Cogmind - Beta 12 --- EXPLORER MODE // 2023.09.03 @ 22:59:38 Player: Analote Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (214) 1070 Value Destroyed (9532) 9532 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 17442 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 138/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (2350) Ox46 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Cargo Storage Unit Advanced Target Analyzer Core Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (30) --- Transmission Jammer Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Energy Well Compact Matter Pod Core Analyzer Graphene Brace Advanced Dynamic Insulation System > --- WEAPON ----------- Gamma Rifle Dispersion Rifle Compact HERF Cannon Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Small Battery Trap Scanner Long-range Sensor Array Advanced Target Analyzer Transmission Jammer Core Shielding Component Analysis Suite Heavy Missile Launcher Heavy Missile Launcher [Rating: 121] Favorites ----------- Power Micro Antimatter Reactor Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Huge Wheel Treads Biometal Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Autogun Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Slots Evolved 17 | . 1 2 2 2 . . 2 . . 2 2 2 2 Power 2 | . . . . . . . 1 . . . . 1 . Propulsion 4 | . . . 1 1 . . . . . . 1 1 . Utility 9 | . 1 2 1 1 . . . . . 2 . . 2 Weapon 2 | . . . . . . . 1 . . . 1 . . Parts Attached 184 | 7 3 10 17 27 . 12 5 11 . 12 3 59 18 Power 25 | 1 . 3 . 5 . . 2 1 . . . 10 3 Engine 9 | 1 . 3 . 2 . . 1 1 . . . . 1 Core 5 | . . . . 3 . . 1 . . . . 1 . Reactor 11 | . . . . . . . . . . . . 9 2 Propulsion 39 | 2 . 1 5 8 . . . 4 . 5 2 8 4 Treads 2 | . . . . . . . . . . . . 2 . Leg 21 | 2 . 1 2 2 . . . 4 . 1 . 5 4 Wheel 4 | . . . . 4 . . . . . . . . . Hover 12 | . . . 3 2 . . . . . 4 2 1 . Flight . | . . . . . . . . . . . . . . Utility 59 | 2 1 5 5 7 . 6 2 2 . 4 . 21 4 Device 29 | . . 1 3 4 . 3 1 1 . 2 . 11 3 Storage 9 | 1 . 1 . . . 1 . . . . . 5 1 Processor 7 | . . 1 1 . . 1 . . . 1 . 3 . Hackware . | . . . . . . . . . . . . . . Protection 14 | 1 1 2 1 3 . 1 1 1 . 1 . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 61 | 2 2 1 7 7 . 6 1 4 . 3 1 20 7 Energy Gun 25 | . . 1 4 5 . 3 . 1 . 1 1 8 1 Energy Cannon 6 | . . . . . . 1 . 1 . . . 4 . Ballistic Gun 18 | 2 2 . 2 2 . 1 1 2 . 1 . 3 2 Ballistic Cannon 2 | . . . . . . 1 . . . 1 . . . Launcher 10 | . . . 1 . . . . . . . . 5 4 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 2 4 . . . . . 1 1 2 . Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . Parts Lost 88 | . . . 1 13 1 . . 8 . . . 40 25 Power 14 | . . . . 1 . . . . . . . 8 5 Propulsion 18 | . . . 1 4 . . . 2 . . . 7 4 Utility 25 | . . . . 3 1 . . 2 . . . 11 8 Weapon 31 | . . . . 5 . . . 4 . . . 14 8 Highest Loss Streak 17 | . . . 1 4 1 . . 8 . . . 10 17 To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 80 | . 100 96 98 78 79 82 83 89 100 98 100 63 60 Engine 4 | . 12 10 8 2 7 7 4 6 6 5 5 . . Core 2 | . . . . 3 . . 6 6 6 5 5 . . Reactor 2 | . . . . . . . . . . . . 8 6 Leg 7 | . 25 20 23 . . . . 9 25 17 . 5 2 Wheel 4 | . . . . 7 14 14 12 7 . . . . . Hover 1 | . . . . 2 . . . . . 3 25 . . Device 15 | . . 9 14 17 21 20 10 11 12 21 20 15 12 Storage 7 | . 12 10 8 7 6 6 6 6 6 5 5 7 11 Processor 8 | . . 7 9 10 7 12 7 6 6 5 5 7 8 Protection 10 | . 25 19 15 11 12 7 16 17 18 16 15 1 3 Energy Gun 6 | . . 1 8 11 11 3 6 3 . 