Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 22:24:05 Player: trisiak Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (319) 1595 Value Destroyed (10607) 10607 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (3760) 3760 TOTAL SCORE: 23962 Bonus ------- High Alert Combat Kills 702 Follower Combat Kills 274 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1846 Friendly Fire -662 Cogmind --------- Core Integrity 0/1150 Matter 284/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Experimental Cooling System Quantum Capacitor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Experimental Target Analyzer Improved Transmission Jammer Improved Powered Armor Improved Force Field > --- WEAPON ----------- Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Antimatter Reactor Armored Wheel Improved Antigrav System Cooled Antigrav System Improved Heat Sink Experimental Energy Well YI-UF0's Bottomless Matter Pit Seismic Detector Advanced Kinecellerator Advanced Hardlight Generator Makeshift Hacking Suite Advanced Trap Extractor Hacking Drone Bay Minesniffer Drone Bay Heavy Beamcaster Vortex Cannon Precision Rocket Launcher Scatter Rocket Array Heavy Mace Ripper [Rating: 135] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Antigrav System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware EX Chip 1 Protection Hardened Light Armor Plating Weapon Mini Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon YOLO Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 2 . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . 1 1 . . . . Utility 7 | . . . 1 . . . 2 1 . . . . . 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 826 | 6 10 9 36 15 52 37 74 106 6 15 8 5 206 75 5 40 13 108 Power 89 | 1 1 . 2 . 5 4 4 13 3 . . . 21 12 2 9 . 12 Engine 38 | 1 1 . 2 . 2 2 2 2 1 . . . 11 6 2 5 . 1 Core 33 | . . . . . 2 1 . 8 . . . . 10 6 . 2 . 4 Reactor 18 | . . . . . 1 1 2 3 2 . . . . . . 2 . 7 Propulsion 161 | 2 1 2 9 3 11 8 15 18 3 3 . . 48 20 . 3 . 15 Treads 47 | . . . 4 1 7 3 11 10 3 2 . . 4 . . . . 2 Leg 20 | 2 1 2 3 . 2 1 1 . . . . . 8 . . . . . Wheel 23 | . . . 2 2 . 3 3 3 . 1 . . 5 . . . . 4 Hover 71 | . . . . . 2 1 . 5 . . . . 31 20 . 3 . 9 Flight . | . . . . . . . . . . . . . . . . . . . Utility 379 | 1 1 4 9 5 21 18 33 54 . 7 4 5 100 30 3 16 8 60 Device 277 | 1 . 3 4 3 16 9 17 39 . 4 4 4 75 27 3 11 8 49 Storage 19 | . 1 1 3 . 2 1 1 1 . 1 . . 3 . . 1 . 4 Processor 17 | . . . 1 . . 1 1 5 . . . . 4 1 . 1 . 3 Hackware 5 | . . . . . . . 3 . . . . . 1 . . . . 1 Protection 61 | . . . 1 2 3 7 11 9 . 2 . 1 17 2 . 3 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 197 | 2 7 3 16 7 15 7 22 21 . 5 4 . 37 13 . 12 5 21 Energy Gun 10 | . . . 3 . . . 2 . . . . . . . . 2 1 2 Energy Cannon 5 | . . . . . 2 . . . . . . . . . . 2 . 1 Ballistic Gun 45 | 2 5 1 9 3 9 3 10 1 . . . . 1 1 . . . . Ballistic Cannon 44 | . . 2 1 1 1 2 2 7 . 1 2 . 9 6 . 3 1 6 Launcher 35 | . 1 . 1 2 2 2 4 2 . 2 . . 9 1 . 3 1 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 45 | . 1 . 2 1 1 . 4 10 . 2 1 . 16 5 . 1 . 1 Slashing Weapon 11 | . . . . . . . . . . . 1 . 2 . . 1 2 5 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 40 | . . 2 3 1 8 3 1 4 . . 2 . 3 1 . 9 . 3 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . . . . . . Parts Lost 87 | . 2 1 2 2 2 9 9 7 . 2 . . 17 5 . 3 . 26 Power 19 | . 1 1 . . . 1 2 . . . . . 6 1 . . . 7 Propulsion 31 | . . . . . 1 3 1 5 . 2 . . 7 2 . 1 . 9 Utility 23 | . . . 1 2 1 2 2 1 . . . . 4 2 . 1 . 7 Weapon 14 | . 1 . 1 . . 3 4 1 . . . . . . . 1 . 3 Highest Loss Streak 7 | . 2 1 1 1 2 6 3 2 . 2 . . 3 3 . 2 . 7 To Critical Strikes 3 | . . . . . . 2 . . . . . . . . . 1 . . Average Slot Usage (%) 96 | . 97 94 96 99 94 97 99 97 90 91 99 99 97 99 100 99 100 90 Engine 5 | . 13 9 9 11 10 7 8 . 2 . . . 5 4 8 9 . . Core 2 | . . . . . . 2 . 4 . . . . 5 5 2 1 5 1 Reactor 1 | . . . . . . . . 1 4 7 7 7 . . . . 5 5 Treads 14 | . . . 10 22 20 11 22 26 18 17 23 23 4 . . . . . Leg 3 | . 28 28 11 . . . . . . . . . 11 . . . . . Wheel 4 | . . . 10 11 11 18 3 1 2 4 7 7 . . . . . 2 Hover 7 | . . . . . . . . . . . . . 14 34 35 34 35 26 Device 13 | . 14 14 12 5 7 9 10 16 15 14 14 14 14 17 23 16 17 21 Storage 8 | . 12 14 10 11 11 11 9 7 7 7 7 7 6 5 5 5 5 6 Processor 13 | . . . . 11 11 10 6 16 23 23 23 23 16 16 11 13 17 10 Hackware 2 | . . . . . . . 15 4 . . . . . . . . . 2 Protection 1 | . . . 8 4 2 1 2 . . . . . . . . 3 . 1 Ballistic Gun 5 | . 26 21 13 21 13 12 11 2 . . . . . . . . . . Ballistic Cannon 4 | . . 6 2 . . 9 2 6 7 7 7 7 6 5 5 3 5 4 Impact Weapon 3 | . 1 . 1 . . . 3 5 7 6 6 7 4 4 5 3 . 1 Naked Turns 1 | . . . . . . . . . . . . . . . . . . 1 Heaviest Build 117 | 6 20 26 103 99 113 111 117 117 62 76 62 62 84 88 93 84 73 106 Greatest Support 106 | 20 20 25 60 40 42 60 60 98 106 78 78 78 80 91 91 102 90 93 Greatest Overweight (x) 11 | . . 