Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.09 @ 11:18:51 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (275) 1375 Value Destroyed (9247) 9247 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (3832) 3832 TOTAL SCORE: 20094 Bonus ------- High Alert Combat Kills 1089 Follower Combat Kills 1511 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -468 Cogmind --------- Core Integrity 277/850 Matter 81/300 Energy 30/100 System Corruption 9% Temperature Cool (333) Movement Walking (180) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Core Analyzer Improved Heavy Armor Plating > --- WEAPON (2) ------- Neutron Cannon > --- INVENTORY (34) --- Improved Heavy Treads Improved Heavy Treads Armored Huge Wheel Advanced Heat Sink Energy Well (4) Improved Energy Well (525) Tactical Coordination Suite Advanced Particle Charger Advanced Particle Charger Improved Utility Shielding Hacking Suite System Mapper Deep Network Scanner Makeshift System Shield Ghost Barrier Quantum Router Relay Coupler [NC] (31) Relay Coupler [Hunter] (17) Improved EM Pulse Cannon Remote Datajack Remote Datajack Molecular Deconstructor Great Axe Heavy Pick Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Core Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Proton Cannon > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Armored Huge Wheel Advanced Heat Sink Energy Well Improved Energy Well Long-range Terrain Scanner Tactical Coordination Suite Advanced Particle Charger Advanced Particle Charger Improved Utility Shielding Improved Heavy Armor Plating Hacking Suite Hacking Suite System Mapper Deep Network Scanner Makeshift System Shield Ghost Barrier Quantum Router Relay Coupler [NC] Relay Coupler [Hunter] Neutron Cannon Minigun Coil Gun Remote Datajack Remote Datajack Molecular Deconstructor Great Axe Heavy Pick [Rating: 83] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . 2 . . . 2 . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . Utility 6 | . . . 2 . 1 . . . 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 303 | 6 12 9 36 7 34 6 3 14 48 8 12 46 13 20 16 13 Power 15 | 1 1 . 5 . 1 . . 1 1 . . 3 1 1 . . Engine 12 | 1 1 . 4 . 1 . . 1 1 . . 3 . . . . Core 3 | . . . 1 . . . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 33 | 2 . 2 10 1 7 . . . 5 . . 1 1 1 3 . Treads 23 | 2 . 2 9 . 4 . . . 4 . . 1 1 . . . Leg 3 | . . . . . . . . . . . . . . . 3 . Wheel 6 | . . . 1 1 2 . . . 1 . . . . 1 . . Hover 1 | . . . . . 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 96 | 1 5 . 5 1 6 3 1 7 13 3 4 21 5 8 5 8 Device 37 | . . . . . 2 . . 1 4 2 2 13 2 5 2 4 Storage 15 | 1 5 . 2 . 1 . . 1 1 . . 1 . . 1 2 Processor 4 | . . . . . . . . . 1 . . 1 . 1 1 . Hackware 8 | . . . . . . . 1 2 5 . . . . . . . Protection 32 | . . . 3 1 3 3 . 3 2 1 2 6 3 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 159 | 2 6 7 16 5 20 3 2 6 29 5 8 21 6 10 8 5 Energy Gun 5 | . . . 5 . . . . . . . . . . . . . Energy Cannon 33 | . . . 1 . 1 . . . 9 2 2 7 3 3 4 1 Ballistic Gun 55 | 2 3 5 2 1 12 2 1 4 9 1 4 6 . 1 . 2 Ballistic Cannon 10 | . . . 4 2 . . . . . . . 1 . . 1 2 Launcher 22 | . 1 1 3 . 3 1 . . 3 1 1 3 1 3 1 . Special Weapon 12 | . 2 1 . 2 . . . 1 6 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . 2 . . . 2 1 1 4 2 3 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . 1 . 2 . 1 1 . . . . . . . . Unidentified Prototypes 10 | . . . 4 . 3 . . . . . . 1 . . 2 . Parts Lost 33 | . 1 5 3 . . . . . 4 1 . 3 1 3 2 10 Power 8 | . 1 . 1 . . . . . . . . 2 1 1 . 2 Propulsion 8 | . . 2 1 . . . . . 3 . . . . . 1 1 Utility 8 | . . . 