1 10 6 . Energy Cannon 1 | . . . . . . . . 2 6 3 . 3 4 Ballistic Gun 5 | . 25 18 7 2 . 3 6 7 12 9 5 1 3 Ballistic Cannon 1 | . . . . . . 6 6 3 . 1 5 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 213 | 21 25 41 45 64 64 46 59 60 60 82 86 107 213 Greatest Support 109 | 20 20 20 30 56 56 56 56 60 60 63 48 60 109 Greatest Overweight (x) 27 | 1 1 2 2 13 1 . 1 15 . 27 1 19 6 Average Overweight (x) 1 | . 1 1 1 1 . . 1 . . 1 1 2 4 Largest Inventory Capacity 30 | 10 10 15 15 15 15 15 15 15 15 15 15 15 30 Average Capacity 15 | 7 10 14 15 15 13 14 15 15 15 15 15 15 30 Most Carried 15 | 3 5 9 14 14 12 9 8 7 7 15 11 12 7 Average Carried 8 | . 3 5 9 9 11 6 7 6 7 10 10 7 5 Final Capacity 30 | 10 10 15 15 15 5 15 15 15 15 15 15 15 30 Final Carried 12 | 1 5 9 11 12 5 9 7 7 7 12 11 8 1 Class Distribution -------------------- 58% | Hacker-Mutant 13% | Scavenger-Tank 9% | Hacker-Tank 6% | Hauler-Mutant 3% | Scavenger-Gunner 3% | Hacker-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Mutant | -3/Research Hauler-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Matter Collected 4667 | 157 12 679 332 585 . 596 9 481 . 235 51 743 787 Remotely 2280 | . . 679 332 . . 450 9 425 . 235 51 99 . Salvage Created 9906 | . 12 885 782 1751 . 627 9 807 . 381 . 2451 2201 Parts 523 | . 2 73 37 75 . 41 . 23 . 16 . 152 104 Haulers Intercepted 2 | . . . . . . 1 . . . . . . 1 Recyclers Shooed 4 | . . . . 1 . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 167 | . . 23 16 32 . 14 . 16 . 9 . 32 25 Guns 117 | . . 23 16 30 . 9 . 6 . 4 . 18 11 Cannons 28 | . . . . . . 5 . 8 . 5 . 6 4 AOE 13 | . . . . 1 . . . 2 . . . 1 9 Classes Destroyed 16 | . 1 5 2 4 . 1 . . . 1 . . 2 Worker 12 | . . 2 . 2 . 1 . . . . . 2 5 Builder 3 | . . . . 1 . 1 . . . . . . 1 Tunneler 1 | . . . . . . . . . . 1 . . . Hauler 2 | . . . . . . 1 . . . . . . 1 Recycler 5 | . . . . 1 . . . . . . . 1 3 Carrier 1 | . . . . . . . . . . . . . 1 Operator 4 | . . . . 1 . 1 1 . . . . 1 . Watcher 19 | . 1 3 1 3 . 6 . . . 1 . 3 1 Swarmer 40 | . . 8 3 7 . 3 . 5 . 7 . 3 4 Grunt 52 | . . 10 6 9 . 4 . 8 . . . 6 9 Brawler 1 | . . 1 . . . . . . . . . . . Duelist 4 | . . . 2 1 . 1 . . . . . . . Sentry 25 | . . 4 4 6 . 2 . 2 . 2 . 5 . Hunter 16 | . . . 1 6 . 3 . . . . . 2 4 Programmer 28 | . . . . 3 . 1 . 1 . . . 16 7 Behemoth 1 | . . . . . . . . . . . . . 1 Best Kill Streak 16 | . 1 7 4 5 . 5 1 11 . 4 . 4 16 Combat Bots Only 11 | . . 7 4 4 . 3 . 11 . 4 . 4 6 Max Kills in Single Turn 4 | . 1 2 1 1 . 2 1 2 . 2 . 2 4 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . . . . 1 . . . 2 . . . 1 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Damage Taken 14150 | . . 497 448 1784 52 617 . 1091 . 299 . 4567 4795 Core 2973 | . . 80 45 323 . 58 . 138 . 20 . 850 1459 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 242 | . . 5 19 28 . 12 . 153 . 8 . 17 . Regen/Repaired (Parts) 396 | . . 32 127 40 . 47 150 . . . . . . Core Remaining (%) 81 | 100 100 80 91 . . 45 . . 83 98 100 34 . Volleys Fired 556 | . 1 60 60 114 . 46 1 37 . 20 . 148 69 Largest 4 | . 2 2 2 2 . 2 3 3 . 3 . 4 3 Hottest 370 | . 46 79 81 160 . 124 152 152 . 134 . 370 153 Shots Fired 1093 | . 2 120 109 214 . 87 3 96 . 60 . 285 117 Gun 879 | . 2 120 105 214 . 40 2 61 . 44 . 216 75 Cannon 188 | . . . . . . 47 1 35 . 16 . 66 23 Launcher 26 | . . . 4 . . . . . . . . 3 19 Special . | . . . . . . . . . . . . . . Kinetic 514 | . 2 110 56 41 . 66 2 60 . 40 . 67 70 Thermal 409 | . . 10 49 160 . 