1 10 9 11 10 11 6 5 6 . . 5 1 1 1 . 7 Average Overweight (x) 2 | . . . 8 8 9 3 3 . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 5 10 10 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 Average Capacity 21 | 5 9 10 24 25 25 25 25 22 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 4 10 10 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 Average Carried 20 | 2 7 9 20 24 22 23 24 22 19 19 19 19 19 19 19 19 19 18 Final Capacity 25 | 5 10 10 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 4 10 10 24 25 25 25 25 20 20 20 20 20 19 19 20 20 20 4 Class Distribution -------------------- 43% | Scavenger-Mutant 26% | Mutant 6% | Assassin 5% | Machinist-Mutant 5% | Scavenger-Scout 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Ninja | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Machinist-Ninja | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Fac Matter Collected 20266 | 282 101 336 2095 662 1335 1284 1676 1868 568 416 65 97 3650 1228 66 2406 226 1905 Remotely 4052 | . . . . . 159 . 403 607 . 85 . . 688 43 . 2067 . . Salvage Created 11337 | 49 208 140 1310 353 521 422 1129 1266 199 281 . 43 1992 1043 40 569 466 1306 Parts 554 | 3 15 8 63 28 46 31 74 78 3 13 . . 79 28 1 21 7 56 Haulers Intercepted 13 | . 1 . 2 . . . 4 2 . . . . 1 2 . . . 1 Recyclers Shooed 16 | . . . 3 . . 1 1 1 . . . . 5 3 . . . 2 Parts Field Recycled 2 | . . . . . . . . . . . . . . . 2 . . . Retrieved Matter 21 | . . . . . . . . . . . . . . . 21 . . . Parts Self-Destructed 26 | . . . . . . . . . 7 15 . . . . . . 4 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Fac Combat Hostiles Destroyed 205 | 1 5 3 16 11 5 4 20 30 2 9 . . 37 10 1 16 3 32 Melee 14 | . . . . . . . . 6 . 1 . . 5 2 . . . . Guns 34 | 1 2 1 11 6 1 2 6 1 . . . . . . . 2 . 1 Cannons 77 | . . 2 1 . . 2 7 14 2 2 . . 21 5 1 3 . 17 AOE 73 | . 3 . 4 5 4 . 6 7 . 4 . . 9 3 . 11 3 14 Classes Destroyed 24 | 2 3 . 3 3 2 1 2 1 . 1 . 1 1 . . 4 . . Worker 23 | 1 . . 3 2 . . 1 2 . . . . 11 1 . . . 2 Builder 21 | . . . . 1 . 3 3 4 . . . . 4 2 . . . 4 Tunneler 7 | . . . . 2 . 1 1 1 . . . . 1 1 . . . . Hauler 13 | . 1 . 2 . . . 4 2 . . . . 1 2 . . . 1 Recycler 26 | . 1 . 8 2 . 1 2 2 . . . . 3 4 . . . 3 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . Operator 5 | . . . 2 . . . 1 1 . . . . 1 . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 14 | . . . 1 . . . 4 3 . . . . 4 2 . . . . Swarmer 43 | . 3 1 7 5 . . 4 7 2 5 . . . 6 . 2 . 1 Saboteur 2 | . . . . . . . . . . . . . 1 . . 1 . . Grunt 79 | 1 2 3 4 2 . 2 8 10 . 2 . . 21 . . 5 3 16 Brawler 6 | . . . . . . . 1 . . . . . 2 . . 2 . 1 Duelist 5 | . . . . . . . 1 1 . 1 . . 1 . . 1 . . Protector 2 | . . . . . . . . . . . . . . . . 2 . . Sentry 14 | . . . 5 . . . 5 1 . 1 . . 2 . . . . . Hunter 5 | . . . . . . 1 1 1 . . . . 2 . . . . . Programmer 38 | . . . . . . . . 10 . . . . 8 4 . 2 . 14 Striker 1 | . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . 1 . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . Assembled 8 | . . . . 4 4 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 1 5 2 5 4 4 3 7 5 2 6 . . 6 4 1 11 3 7 Combat Bots Only 10 | 1 5 2 3 4 4 2 5 4 2 6 . . 4 4 1 10 3 6 Max Kills in Single Turn 3 | 1 1 2 3 3 3 1 2 3 1 2 . 1 3 3 1 2 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 2 3 . 1 3 . 2 . . 3 3 . 2 3 2 Melee 1 | . . . . . . . . 1 . 1 . . 1 1 . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 1 . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) 7V-RTL (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Fac Hostile Shots Fired 1627 | 9 10 15 62 47 57 84 145 233 12 50 . 27 311 77 10 47 2 429 Missed 515 | 4 6 8 22 14 20 28 37 69 4 17 . 13 91 21 5 16 1 139 Damage Taken 19884 | 54 232 313 534 524 647 1406 1777 2505 85 394 . 103 3659 1057 106 907 18 5563 Core 3120 | . 10 74 58 72 54 200 99 324 41 58 . 26 510 184 21 234 . 1155 Absorbed by Shields 652 | . . . . . . . . . . . . . 45 . . 68 . 539 Redirected to Shielding 63 | . . . . . . . . . . . . . 3 49 . 11 . . Ignored by Resistances 68 | . . . . . . . 68 . . . . . . . . . . . Regen/Repaired (Parts) 2050 | . . . 496 . . . 745 230 . . . . . 321 . 54 . 204 Core Remaining (%) 54 | 100 . 66 . . . 4 82 . . . . 35 40 . . . 56 . Volleys Fired 891 | 11 18 10 99 28 83 55 100 92 3 10 . . 137 29 2 56 12 146 Largest 2 | 2 2 2 2 2 2 2 2 2 1 2 . . 2 2 1 2 1 2 Hottest 134 | 40 46 80 90 46 100 60 80 96 48 96 . . 96 114 48 129 48 134 Shots Fired 1317 | 22 30 20 180 54 151 105 139 137 4 14 . . 176 42 2 65 12 164 Gun 585 | 22 25 12 155 50 134 72 83 19 . . . . . . . 9 . 4 Cannon 631 | . . 8 24 . 3 27 44 114 4 11 . . 165 41 2 40 10 138 Launcher 101 | . 5 . 1 4 14 6 12 4 . 3 . . 11 1 . 16 2 22 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1160 | 22 25 20 157 50 135 99 120 133 4 11 . . 165 41 2 39 10 127 Thermal 15 | . . . . . 2 . . . . . . . . . . 9 . 4 Explosive 101 | . 