Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 14:22:33 Player: Darcyisverycute Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1581) 1581 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1017) 1017 TOTAL SCORE: 6398 Bonus ------- Follower Combat Kills 30 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 163/300 Energy 100/100 System Corruption 12% Temperature Cool (12) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (27) Relay Coupler [Proto] (4) Remote Datajack Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Makeshift Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Scrap Suit Large Storage Unit Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Overtuned Barrage Gun Overtuned Railgun > --- INVENTORY -------- Light Angular Momentum Engine VTOL Module Advanced Weight Redist. System Advanced Terrain Scanner Transmission Jammer Improved System Shield Relay Coupler [Proto] Mapping Drone Bay Remote Datajack CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube Great Maul [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Slots Evolved 8 | . . . . . . 8 . Power . | . . . . . . . . Propulsion 3 | . . . . . . 3 . Utility 5 | . . . . . . 5 . Weapon . | . . . . . . . . Parts Attached 57 | 7 6 7 4 3 6 22 2 Power 7 | 1 2 1 . . 1 2 . Engine 3 | 1 1 . . . . 1 . Core 4 | . 1 1 . . 1 1 . Reactor . | . . . . . . . . Propulsion 11 | 2 2 1 . . . 6 . Treads 5 | 2 2 1 . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 6 | . . . . . . 6 . Utility 23 | 2 2 2 1 3 2 10 1 Device 10 | 1 1 . . 2 . 5 1 Storage 6 | 1 1 1 . . 2 1 . Processor 3 | . . . . . . 3 . Hackware 1 | . . . . . . 1 . Protection 3 | . . 1 1 1 . . . Artifact . | . . . . . . . . Weapon 16 | 2 . 3 3 . 3 4 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon 3 | . . . 2 . 1 . . Ballistic Gun 5 | 1 . 1 1 . . 2 . Ballistic Cannon 1 | . . 1 . . . . . Launcher . | . . . . . . . . Special Weapon 4 | . . 1 . . 1 1 1 Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 22 | . 1 1 2 . . 3 15 Power 3 | . . . 1 . . . 2 Propulsion 7 | . . . . . . 1 6 Utility 6 | . 1 . . . . 1 4 Weapon 6 | . . 1 1 . . 1 3 Highest Loss Streak 12 | . 1 1 2 . . 3 12 To Critical Strikes . | . . . . . . . . Average Backups 13 | 1 7 11 18 19 12 15 8 Power . | . . . . 1 . . . Propulsion 2 | . . . 5 5 2 2 . Utility 5 | . 2 5 7 9 5 5 3 Weapon 2 | . 4 4 4 3 1 1 . Tool/Special . | . . . . . . . . Unused Backups 40 | . 2 1 3 1 22 3 8 Power 1 | . . . . . 1 . . Propulsion 7 | . . . . 1 4 2 . Utility 20 | . 1 . 1 . 13 . 5 Weapon 7 | . 1 1 2 . 3 . . Tool/Special 5 | . . . . . 1 1 3 Average Slot Usage (%) 82 | . 98 99 99 99 70 71 72 Engine 5 | . 5 12 5 14 3 . 3 Core 2 | . 8 1 8 . . 5 2 Treads 26 | . 28 28 28 28 28 6 . Flight 1 | . . . . . . 10 22 Device 10 | . 13 . . 13 14 19 18 Storage 13 | . 14 14 14 14 13 6 2 Protection 3 | . . 13 13 . . . . Energy Cannon 5 | . . . 14 13 3 . . Ballistic Gun 3 | . 14 13 5 2 . 7 . Ballistic Cannon 2 | . . 13 8 . . . . Special Weapon 3 | . . . . 11 5 . 2 Peak Build Rating 65 | 7 12 14 22 19 24 65 60 Average Rating 17 | 5 9 11 19 17 13 47 45 On Entrance 18 | . 7 10 14 19 17 19 60 Naked Turns . | . . . . . . . . Heaviest Build 63 | 12 19 53 61 63 53 60 38 Greatest Support 51 | 40 40 42 42 42 42 51 39 Greatest Overweight (x) 12 | . . 1 1 1 2 2 12 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 15 Average Capacity 18 | 7 8 18 20 20 19 18 8 Most Carried 20 | 3 10 13 20 20 20 20 15 Average Carried 13 | 1 7 11 18 19 12 15 7 Final Capacity 20 | 8 10 20 20 20 20 15 5 Final Carried 20 | 3 10 13 20 19 20 15 3 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Sprinter | -6/Garrison Resources | -11 -10 -10 -10 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Matter Collected 1661 | 266 128 287 313 68 110 326 163 Remotely . | . . . . . . . . Salvage Created 1928 | 146 638 170 351 99 . 