1 . . . . . . 1 . 1 . 2 . 3 Weapon 9 | . . 3 . . . . . . 1 . . . . . 1 4 Highest Loss Streak 6 | . 1 2 1 . . . . . 1 1 . 2 1 1 2 6 Average Slot Usage (%) 96 | . 97 99 99 100 99 100 100 99 97 92 92 92 91 90 84 96 Engine 9 | . 13 14 10 11 9 9 9 9 7 7 7 12 6 6 6 4 Treads 15 | . 28 27 19 11 17 27 27 27 19 7 7 6 6 6 1 . Wheel 4 | . . . 2 11 9 . . . 1 7 7 6 6 6 5 . Device 4 | . . . . . . . . . 5 14 12 11 10 9 3 7 Storage 30 | . 26 28 34 33 35 36 36 35 30 30 30 26 26 26 28 26 Processor 3 | . . . . . . . . . 7 7 7 6 6 9 13 13 Protection 5 | . . . 9 11 8 9 7 2 1 . 2 7 8 6 6 3 Energy Cannon 2 | . . . . . . . . . 4 6 1 6 . 1 2 11 Ballistic Gun 10 | . 27 27 4 14 17 17 16 17 9 2 6 3 . 1 . 1 Ballistic Cannon 2 | . . . 13 6 . . . . . . . . 6 5 2 . Slashing Weapon 1 | . . . . . . . . . . 5 5 2 5 3 2 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 172 | 11 71 72 117 115 130 133 130 132 146 144 148 162 172 172 169 165 Greatest Support 84 | 40 40 40 40 12 60 60 60 60 62 28 28 28 28 28 84 84 Greatest Overweight (x) 10 | 2 1 1 9 9 10 2 2 2 5 5 5 5 6 6 6 1 Average Overweight (x) 3 | . . 1 3 9 3 2 2 2 2 4 4 5 5 5 4 1 Largest Inventory Capacity 34 | 6 20 20 34 28 34 34 34 34 34 34 34 34 34 34 34 34 Average Capacity 30 | 5 12 20 28 28 33 34 34 33 34 34 34 34 34 34 34 34 Most Carried 34 | 4 16 16 28 28 34 34 34 34 34 34 34 34 34 34 34 34 Average Carried 29 | 2 9 14 25 27 33 33 33 33 32 34 33 33 34 33 31 33 Final Capacity 34 | 6 20 20 28 28 34 34 34 34 34 34 34 34 34 34 34 34 Final Carried 34 | 4 15 12 28 28 34 34 34 34 34 34 34 34 34 33 34 28 Class Distribution -------------------- 71% | Hauler-Mutant 12% | Bothacker-Mutant 5% | Hauler-Assassin 5% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Hauler-Assassin | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Matter Collected 7250 | 284 431 295 1152 369 1019 415 53 289 888 145 213 570 353 454 223 97 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11335 | 102 689 438 1544 164 1704 517 127 105 1319 370 384 2052 302 801 333 384 Parts 606 | 5 54 29 103 16 110 40 10 8 69 11 4 88 4 18 18 19 Haulers Intercepted 16 | . 2 . 6 . 6 . . . . . . 2 . . . . Recyclers Shooed 7 | . 1 . . . 2 . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . 8 7 . 5 4 . 15 Prevented 30 | . . . . . . . . . . 7 2 . 5 13 . 3 Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 191 | . 14 10 36 6 25 16 2 4 21 4 2 26 3 9 4 9 Melee 3 | . . . . . . . . . . . . 2 . 1 . . Guns 90 | . 11 8 10 3 19 11 2 4 10 . 2 6 . 1 . 3 Cannons 51 | . . . 23 3 1 . . . 7 1 . 7 3 1 . 5 AOE 32 | . 3 2 3 . 5 5 . . 4 2 . 8 . . . . Classes Destroyed 19 | 2 7 . 2 1 2 1 . . 1 . 1 . 1 1 . . Worker 14 | . 1 . 4 2 1 . . . 4 . . 2 . . . . Builder 7 | . 1 . 2 . 2 . . . 1 . . 1 . . . . Tunneler 4 | 1 . 1 . . 2 . . . . . . . . . . . Hauler 16 | . 2 . 6 . 6 . . . . . . 2 . . . . Recycler 13 | 1 1 1 3 . 2 . . . 2 . . 3 . . . . Minesweeper 2 | . . . . . . . . . . . 1 . 1 . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 6 | . 2 . 2 . 1 . 1 . . . . . . . . . Watcher 15 | . 3 . 4 . 3 . . . 1 . . 4 . . . . Swarmer 51 | . 5 3 11 2 6 7 . 3 . . . 10 . . . 4 Grunt 79 | . 9 7 15 3 10 2 . . 10 3 1 7 2 6 . 4 Brawler 5 | . . . 1 . . 1 . . 3 . . . . . . . Duelist 5 | . . . . . . 1 . . . 1 1 . 1 1 . . Sentry 35 | . . . 9 . 9 4 2 1 5 . . 5 . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . Hunter 4 | . . . . . 1 1 . . 1 . . . . . . 1 Programmer 7 | . . . . . . . . . 2 . . 4 . 1 . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . Packrat 1 | . . . . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | 2 8 3 7 2 4 7 1 3 4 3 2 7 2 3 4 4 Combat Bots Only 7 | . 