5 . 1 4 14 6 12 4 . 3 . . 11 1 . 16 2 22 Electromagnetic 29 | . . . 22 . . . 7 . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . 1 . 11 Robot Hit Streak 18 | 6 4 2 7 8 10 18 12 12 2 3 . . 10 4 3 5 3 12 Robot Miss Streak 10 | 2 4 4 10 4 5 2 4 5 1 2 . . 6 4 . 3 1 6 Penetration Max 1 | . . 1 . . . 1 . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 891 | 16 12 9 96 35 83 76 92 103 8 10 . 1 145 36 2 29 13 125 Core Hits 580 | 5 10 8 45 24 39 22 58 52 3 13 . . 113 12 2 52 14 108 Critical Kills 15 | . . 2 1 . 4 2 . 4 . . . . 2 . . . . . Critical Parts Destroyed 40 | . 1 . 6 . 5 6 1 4 . 2 . 1 7 5 . 1 . 1 Critical Strikes 108 | . 1 2 7 . 15 15 4 19 . 2 . 1 13 6 . 8 . 15 Burn 3 | . . . . . . . . . . . . . . . . 2 . 1 Destroy 38 | . 1 2 6 . 15 14 . . . . . . . . . . . . Blast 37 | . . . . . . 1 3 11 . . . . 4 1 . 5 . 12 Smash 29 | . . . 1 . . . 1 8 . 2 . 1 9 5 . 1 . 1 Sunder 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 573 | . 3 . 10 2 . . 19 118 25 49 1 17 117 92 1 11 27 81 Impact 495 | . 3 . 10 2 . . 19 118 25 49 1 17 110 92 1 11 . 37 Slashing 78 | . . . . . . . . . . . . . 7 . . . 27 44 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . 2 . . . . 6 . . . 1 20 12 . 1 . 10 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 35707 | 127 285 210 1788 901 1738 1262 2278 4066 369 817 . 62 7364 2543 67 2874 997 7959 Guns 5749 | 127 149 91 1328 543 1347 947 756 264 . . . . . . . 128 . 69 Cannons 10598 | . . 119 166 . . 309 640 1952 76 83 . . 2713 667 67 773 57 2976 Explosions 10734 | . 134 . 168 358 391 . 818 427 . 332 . . 1927 322 . 1887 382 3588 Melee 8527 | . . . 126 . . . 64 1423 293 402 . 62 2724 1554 . 86 558 1235 Ramming 99 | . 2 . . . . 6 . . . . . . . . . . . 91 Kinetic 15604 | 127 149 210 1272 543 1347 1256 1340 2216 76 83 . . 2713 667 67 773 57 2708 Thermal 197 | . . . . . . . . . . . . . . . . 128 . 69 Explosive 10647 | . 134 . 81 358 391 . 818 427 . 332 . . 1927 322 . 1887 382 3588 Electromagnetic 365 | . . . 309 . . . 56 . . . . . . . . . . . Impact 6864 | . . . 126 . . . 64 1423 293 402 . 62 2328 1554 . 86 . 526 Slashing 1663 | . . . . . . . . . . . . . 396 . . . 558 709 Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 268 | . . . . . . . . . . . . . . . . . . 268 Highest Corruption 23 | . . . . 5 8 . . 7 7 7 7 . 6 9 9 9 2 23 Average Corruption 5 | . . . . 5 6 . . 3 7 7 7 . 3 6 9 3 2 9 Corruption Purged 16 | . . . . . 8 . . 4 . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 512 | . . . . 48 92 . . 105 35 43 3 . 50 28 10 4 6 88 Message Errors 115 | . . . . 9 28 . . 28 3 8 2 . 6 7 5 1 . 18 Matter Fused 122 | . . . . 11 23 . . 20 8 12 . . 15 5 2 1 2 23 Heat Flow Errors 65 | . . . . 5 14 . . 13 7 6 . . 6 4 . . 1 9 Energy Discharges 61 | . . . . 9 8 . . 17 3 1 1 . 5 3 1 2 1 10 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . 2 Parts Fused 7 | . . . . 1 2 . . 1 1 . . . 2 . . . . . Data Loss (minor) 65 | . . . . 6 6 . . 16 7 9 . . 7 1 1 . 2 10 Data Loss (major) 29 | . . . . 5 2 . . 4 4 1 . . 4 3 1 . . 5 Misfires 21 | . . . . 2 5 . . 2 1 4 . . 2 2 . . . 3 Alerts 11 | . . . . . . . . 4 1 1 . . 2 2 . . . 1 Weapon Failures 13 | . . . . . 4 . . . . 1 . . . 1 . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 4086 | . 82 . 86 11 . . 47 768 73 176 . 62 1009 855 . 86 183 648 Projectiles 396 | . . . . . . . . 106 . . . . 19 18 . . . 253 Explosions 230 | . 82 . . 11 . . 13 17 . 3 . . 12 . . . 10 82 Melee 3460 | . . . 86 . . . 34 645 73 173 . 62 978 837 . 86 173 313 Knockbacks 111 | . . . . . . . 9 24 3 1 . . 29 17 . 2 . 26 Impact 28 | . . . . . . . . 4 2 1 . . 10 7 . 1 . 3 Kinetic 77 | . . . . . . . 6 20 1 . . . 19 8 . 1 . 22 Secondary 6 | . . . . . . . 3 . . . . . . 2 . . . 1 Self-Inflicted Damage 641 | . 191 . 34 66 32 . 74 98 . . . . 59 . . . . 87 Shots 18 | . 4 . 1 2 1 . 3 1 . . . . 4 . . . . 2 Rammed 15 | . . . . . . 1 . . . . . . . . . . . 14 Targets Rammed 16 | . 1 . . . . 1 . . . . . . . . . . . 14 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | 6 12 95 390 250 232 255 133 264 264 230 . . 283 363 . 248 89 233 Average Temperature 54 | 6 5 42 50 49 76 86 29 63 106 83 . . 42 66 . 80 44 46 Received Heat Transfer 3768 | 30 18 . 150 78 . 414 693 408 . 36 . 30 1189 . 27 26 27 642 Effects 8 | . . . 1 . . . . 4 . . . . 2 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . 1 . . . . 1 . . . . . . . . . . Interference 5 | . . . . . . . . 3 . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 39 | . . . 1 . . . . 4 . . . 1 15 15 . 2 . 1 Impact Corruptions 103 | . . . 4 . . . 2 19 4 8 . 1 36 22 . 2 . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . 1 . 1 Heat Transferred 517 | . . . . . . . . . . . . . . . . 332 . 185 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Fac Peak Influence 953 | 25 250 234 388 200 . 65 354 891 . . . . 953 650 . . . 750 Initial 462 | . 16 97 . 132 . . . 83 . . . . . 