326 198 Parts 111 | 13 33 10 27 3 . 16 9 Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . 12 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Combat Hostiles Destroyed 41 | . 13 5 14 . . 3 6 Melee 3 | . . . . . . . 3 Guns 19 | . 13 1 2 . . 3 . Cannons 16 | . . 4 12 . . . . Classes Destroyed 11 | 3 4 . 1 . . 1 2 Worker 3 | 1 1 . . . . 1 . Builder 1 | . . . . . . 1 . Tunneler 2 | 2 . . . . . . . Hauler 2 | . 1 . . . . 1 . Recycler 5 | 1 1 1 . 1 . 1 . Operator 2 | . 2 . . . . . . Swarmer 17 | . 3 3 4 . . 3 4 Grunt 12 | . 10 2 . . . . . Brawler 1 | . . . . . . . 1 Specialist 1 | . . . . . . . 1 Subdweller 10 | . . . 10 . . . . Best Kill Streak 8 | 2 8 3 4 1 . 2 4 Combat Bots Only 4 | . 4 3 4 . . 2 4 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Hostile Shots Fired 389 | . 70 8 106 . . 16 189 Missed 124 | . 15 2 37 . . 3 67 Hits 265 | . 55 6 69 . . 13 122 Projectile 265 | . 55 6 69 . . 13 122 AOE 2 | . . . 2 . . . . Critical Strikes 6 | . 1 . 4 . . 1 . Actively Blocked 1 | . . . 1 . . . . Damage Taken 3605 | . 568 97 821 . . 451 1668 Core 1087 | . 89 . 142 . . 157 699 Absorbed by Shields 80 | . . . . . . . 80 Redirected to Shielding 37 | . . 3 34 . . . . Regen/Repaired (Parts) 10 | . . . . . . 10 . Core Remaining (%) 53 | 100 . . . . 7 . . Volleys Fired 177 | 9 64 9 59 17 . 18 1 Largest 2 | 2 2 2 2 2 . 2 1 Hottest 160 | 70 70 57 97 160 . 70 . Shots Fired 305 | 18 117 19 105 19 . 26 1 Gun 180 | 18 117 10 11 . . 24 . Cannon 115 | . . 9 94 12 . . . Launcher . | . . . . . . . . Special 10 | . . . . 7 . 2 1 Kinetic 161 | 9 64 19 45 . . 24 . Thermal 141 | 9 53 . 60 19 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 6 8 6 11 3 . 6 3 Robot Miss Streak 8 | 1 8 5 8 1 . 2 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 182 | 10 71 13 52 2 . 16 18 Core Hits 102 | 6 36 14 35 1 . 9 1 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 7 | . . . . . . 2 5 Critical Strikes 15 | 2 5 . . . . 3 5 Burn 7 | 2 5 . . . . . . Destroy 2 | . . . . . . 2 . Smash 6 | . . . . . . 1 5 Melee Attacks 44 | . . . . . . 11 33 Impact 40 | . . . . . . 7 33 Slashing 4 | . . . . . . 4 . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3447 | 118 761 163 1066 47 . 519 773 Guns 1326 | 118 759 36 87 . . 326 . Cannons 1153 | . . 127 979 47 . . . Explosions . | . . . . . . . . Melee 955 | . . . . . . 193 762 Ramming 13 | . 2 . . . . . 11 Kinetic 1382 | 43 312 163 538 . . 326 . Thermal 1097 | 75 447 . 528 47 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 955 | . . . . . . 193 762 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . 1 1 1 1 . 12 12 Average Corruption 2 | . 1 1 1 1 . 12 12 Corruption Purged 1 | . . . . 1 . . . Corruption Blocked . | . . . . . . . . Effects 45 | . 1 7 12 5 . 9 11 Message Errors 8 | . . 2 3 1 . . 2 Matter Fused 12 | . . 2 3 2 . 3 2 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 7 | . . . 3 1 . 1 2 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 7 | . . 2 1 1 . 1 2 Data Loss (major) 3 | . . . . . . 1 2 Misfires 4 | . 1 1 2 . . . . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 370 | . . . . . . 80 290 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 370 | . . . . . . 80 290 Knockbacks 19 | . . 6 12 . . . 1 Impact 1 | . . . . . . . 1 Kinetic 14 | . . 4 10 . . . . Secondary 4 | . . 2 2 . . . . Self-Inflicted Damage 4 | . . . . . . . 4 Shots . | . . . . . . . . Rammed 6 | . 1 . . . . . 5 Targets Rammed 6 | . 1 . . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 262 | 70 262 32 40 120 . 126 . Average Temperature 59 | 31 93 14 14 45 . 30 . Received Heat Transfer 600 | . 252 6 114 . . . 228 Effects 3 | . 3 . . . . . . Energy Bleed 1 | . 1 . . . . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . . . . 1 3 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 1 | . . . . . . . 1 Impact Corruptions 16 | . . . . . . 3 13 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 5 . 3 . . . . Heat Transferred 2997 | 370 1702 . 851 74 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Maximum Alert Level 1 | . 1 . . . . . 1 Low Security (%) 94 | 100 82 100 . 100 . 100 76 Level 1 5 | . 17 . . . . . 23 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 333 | 10 230 83 . 31 . 83 333 Initial 75 | . 3 75 . 14 . . 29 Average 47 | 1 128 20 . 3 . 33 130 Influence Increases 1472 | 20 421 144 140 86 . 197 464 Destroy 0b10 Robot/C 620 | . 260 100 80 . . 60 120 Destroy 0b10 Robot/NC 75 | 20 25 5 . 5 . 20 . Destroy Leader 114 | . 62 20 . . . 12 20 Allied During Kill 19 | . . 19 . . . . . Successful Hack 50 | . 14 . . 12 . 12 12 Select Force Hacks 90 | . 30 . . 60 . . . Disable Machine 30 | . . . . . . 30 . Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 64 | . . . . 9 . 48 7 Lose Combat Pursuer 360 | . 30 . 60 . . 15 255 Influence Decreases 1159 | 15 232 279 169 116 . 155 193 Entered New Map 181 | . 2 119 31 16 . . 13 Time Decay 728 | 15 220 150 90 100 . 153 . Lost Part 192 | . 10 10 20 . . 2 150 Lost Ally 58 | . . . 28 . . . 30 Squads Dispatched 4 | . 4 . . . . . . Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 2 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Distress Signals 3 | . 3 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 23 5 18 . . 5 27 Peak Tracking Total 14 | . 5 3 6 . . 3 14 Tactical Retreats 10 | . 2 . 2 . . 1 5 Traps | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Traps Triggered 8 | . 2 1 . . . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Machines Disabled 3 | . . . . . . 2 1 Max in Single Turn 1 | . . . . . . 1 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Machines Accessed 15 | . 2 1 . 7 2 2 1 Terminals 7 | . 1 . . 5 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Total Hacks 49 | . 4 1 . 15 25 3 1 Successful 41 | . 4 1 . 9 25 1 1 Failed 7 | . . . . 5 . 2 . Catastrophic 1 | . . . . 1 . . . Database Lockouts 1 | . . . . 1 . . . Manual 19 | . 4 . . 15 . . . Terminals 15 | . 2 . . 12 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 32 | . 2 1 . 3 25 . 1 Record 19 | . . . . . 19 . . Part Schematic 2 | . 2 . . . . . . Robot Analysis 8 | . . . . 2 6 . . Open Door 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 7 | . 1 . . 6 . . . Terminals 4 | . . . . 4 . . . Botnet 1 | . . . . 1 . . . Skim 1 | . . . . 1 . . . Search 1 | . . . . 1 . . . Override 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . Tunnel 3 | . 1 . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 . . 4 . 2 1 Full Trace Events 2 | . . . . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 5 | . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 2 . . . . Highest-Rated Group 40 | . . 40 32 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders 3 | . . . . . . . 3 STAY 1 | . . . . . . . 1 EXPLORE 2 | . . . . . . . 2 Ally Attacks 17 | . . 1 16 . . . . Total Damage 104 | . . 13 91 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Active Infowar (turns) 6120 | 30 243 . . 396 5085 337 29 Sensors 312 | . . . . . . 283 29 Terrain 5679 | . . . . 396 5085 198 . Seismic 273 | 30 243 . . . . . . Jamming 19 | . . . . . . 19 . Robot Analysis Total 8 | . . . . 2 6 . . Derelict Logs Recovered 6 | . . 2 1 . 3 . . Drone Launches 4 | . . . . . . . 4 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -10 -10 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Turns Passed 9964 | 105 576 869 1792 787 5085 472 278 Spaces Moved 4362 | 43 235 381 680 307 2229 281 206 Core 169 | 3 . . . . 164 . 2 Treads 3845 | 40 235 381 680 307 2065 137 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 348 | . . . . . . 