5 3 6 2 3 7 1 3 4 3 2 7 2 3 3 4 Max Kills in Single Turn 4 | 1 3 2 3 1 3 4 1 1 3 1 1 3 1 1 1 1 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . Exploded 4 | . 2 2 2 . 2 4 . . 3 1 . 2 . . . . Melee 1 | . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Damage Taken 11927 | . 520 483 1594 222 934 617 133 185 1603 99 209 1766 251 507 275 2529 Core 1475 | . 121 90 278 18 87 57 21 14 157 59 . 196 . 44 . 333 Absorbed by Shields 21 | . . . . . . 5 . 16 . . . . . . . . Core Remaining (%) 55 | 100 . 15 . 26 . . . 67 . . 69 . . . . . Volleys Fired 776 | 4 55 41 156 39 108 55 5 20 92 10 19 83 15 35 7 32 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 Hottest 160 | 40 100 100 100 123 56 48 53 53 160 160 126 126 116 138 69 144 Shots Fired 1371 | 8 105 75 287 68 206 108 9 34 161 13 26 141 21 46 9 54 Gun 877 | 8 100 71 132 33 197 106 9 29 84 . 17 63 . 7 . 21 Cannon 386 | . . . 148 19 4 . . . 58 7 4 71 17 21 4 33 Launcher 69 | . 3 2 7 . 5 2 . . 5 6 5 7 4 18 5 . Special 39 | . 2 2 . 16 . . . 5 14 . . . . . . . Kinetic 1031 | 8 100 71 236 52 197 106 9 29 84 . 17 63 11 17 1 30 Thermal 127 | . 2 2 44 16 . . . . 55 5 . . . . . 3 Explosive 24 | . 3 2 7 . 5 2 . . 5 . . . . . . . Electromagnetic 170 | . . . . . 4 . . . 3 8 9 78 10 29 8 21 Robot Hit Streak 29 | 4 17 11 18 7 10 29 20 12 20 14 8 11 6 9 4 6 Robot Miss Streak 5 | 1 3 2 5 4 4 5 1 2 5 1 2 5 1 1 . 5 Penetration Max 1 | . . . . . 1 . . 1 1 . 1 . . . . 1 Secondary Targets 10 | . 1 1 1 1 1 2 . . 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . 1 . . . . . . 1 Shots Hit Robots 862 | 5 70 48 173 19 119 66 5 18 116 12 28 91 25 33 3 31 Core Hits 468 | 2 39 30 83 10 65 26 4 5 65 10 10 57 12 13 13 24 Critical Hits 16 | 1 2 . 6 . 2 . . . 1 . 1 1 2 . . . Critical Kills 8 | 1 2 . 3 . 1 . . . 1 . . . . . . . Critical Parts Destroyed 8 | . . . 3 . 1 . . . . . 1 1 2 . . . Melee Attacks 127 | . . . . . 2 . . 3 1 11 11 18 19 33 29 . Impact . | . . . . . . . . . . . . . . . . . Slashing 124 | . . . . . 2 . . . 1 11 11 18 19 33 29 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 1 . . 3 2 5 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 24867 | 64 1287 536 3666 315 2767 1338 86 251 3455 605 1705 3844 1546 1750 630 1022 Guns 9318 | 64 875 447 1085 194 2095 1058 86 248 1599 . 309 756 . 53 . 449 Cannons 6180 | . . . 1901 121 89 . . . 929 49 96 1501 372 511 38 573 Explosions 5815 | . 412 89 678 . 583 280 . . 927 325 94 1136 221 646 424 . Melee 3549 | . . . . . . . . . . 231 1206 451 953 540 168 . Ramming 5 | . . . 2 . . . . 3 . . . . . . . . Kinetic 11540 | 64 875 447 2444 315 2095 1058 86 248 1599 . 309 756 264 274 . 706 Thermal 2312 | . . . 542 . . . . . 831 54 . 808 . . 39 38 Explosive 2969 | . 412 89 678 . 583 280 . . 927 . . . . . . . Electromagnetic 4492 | . . . . . 89 . . . 98 320 190 1829 329 936 423 278 Impact . | . . . . . . . . . . . . . . . . . Slashing 3549 | . . . . . . . . . . 231 1206 451 953 540 168 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 3 3 . . 2 2 2 2 1 1 1 2 2 9 9 9 Average Corruption 2 | . 2 3 . . 1 2 2 2 1 1 1 1 2 4 9 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 224 | . 16 22 . . 12 22 4 9 6 7 2 8 14 36 31 35 Message Errors 55 | . 1 6 . . 5 6 1 1 2 4 . 1 8 7 4 9 Matter Fused 36 | . 4 6 . . . . . . . . . . . 8 9 9 Heat Flow Errors 24 | . 3 1 . . 2 5 1 3 . . . 1 . 3 3 2 Energy Discharges 35 | . 3 1 . . 1 5 1 2 . 2 2 2 3 5 5 3 Data Loss (minor) 32 | . 2 3 . . 3 3 1 2 2 1 . 2 2 3 3 5 Data Loss (major) 7 | . . . . . . . . . . . . . . 3 3 1 Misfires 5 | . . . . . . . . . . . . . . 2 2 1 Targeting Errors 25 | . 