3 1 20 . 4 . 139 23 Explosive 26 | . . . 4 . . . . . . . . 3 19 Electromagnetic 144 | . . . . 13 . 18 . 16 . 16 . 76 5 Robot Hit Streak 57 | . 1 25 14 37 . 21 3 18 . 13 . 57 40 Robot Miss Streak 5 | . . 2 3 3 . 4 2 5 . 2 . 1 1 Penetration Max 2 | . . . . . . . . . . . . 1 2 Secondary Targets 10 | . . 4 . 4 . . . . . . . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . 1 . Shots Hit Robots 897 | . 1 94 82 186 . 71 3 86 . 40 . 243 91 Core Hits 553 | . 1 37 36 91 . 105 4 91 . 16 . 92 80 Critical Kills 23 | . . . . . . . . . . . . 7 16 Critical Parts Destroyed 17 | . . 1 . 1 . . . . . . . 3 12 Critical Strikes 59 | . . 2 5 6 . 1 . 1 . . . 14 30 Burn 13 | . . . 5 5 . . . . . . . 3 . Meltdown 3 | . . . . . . . . . . . . 2 1 Destroy 40 | . . 2 . 1 . . . . . . . 8 29 Corrupt 3 | . . . . . . 1 . 1 . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22048 | . 15 1472 1342 3545 . 1676 58 2079 . 1172 . 6562 4127 Guns 14474 | . 15 1472 1342 3445 . 748 38 1331 . 684 . 4492 907 Cannons 4711 | . . . . . . 928 20 671 . 366 . 1798 928 Explosions 2839 | . . . . 91 . . . 77 . 107 . 272 2292 Melee . | . . . . . . . . . . . . . . Ramming 24 | . . . . 9 . . . . . 15 . . . Kinetic 7895 | . 15 1319 666 454 . 1383 36 1128 . 614 . 1527 753 Thermal 9511 | . . 153 676 2903 . 33 22 634 . 177 . 3985 928 Explosive 2564 | . . . . . . . . . . . . 272 2292 Electromagnetic 2054 | . . . . 179 . 260 . 317 . 366 . 778 154 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . . . 6 9 9 . 3 3 . . 27 3 Average Corruption 9 | . . . . 4 8 9 . 2 3 . . 16 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 223 | . . . . 61 3 38 . 6 . . . 113 2 Message Errors 60 | . . . . 20 2 6 . 1 . . . 31 . Matter Fused 55 | . . . . 15 . 12 . 3 . . . 25 . Heat Flow Errors 21 | . . . . 8 1 3 . . . . . 9 . Energy Discharges 18 | . . . . 4 . 2 . . . . . 12 . Parts Rejected 4 | . . . . 1 . . . . . . . 3 . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 22 | . . . . 8 . 3 . 1 . . . 10 . Data Loss (major) 16 | . . . . 2 . 4 . 1 . . . 8 1 Misfires 8 | . . . . 2 . 3 . . . . . 2 1 Alerts 5 | . . . . 1 . 1 . . . . . 3 . Weapon Failures 13 | . . . . . . 3 . . . . . 10 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 193 | . . . . . . 4 . 4 . 19 . 58 108 Projectiles 92 | . . . . . . 4 . 4 . 5 . 52 27 Explosions 101 | . . . . . . . . . . 14 . 6 81 Melee . | . . . . . . . . . . . . . . Knockbacks 39 | . . . . . . 29 . 10 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 34 | . . . . . . 25 . 9 . . . . . Secondary 5 | . . . . . . 4 . 1 . . . . . Self-Inflicted Damage 62 | . . . . 4 . . . . . . . 58 . Shots 2 | . . . . . . . . . . . . 2 . Rammed 4 | . . . . 2 . . . . . 1 . 1 . Targets Rammed 5 | . . . . 2 . . . . . 2 . 1 . Kicked 1 | . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 835 | . 12 148 355 251 238 278 42 396 . 255 . 835 . Average Temperature 125 | . 9 44 30 67 130 111 22 139 . 93 . 227 . Received Heat Transfer 2902 | . . 285 225 558 . 141 . 495 . 54 . 424 720 Effects 50 | . . . . . . 1 . 3 . . . 46 . Shutdowns 19 | . . . . . . . . 2 . . . 17 . Energy Bleed 4 | . . . . . . 1 . 1 . . . 2 . Interference 9 | . . . . . . . . . . . . 9 . Matter Decay 2 | . . . . . . . . . . . . 2 . Short Circuit 3 | . . . . . . . . . . . . 3 . Damage (major) 13 | . . . . . . . . . . . . 13 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Fried 9 | . . . . 1 . 1 . 1 . 1 . 5 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 7 | . . . . 