Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 18:29:08 Player: Bloket Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (196) 980 Value Destroyed (7829) 7829 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2101) 2101 TOTAL SCORE: 15250 Bonus ------- High Alert Combat Kills 509 Follower Combat Kills 619 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/850 Matter 25/300 Energy 165/200 System Corruption 0% Temperature Critical (1299) Movement Core (2200) Ox43 Location -6/DSF Parts ------- > --- POWER (3) -------- Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Huge Storage Unit Heavy Armor Plating Improved Medium Armor Plating Insulated Plating > --- WEAPON (3) ------- Arc Projector Improved Proton Missile Launcher > --- INVENTORY (25) --- Improved Heat Sink Huge Storage Unit Launcher Guidance Computer Weapon Cycler Transmission Jammer Medium Reactive Plating System Shield Shock Rifle Plasma Cannon Gauss Cannon Improved Proton Missile Launcher Rocket Launcher Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Modified TNC Medium Reactive Plating Advanced Hardlight Generator > --- WEAPON ----------- Arc Projector Arc Projector Flak Cannon > --- INVENTORY -------- Armored Treads Heavy Treads Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Heavy Armor Plating Medium Reactive Plating Medium Reactive Plating Insulated Plating Arc Projector Arc Projector Arc Projector Improved Arc Projector Heavy Gatling Laser Flak Gun Heavy Gauss Cannon Shock Bomb Launcher Rocket Launcher Rocket Launcher Rocket Launcher Heavy Missile Launcher Improved Datajack [Rating: 71] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Modified TNC Device Improved Heat Sink Storage High-capacity Storage Unit Processor Modified TNC Hackware Authchip [R/Combat] Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac DSF Slots Evolved 8 | . . . . . 4 . 2 . . 2 . Power 2 | . . . . . 1 . 1 . . . . Propulsion 2 | . . . . . 1 . . . . 1 . Utility 3 | . . . . . 1 . 1 . . 1 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 152 | 6 12 1 1 4 47 14 16 6 28 4 13 Power 26 | 1 1 1 . 1 10 1 2 2 6 . 1 Engine 12 | 1 . 1 . 1 4 . 1 . 3 . 1 Core 12 | . 1 . . . 6 1 1 . 3 . . Reactor 2 | . . . . . . . . 2 . . . Propulsion 43 | 2 6 . . 2 16 7 4 2 2 1 1 Treads 14 | . . . . . 9 . . 2 2 1 . Leg 15 | . . . . . 3 7 4 . . . 1 Wheel 9 | 2 4 . . 2 1 . . . . . . Hover 3 | . . . . . 3 . . . . . . Flight 2 | . 2 . . . . . . . . . . Utility 33 | 1 3 . 1 1 8 1 4 2 6 3 3 Device 10 | 1 . . . . 2 . 1 1 3 2 . Storage 7 | . 3 . . 1 2 . 1 . . . . Processor 3 | . . . 1 . . . . . 1 1 . Hackware 2 | . . . . . . . 2 . . . . Protection 11 | . . . . . 4 1 . 1 2 . 3 Artifact . | . . . . . . . . . . . . Weapon 50 | 2 2 . . . 13 5 6 . 14 . 8 Energy Gun 7 | . . . . . . . 1 . 5 . 1 Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 19 | 2 . . . . 7 4 1 . 2 . 3 Ballistic Cannon 13 | . 2 . . . 4 1 1 . 3 . 2 Launcher 10 | . . . . . 2 . 3 . 3 . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . . . . . . Parts Lost 44 | . 1 . . 1 7 6 5 . 11 . 13 Power 14 | . 