462 . . . 44 Average 220 | 6 82 99 150 48 . 19 213 300 . . . . 263 422 . . . 180 Maximum Alert Level 3 | . 1 1 1 1 . . 1 3 . . . . 3 2 . . . 3 Low Security (%) 58 | 100 78 88 74 95 . 100 39 56 . . . . 52 . . . . 62 Level 1 21 | . 21 11 25 4 . . 60 4 . . . . 23 44 . . . 27 Level 2 14 | . . . . . . . . 29 . . . . 14 55 . . . 5 Level 3 4 | . . . . . . . . 9 . . . . 10 . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 2 . 4 1 . . 3 19 . . . . 20 5 . . . 14 Investigation 22 | . . . 2 . . . 2 7 . . . . 7 1 . . . 3 Extermination 25 | . . . . . . . . 9 . . . . 6 2 . . . 8 Reinforcement 17 | . 2 . 2 1 . . 1 1 . . . . 5 2 . . . 3 Assault 4 | . . . . . . . . 2 . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Fac Distress Signals 9 | . 1 . 1 . . . 1 . . . . . 1 . . 2 . 3 Communications Jammed 41 | . . . . . . . 27 2 1 . . . 7 4 . . . . Distress Signals 39 | . . . . . . . 27 2 1 . . . 5 4 . . . . Times Spotted 410 | 1 11 4 32 15 60 8 32 48 4 9 . 1 62 18 4 49 3 49 Peak Tracking Total 18 | 1 4 2 4 4 10 4 5 6 1 3 . 1 5 4 7 18 3 10 Tactical Retreats 47 | . 1 . 1 2 21 3 1 1 1 . . . 5 . 2 4 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Fac Traps Triggered 5 | . . . . . . . 2 1 . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . 2 Triggered 19 | . . . . . . . . 1 2 . . . . . . 16 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Fac Machines Disabled 49 | . 2 . 6 . 19 . 3 7 . 1 . . 6 . . 1 . 4 Max in Single Turn 5 | . 2 . 1 . 2 . 1 5 . 1 . . 2 . . 1 . 1 Garrison Access 7 | . . . . . . . 1 2 . . . . 2 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Fac Machines Accessed 78 | . 2 . 8 . 5 . 9 18 . . . . 13 9 . 5 . 9 Terminals 25 | . 2 . 6 . . . 5 4 . . . . 2 2 . . . 4 Fabricators 12 | . . . . . . . . 4 . . . . 5 1 . . . 2 Repair Stations 13 | . . . 1 . . . 2 4 . . . . 1 4 . . . 1 Recycling Units 6 | . . . 1 . . . 1 . . . . . 2 1 . . . 1 Scanalyzers 3 | . . . . . . . . 2 . . . . 1 . . . . . Garrison Access 9 | . . . . . . . 1 4 . . . . 2 1 . . . 1 Total Hacks 253 | . 8 . 31 . 50 . 32 41 . . . . 35 24 . 10 . 22 Successful 147 | . 3 . 19 . 50 . 16 13 . . . . 14 11 . 10 . 11 Failed 106 | . 5 . 12 . . . 16 28 . . . . 21 13 . . . 11 Catastrophic 23 | . . . 1 . . . 3 13 . . . . 3 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 56 | . 6 . 15 . 1 . 8 4 . . . . 5 4 . . . 13 Terminals 73 | . 8 . 24 . . . 12 6 . . . . 5 7 . . . 11 Fabricators 32 | . . . . . . . . 12 . . . . 13 3 . . . 4 Repair Stations 50 | . . . 6 . . . 17 8 . . . . 3 11 . . . 5 Recycling Units 12 | . . . 1 . . . 1 . . . . . 7 2 . . . 1 Scanalyzers 6 | . . . . . . . . 5 . . . . 1 . . . . . Garrison Access 20 | . . . . . . . 2 10 . . . . 6 1 . . . 1 Terminal Hacks 80 | . 2 . 9 . 50 . 5 . . . . . 1 1 . 10 . 2 Record 60 | . . . . . 49 . 3 . . . . . . . . 8 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 3 . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 2 . . Level Access Points 2 | . . . 2 . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . 1 . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 5 . . . . 8 2 . . . 2 Network Status 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Load Schematic 8 | . . . . . . . . 2 . . . . 4 1 . . . 1 Build 6 | . . . . . . . . 2 . . . . 3 1 . . . . Repair Station Hacks 26 | . . . 6 . . . 9 2 . . . . 1 6 . . . 2 Scan Component 14 | . . . 3 . . . 5 1 . . . . 1 3 . . . 1 Repair 12 | . . . 3 . . . 4 1 . . . . . 3 . . . 1 Recycling Unit Hacks 3 | . . . 1 . . . . . . . . . 1 . . . . 1 Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . 1 . . . . 1 Scanalyzer 5 | . . . . . . . . 4 . . . . 1 . . . . . Insert Component 3 | . . . . . . . . 2 . . . . 1 . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 2 . . . . 1 1 . . . 1 Seal Access 6 | . . . . . . . 1 2 . . . . 1 1 . . . 1 Unauthorized Hacks 10 | . 1 . 3 . . . 1 . . . . . 1 1 . . . 3 Terminals 8 | . 1 . 3 . . . 1 . . . . . . 1 . . . 2 Assimilate 2 | . . . . . . . . . . . . . . 1 . . . 1 Botnet 6 | . 1 . 3 . . . 1 . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 2 . 5 . . . 8 17 . . . . 13 7 . . . 6 Full Trace Events 23 | . 2 . 3 . . . 1 7 . . . . 7 1 . . . 2 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . 67 . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . Part Schematics Acquired 16 | . . . . . . . . 2 . . 14 . . . . . . . Parts Built 8 | . . . . . . . . 2 . . . . 4 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 524 | . . . . . . . . 268 . . . . 128 128 . . . . Total Part Build Rating 56 | . . . . . . . . 8 . . . . 32 16 . . . . Parts Repaired 12 | . . . 3 . . . 4 1 . . . . . 3 . . . 1 Time 450 | . . . 45 . . . 200 34 . . . . . 103 . . . 68 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 9 . . . . 1 Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . 3 . . . . 4 Machine Destruction 7 | . . . . . . . . . . . . . 3 . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 4 . . Allies Hacked 3 | . . . . . . . . . . . . . . 3 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Fac Total Allies 11 | . . 3 . . . . . . . . . . 3 1 . 4 . . Largest Group 4 | . . 3 . . . . . . . . . . 3 1 . 4 . . Highest-Rated Group 239 | . . 40 . . . . . . . . . . 90 26 . 239 . . Highest-Rated Ally 68 | . . 16 . . . . . . . . . . 30 26 . 68 . . Total Orders 47 | . . 2 1 . 3 . . . . . . . 16 8 3 1 . 13 STAY 2 | . . . . . . . . . . . . . . 2 . . . . ROAM 4 | . . 1 . . . . . . . . . . 1 . . . . 2 FOLLOW 7 | . . 1 . . . . . . . . . . 1 2 . . . 3 EXPLORE 9 | . . . . . . . . . . . . . 4 . 2 . . 3 RETURN 25 | . . . 1 . 3 . . . . . . . 10 4 1 1 . 5 Ally Attacks 121 | . . 4 17 . 68 . . . . . . . 28 . . 4 . . Total Damage 1750 | . . 49 115 . 413 . . . . . . . 830 . . 343 . . Kills 11 | . . 2 2 . 2 . . . . . . . 4 . . 1 . . Allies Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 1 . . 2 . . 1 . 2 . Drone Launches 61 | . . 1 3 . 22 . . . . . . . 14 4 2 . . 15 Drone Recoveries 52 | . . . 4 . 19 . . . . . . . 11 4 . 1 . 13 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Fac Turns Passed 38915 | 150 360 612 2636 2010 4389 1622 2665 6025 1277 1362 2296 932 5828 2026 318 800 599 3008 Spaces Moved 21860 | 114 236 314 1026 883 1767 849 908 2758 757 730 1461 489 3660 1804 422 883 811 1988 Core 188 | 40 . . . . . . . . . . . . . . . . . 148 Treads 6363 | . . . 1 1 . 100 571 2467 521 474 1461 489 278 . . . . . Legs 1845 | 74 236 314 28 . 35 . . . . . . . 1158 . . . . . Wheels 5974 | . . . 997 882 1732 749 337 291 236 256 . . 50 . . . . 444 Hover 7490 | . . . . . . . . . . . . . 2174 1804 422 883 811 1396 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 155 215 200 125 140 150 150 155 155 155 54 52 60 40 53 50 Average Speed 139 | 95 120 146 215 215 222 158 226 178 153 158 155 155 111 56 64 56 53 83 Slowest Speed 330 | 120 120 190 330 320 260 320 245 243 165 180 155 155 232 131 138 116 53 195 Overloaded Moves 66 | . . . . . . . . . . . . . . . . 66 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 7 42 79 72 100 93 93 63 58 74 73 88 61 51 36 53 96 70 24 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 3 | . . . . . 1 . . . 1 . 1 . . . . . . . Known Exits Taken 9 | . 1 . . . . 1 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . 1 1 1 1 . . . . . . . Scrap Searched 15 | . . 2 . 1 . 1 . . 1 1 3 2 . . 1 . 3 . Spaces Dug 399 | . 12 . 7 2 . 3 15 84 19 39 . 16 60 61 1 6 19 55 Terrain Destroyed 1242 | . 54 3 20 27 45 46 88 168 19 63 . 16 169 90 1 35 64 334 Melee 377 | . 3 . 6 2 . . 15 83 19 39 . 16 56 60 1 6 18 53 Projectile 143 | . . 3 14 . 11 6 . 16 . 4 . . 23 18 . 3 7 38 AOE 722 | . 51 . . 25 34 40 73 69 . 20 . . 90 12 . 26 39 243 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp War Pro Fac Total 27952 | 134 281 449 1284 947 2095 1050 1358 3502 817 820 1492 630 4990 2596 461 1098 919 3029 Wait 2947 | . . 103 52 9 91 72 194 326 24 14 11 113 713 535 26 16 49 599 Move 21842 | 113 235 313 1025 882 1766 848 907 2757 756 729 1460 488 3659 1803 421 882 810 1988 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 304 | 4 10 5 38 5 39 14 29 34 . 1 2 1 53 23 3 10 1 32 Fast Attach 210 | 6 1 2 11 1 6 11 11 24 3 3 8 5 50 16 1 15 4 32 Attach 126 | . 4 . 6 3 13 11 11 12 . 2 . . 23 10 . 5 1 25 Detach 87 | . 1 . 8 1 11 8 3 13 1 1 . . 15 4 . 5 1 15 Swap 491 | . 5 7 19 11 33 15 52 71 3 10 . . 133 49 4 20 8 51 Drop 407 | . 3 9 16 5 53 15 32 51 2 1 10 6 90 34 3 27 6 44 Fire 891 | 11 18 10 99 28 83 55 100 92 3 10 . . 137 29 2 56 12 146 Melee 573 | . 3 . 10 2 . . 19 118 25 49 1 17 117 92 1 11 27 81 Ram 14 | . . . . . . . . . . . . . . . . . . 14 Kick 1 | . 1 . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 56 | . . . . . . . . 4 . . . . . 1 . 51 . . Trap 2 | . . . . . . . . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 97 | -11/Scrapyard | Discovered new exit (range 8) 151 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 317 | -10/Materials | Identified exit to Mines 511 | -10/Materials | Entered Mines 552 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 592 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 598 | -10/Mines | Learned 4 Materials zone layouts 760 | -10/Mines | Build established: Scavenger-Mutant 943 | -10/Mines | Lost 3 allies 943 | -10/Mines | Found Prototype Storage 943 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 974 | -10/Mines | Found Prototype Device 974 | -10/Mines | Identified Thief Drone Bay 1096 | -10/Mines | Discovered new exit (range 6) 1123 | -10/Mines | Entered Materials 1123 | -9/Materials | Accompanied by 1 ally 1123 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1252 | -9/Materials | Discovered new exit (range 28) 1582 | -9/Materials | Discovered new exit (range 15) 1684 | -9/Materials | Discovered new exit (range 9) 1715 | -9/Materials | Build