Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.04 @ 01:20:48 Player: ZOT Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (68) 340 Value Destroyed (2436) 2436 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 9802 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 74 Met Data Miner 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/1300 Matter 147/300 Energy 403/700 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Experimental Energy Well Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Myomer Leg Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Medium Treads Aluminum Leg Carbon-fiber Leg Armored Huge Wheel Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Targeting Computer Heart of Steel > --- WEAPON ----------- Heavy Laser Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Neutrino Core Medium Storage Unit Targeting Computer Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer Improved Reaction Control System Propulsion Shielding Improved Medium Armor Plating Hacking Suite Improved Proton Missile Launcher [Rating: 65] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 5 | . . 2 1 1 . . . . . . . . 1 . Utility 8 | . . . 1 1 . . . . 2 . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 116 | 5 7 7 25 22 2 3 . 3 1 13 . 1 9 18 Power 19 | . 1 . 4 5 . 1 . . . 2 . 1 . 5 Engine 7 | . 1 . 1 3 . 1 . . . 1 . . . . Core 12 | . . . 3 2 . . . . . 1 . 1 . 5 Reactor . | . . . . . . . . . . . . . . . Propulsion 44 | 2 1 5 13 12 1 . . 2 . 3 . . . 5 Treads 15 | . . 3 4 2 . . . 1 . . . . . 5 Leg 19 | 1 . 2 5 7 1 . . 1 . 2 . . . . Wheel 4 | 1 1 . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6 | . . . 4 1 . . . . . 1 . . . . Utility 30 | 2 2 . 3 3 . 2 . . 1 6 . . 8 3 Device 11 | 1 1 . 2 . . . . . 1 . . . 5 1 Storage 4 | 1 1 . . . . 1 . . . . . . . 1 Processor 11 | . . . 1 3 . . . . . 3 . . 3 1 Hackware 1 | . . . . . . . . . . 1 . . . . Protection 3 | . . . . . . 1 . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 1 3 2 5 2 1 . . 1 . 2 . . 1 5 Energy Gun 10 | . 1 1 4 . . . . 1 . . . . . 3 Energy Cannon 3 | . . . . . 1 . . . . . . . . 2 Ballistic Gun 6 | 1 2 1 1 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . 1 . . . . . 1 . . 1 . Launcher 1 | . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 4 2 . . . . 1 . . . 1 1 Parts Lost 56 | . 2 4 5 6 1 3 . 3 1 15 . . 6 10 Power 7 | . . . 1 1 . 1 . 1 . 2 . . . 1 Propulsion 21 | . . 2 3 5 1 . . 2 1 6 . . . 1 Utility 20 | . 1 1 1 . . 1 . . . 5 . . 5 6 Weapon 8 | . 1 1 . . . 1 . . . 2 . . 1 2 Highest Loss Streak 6 | . 1 3 2 2 1 2 . 3 1 5 . . 6 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 88 90 95 92 83 80 76 74 64 49 20 17 29 30 Engine 4 | . 6 11 5 4 7 6 7 3 . 3 . . . . Treads 5 | . . 22 19 6 . . . 2 6 3 . . . . Leg 9 | . 10 12 21 21 6 7 7 6 6 5 . . . . Wheel 6 | . 17 8 . 1 15 15 15 11 6 2 . . . . Flight 4 | . . . 2 11 7 7 7 7 4 . . . . . Device 7 | . 13 4 8 7 7 7 7 7 13 9 . . 4 2 Storage 6 | . 14 11 9 7 7 7 7 7 6 5 . . . 3 Processor 10 | . . . 9 14 15 13 7 7 6 6 20 17 24 19 Protection 1 | . . . . . . 1 7 7 . . . . . . Energy Gun 3 | . 6 11 8 7 . . . 3 6 2 . . . 1 Energy Cannon 1 | . . . . . 7 4 . . . . . . . . Ballistic Gun 2 | . 18 10 8 . . . . . . . . . . . Ballistic Cannon 4 | . . . . 6 7 7 7 7 6 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 54 | 8 17 17 22 29 32 44 43 47 39 54 . . 4 23 Greatest Support 75 | 10 20 40 60 56 56 56 56 56 28 40 3 3 9 75 Greatest Overweight (x) 11 | . 1 . 4 1 2 . . 1 1 11 . . 1 4 Average Overweight (x) . | . . . . . . . . . 1 2 . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 5 5 5 5 Average Capacity 10 | 7 8 10 10 10 10 13 15 15 15 14 5 5 5 5 Most Carried 15 | 8 10 10 10 10 10 12 11 15 14 14 4 5 5 5 Average Carried 9 | 7 7 9 9 9 9 10 11 13 11 11 4 4 4 3 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 5 5 5 5 5 Final Carried 13 | 8 10 10 10 10 10 11 11 13 11 4 4 5 5 1 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Matter Collected 2583 | 316 178 120 349 416 120 157 . 