1 . . . 4 1 2 . 5 . 1 Propulsion 8 | . . . . 1 1 3 . . . . 3 Utility 9 | . . . . . . 1 . . 4 . 4 Weapon 13 | . . . . . 2 1 3 . 2 . 5 Highest Loss Streak 7 | . 1 . . 1 3 3 4 . 5 . 7 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 99 100 100 98 97 97 97 92 86 86 58 Engine 9 | . 2 2 14 14 9 13 6 7 10 6 4 Core 6 | . 11 11 . . 7 4 14 3 3 6 6 Reactor 1 | . . . . . . . . 9 5 . . Treads 9 | . . . . . 18 3 . 11 15 20 8 Leg 7 | . . . . . 4 20 23 4 . . . Wheel 4 | . 27 28 28 26 1 . . . . . . Device 3 | . 9 . . . 2 4 1 5 7 6 . Storage 10 | . 18 28 22 14 8 9 7 7 7 6 6 Processor 7 | . . . 5 14 9 9 7 7 6 13 5 Hackware 1 | . . . . . . . 12 4 . . . Protection 4 | . . . . . 6 4 1 4 4 6 6 Energy Gun 1 | . . . . . . . . 7 5 . 1 Ballistic Gun 11 | . 21 . . . 14 24 19 . 2 . 7 Ballistic Cannon 7 | . 6 28 28 28 8 2 . 7 4 6 4 Launcher 2 | . . . . . 3 . 1 7 6 6 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 168 | 8 25 25 25 57 89 87 116 166 168 137 137 Greatest Support 110 | 20 32 32 32 32 66 66 60 98 98 110 110 Greatest Overweight (x) 43 | . 6 . . 3 8 8 3 1 5 1 43 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 4 Largest Inventory Capacity 25 | 5 10 10 10 20 20 20 25 25 25 25 25 Average Capacity 20 | 5 7 10 10 19 19 20 23 25 25 25 25 Most Carried 25 | 2 10 10 10 17 20 20 24 25 25 22 24 Average Carried 17 | . 6 8 9 11 17 18 20 21 22 20 20 Final Capacity 25 | 5 10 10 10 20 20 20 25 25 25 25 25 Final Carried 23 | 1 10 9 10 16 20 19 20 19 23 20 14 Class Distribution -------------------- 34% | Skirmisher 33% | Scavenger-Skirmisher 20% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac DSF Matter Collected 5534 | 268 313 206 . 85 1529 1044 452 298 985 . 354 Remotely . | . . . . . . . . . . . . Salvage Created 6338 | 39 334 88 . 25 1612 1086 779 . 1741 . 634 Parts 342 | 2 16 3 . 4 97 51 54 . 95 . 20 Haulers Intercepted 6 | . 1 . . . 4 . 1 . . . . Recyclers Shooed 6 | . . . . . 2 . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac DSF Combat Hostiles Destroyed 142 | 1 6 5 . 3 33 32 14 . 37 . 11 Guns 79 | 1 6 . . . 19 26 11 . 10 . 6 Cannons 35 | . . 5 . 3 11 6 . . 9 . 1 AOE 27 | . . . . . 3 . 3 . 18 . 3 Classes Destroyed 17 | 1 5 . . . 5 2 . . 2 . 2 Worker 16 | . 1 . . . 2 . 6 . 7 . . Builder 12 | . . . . . 1 . 5 . 6 . . Tunneler 1 | . . . . . . . . . 1 . . Hauler 6 | . 1 . . . 4 . 1 . . . . Recycler 9 | . 1 . . . 2 . . . 6 . . Operator 1 | . . . . . 1 . . . . . . Watcher 10 | . 1 . . . 5 . 1 . 3 . . Swarmer 32 | . 3 2 . 3 7 10 3 . 4 . . Cutter 2 | . . . . . . 2 . . . . . Grunt 70 | 1 3 3 . . 13 17 5 . 21 . 7 Brawler 3 | . . . . . . . . . 1 . 2 Duelist 4 | . . . . . 2 . . . 2 . . Sentry 17 | . . . . . 10 1 4 . 2 . . Specialist 1 | . . . . . . . . . . . 1 Hunter 2 | . . . . . 1 . 1 . . . . Programmer 10 | . . . . . . 2 1 . 7 . . Heavy 1 | . . . . . . . . . . . 1 Best Kill Streak 17 | 1 4 2 . 3 8 11 15 . 17 . 3 Combat Bots Only 11 | 1 3 2 . 3 7 11 6 . 7 . 3 Max Kills in Single Turn 3 | 1 1 1 . 1 2 2 2 . 3 . 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 2 | . . . . . 1 . 2 . 