established: Mutant 1821 | -9/Materials | Identified exit to Materials 3249 | -9/Materials | Repaired Hrd. Light Armor Plating 3270 | -9/Materials | Repaired Autogun 3285 | -9/Materials | Repaired Huge Storage Unit 3759 | -9/Materials | Entered Mines 3793 | -9/Mines | Discovered exit to Materials (range 10) 3907 | -9/Mines | Learned 2 Materials zone layouts 3943 | -9/Mines | Assembled infested the area 3948 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4298 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4303 | -9/Mines | Found Prototype Device 4303 | -9/Mines | Identified Exp. Sensor Array 4906 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4982 | -9/Mines | Discovered exit to Materials (range 9) 5375 | -9/Mines | Build established: Scavenger-Mutant 5758 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5758 | -9/Mines | Discovered new exit (range 6) 5769 | -9/Mines | Entered Exiles 5821 | -9/Exiles | Met 8R-AWN 5860 | -9/Exiles | Met EX-HEX 5929 | -9/Exiles | Met EX-BIN 5955 | -9/Exiles | Aligned with FarCom system 5957 | -9/Exiles | Given EX-Vault access code 6058 | -9/Exiles | Opened EX-Vault 6111 | -9/Exiles | Found YOLO Cannon 6165 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6232 | -9/Exiles | Met EX-DEC 6248 | -9/Exiles | Learned location of Zion (-7) 6375 | -9/Exiles | Discovered new exit (range 10) 6977 | -9/Exiles | Build established: Mutant 7499 | -9/Exiles | Attacked by the Exiles 7612 | -9/Exiles | Build established: Scavenger-Mutant 7660 | -9/Exiles | Found 8R-AWN's Boregun 7662 | -9/Exiles | Found 8R-AWN's Boregun 8030 | -9/Exiles | Found Supersonic Drone Bay 8036 | -9/Exiles | Found Modified TNC 8257 | -9/Exiles | Destroyed 8R-AWN 8271 | -9/Exiles | Found AS-neutralizer No. 17b 8555 | -9/Exiles | Build established: Mutant 8576 | -9/Exiles | Allies destroyed EX-BIN 8580 | -9/Exiles | Allies destroyed EX-HEX 8613 | -9/Exiles | Found Prototype Device 8615 | -9/Exiles | Identified System Purifier 8686 | -9/Exiles | Lost 3 allies 8702 | -9/Exiles | Destroyed EX-DEC 8812 | -9/Exiles | Found Prototype Processor 9154 | -9/Exiles | Discovered new exit (range 14) 9155 | -9/Exiles | Build established: Scavenger-Mutant 9762 | -9/Exiles | Found Deploy-a-Sentry 10158 | -9/Exiles | Entered Mines 10192 | -8/Mines | 7V-RTL came to Exiles' defense 10221 | -8/Mines | Core integrity fell below 50% 10371 | -8/Mines | Lost 6 parts (3n1u2w) 10519 | -8/Mines | Build established: Mutant 10561 | -8/Mines | Core integrity fell below 20% 10636 | -8/Mines | Destroyed 7V-RTL 10695 | -8/Mines | Found Adv. Powered Armor 10699 | -8/Mines | Found Adv. Powered Armor 10921 | -8/Mines | Build established: Scavenger-Mutant 11644 | -8/Mines | Build established: Mutant 11727 | -8/Mines | Discovered exit to Materials (range 15) 11749 | -8/Mines | Discovered exit to Materials (range 13) 11780 | -8/Mines | Entered Materials 11780 | -8/Materials | Evolved 2 slots: Utility x2 11781 | -8/Materials | Identified exit to Factory 12235 | -8/Materials | Build established: Scavenger-Mutant 12339 | -8/Materials | Discovered exit to Factory (range 8) 12515 | -8/Materials | Lost 3 parts (1p2w) 12888 | -8/Materials | Repaired Adv. Powered Armor 12948 | -8/Materials | Repaired Arm. Treads 12980 | -8/Materials | Repaired Grenade Launcher 13049 | -8/Materials | Repaired Adv. Powered Armor 14445 | -8/Materials | Entered Factory 14445 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14988 | -7/Factory | P-60 Hacker assimilated allied 86-FTC(g) 15522 | -7/Factory | Fabricated Imp. Airjet? 16547 | -7/Factory | Build established: Assassin 17510 | -7/Factory | Identified Exp. Core Analyzer 17801 | -7/Factory | Discovered new exit (range 16) 17938 | -7/Factory | Fabricated Imp. Airjet (x1) 18005 | -7/Factory | Identified exit to Factory 19094 | -7/Factory | Repaired Adv. Powered Armor 19419 | -7/Factory | Build established: Mutant 20405 | -7/Factory | Discovered new exit (range 10) 20445 | -7/Factory | First assault squad dispatched 20470 | -7/Factory | Entered Lower Caves 20518 | -7/Lower Caves | Spotted B-75 Beast 20738 | -7/Lower Caves | Core integrity fell below 50% 21142 | -7/Lower Caves | Build established: Scavenger-Mutant 21380 | -7/Lower Caves | Discovered new exit (range 14) 21747 | -7/Lower Caves | Entered another Lower Caves area 21747 | -7/Lower Caves | Discovered exit to Factory (range 10) 21755 | -7/Lower Caves | Encountered a Warlord checkpoint 22236 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 22454 | -7/Lower Caves | Spotted B-75 Beast 22501 | -7/Lower Caves | Build established: Mutant 22749 | -7/Lower Caves | Discovered new exit (range 6) 23009 | -7/Lower Caves | Build established: Scavenger-Mutant 23109 | -7/Lower Caves | Entered Zion 23198 | -7/Zion | Discovered new exit (range 11) 23285 | -7/Zion | System corruption cleaned by Quarantine Array 23539 | -7/Zion | Found Prototype Device 23539 | -7/Zion | Identified Phasing AFG 23636 | -7/Zion | Given the Hacking Drone Bay 23637 | -7/Zion | Found Prototype Device 23637 | -7/Zion | Identified Hacking Drone Bay 23707 | -7/Zion | Learned location of Quarantine (-3) 23894 | -7/Zion | Learned Factory emergency access door positions 24117 | -7/Zion | Received a hallucinogenic algorithm 25405 | -7/Zion | Entered Proximity Caves 26331 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26337 | -6/Proximity Caves | Entered Factory 26337 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 29607 | -6/Factory | Fabricated Cmb. Antigrav System? 