1 . . . . . . . 5 1 Combat Hostiles 7 | . . . . 1 . . . . . . . 5 1 Parts Melted 37 | . . . 2 13 . . . . . . . 20 2 Heat Transferred 15849 | . . 333 1850 6066 . 75 50 1300 . 211 . 5187 777 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Peak Influence 404 | . 10 330 275 267 . 293 38 . . 199 . 221 404 Initial 29 | . . 2 8 14 . . 16 . . . . . 29 Average 73 | . 6 131 73 58 . 111 36 . . 55 . 64 109 Maximum Alert Level 2 | . . 1 1 1 . 1 . . . . . 1 2 Low Security (%) 92 | 100 100 81 93 96 100 81 100 . . 100 100 96 74 Level 1 7 | . . 18 6 3 . 18 . . . . . 3 25 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . . 2 2 8 . 6 1 . . 1 . 11 5 Investigation 7 | . . 2 . 2 . 1 1 . . . . 1 . Extermination 11 | . . . . 3 . 1 . . . . . 5 2 Reinforcement 13 | . . . 2 3 . 2 . . . 1 . 2 3 Assault . | . . . . . . . . . . . . . . Garrison 5 | . . . . . . 2 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . 2 . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Distress Signals 7 | . . 1 2 3 . . . . . . . . 1 Communications Jammed 20 | . . . . . . 20 . . . . . . . Distress Signals 20 | . . . . . . 20 . . . . . . . Times Spotted 232 | . . 24 25 49 4 26 1 17 . 11 . 37 38 Peak Tracking Total 12 | . . 5 6 5 4 5 1 11 . 4 . 5 12 Tactical Retreats 2 | . . . . 1 . . . . . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Traps Triggered 11 | . . . . 4 . 2 . . . . . 5 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 9 | . . 3 1 5 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Machines Disabled 16 | . . 1 5 . . 2 . 1 . 6 . 1 . Max in Single Turn 6 | . . 1 1 . . 2 . 1 . 6 . 1 . Garrison Access 3 | . . . 1 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Machines Accessed 42 | . 1 7 6 11 . 2 3 1 . 7 1 3 . Terminals 29 | . 1 6 4 7 . 1 1 1 . 5 1 2 . Fabricators 3 | . . . . 1 . . 1 . . 1 . . . Repair Stations 6 | . . 1 1 2 . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . . . . 1 . 1 . Total Hacks 92 | . 2 14 16 23 . 4 10 3 . 11 2 7 . Successful 67 | . 1 11 15 17 . 2 7 3 . 8 1 2 . Failed 25 | . 1 3 1 6 . 2 3 . . 3 1 5 . Catastrophic 2 | . . . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 35 | . 2 9 4 8 . 2 1 . . 4 2 3 . Terminals 59 | . 2 12 8 15 . 2 3 3 . 7 2 5 . Fabricators 4 | . . . . 1 . . 1 . . 2 . . . Repair Stations 21 | . . 2 6 5 . 2 6 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . 2 2 . . . . . 2 . 2 . Terminal Hacks 19 | . . 3 4 5 . . . 3 . 3 . 1 . Record 4 | . . . . . . . . 3 . . . 1 . Robot Analysis 1 | . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . 1 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Locate Traps 4 | . . . 1 1 . . . . . 2 . . . Disarm Traps 3 | . . 1 1 1 . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . Recall Assault 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . 1 . . . . . . Network Status 2 | . . . . 1 . . 1 . . . . . . Repair Station Hacks 18 | . . 2 6 3 . 2 5 . . . . . . Scan Component 10 | . . 1 3 2 . 1 3 . . . . . . Repair 8 | . . 1 3 1 . 1 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . . 1 . . . Seal Access 3 | . . . 1 1 . . . . . 1 . . . Unauthorized Hacks 25 | . 1 6 4 7 . . 1 . . 4 1 1 . Terminals 25 | . 1 6 4 7 . . 1 . . 4 1 1 . Botnet 25 | . 1 6 4 7 . . 1 . . 4 1 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . 1 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 27 | . . 5 2 10 . 1 2 . . 4 . 3 . Full Trace Events 7 | . . 2 . 2 . 1 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 8 | . . 