86 . 638 . . 30 173 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2734 | 193 178 351 587 415 214 148 . 162 . 313 . . . 173 Parts 128 | 16 10 24 31 18 8 4 . 2 . 8 . . . 7 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 6 4 . 4 . 6 . . . . Prevented 1 | . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Combat Hostiles Destroyed 56 | . 8 5 10 12 5 5 . 1 . 7 . . . 3 Guns 30 | . 8 5 10 4 . . . . . 1 . . . 2 Cannons 25 | . . . . 8 5 5 . 1 . 6 . . . . Classes Destroyed 12 | 2 2 3 3 1 1 . . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 3 | 1 . 1 1 . . . . . . . . . . . Watcher 2 | . . 2 . . . . . . . . . . . . Swarmer 12 | . 6 . 1 3 . . . . . . . . . 2 Grunt 31 | . 2 2 6 7 5 3 . 1 . 5 . . . . Duelist 4 | . . 1 . . . 1 . . . 2 . . . . Sentry 6 | . . 2 1 1 . 1 . . . . . . . 1 Hunter 2 | . . . 2 . . . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . . . Tinkerer 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 5 7 3 3 3 2 4 . 1 . 3 . . . 2 Combat Bots Only 7 | . 7 3 2 3 2 4 . 1 . 3 . . . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 . 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Damage Taken 9247 | . 381 487 938 1018 205 702 . 274 237 1439 145 74 989 2358 Core 3105 | . 75 46 177 125 17 109 . 38 48 301 145 74 648 1302 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 43 | . . . . . . . . . . 43 . . . . Core Remaining (%) 69 | 100 70 88 67 . . . . 58 . . 41 92 43 . Volleys Fired 282 | 22 26 24 52 39 10 23 . 13 2 47 . . 10 14 Largest 2 | 1 2 2 2 2 2 2 . 2 2 2 . . 1 2 Hottest 159 | 20 60 63 78 103 113 113 . 117 117 117 . . 48 159 Shots Fired 449 | 22 48 41 104 79 21 28 . 21 4 51 . . 10 20 Gun 298 | 22 48 41 104 47 . . . 7 2 17 . . . 10 Cannon 145 | . . . . 32 21 28 . 14 2 28 . . 10 10 Launcher 6 | . . . . . . . . . . 6 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 262 | 22 45 17 52 39 11 22 . 14 2 28 . . 10 . Thermal 161 | . 3 24 52 40 10 6 . 7 2 17 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 26 | . . . . . . . . . . 6 . . . 20 Robot Hit Streak 20 | 10 13 11 9 19 15 20 . 19 4 11 . . 11 13 Robot Miss Streak 4 | 2 2 2 4 3 2 1 . 3 . 2 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 1 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . 1 Shots Hit Robots 311 | 16 28 35 64 60 15 27 . 12 4 28 . . 10 12 Core Hits 124 | 7 9 14 26 19 9 9 . 5 1 18 . . 2 5 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . Critical Strikes 12 | . . . 1 4 1 3 . . . 3 . . . . Burn 3 | . . . . 2 . . . . . 1 . . . . Destroy 2 | . . . 1 1 . . . . . . . . . . Blast 7 | . . . . 1 1 3 . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6308 | 188 342 432 1009 1333 444 726 . 380 90 831 . . 295 238 Guns 2972 | 188 342 432 1009 681 . . . 57 37 134 . . . 92 Cannons 3159 | . . . . 652 444 726 . 272 53 610 . . 270 132 Explosions 138 | . . . . . . . . 51 . 87 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 39 | . . . . . . . . . . . . . 25 14 Kinetic 4040 | 188 332 195 528 747 283 562 . 272 53 610 . . 270 . Thermal 1918 | . 10 237 481 586 161 164 . 108 37 134 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 311 | . . . . . . . . . . 87 . . . 224 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . 2 2 2 2 2 2 2 2 . . 18 Average Corruption 2 | . . . . 1 2 2 2 2 2 2 2 . . 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 32 | . . . . 3 6 9 1 4 1 5 . . . 3 Message Errors 9 | . . . . 1 2 2 . 2 1 1 . . . . Matter Fused 6 | . . . . . 2 1 . 1 . 2 . . . . Heat Flow Errors 2 | . . . . . . . . . . 1 . . . 1 Energy Discharges 7 | . . . . . 1 3 1 . . . . . . 2 Data Loss (minor) 3 | . . . . 1 . 2 . . . . . . . . Misfires 3 | . . . . 1 1 . . 1 . . . . . . Weapon Failures 2 | . . . . . . 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 91 | . . . . 13 . 12 . 66 . . . . . . Projectiles 60 | . . . . 13 . 12 . 35 . . . . . . Explosions 31 | . . . . . . . . 31 . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 28 | . . . . 7 2 10 . 2 1 6 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 26 | . . . . 