSF 3127 | -6/DSF | Build established: Mutant 3162 | -6/DSF | Additional patrols routed to DSF 3252 | -6/DSF | Discovered new exit (range 16) 3261 | -6/DSF | Lost 3 parts (1n2w) 3278 | -6/DSF | Entered Factory 3278 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3417 | -5/Factory | Lost 4 parts (1p1n2u) 3430 | -5/Factory | Garrison activated, responded to threat 3734 | -5/Factory | Lost 4 parts (1p2n1u) 3786 | -5/Factory | Spotted B-75 Beast 3942 | -5/Factory | Lost 5 parts (1p2n2w) 4038 | -5/Factory | Core integrity fell below 50% 4052 | -5/Factory | Lost 4 parts (2p1n1u) 4103 | -5/Factory | System corruption reached 10% 4122 | -5/Factory | Core integrity fell below 20% 4142 | -5/Factory | Lost 3 parts (1n1u1w) 4232 | -5/Factory | Garrison activated, responded to threat 4305 | -5/Factory | Discovered new exit (range 10) 4311 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04296_ Integrated Corrupted Carbon-fiber Leg (+10). 04296_ U-05 Engineer lays Concrete. 04299_ Acquired Corrupted Carbon-fiber Leg. 04299_ Integrated Corrupted Carbon-fiber Leg (+9). 04299_ U-05 Engineer lays Concrete. 04300_ Slug penetrates Fabricator. 04301_ U-05 Engineer lays Concrete. 04304_ Acquired Corrupted Gauss Rifle. 04305_ U-05 Engineer lays Concrete. 04305_ Penetrated by Slug. 04305_ EXIT=FOUND 04306_ U-05 Engineer lays Concrete. 04308_ Penetrated by Slug. 04309_ U-05 Engineer lays Concrete. 04311_ System corrupted: Component data lost. 04311_ U-05 Engineer lays Concrete. 04311_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????###########???????????? | | ???????????# #???????????? | | ???????????# #???????????? | | ##########?# #???????????? | | + #?# #???????????? | | ### "" #?#####+############????? | | ??# ! 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I'm Back, Baby! It's Just You Loot Pinata Made in Tau Ceti IV Remodeling Robot Respite Serviceable Loadout System Compromised The More The Merrier The One Tourist Troublemaker Challenges ------------ None Game ------ Seed AngularDeliveryMount Manual? 0 Play Time 01:37:18 Cumulative 2.6 hours Start 2024.08.03 @ 12:50:43 End 2024.08.03 @ 18:17:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46a54177-d2af-436e-abe5-54752e883c77