1 3 1 . 1 2 . . . . . . Time 269 | . . 26 84 13 . 38 108 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Robot Analysis Total 1 | . . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Turns Passed 12515 | 64 163 806 1100 3235 74 1020 211 1279 12 1026 57 2553 915 Spaces Moved 5992 | 34 80 296 416 1883 67 814 74 954 11 490 53 694 126 Core 130 | 5 . . . 94 . . . 2 . 2 . 27 . Treads 244 | . . . . . . . . . . . . 136 108 Legs 2211 | 29 80 296 408 87 . . . 360 11 417 . 505 18 Wheels 3044 | . . . . 1497 67 814 74 592 . . . . . Hover 363 | . . . 8 205 . . . . . 71 53 26 . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 190 190 112 100 100 100 115 115 120 120 100 96 182 Average Speed 164 | 148 190 202 192 146 111 100 115 119 120 187 100 250 534 Slowest Speed 1400 | 190 190 260 260 700 115 100 115 800 120 1400 100 1000 625 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 17 35 37 44 64 33 3 88 4 14 1 17 4 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . . 2 . . . . . Known Exits Taken 11 | 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . 1 1 . . . . Spaces Dug 44 | . . . 44 . . . . . . . . . . Terrain Destroyed 212 | . . . 58 3 . 19 . 1 . 40 . 32 59 Melee . | . . . . . . . . . . . . . . Projectile 15 | . . . . . . . . . . 4 . 10 1 AOE 196 | . . . 58 3 . 19 . 1 . 36 . 22 57 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Res Res Total 7679 | 48 90 402 621 2147 66 928 197 1018 10 560 56 1279 257 Wait 725 | . . 28 105 79 . 40 115 3 . 13 . 312 30 Move 5980 | 33 79 295 415 1883 66 813 73 953 10 489 52 693 126 Hop . | . . . . . . . . . . . . . . Pick Up 160 | 8 6 8 15 25 . 9 3 12 . 16 1 47 10 Fast Attach . | . . . . . . . . . . . . . . Attach 146 | 7 2 4 11 20 . 5 4 10 . 6 2 57 18 Detach 10 | . . . 2 . . . . . . . . 6 2 Swap 39 | . 1 6 6 8 . 7 1 1 . 6 1 2 . Drop 42 | . 1 1 7 8 . . . 2 . 8 . 13 2 Fire 556 | . 1 60 60 114 . 46 1 37 . 20 . 148 69 Melee . | . . . . . . . . . . . . . . Ram 4 | . . . . 2 . . . . . 1 . 1 . Kick 1 | . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . 8 . 8 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Sto) -7/Waste -7/Factory (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research History --------- Turn | Location | Event 3 | -11/Junkyard | Identified exit to Materials 3 | -11/Junkyard | Discovered exit to Materials (range 15) 65 | -11/Junkyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Utility x1 87 | -10/Materials | Identified exit to Mines 87 | -10/Materials | Discovered exit to Mines (range 13) 202 | -10/Materials | Identified exit to Materials 202 | -10/Materials | Discovered exit to Materials (range 11) 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Hacker-Mutant 652 | -9/Materials | Repaired Lgt. Armor Plating 717 | -9/Materials | Identified exit to Mines 717 | -9/Materials | Discovered exit to Mines (range 10) 898 | -9/Materials | Destroyed 7 combat bots 981 | -9/Materials | Identified exit to Materials 981 | -9/Materials | Discovered exit to Materials (range 15) 1034 | -9/Materials | Entered another Materials area 1034 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1569 | -8/Materials | Repaired Hpw. Tractor Beam 1597 | -8/Materials | Repaired Utility Shielding 1625 | -8/Materials | Repaired Aluminum Leg 2059 | -8/Materials | Identified exit to Factory 2059 | -8/Materials | Discovered exit to Factory (range 11) 2134 | -8/Materials | Entered Factory 2134 