3 4 . . 1 3 . 1 2 . . 1 1 3 2 4 Weapon Failures 5 | . . 1 . . . . . . . . . 1 . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1611 | . 27 3 117 . 5 17 . . 39 47 419 286 410 232 9 . Projectiles 114 | . . . 32 . . . . . 5 . . 48 . 29 . . Explosions 264 | . 27 3 85 . 5 17 . . 34 . . 84 . . 9 . Melee 1233 | . . . . . . . . . . 47 419 154 410 203 . . Knockbacks 25 | . . . 11 1 . . . . . . . . 3 3 . 7 Impact . | . . . . . . . . . . . . . . . . . Kinetic 24 | . . . 11 1 . . . . . . . . 3 3 . 6 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 191 | . . 17 . . 52 . . . 40 . . 82 . . . . Shots 5 | . . 1 . . 1 . . . 1 . . 2 . . . . Rammed 2 | . . . 1 . . . . 1 . . . . . . . . Targets Rammed 2 | . . . 1 . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 489 | . 245 129 489 154 236 276 85 250 135 32 138 330 198 222 225 414 Average Temperature 70 | . 74 20 97 52 19 48 19 67 25 11 70 77 91 49 78 126 Received Heat Transfer 3267 | . 201 222 504 60 288 159 18 36 459 9 117 243 72 111 36 732 Effects 2 | . . . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . . 1 . 4 . 6 4 1 Combat Hostiles 15 | . . . . . . . . . . 1 . 3 . 6 4 1 Parts Fried 40 | . . . . . . . . 1 . 3 . 18 1 9 5 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 . 1 . . . 3 . . 1 . . . . Heat Transferred 3671 | . . . 1221 . . . . . 1600 100 . 700 . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . 1 . 5 . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Peak Influence 1377 | 10 280 189 651 363 484 1377 884 1048 843 . . 1201 . . . . Average Influence 394 | 4 109 80 317 145 221 927 736 859 557 . . 394 . . . . Maximum Alert Level 4 | . 1 . 2 1 2 4 3 3 3 . . 4 . . . . Low Security (%) 38 | 100 81 100 26 74 54 . . . 7 . . 40 . . . . Level 1 22 | . 18 . 45 25 40 3 . . 9 . . 20 . . . . Level 2 17 | . . . 28 . 5 19 23 12 53 . . 9 . . . . Level 3 17 | . . . . . . 50 76 87 29 . . 16 . . . . Level 4 4 | . . . . . . 27 . . . . . 13 . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 4 . 4 . 6 . 2 . 14 . . 8 . . . . Investigation 10 | . 2 . 2 . 3 . 1 . 2 . . . . . . . Extermination 6 | . . . . . . . . . 3 . . 3 . . . . Reinforcement 15 | . 2 . 2 . 2 . 1 . 5 . . 3 . . . . Assault 3 | . . . . . . . . . 1 . . 2 . . . . Garrison 4 | . . . . . 1 . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Distress Signals 14 | . 3 . 4 2 2 . . . 1 . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 343 | . 25 11 54 10 51 29 3 23 49 5 10 39 4 12 2 16 Peak Tracking Total 10 | . 7 3 5 3 5 7 1 8 6 4 4 5 3 3 1 10 Tactical Retreats 22 | . 1 1 1 . . 1 . 2 3 1 3 3 . 4 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Traps Triggered 20 | . 3 . 1 . 2 9 . 3 1 . . . . . 1 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . Trap Hack Attempts 12 | . . . . . 12 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . 3 . Triggered 2 | . . 1 . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Machines Disabled 31 | . 1 . 6 1 5 3 . 1 2 . . 10 . 1 1 . Max in Single Turn 6 | . 1 . 1 1 1 1 . 1 . . . 6 . 1 1 . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . Garrison Relay 4 | . . . . . . 3 . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Machines Accessed 61 | . 6 . 10 3 14 . 2 . 8 . 3 10 . 1 4 . Terminals 40 | . 6 . 9 2 10 . 1 . 4 . . 8 . . . . Fabricators 3 | . . . . . . . . . 1 . . 2 . . . . Repair Stations 3 | . . . . . 2 . . . 1 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 2 . . . . . . . Total Hacks 182 | . 21 . 25 7 48 . 5 . 22 . 5 23 . 1 25 . Successful 118 | . 9 . 13 5 30 . 4 . 11 . 5 15 . 1 25 . Failed 62 | . 11 . 12 2 17 . 1 . 