2 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac DSF Hostile Shots Fired 1085 | 4 39 32 . 15 217 212 145 . 212 . 209 Missed 287 | 1 10 10 . 4 45 63 37 . 57 . 60 Damage Taken 9750 | 24 258 205 . 63 1824 1605 779 . 1912 . 3080 Core 1902 | . 24 43 . 7 312 169 63 . 320 . 964 Absorbed by Shields 490 | . . . . . . . . . 490 . . Ignored by Resistances 3481 | 7 77 57 . 22 753 481 251 . 914 . 919 Regen/Repaired (Parts) 364 | . . . . . 330 . . 34 . . . Core Remaining (%) 56 | 100 . . . 70 . 12 . . 45 . . Volleys Fired 371 | 3 29 17 . 5 82 78 37 . 87 . 33 Largest 3 | 2 2 2 . 2 3 3 3 . 3 . 3 Hottest 167 | 40 40 78 . 78 111 100 132 . 164 . 167 Shots Fired 983 | 6 58 34 . 10 215 234 101 . 241 . 84 Gun 623 | 6 58 . . . 119 191 84 . 117 . 48 Cannon 295 | . . 34 . 10 87 43 3 . 88 . 30 Launcher 65 | . . . . . 9 . 14 . 36 . 6 Special . | . . . . . . . . . . . . Kinetic 813 | 6 58 34 . 10 206 234 84 . 114 . 67 Thermal 39 | . . . . . . . . . 32 . 7 Explosive 59 | . . . . . 9 . 14 . 36 . . Electromagnetic 72 | . . . . . . . 3 . 59 . 10 Robot Hit Streak 29 | 3 15 11 . 4 13 21 16 . 27 . 29 Robot Miss Streak 8 | 1 6 2 . 1 5 4 3 . 8 . 4 Penetration Max 1 | . . . . . 1 1 1 . 1 . 1 Secondary Targets 10 | . 1 . . . . 5 1 . 3 . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . 1 . . Shots Hit Robots 646 | 4 36 24 . 7 137 126 67 . 173 . 72 Core Hits 386 | 2 15 7 . 4 83 59 49 . 126 . 41 Critical Kills 2 | . . . . . . . 2 . . . . Critical Parts Destroyed 5 | . 1 . . . . 1 . . . . 3 Critical Strikes 14 | . 1 2 . . 2 1 2 . 3 . 3 Destroy 7 | . 1 . . . . 1 2 . . . 3 Blast 6 | . . 2 . . 2 . . . 2 . . Corrupt 1 | . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18154 | 48 472 524 . 123 3483 2529 2251 . 6541 . 2183 Guns 7243 | 48 454 . . . 1455 1989 1148 . 1254 . 895 Cannons 5295 | . . 524 . 123 1428 540 52 . 1862 . 766 Explosions 5463 | . . . . . 554 . 1045 . 3383 . 481 Melee . | . . . . . . . . . . . . Ramming 153 | . 18 . . . 46 . 6 . 42 . 41 Kinetic 11280 | 48 454 524 . 123 2883 2529 1181 . 2062 . 1476 Thermal 865 | . . . . . . . . . 677 . 188 Explosive 4860 | . . . . . 554 . 1045 . 3261 . . Electromagnetic 996 | . . . . . . . 19 . 499 . 478 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 6 . . Average Corruption 3 | . . . . . . . . . 3 . . Corruption Purged 5 | . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . . . . . . . . . 42 . . Message Errors 12 | . . . . . . . . . 12 . . Matter Fused 9 | . . . . . . . . . 9 . . Heat Flow Errors 2 | . . . . . . . . . 2 . . Energy Discharges 6 | . . . . . . . . . 6 . . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . . 7 . . Data Loss (major) 2 | . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 213 | . . . . . 35 9 57 . 112 . . Projectiles 82 | . . . . . 34 9 . . 39 . . Explosions 131 | . . . . . 1 . 57 . 73 . . Melee . | . . . . . . . . . . . . Knockbacks 48 | . . 3 . 2 16 3 1 . 14 . 9 Impact 6 | . . . . . 3 . . . 1 . 2 Kinetic 42 | . . 3 . 2 13 3 1 . 13 . 7 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 291 | . 9 . . . . 63 15 . 188 . 16 Shots 8 | . . . . . . 1 1 . 5 . 1 Rammed 18 | . 