30047 | -6/Factory | Discovered new exit (range 20) 30124 | -6/Factory | Identified exit to Factory 30215 | -6/Factory | Build established: Mutant 30247 | -6/Factory | Found Prototype Launcher 30427 | -6/Factory | Fabricated Cmb. Antigrav System? 30680 | -6/Factory | Lost 3 parts (1p2u) 30707 | -6/Factory | Build established: Machinist-Mutant 30887 | -6/Factory | First assault squad dispatched 30951 | -6/Factory | Identified Scatter Rocket Array 31189 | -6/Factory | Found Scatter Rocket Array 31253 | -6/Factory | Core integrity fell below 50% 31338 | -6/Factory | Lost 3 parts (1p1n1u) 31673 | -6/Factory | Fabricated L-41 Fighter? 31817 | -6/Factory | Lost 3 parts (2p1u) 32165 | -6/Factory | Entered another Factory area 32165 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32166 | -5/Factory | Identified exit to Upper Caves 32852 | -5/Factory | Build established: Ninja 33312 | -5/Factory | Lost 3 parts (1n2u) 33420 | -5/Factory | Discovered new exit (range 21) 33438 | -5/Factory | Identified exit to Factory 33537 | -5/Factory | Repaired Mni. Assault Cannon 33557 | -5/Factory | Repaired Hvy. Mace 33699 | -5/Factory | Repaired Exp. Cooling System 33875 | -5/Factory | Fabricated Cmb. Antigrav System? 34191 | -5/Factory | Entered Upper Caves 34197 | -5/Upper Caves | Learned 4 Factory zone layouts 34279 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34280 | -5/Upper Caves | Ambushed by wild Derelicts 34396 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 34402 | -5/Upper Caves | Identified exit to Warlord 34509 | -5/Upper Caves | Entered Warlord 34509 | -5/Warlord | Accompanied by 1 ally 34538 | -5/Warlord | System corruption cleaned by Quarantine Array 34632 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 34634 | -5/Warlord | Build established: Scavenger-Scout 34672 | -5/Warlord | Learned Armory security intel 34672 | -5/Warlord | Learned Armory fabricator intel 34672 | -5/Warlord | Learned Armory recycling unit intel 34672 | -5/Warlord | Learned Research terminal intel 34672 | -5/Warlord | Learned Research fabricator intel 34717 | -5/Warlord | Visited the Vortex Lab 34721 | -5/Warlord | Found Prototype Energy Gun 34721 | -5/Warlord | Identified Vortex Rifle 34723 | -5/Warlord | Warlord's base attacked by MAIN.C 34725 | -5/Warlord | Found Prototype Energy Cannon 34725 | -5/Warlord | Identified Vortex Cannon 34909 | -5/Warlord | Met Warlord 34932 | -5/Warlord | Found Prototype Reactor 34932 | -5/Warlord | Identified Vortex Chain Reactor 34948 | -5/Warlord | Found Prototype Processor 34948 | -5/Warlord | Identified Exp. Target Analyzer 34953 | -5/Warlord | Found Prototype Device 34953 | -5/Warlord | Identified Exp. Focal Shield 34997 | -5/Warlord | Found Prototype Device 34997 | -5/Warlord | Identified Minesniffer Drone Bay 35045 | -5/Warlord | Spotted Striker 35049 | -5/Warlord | Spotted Striker 35057 | -5/Warlord | Spotted Executioner 35073 | -5/Warlord | Warlord forces counterattacked 35085 | -5/Warlord | Destroyed Striker 35122 | -5/Warlord | Lost 17 allies 35138 | -5/Warlord | Spotted Striker 35140 | -5/Warlord | Spotted Executioner 35145 | -5/Warlord | P-80 Master assimilated allied AP-J6H(g) 35152 | -5/Warlord | Found Prototype Device 35152 | -5/Warlord | Identified Adv. Kinecellerator 35193 | -5/Warlord | Destroyed Executioner 35229 | -5/Warlord | Destroyed 10 combat bots 35230 | -5/Warlord | Lost 17 allies 35231 | -5/Warlord | Spotted B-86 Titan 35236 | -5/Warlord | Spotted B-75 Beast 35246 | -5/Warlord | Spotted Executioner 35284 | -5/Warlord | Opened side exit 35302 | -5/Warlord | Discovered new exit (range 15) 35308 | -5/Warlord | Identified exit to Proximity Caves 35309 | -5/Warlord | Entered Proximity Caves 35699 | -4/Proximity Caves | Learned location of 1 exit from Research 35735 | -4/Proximity Caves | Discovered exit to Factory (range 18) 35893 | -4/Proximity Caves | Learned Research terminal intel 35908 | -4/Proximity Caves | Entered Factory 35908 | -4/Factory | Evolved 2 slots: Utility x2 35933 | -4/Factory | Found Unknown Protection 35933 | -4/Factory | Identified Imp. Powered Armor 35951 | -4/Factory | Spotted B-86 Titan 36148 | -4/Factory | Discovered new