11 . . 8 . . . . Catastrophic 17 | . 4 . 2 . 5 . 1 . 4 . . 1 . . . . Database Lockouts 3 | . 1 . . . 2 . . . . . . . . . . . Manual 96 | . 18 . 18 6 26 . 4 . 12 . . 11 . 1 . . Terminals 117 | . 21 . 23 6 35 . 1 . 14 . . 17 . . . . Fabricators 8 | . . . . . . . . . 2 . . 6 . . . . Repair Stations 7 | . . . . . 5 . . . 2 . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . Garrison Access 12 | . . . . . 4 . 4 . 4 . . . . . . . Terminal Hacks 74 | . 7 . 7 4 14 . . . 5 . 5 6 . 1 25 . Record 14 | . . . . . . . . . . . 3 . . . 11 . Part Schematic 8 | . 1 . . . 1 . . . . . . . . . 6 . Robot Schematic 7 | . 1 . . 1 . . . . . . . . . . 5 . Robot Analysis 5 | . 2 . 1 1 1 . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . 2 . . . . . . . . . 3 . Open Door 4 | . . . . 1 . . . . . . 2 . . 1 . . Branch Access Points 5 | . 1 . 1 . 1 . . . 1 . . 1 . . . . Terminal Index 3 | . 1 . . . 1 . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . Unreport Threat 7 | . . . . . 3 . . . 3 . . 1 . . . . Locate Traps 3 | . 1 . . . 1 . . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . Zone Layout 7 | . . . 2 1 3 . . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . . 3 . . . . Load Schematic 2 | . . . . . . . . . 1 . . 1 . . . . Build 3 | . . . . . . . . . 1 . . 2 . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 27 | . 2 . 5 1 7 . 3 . 3 . . 6 . . . . Terminals 17 | . 2 . 4 1 4 . . . 1 . . 5 . . . . Track 6 | . 1 . 1 1 . . . . 1 . . 2 . . . . Botnet 10 | . 1 . 3 . 4 . . . . . . 2 . . . . Operators 1 | . . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 3 . 3 . 2 . . . . . . . Restock 1 | . . . . . . . 1 . . . . . . . . . Reprogram 5 | . . . . . 2 . 1 . 2 . . . . . . . Eject 2 | . . . . . 1 . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 6 . 9 2 12 . 2 . 8 . . 10 . . . . Full Trace Events 2 | . . . . . 1 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . 1 . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . 3 . . . . . . . . . 6 . Parts Built 4 | . . . . . . . . . 1 . . 3 . . . . Matter 621 | . . . . . . . . . 102 . . 519 . . . . Time 185 | . . . . . . . . . 51 . . 134 . . . . Total Part Build Rating 20 | . . . . . . . . . 1 . . 19 . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . Time 118 | . . . . . 118 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 11 | . . . . . . . . 5 6 . . . . . . . Non-combat 2 | . . . . . . . . . 2 . . . . . . . Combat 9 | . . . . . . . . 5 4 . . . . . . . Robot Hacks Applied 13 | . . . . . . . . 5 8 . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . find_fabricator 1 | . . . . . . . . . 1 . . . . . . . purge_threat 1 | . . . . . . . . . 1 . . . . . . . summon_haulers 1 | . . . . . . . . . 1 . . . . . . . formatsys_low 1 | . . . . . . . . . 1 . . . . . . . formatsys_high 8 | . . . . . . . . 4 4 . . . . . . . Relay Couplers Released 31 | . . . . . 4 12 4 9 2 . . . . . . . Ejected 8 | . . . . . 4 . 4 . . . . . . . . . Machine Destruction 19 | . . . . . . 12 . 5 2 . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . Attached 7 | . . . . . . . 1 2 4 . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Total Allies 25 | . . . . 2 6 6 1 4 6 . . . . . . . Largest Group 6 | . . . . 2 3 6 5 5 3 . . . . . . . Highest-Rated Group 117 | . . . . 39 48 93 102 117 96 . . . . . . . Highest-Rated Ally 39 | . . . . 31 31 21 39 39 38 . . . . . . . Total Orders 10 | . . . . . . . 2 . 8 . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . GOTO 4 | . . . . . . . 1 . 3 . . . . . . . FOLLOW 5 | . . . . . . . 1 . 4 . . . . . . . Ally Attacks 277 | . . . . 