1 . . . 4 . . . 3 . 10 Targets Rammed 19 | . 1 . . . 4 . 1 . 3 . 10 Kicked 1 | . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1299 | . 23 192 . 90 707 72 426 . 592 . 1299 Average Temperature 178 | . 14 84 . 46 218 15 118 . 154 . 420 Received Heat Transfer 4038 | 18 153 111 . . 1026 819 330 . 258 . 1323 Effects 138 | . . . . . 57 . 3 . 36 . 42 Shutdowns 41 | . . . . . 14 . 2 . 17 . 8 Energy Bleed 14 | . . . . . 7 . . . 3 . 4 Interference 13 | . . . . . 8 . . . 4 . 1 Matter Decay 16 | . . . . . 8 . . . 2 . 6 Short Circuit 8 | . . . . . 4 . . . 3 . 1 Damage (minor) 12 | . . . . . 4 . . . 3 . 5 Damage (major) 26 | . . . . . 10 . 1 . 3 . 12 Damage (core) 8 | . . . . . 2 . . . 1 . 5 Siege Activations 2 | . . . . . . . . . 2 . . Total Turns 36 | . . . . . . . . . 36 . . Longest Duration 35 | . . . . . . . . . 35 . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred 1149 | . . . . . . . . . 877 . 272 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 2 . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac DSF Peak Influence 1581 | 20 229 119 . 60 345 1581 823 249 497 170 251 Initial 718 | . 11 9 . . . . 718 240 29 170 104 Average 350 | 3 132 85 . 36 119 845 720 231 268 170 169 Maximum Alert Level 4 | . 1 . . . 1 4 3 1 2 . 1 Low Security (%) 43 | 100 53 100 . 100 77 11 . 6 26 100 59 Level 1 29 | . 46 . . . 22 11 . 93 57 . 40 Level 2 9 | . . . . . . 16 26 . 15 . . Level 3 8 | . . . . . . 11 73 . . . . Level 4 9 | . . . . . . 48 . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 Squads Dispatched 35 | . 2 1 . . 4 . 6 . 21 . 1 Investigation 8 | . 2 . . . 1 . 1 . 4 . . Extermination 8 | . . . . . . . 1 . 7 . . Reinforcement 9 | . . . . . . . 1 . 7 . 1 Assault 1 | . . 1 . . . . . . . . . Garrison 9 | . . . . . 3 . 3 . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . 5 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac DSF Distress Signals 4 | . 1 . . . 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 190 | 1 8 11 . 6 41 35 16 1 56 . 15 Peak Tracking Total 9 | 1 3 4 . 4 7 9 3 1 4 . 5 Tactical Retreats 5 | . 1 . . . 2 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac DSF Traps Triggered 11 | . . . . . . 7 1 . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac DSF Machines Disabled 25 | . 1 1 . . 1 12 4 . 6 . . Max in Single Turn 2 | . 1 1 . . 1 2 2 . 1 . . Garrison Relay 8 | . . . . . . 8 . . . . . Phase Generator 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac DSF Machines Accessed 33 | . 6 . 2 1 9 2 2 . 10 1 . Terminals 17 | . 5 . . . 4 2 1 . 4 1 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 4 | . . . . . 2 . . . 2 . . Recycling Units 5 | . 1 . . . 1 . . . 3 . . Scanalyzers 2 | . . . . . 1 . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 92 | . 16 . 11 1 29 2 4 . 28 1 . Successful 68 | . 12 . 11 1 22 2 3 . 16 1 . Failed 24 | . 4 . . . 7 . 1 . 12 . . Catastrophic 2 | . 1 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . 4 . . . . . . . . Terminals 40 | . 13 . . . 14 2 2 . 8 1 . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 12 | . . . . . 7 . . . 