6 2 9 . 2 1 6 . . . . Secondary 2 | . . . . 1 . 1 . . . . . . . . Self-Inflicted Damage 114 | . . . . . . . . 101 . . . . 10 3 Shots 1 | . . . . . . . . 1 . . . . . . Rammed 11 | . . . . . . . . . . . . . 6 5 Targets Rammed 11 | . . . . . . . . . . . . . 6 5 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 315 | . 1 21 315 143 153 186 . 221 12 162 . . 8 245 Average Temperature 60 | . 1 8 74 42 59 70 . 104 7 31 . . 5 127 Received Heat Transfer 2280 | . 90 123 333 453 126 255 . 81 96 363 45 9 177 129 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . 2 . . . . . . . . . . Heat Transferred 3829 | . 25 525 979 1258 222 222 . 191 74 333 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Peak Influence 433 | 30 219 282 433 292 . . . . 57 . . 57 138 197 Initial 149 | . 19 92 118 149 . . . . . . . 42 27 72 Average 149 | 10 156 166 240 176 . . . . 24 . . 45 67 103 Maximum Alert Level 2 | . 1 1 2 1 . . . . . . . . . . Low Security (%) 71 | 100 52 75 38 61 . . . . 100 . . 100 100 100 Level 1 28 | . 48 24 56 38 . . . . . . . . . . Level 2 . | . . . 4 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . 1 1 . . . . 1 . . . . 3 Investigation 1 | . . . . . . . . . 1 . . . . . Extermination 2 | . . . . 1 . . . . . . . . . 1 Reinforcement 4 | . 1 . 1 . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Distress Signals 5 | . . . 4 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 138 | . 10 10 25 17 7 8 . 3 4 12 6 4 13 19 Peak Tracking Total 11 | . 4 3 9 4 3 4 . 2 3 4 6 4 6 11 Tactical Retreats 24 | . . 2 5 1 2 . . . 1 4 1 . 6 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Traps Triggered 5 | . . . 2 2 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . 6 . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 8 | . . . . . . 3 . . . . 5 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Machines Disabled 1 | . . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Machines Accessed 22 | . . 2 2 3 1 . 4 1 1 . . 2 3 3 Terminals 12 | . . 2 2 2 . . . 1 . . . 2 1 2 Fabricators 3 | . . . . . . . . . 1 . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 73 | . . 6 6 5 1 . 28 1 2 . . 4 10 10 Successful 50 | . . 2 2 3 1 . 28 1 2 . . . 4 7 Failed 23 | . . 4 4 2 . . . . . . . 4 6 3 Catastrophic 5 | . . 1 . 1 . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . . 3 4 . 1 . 1 1 . . . 2 6 4 Terminals 32 | . . 6 6 2 . . . 1 . . . 4 5 8 Fabricators 7 | . . . . . . . . . 2 . . . 5 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 3 . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 39 | . . 1 1 2 1 . 28 1 . . . . 2 3 Record 13 | . . . . . . . 11 1 . . . . . 1 Part Schematic 8 | . . . . . . . 8 . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . Open DSF 2 | . . . . 2 . . . . . . . . . . Alert Level 2 | . . 1 . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . 1 . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 1 . . . . . . . . . 2 Insert Component 2 | . . . . 1 . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . 1 1 . . . . . . . . . 2 2 Terminals 5 | . . 1 1 . . . . . . . . . 1 2 Assimilate 2 | . . . . . . . . . . . . . 1 1 Operators 3 | . . 1 1 . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . . 2 2 2 . . . . 1 . . 2 3 3 Full Trace Events 2 | . . 1 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 8 . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 Autooverrided 2 | . . . . . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Total Allies 3 | . . . . . . . . 1 . . . . . 2 Largest Group 1 | . . . . . . . . 1 1 . . . . . Highest-Rated Group 96 | . . . . . . . . 96 96 . . . . . Highest-Rated Ally 96 | . . . . . . . . 96 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . 7 4 . . . . 2 Total Damage 154 | . . . . . . . . 47 50 . . . . 57 Kills 2 | . . . . . . . . 1 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 3 . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Turns Passed 5225 | 117 225 327 542 768 558 411 90 524 114 771 43 57 278 400 Spaces Moved 3849 | 75 151 217 232 485 446 324 91 453 42 330 85 107 400 411 Core 1094 | 15 . . . . . . . . . 