144 204 Fastest Speed 29 | 50 160 152 232 232 50 30 29 Average Speed 206 | 152 160 217 232 232 224 124 33 Slowest Speed 320 | 160 160 232 232 232 320 305 275 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 41 | 4 42 84 35 39 86 9 30 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 10 | . 1 . 1 2 6 . . Known Exits Taken 3 | . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 12 | . . 1 9 . 2 . . Spaces Dug 36 | . . . 3 10 . 16 7 Terrain Destroyed 67 | . . . 3 11 . 46 7 Melee 15 | . . . . . . 8 7 Projectile 32 | . . . 3 11 . 18 . AOE 20 | . . . . . . 20 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Total 4979 | 63 334 407 794 350 2320 364 347 Wait 96 | 2 12 . 31 9 1 10 31 Move 4353 | 42 234 380 679 306 2228 280 204 Hop 1 | . . . . . . . 1 Pick Up 84 | 3 10 5 13 5 37 8 3 Fast Attach 23 | 7 1 2 1 1 2 7 2 Attach 19 | . . 1 2 1 3 9 3 Detach 12 | . . 1 1 1 4 3 2 Swap 31 | . 5 4 3 4 3 11 1 Drop 76 | . 7 5 5 6 42 7 4 Fire 177 | 9 64 9 59 17 . 18 1 Melee 44 | . . . . . . 11 33 Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 57 | . . . . . . . 57 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / Ext / Gar) -6/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 5) 625 | -10/Materials | Discovered new exit (range 15) 682 | -10/Materials | Entered Mines 721 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 836 | -10/Mines | Discovered new exit (range 5) 963 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1304 | -10/Mines | Learned Materials emergency access door positions 1494 | -10/Mines | Discovered new exit (range 6) 1544 | -10/Mines | Discovered new exit (range 5) 1551 | -10/Mines | Entered Subcaves 1551 | -10/Subcaves | Accompanied by 3 allies 1552 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1552 | -10/Subcaves | Approached by a straggling Scientist 1552 | -10/Subcaves | Identified exit to Recycling 1597 | -10/Subcaves | Lost 3 allies 1768 | -10/Subcaves | Ambushed by Subdweller buried in earth 2024 | -10/Subcaves | Core integrity fell below 50% 2421 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2433 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2490 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2620 | -10/Subcaves | Core integrity fell below 20% 3343 | -10/Subcaves | Entered Recycling 3843 | -8/Recycling | Scanned before Scraplab entrance 4107 | -8/Recycling | Entered Scraplab 4126 | -8/Recycling | Discovered new exit (range 3) 4130 | -8/Recycling | Entered Scraptown 4423 | -8/Scraptown | Visited UFD Registry 4423 | -8/Scraptown | Registered with UFD as "Quantumguard" 4766 | -8/Scraptown | Visited Infowarlord's Domain 4827 | -8/Scraptown | Visited Modified Component R&D 4947 | -8/Scraptown | Visited Cartography Club 5019 | -8/Scraptown | Visited Curators Association 5077 | -8/Scraptown | Visited Junk Repository 5223 | -8/Scraptown | Visited Derelict Rescue Squad 5467 | -8/Scraptown | Found Surveybot 17 Chip 5489 | -8/Scraptown | Learned location of Mines (-8) 5489 | -8/Scraptown | Learned location of Lower Caves (-7) 5489 | -8/Scraptown | Learned 16 Research zone layouts 5489 | -8/Scraptown | Learned 8 Lower Caves zone layouts 5489 | -8/Scraptown | Learned 16 Lower Caves zone layouts 5489 | -8/Scraptown | Learned 20 Lower Caves zone layouts 5489 | -8/Scraptown | Learned 12 Upper Caves zone layouts 5489 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 5489 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 5489 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 5489 | -8/Scraptown | Learned Materials emergency access door positions 5489 | -8/Scraptown | Learned location of 1 exit from Factory 5489 | -8/Scraptown | Learned location of 3 exits from Factory 5489 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 5489 | -8/Scraptown | Identified exit to Factory 5608 | -8/Scraptown | Visited Red Mages 5633 | -8/Scraptown | Found Relay Coupler [Proto] 5640 | -8/Scraptown | Found Relay Coupler [Proto] 5647 | -8/Scraptown | Found Relay Coupler [Proto] 5697 | -8/Scraptown | Visited TADAMA 5735 | -8/Scraptown | Visited Comm Corps 5807 | -8/Scraptown | Visited The Evicted 5861 | -8/Scraptown | Visited SPCMW 5890 | -8/Scraptown | Visited Assassins FH 5961 | -8/Scraptown | Visited Cave Peace 7881 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7891 | -8/Scraptown | Learned Factory stockpile data 7894 | -8/Scraptown | Learned location of Testing (-2) 7897 | -8/Scraptown | Learned location of Armory (-4) 8223 | -8/Scraptown | Visited Analyses Database 8658 | -8/Scraptown | Visited Scrap Suit Storage 8666 | -8/Scraptown | Found Scrap Suit 9128 | -8/Scraptown | Met Optimus 9128 | -8/Scraptown | Accepted into 0bPrime 9215 | -8/Scraptown | Entered Factory 9215 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 9216 | -6/Factory | Identified exit to Factory 9217 | -6/Factory | Identified exit to Extension 9332 | -6/Factory | Crushed by falling debris 9332 | -6/Factory | System corruption reached 10% 9363 | -6/Factory | Lost 3 parts (1n1u1w) 9676 | -6/Factory | Identified exit to Garrison 9687 | -6/Factory | Entered Garrison 9727 | -6/Garrison | Triggered checkpoint 9762 | -6/Garrison | Garrison Relay disabled 9795 | -6/Garrison | Spotted B-75 Beast 9871 | -6/Garrison | Triggered checkpoint 9911 | -6/Garrison | Lost 3 allies 9935 | -6/Garrison | Spotted B-75 Beast 9943 | -6/Garrison | Core integrity fell below 50% 9960 | -6/Garrison | Core integrity fell below 20% 9965 | -6/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 09946_ S-27 Virus destroyed. 09949_ Acquired 40 matter. 09955_ Acquired 67 matter. 09956_ Y-54 Guardian suffers critical hit (Smash). 09956_ Destroyed Lgt. Treads. 09956_ Y-54 Guardian system corrupted by crushing effect. 09959_ Knocked back. 09959_ Great Maul destroyed. 09960_ Slammed into B-75 Beast. 09960_ Destabilizing: System interference. 09960_ Imp. Signal Interpreter temporarily disabled. 09961_ System corrupted: Matter fused (-9). 09961_ Slammed into B-75 Beast. 09962_ Knocked back. 09962_ Slammed into Y-54 Guardian. 09963_ Slammed into B-75 Beast. 09965_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #??????# !#? | | ???????????????+?????????????????# #??????# [ #? | | ?????????????????????????????????# #??????# =|## | | ????????????##"""########++###+### #??????# |!![ | | ???????????? #??????# !! | | ???????????? #??????# [ | | ???????????? #??????###### | | ???????????????++??###### ###T#####+#???????????? | | ????????????????????????# #?###?????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #????###??????????????? | | ????????????????????????# #???"""#??????????????? | | ????????????????????????# ### ###?????????????? | | ????????????????????????# +?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# ##"""""##?????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#! #??+??????????????????? | | ????????????????????????#=*##????????????????????? | | ????????????????????????#%Yg?????????????????????? | | ????????????????????????#BB#?????????????????????? | | ???????????????????????##BB##????????????????????? | | ???????????????????????#!@ !#????????????????????? | | ???????????????????????#Yg*!#????????????????????? | | ???????????????????????##!!##????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumThermoelectricDevice Manual? 0 Play Time 01:12:06 Cumulative 195.0 hours Start 2025.05.15 @ 02:23:35 End 2025.05.15 @ 14:22:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 99 Adventurer 8 Explorer 0 Win Type - Total 5 Types 2/0/2/1/0/0/0/0/0/0 Lore% 76 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 750c4296-41ad-4365-9dcd-029a943fcc2c