5 . . Recycling Units 18 | . 3 . . . 3 . . . 12 . . Scanalyzers 7 | . . . . . 4 . . . 3 . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 39 | . 11 . 11 1 9 2 1 . 3 1 . Record 20 | . 5 . 11 . 4 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 3 | . . . . . . . 1 . 1 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 2 | . 1 . . . . . . . 1 . . Unreport Threat 3 | . . . . . 2 . . . 1 . . Locate Traps 2 | . 1 . . . 1 . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . Security Stations 1 | . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . 5 . . . 1 . . Scan Component 4 | . . . . . 3 . . . 1 . . Repair 2 | . . . . . 2 . . . . . . Recycling Unit Hacks 15 | . 1 . . . 3 . . . 11 . . Recycle Component 3 | . . . . . . . . . 3 . . Process 3 | . . . . . 1 . . . 2 . . Report Inventory 6 | . . . . . 2 . . . 4 . . Retrieve Matter 1 | . . . . . . . . . 1 . . Retrieve Components 2 | . 1 . . . . . . . 1 . . Scanalyzer 5 | . . . . . 4 . . . 1 . . Insert Component 3 | . . . . . 2 . . . 1 . . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 6 . 1 . 8 . . Full Trace Events 7 | . 2 . . . 2 . 1 . 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . Time 45 | . . . . . 45 . . . . . . Parts Recycled 3 | . . . . . . . . . 3 . . Recycled Matter 456 | . . . . . 141 . . . 315 . . Retrieved Matter 357 | . . . . . . . . . 357 . . Retrieved Components 4 | . 3 . . . . . . . 1 . . Parts Scanalyzed 3 | . . . . . 2 . . . 1 . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 32 | . . . . . . 32 . . . . . Machine Destruction 32 | . . . . . . 32 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac DSF Total Allies 23 | . . 1 . 1 . . . 21 . . . Largest Group 21 | . . 1 . 1 . . . 21 13 . . Highest-Rated Group 561 | . . 31 . 31 . . . 561 364 . . Highest-Rated Ally 35 | . . 31 . 31 . . . 35 35 . . Total Orders 1 | . . . . . 1 . . . . . . ROAM 1 | . . . . . 1 . . . . . . Ally Attacks 96 | . . 6 . 13 . . . 20 57 . . Total Damage 4690 | . . 130 . 207 . . . 1407 2946 . . Kills 43 | . . 2 . 5 . . . 8 28 . . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . Drone Launches 1 | . . . . . 1 . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac DSF Turns Passed 12286 | 73 490 555 364 597 2862 2348 956 430 3164 10 437 Spaces Moved 5173 | 68 352 461 360 494 1018 784 313 178 1073 3 69 Core 22 | 17 . . . . . . . . . . 5 Treads 2095 | . . . . . 716 103 . 138 1073 3 62 Legs 1213 | . . . . . 177 681 313 40 . . 2 Wheels 1799 | 51 350 461 360 494 83 . . . . . . Hover 42 | . . . . . 42 . . . . . . Flight 2 | . 2 . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 100 115 190 200 200 240 246 245 Average Speed 200 | 72 98 100 100 111 225 259 243 231 259 246 444 Slowest Speed 2200 | 80 520 100 100 145 346 680 330 240 570 246 2200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 7 66 78 69 90 77 85 9 84 31 . 33 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . Scrap Searched 4 | . . 2 . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 529 | . . 1 . . 77 82 41 . 326 . 2 Melee . | . . . . . . . . . . . . Projectile 30 | . . 