exit (range 28) 36378 | -4/Factory | Build established: Assassin 36423 | -4/Factory | Identified exit to Upper Caves 36680 | -4/Factory | Build established: Machinist-Ninja 36767 | -4/Factory | Found Prototype Launcher 36767 | -4/Factory | Identified Com. Tesla Bomb Launcher 37146 | -4/Factory | Lost 4 parts (1n3u) 37221 | -4/Factory | Repaired Cmb. Antigrav System 37636 | -4/Factory | Build established: Scavenger-Scout 37740 | -4/Factory | System corruption reached 10% 38417 | -4/Factory | Build established: Machinist-Assassin 38661 | -4/Factory | Lost 3 parts (2n1u) 38760 | -4/Factory | Released all parts (12) 38773 | -4/Factory | Core integrity fell below 50% 38796 | -4/Factory | Lost 7 parts (2p3n2w) 38851 | -4/Factory | Found Quantum Capacitor 38911 | -4/Factory | Core integrity fell below 20% 38916 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 38907_ Lgt. Fission Core destroyed. 38907_ Imp. Antigrav System destroyed. 38910_ Imp. Heat Sink destroyed. 38910_ Slug penetrates Wall. 38910_ Slug penetrates K-01 Serf. 38910_ P-70 Sage resets K-01 Serf, system corruption cleaned. 38913_ Penetrated by Slug. 38913_ Slug penetrates Wall. 38914_ Slug penetrates Terminal. 38914_ Penetrated by Slug. 38915_ Connecting with Terminal... 38915_ System feedback flow inverted... 38915_ Connecting with Terminal... 38915_ Feedback overwhelming sensors... 38915_ Cmb. Antigrav System destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????# ## ###+#######?? | | ?????????????????????###########/### # """"" #?? | | ???????????????????????????????# #?# # """"" #?? | | ???????????????????????????????# #?# # """ #?? | | ???????????????????????????????# #?# # #?? | | ???????????????????????????????# #?# #! #?? | | ???????????????????????????????# #?# # #?? | | ???????????????????????????????# #?# # #?? | | ???????????????????????????????# #?# + #?? | | ???????????????????????????????# #?# ###########?? | | ???????????????????????????????# #?# #???????????? | | ???????????????????????????????# #?# #?#######???? | | ??????????????????????????????## ### #?# #???? | | ?????????????????????????###### ## ### #???? | | ?????????????????????????# T #???? | | ?????????????????????????#pp### ###### #???? | | ?????????????????????????# #?#####????# #???? | | ?????????????????????????# #??????????#######???? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# ####?????????????????? | | ???????????????#######+### #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# h ! +?????????????????? | | ???????????????# #?????????????????? | | ???????????????+ #?????????????????? | | ???????????????# @ h #?????????????????? | | ???????????????# """ "" "" #?????????????????? | | ???????????????# """ ""T"" #?????????????????? | | ???????????????# """ """ k #?????????????????? | | ????????????????? ????????????????? | | ???????????????? ??????????????? | | ???????????????? ####### ?????????????? | | ??????????????? ??????##+#######?????????????? | | ??????????????? ""??????????????????????????????? | | ??????????????? "???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 46 Energy Capacity 770 Matter Stores 1006 Matter Capacity 1800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Armor Coverage 550 Resistance: KI 20 Resistance: TH 10 Resistance: EM 25 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 17 Defensive Hacking 11 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Airjet | -7/Factory | Scanalyzed Cmb. Antigrav System | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Mass Driver | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Med. Treads | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Imp. Airjet | x1 | -7/Factory Imp. Airjet | x1 | -7/Factory Cmb. Antigrav System | x2 | -6/Factory Cmb. Antigrav System | x2 | -6/Factory L-41 Fighter | x3 | -6/Factory Cmb. Antigrav System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 5k Club A New Friend A Powerful Ally? Adventurer Backstab Brute Force Charge!!! Close Call Crack Shot Everything Is Under Control Explorer First Step to Greatness Hey, That's Mine! I Spy I Survived The Infestation I'm Back, Baby! Just What I Needed Librarian Loot Pinata Made in Tau Ceti IV My Command Is Your Wish Oh No You Don't! One Hack Too Far Ooh, Shiny! Oops Part-time Mechanic Party Time Please Form A Line Quantum Hacking Release The Drones! Remodeling Respectable Loadout Risk Taker Robot Respite Safety First Serviceable Loadout Shopping List Significant Disruption Slippery One Sniper Storm Trooper System Compromised Total Silence Tourist True Hacker Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed CobblerDataLattice Manual? 0 Play Time 09:53:13 Cumulative 9.8 hours Start 2024.06.07 @ 22:59:27 End 2024.06.15 @ 22:24:05 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95219187-1d1b-4be9-8da5-a0b213afdec5