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2455 | -7/Factory | Lost 4 parts (3n1u) 3664 | -7/Factory | Identified exit to Factory 3664 | -7/Factory | Discovered exit to Factory (range 16) 4032 | -7/Factory | Identified exit to Storage 4032 | -7/Factory | Discovered exit to Storage (range 14) 4131 | -7/Factory | Discovered exit to Factory (range 15) 4275 | -7/Factory | Discovered exit to Factory (range 6) 4381 | -7/Factory | Repaired Utility Shielding 5369 | -7/Factory | Sucked down chute 5369 | -7/Factory | Entered Waste 5384 | -7/Waste | EMP discharged 5391 | -7/Waste | Spotted C-40 Crusher 5410 | -7/Waste | Spotted C-40 Crusher 5413 | -7/Waste | Spotted C-40 Crusher 5421 | -7/Waste | Spotted C-40 Crusher 5424 | -7/Waste | Spotted C-40 Crusher 5429 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5429 | -7/Waste | Identified exit to Factory 5429 | -7/Waste | Discovered exit to Factory (range 14) 5433 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5443 | -7/Waste | Entered Factory 5673 | -7/Factory | Repaired Shock Rifle 5847 | -7/Factory | Core integrity fell below 50% 5866 | -7/Factory | Discovered exit to Factory (range 15) 6096 | -7/Factory | Discovered exit to Factory (range 15) 6342 | -7/Factory | Garrison activated, responded to threat 6453 | -7/Factory | Discovered exit to Factory (range 5) 6463 | -7/Factory | Entered another Factory area 6463 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6535 | -6/Factory | Identified exit to Lower Caves 6535 | -6/Factory | Discovered exit to Lower Caves (range 3) 6616 | -6/Factory | Repaired Hvy. Deuterium Engine 6656 | -6/Factory | Repaired Imp. Heat Sink 6674 | -6/Factory | Entered Lower Caves 6830 | -6/Lower Caves | Build established: Hacker-Tank 6868 | -6/Lower Caves | Learned Factory emergency access door positions 6917 | -6/Lower Caves | Learned Factory garrison access intel 6942 | -6/Lower Caves | Learned location of Extension (-6) 7174 | -6/Lower Caves | Identified exit to Lower Caves 7174 | -6/Lower Caves | Discovered exit to Lower Caves (range 10) 7470 | -6/Lower Caves | Destroyed 11 combat bots 7473 | -6/Lower Caves | Lost 8 parts (2n2u4w) 7545 | -6/Lower Caves | Attracted the attention of an 0b10 base 7577 | -6/Lower Caves | Learned Extension security intel 7763 | -6/Lower Caves | Build established: Scavenger-Tank 7953 | -6/Lower Caves | Entered another Lower Caves area 7953 | -6/Lower Caves | Identified exit to Factory 7953 | -6/Lower Caves | Discovered exit to Factory (range 11) 7965 | -6/Lower Caves | Entered Factory 7965 | -5/Factory | Evolved 2 slots: Utility x2 7967 | -5/Factory | Loaded intel: 3 garrison access locations 8761 | -5/Factory | Identified exit to Factory 8761 | -5/Factory | Discovered exit to Factory (range 9) 8991 | -5/Factory | Entered another Factory area 8991 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8992 | -4/Factory | Identified exit to Research 9038 | -4/Factory | Discovered exit to Research (range 10) 9048 | -4/Factory | Entered Research 9048 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9075 | -3/Research | Garrison activated, responded to threat 9155 | -3/Research | Lost 6 parts (1p2n3u) 9371 | -3/Research | Lost 5 parts (1p3u1w) 9650 | -3/Research | Lost 9 parts (1n2u6w) 9770 | -3/Research | Found Antimissile System 9937 | -3/Research | System corruption reached 10% 10008 | -3/Research | Lost 8 parts (2p1n1u4w) 10273 | -3/Research | Build established: Hacker-Mutant 10545 | -3/Research | Core integrity fell below 50% 11201 | -3/Research | Lost 10 parts (3p2n2u3w) 11492 | -3/Research | Found Adv. Powered Armor 11551 | -3/Research | Identified exit to Research 11551 | -3/Research | Discovered exit to Research (range 13) 11601 | -3/Research | Entered another Research area 11601 | -2/Research | Evolved 2 slots: Utility x2 11908 | -2/Research | Build established: Hauler-Mutant 12300 | -2/Research | Spotted B-90 Cyclops 12325 | -2/Research | Lost 3 parts (2p1w) 12329 | -2/Research | Destroyed B-90 Cyclops 12501 | -2/Research | Core integrity fell below 50% 12511 | -2/Research | Core integrity fell below 20% 12516 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12502_ K-01 Serf collects debris. 12502_ R-10 Processor collects Imp. Antigrav System. 12503_ U-05 Engineer lays Concrete. 12503_ K-01 Serf collects debris. 12504_ U-05 Engineer lays Concrete. 12505_ Penetrated by Slug. 12506_ K-01 Serf collects debris. 12506_ T-07 Excavator destroyed. 12506_ K-01 Serf collects debris. 12508_ Penetrated by Slug. 12509_ Slug penetrates G-73 Enforcer. 12509_ K-01 Serf collects debris. 12511_ Penetrated by Slug. 12512_ K-01 Serf collects debris. 12513_ System corrupted: Substantial component data lost. 12513_ Penetrated by Slug. 12513_ K-01 Serf collects debris. 12514_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 12514_ Slug penetrates K-01 Serf. 12514_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##+##??????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????^ ^^#??????????????????? | | ?????????????????????????#^^ ^#??????????????????? | | ????????#####???????????? +??????????????????? | | ??## #????????????# #??????????????????? | | # #????????????# #??????????????????? | | # #????????????# ##########?????????? | | " #""" #????????????# ????????? | | " #""" #????????????# ????????? | | " #""" ## ?????#????# ????????? | | # ?? ??? #????# ???????? | | # ????? ? #????#% ???????? | | ??# ????????? #????#%!g = ??????? | | #####+#############+###### !=g = ! ??????? | | % k @[ g%= == ??????? | | !== != !% g % % ??????? | | !!%!!!= g %% ??????? | | % % !!*!= =| t ??????? | | ######+###################!! ####+#######???????? | | # #???????????#!% k# ???????? | | # #???????????#! ! #? ????????? | | # """S""" #??????????? |% + ? ????????? | | # """ """ #???????????# # ? ????????? | | # #??????????? !!!# ????????? | | # #??????????? |%!# ? ?????????? | | # #??????????? g%#=% ? ?????????? | | # """ """ #??????????? [ |! # ###???????????? | | # """ """ #?????????? %[ph # # ??????????????? | | # """ """ #?????????? ==!k%%[ ??????????????? | | # #??????????## [=! ??????????????? | | # * #?????????? ?????????????????? | | ##############??????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 59 Energy Capacity 740 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 400 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Utility Shielding 33 Point Defense Rating 240 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 1 Matter Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableDecoderRigger Manual? 0 Play Time 01:10:22 Cumulative 61.7 hours Start 2023.09.03 @ 21:48:03 End 2023.09.03 @ 22:59:38 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 90 Rogue 1 Adventurer 1 Explorer 88 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 54 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8884b9ad-c29e-4880-9e82-3bd523bdbcd4