12 39 57 14 54 101 . . . . . . . Total Damage 5515 | . . . . 169 493 934 280 1073 2566 . . . . . . . Kills 68 | . . . . 4 4 14 3 16 27 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Robot Analysis Total 5 | . 2 . 1 1 1 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . 1 2 . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Turns Passed 24529 | 90 1403 1006 3086 1573 2787 1768 361 887 2372 1259 1361 2125 1320 1341 848 942 Spaces Moved 11979 | 46 732 480 1301 776 1345 747 152 368 1043 817 880 1116 702 644 417 413 Core 11 | 11 . . . . . . . . . . . . . . . . Treads 4866 | 35 732 480 991 . 556 747 152 368 805 . . . . . . . Legs 448 | . . . . . . . . . . . . . . . 35 413 Wheels 6654 | . . . 310 776 789 . . . 238 817 880 1116 702 644 382 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 140 210 210 210 150 140 140 150 150 150 150 150 Average Speed 170 | 144 162 180 195 180 170 210 210 210 194 142 142 150 150 150 151 150 Slowest Speed 225 | 160 180 180 210 180 210 210 210 210 225 150 150 150 160 160 160 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 4 95 90 95 93 92 72 17 60 24 89 97 26 80 79 95 31 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . . . . 1 . . 1 1 . Known Exits Taken 12 | . 1 . 1 1 1 . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 1 . . . . . 7 4 . 2 3 . 1 Spaces Dug 121 | . 2 11 12 5 22 . . 1 17 8 . 10 8 17 8 . Terrain Destroyed 409 | . 23 12 72 14 115 5 . 2 38 12 . 60 10 24 20 2 Melee 49 | . . . . . 1 . . . 1 8 . 10 8 17 4 . Projectile 60 | . 2 2 34 14 . . . 2 . . . 1 2 1 . 2 AOE 300 | . 21 10 38 . 114 5 . . 37 4 . 49 . 6 16 . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Low Low Dat Pro Total 14578 | 59 835 549 1593 855 1655 868 189 454 1230 880 943 1393 912 907 577 679 Wait 1012 | . 21 16 12 23 108 2 25 28 16 31 5 100 158 169 83 215 Move 11963 | 45 731 479 1300 775 1344 746 151 367 1042 816 879 1115 701 643 416 413 Hop . | . . . . . . . . . . . . . . . . . Pick Up 163 | 4 12 3 45 5 23 5 2 13 16 1 6 9 3 4 10 2 Fast Attach 55 | 6 1 . 9 . 8 . . . 5 3 4 10 2 1 5 1 Attach 59 | . 1 5 7 2 8 2 . 3 10 . . 6 . 3 7 5 Detach 5 | . . . 1 . . . . . . . . 1 . . 2 1 Swap 189 | . 10 4 20 5 18 4 3 11 33 5 8 30 11 16 4 7 Drop 164 | . 4 1 42 6 24 7 3 7 15 3 11 21 3 3 11 3 Fire 776 | 4 55 41 156 39 108 55 5 20 92 10 19 83 15 35 7 32 Melee 127 | . . . . . 2 . . 3 1 11 11 18 19 33 29 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . . 1 . . . . . . . . Escape Stasis 15 | . . . . . . 14 . 1 . . . . . . . . Rewire 33 | . . . . . . 33 . . . . . . . . . . Trap 15 | . . . . . 12 . . . . . . . . . 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 11) 675 | -10/Materials | Identified exit to Mines 784 | -10/Materials | Discovered new exit (range 5) 1340 | -10/Materials | Central database locked down 1494 | -10/Materials | Entered Mines 1510 | -10/Mines | Core integrity fell below 50% 1557 | -10/Mines | Learned location of 1 exit from Materials 1608 | -10/Mines | Build established: Hauler-Mutant 2156 | -10/Mines | Core integrity fell below 20% 2288 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2472 | -10/Mines | Discovered new exit (range 10) 2500 | -10/Mines | Entered Materials 2500 | -9/Materials | Evolved 2 slots: Utility x2 2501 | -9/Materials | Identified exit to Materials 3191 | -9/Materials | Discovered exit to Materials (range 9) 3360 | -9/Materials | Identified exit to Mines 3960 | -9/Materials | Core integrity fell below 50% 4142 | -9/Materials | Discovered exit to Materials (range 10) 5586 | -9/Materials | Entered Mines 5600 | -9/Mines | Met a Derelict bent on vengeance 