92 85 107 400 395 Treads 57 | . . 2 20 19 . . . . . . . . . 16 Legs 623 | 1 . 99 182 272 13 . . . . 56 . . . . Wheels 1909 | 59 151 116 . 58 433 324 91 453 42 182 . . . . Hover . | . . . . . . . . . . . . . . . Flight 166 | . . . 30 136 . . . . . . . . . . Fastest Speed 50 | 50 80 80 51 51 100 100 100 100 115 50 50 50 50 50 Average Speed 95 | 74 84 98 118 103 104 100 100 106 115 174 50 50 50 57 Slowest Speed 600 | 120 95 160 360 190 260 100 100 115 115 600 50 50 100 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 24 19 15 13 61 50 75 70 2 45 13 3 13 10 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . 2 1 . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 . 1 . 1 1 1 1 1 1 . 1 . Scrap Searched 9 | . . . . . 4 2 . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 21 | . . . . 4 1 . . 14 . 2 . . . . Melee . | . . . . . . . . . . . . . . . Projectile 8 | . . . . 4 1 . . 1 . 2 . . . . AOE 13 | . . . . . . . . 13 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Total 4923 | 111 199 289 392 675 517 381 90 475 104 475 84 110 464 557 Wait 542 | . 9 34 61 100 54 29 . 3 59 72 . . 36 85 Move 3833 | 74 150 216 231 484 443 323 90 452 41 329 84 106 399 411 Hop 1 | . . . . . 1 . . . . . . . . . Pick Up 74 | 9 5 5 12 15 2 3 . 4 . 8 . 1 3 7 Fast Attach 34 | 5 1 1 9 4 2 . . 1 . 1 . 1 6 3 Attach 60 | . 3 4 7 11 . 2 . 2 1 12 . . 3 15 Detach 16 | . . . 1 1 . . . . 1 2 . 1 . 10 Swap 22 | . 3 2 9 7 . 1 . . . . . . . . Drop 43 | 1 2 3 10 9 5 . . . . 4 . 1 1 7 Fire 282 | 22 26 24 52 39 10 23 . 13 2 47 . . 10 14 Melee . | . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . 6 1 Kick . | . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . 4 Escape Stasis 5 | . . . . 5 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research History --------- Turn | Location | Event 49 | -11/Junkyard | Discovered new exit (range 16) 118 | -11/Junkyard | Entered Materials 225 | -10/Materials | Destroyed 7 combat bots 315 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 6) 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Propulsion x2 515 | -9/Materials | Lost 3 parts (2n1u) 662 | -9/Materials | Discovered new exit (range 8) 670 | -9/Materials | Entered another Materials area 670 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 911 | -8/Materials | Build established: Scavenger-Mutant 1042 | -8/Materials | Discovered new exit (range 17) 1174 | -8/Materials | Discovered new exit (range 9) 1201 | -8/Materials | Identified exit to Factory 1206 | -8/Materials | Identified exit to Storage 1212 | -8/Materials | Entered Factory 1212 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1240 | -7/Factory | Identified exit to DSF 1976 | -7/Factory | Discovered new exit (range 3) 1980 | -7/Factory | Entered Lower Caves 2197 | -7/Lower Caves | Build established: Mutant 2335 | -7/Lower Caves | Found Prototype Device 2460 | -7/Lower Caves | Identified exit to Lower Caves 2538 | -7/Lower Caves | Entered another Lower Caves area 2583 | -7/Lower Caves | Discovered new exit (range 8) 2601 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2718 | -7/Lower Caves | Learned Factory emergency access door positions 2929 | -7/Lower Caves | Learned location of Zion (-6) 2935 | -7/Lower Caves | Discovered new exit (range 13) 2949 | -7/Lower Caves | Entered Data Miner 2949 | -7/Data Miner | Discovered new exit (range 6) 2968 | -7/Data Miner | Met Data Miner 2999 | -7/Data Miner | Learned location of Section 7 (-2) 2999 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3018 | -7/Data Miner | Received God Mode back door access code from Data Miner 3039 | -7/Data Miner | Entered Proximity Caves 3326 | -6/Proximity Caves | Escorted by Enhanced Grunt 3362 | -6/Proximity Caves | Lost 3 parts (1p2n) 3485 | -6/Proximity Caves | Learned Factory emergency access door positions 3550 | -6/Proximity Caves | Discovered new exit (range 10) 3563 | -6/Proximity