5743 | -9/Mines | Excavation squad dispatched 5743 | -9/Mines | A large section of the Mines collapsed 5902 | -9/Mines | Discovered exit to Materials (range 5) 6512 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6973 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6982 | -9/Mines | Found Prototype Device 7001 | -9/Mines | Discovered exit to Materials (range 12) 7014 | -9/Mines | Learned location of 1 exit from Materials 7159 | -9/Mines | Entered Materials 7159 | -8/Materials | Accompanied by 1 ally 7159 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7160 | -8/Materials | Identified exit to Factory 7169 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7172 | -8/Materials | Identified Exp. Sensor Array 7258 | -8/Materials | Repaired Exp. Sensor Array? 7356 | -8/Materials | Garrison activated, responded to threat 7604 | -8/Materials | Repaired Arm. Treads 7907 | -8/Materials | Discovered exit to Factory (range 9) 8267 | -8/Materials | Central database locked down 8574 | -8/Materials | Discovered exit to Factory (range 6) 9936 | -8/Materials | Identified exit to Garrison 9946 | -8/Materials | Entered Garrison 9946 | -8/Garrison | Accompanied by 3 allies 10022 | -8/Garrison | Triggered checkpoint 10024 | -8/Garrison | Triggered checkpoint 10052 | -8/Garrison | Destroyed 7 combat bots 10103 | -8/Garrison | Discovered new exit (range 12) 10676 | -8/Garrison | Triggered checkpoint 10810 | -8/Garrison | Triggered checkpoint 10824 | -8/Garrison | Triggered checkpoint 10855 | -8/Garrison | Discovered new exit (range 10) 10889 | -8/Garrison | Installed Relay Interface Framework 10983 | -8/Garrison | Garrison Relay disabled 11112 | -8/Garrison | Triggered checkpoint 11169 | -8/Garrison | Discovered new exit (range 9) 11230 | -8/Garrison | Triggered checkpoint 11265 | -8/Garrison | Garrison Relay disabled 11384 | -8/Garrison | Triggered checkpoint 11468 | -8/Garrison | Triggered checkpoint 11498 | -8/Garrison | Garrison Relay disabled 11714 | -8/Garrison | Entered Materials 11714 | -8/Materials | Accompanied by 5 allies 11804 | -8/Materials | Build established: Bothacker-Mutant 12043 | -8/Materials | Identified exit to Garrison 12075 | -8/Materials | Entered Garrison 12075 | -8/Garrison | Accompanied by 4 allies 12160 | -8/Garrison | Triggered checkpoint 12180 | -8/Garrison | Garrison Relay disabled 12432 | -8/Garrison | Triggered checkpoint 12476 | -8/Garrison | Triggered checkpoint 12538 | -8/Garrison | Triggered checkpoint 12714 | -8/Garrison | Discovered exit to Factory (range 13) 12860 | -8/Garrison | Triggered checkpoint 12916 | -8/Garrison | Discovered exit to Factory (range 12) 12954 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 12962 | -8/Garrison | Entered Factory 12962 | -7/Factory | Accompanied by 3 allies 12962 | -7/Factory | Evolved 2 slots: Utility x2 13121 | -7/Factory | Discovered new exit (range 11) 13142 | -7/Factory | Identified exit to Factory 13540 | -7/Factory | Identified exit to Storage 13540 | -7/Factory | Identified exit to Lower Caves 13980 | -7/Factory | Garrison activated, responded to threat 14603 | -7/Factory | Garrison activated, responded to threat 14991 | -7/Factory | Build established: Hauler-Mutant 15175 | -7/Factory | Fabricated Hcp. Storage Unit? 15334 | -7/Factory | Entered Lower Caves 15519 | -7/Lower Caves | Learned 4 Factory zone layouts 15940 | -7/Lower Caves | Encountered a Warlord checkpoint 15947 | -7/Lower Caves | Discovered new exit (range 15) 16043 | -7/Lower Caves | Identified exit to Lower Caves 16593 | -7/Lower Caves | Entered another Lower Caves area 16658 | -7/Lower Caves | Learned Factory stockpile data 16690 | -7/Lower Caves | Learned Extension emergency access door positions 16690 | -7/Lower Caves | Learned Factory terminal intel 16729 | -7/Lower Caves | Destroyed TT-7M6(g) 17009 | -7/Lower Caves | Discovered new exit (range 11) 17023 | -7/Lower Caves | Identified exit to Zion 17779 | -7/Lower Caves | Learned location of Zion (-7) 17818 | -7/Lower Caves | Discovered exit to Factory (range 5) 17954 | -7/Lower Caves | Entered Factory 17954 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17957 | -6/Factory | Loaded intel: 20 terminal locations 18315 | -6/Factory | Identified exit to Lower Caves 18816 | -6/Factory | Destroyed 7 combat bots 18861 | -6/Factory | Discovered new exit (range 8) 18930 | -6/Factory | Found Prototype Launcher 18930 | -6/Factory | Identified Scatter Rocket Array 19162 | -6/Factory | Fabricated Imp. Heavy Treads? 19271 | -6/Factory | Identified exit to Factory 19377 | -6/Factory | Fabricated Exp. Sensor Array? 19449 | -6/Factory | Local fabrication network quarantined 20054 | -6/Factory | First assault squad dispatched 20079 | -6/Factory | Entered Lower Caves 20851 | -6/Lower Caves | Build established: Hauler-Assassin 21192 | -6/Lower Caves | Discovered new exit (range 4) 21197 | -6/Lower Caves | Identified exit to Lower Caves 21399 | -6/Lower Caves | Entered another Lower Caves area 21595 | -6/Lower Caves | Discovered exit to Factory (range 8) 21618 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 21630 | -6/Lower Caves | Found Prototype Special Weapon 21969 | -6/Lower Caves | Learned Factory terminal intel 22193 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 22402 | -6/Lower Caves | Build established: Hauler-Mutant 22703 | -6/Lower Caves | Discovered new exit (range 15) 22739 | -6/Lower Caves | Identified exit to Data Miner 22740 | -6/Lower Caves | Entered Data Miner 22741 | -6/Data Miner | Discovered new exit (range 6) 22770 | -6/Data Miner | Met Data Miner 22795 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22795 | -6/Data Miner | Learned location of Section 7 (-2) 22819 | -6/Data Miner | Received God Mode back door access code from Data Miner 22904 | -6/Data Miner | Destroyed Data Miner 22906 | -6/Data Miner | Data Conduit disabled 23018 | -6/Data Miner | Found Prototype Hackware 23020 | -6/Data Miner | Found Prototype Hackware 23023 | -6/Data Miner | Found Prototype Hackware 23025 | -6/Data Miner | Found Prototype Hackware 23583 | -6/Data Miner | Identified exit to Proximity Caves 23588 | -6/Data Miner | Entered Proximity Caves 23809 | -5/Proximity Caves | Build established: Scavenger-Mutant 24424 | -5/Proximity Caves | Lost 4 parts (2p1u1w) 24488 | -5/Proximity Caves | Core integrity fell below 50% 24530 | -5/Proximity Caves | Self-destructed Last Messages --------------- 24500_ Slug penetrates G-50 Soldier. 24503_ G-50 Soldier destroyed. 24503_ Slug penetrates Wall. 24504_ Enh. Flexi-carbon Leg destroyed. 24506_ G-67 Veteran knocked back. 24506_ Slug penetrates Wall. 24508_ Lgt. Angular Momentum Engine fries itself beyond repair. 24509_ Lyr. Medium Armor Plating destroyed. 24509_ G-50 Soldier knocked back. 24509_ G-50 Soldier destroyed. 24510_ Hvy. Laser fries itself beyond repair. 24511_ Carbon-fiber Leg fries itself beyond repair. 24514_ System corrupted: Hvy. Flak Cannon targeting data glitched. 24516_ Adv. Heat Sink fries itself beyond repair. 24517_ Slug penetrates G-50 Soldier. 24519_ Gauss Rifle destroyed. 24522_ Hvy. Flak Cannon destroyed. 24523_ G-50 Soldier destroyed. 24525_ OLJ