Caves | Entered Factory 3563 | -6/Factory | Accompanied by 1 ally 3563 | -6/Factory | Evolved 2 slots: Utility x2 3564 | -6/Factory | Identified Heart of Steel 3574 | -6/Factory | Spotted B-75 Beast 3667 | -6/Factory | Discovered new exit (range 10) 3677 | -6/Factory | Entered Lower Caves 3722 | -6/Lower Caves | Learned 12 Factory zone layouts 4061 | -6/Lower Caves | Spotted B-75 Beast 4097 | -6/Lower Caves | Lost 4 parts (3n1u) 4179 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 4407 | -6/Lower Caves | Discovered new exit (range 13) 4427 | -6/Lower Caves | Lost 4 parts (1p3u) 4448 | -6/Lower Caves | Entered another Lower Caves area 4482 | -6/Lower Caves | Core integrity fell below 50% 4487 | -6/Lower Caves | Discovered new exit (range 8) 4491 | -6/Lower Caves | Entered Factory 4491 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4492 | -5/Factory | Identified exit to Factory 4534 | -5/Factory | Discovered exit to Factory (range 12) 4548 | -5/Factory | Entered another Factory area 4548 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4745 | -4/Factory | Core integrity fell below 50% 4781 | -4/Factory | Lost 6 parts (5u1w) 4814 | -4/Factory | Discovered new exit (range 12) 4826 | -4/Factory | Entered Research 4826 | -3/Research | Evolved 2 slots: Utility x2 5091 | -3/Research | Spotted B-86 Titan 5157 | -3/Research | Lost 4 parts (3u1w) 5168 | -3/Research | System corruption reached 10% 5181 | -3/Research | Local machine network offline 5181 | -3/Research | Core integrity fell below 50% 5201 | -3/Research | Core integrity fell below 20% 5226 | -3/Research | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- reinforcements to area. 05190_ K-01 Serf collects debris. 05190_ Acquired Prototype Leg. 05191_ Antimatter Diverter explodes. 05191_ K-01 Serf destroyed. 05193_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 05201_ Penetrated by Slug. 05201_ Slug penetrates Door. 05207_ Penetrated by Slug. 05207_ Slug penetrates Wall. 05209_ Y-72 Warden system terminally corrupted. 05209_ Adv. Heat Sink fried. 05210_ System corrupted: Energy discharge (-113). 05212_ Neutrino Core destroyed. 05216_ Acquired 93 matter. 05219_ Imp. Heavy Siege Treads destroyed. 05219_ Com. HERF Cannon destroyed. 05221_ Armor Integrity Analyzer destroyed. 05221_ P-80 Master resets P-80 Master, system corruption cleaned. 05223_ Acquired Transmission Jammer. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????##### ?? ????????????????? | | ?????? ? #???????????????? | | ?????? +???????????????? | | ?????? #???????????????? | | ??????# "" #???????????????? | | ####### G" #???????????????? | | %# "" #???????????????? | | # #???????????????? | | ##############??? | | # # #??? | | # # [ #??? | | ?? # @p! [ #??? | | ????# # x#x p #??? | | ????# % # # p #??? | | ?????# # ###g###??? | | ##???# = ########?# #????? | | % ########## #????? | | + #????? | | ?# ##############"#????? | | # # ?? #?????? ????? | | ? # # #?????? ????? | | ??? + # #?????? ????? | | ????# # #?????? ????? | | ???+ / ]! #?????? ????? | | # % # ]! #?????? ????? | | # * # ! #?????#####???? | | # %% # #?????????????? | | # = # #????#????????? | | ######" ############???????????? | | ?????## #??# #?##?##??#??#?????? | | ??????# #??# #?????#?#???#?#?#?? | | #####?# #?## ###?#?###?????????? | | """"#?# #?## ##?#??##?#???##?#?# | | "Y""### #??# ##???##?###?#?????# | | % #### ##??###?###?##???#? | | ## #?#?####?##??##?### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 19 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 60 Targeting Accuracy 17 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Heavy Siege Treads | -3/Research | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransdimensionalCoilCoupler Manual? 0 Play Time 01:31:28 Cumulative 96.0 hours Start 2023.09.03 @ 23:27:11 End 2023.09.04 @ 01:20:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 45 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b910db73-049a-4641-8b7e-e1113daae9fe