1 . . 18 3 . . 8 . . AOE 499 | . . . . . 59 79 41 . 318 . 2 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac DSF Total 6307 | 85 439 522 364 531 1408 923 426 202 1269 6 132 Wait 316 | 2 17 35 . 13 171 9 34 . 35 . . Move 5163 | 67 351 460 359 493 1017 783 313 177 1072 2 69 Hop . | . . . . . . . . . . . . Pick Up 171 | 7 17 4 2 11 58 11 16 8 31 . 6 Fast Attach 9 | . 6 . . . 1 1 . . 1 . . Attach 71 | 6 2 . . 1 19 8 6 3 13 3 10 Detach 4 | . . . . . 1 . . 3 . . . Swap 72 | . 4 1 1 3 27 5 10 3 14 1 3 Drop 89 | . 12 5 1 5 28 7 9 8 13 . 1 Fire 371 | 3 29 17 . 5 82 78 37 . 87 . 33 Melee . | . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . Crush 17 | . . . . . 4 . . . 3 . 10 Escape Stasis 21 | . . . . . . 21 . . . . . Rewire 1 | . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 74 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 13) 495 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Entered Mines 721 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 721 | -10/Mines | Discovered new exit (range 5) 936 | -10/Mines | Discovered new exit (range 15) 941 | -10/Mines | Met a Derelict testing a Signal Generator 953 | -10/Mines | Found Signal Generator 1119 | -10/Mines | Entered Exiles 1140 | -10/Exiles | Discovered new exit (range 15) 1161 | -10/Exiles | Met 8R-AWN 1181 | -10/Exiles | Met EX-HEX 1227 | -10/Exiles | Met EX-BIN 1247 | -10/Exiles | Aligned with FarCom system 1248 | -10/Exiles | Given EX-Vault access code 1334 | -10/Exiles | Opened EX-Vault 1339 | -10/Exiles | Found Prototype Processor 1340 | -10/Exiles | Identified Modified TNC 1370 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1399 | -10/Exiles | Met EX-DEC 1470 | -10/Exiles | Discovered new exit (range 14) 1483 | -10/Exiles | Left Exiles lab with Modified TNC 1483 | -10/Exiles | Entered Mines 1534 | -9/Mines | Discovered new exit (range 8) 1536 | -9/Mines | Received a Mining Laser from a helpful Derelict 1540 | -9/Mines | Met a Derelict bent on vengeance 1655 | -9/Mines | Learned Materials non-interactive machine intel 1686 | -9/Mines | Found the Drone Emporium 1694 | -9/Mines | Found Prototype Device 1709 | -9/Mines | Assembled infested the area 1714 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1912 | -9/Mines | Found a hidden stash of uninstalled traps 2035 | -9/Mines | Learned Materials terminal intel 2037 | -9/Mines | Discovered new exit (range 10) 2080 | -9/Mines | Entered Materials 2080 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2081 | -8/Materials | Loaded intel: 30 non-interactive machine locations 2082 | -8/Materials | Loaded intel: 12 terminal locations 2094 | -8/Materials | Identified Sensor Drone Bay 2143 | -8/Materials | Repaired Arm. Wheel 2248 | -8/Materials | Destroyed 7 combat bots 2521 | -8/Materials | Repaired Hcp. Storage Unit 2599 | -8/Materials | Build established: Scavenger-Skirmisher 3339 | -8/Materials | Discovered new exit (range 16) 3380 | -8/Materials | Identified exit to Garrison 3437 | -8/Materials | Garrison activated, responded to threat 3610 | -8/Materials | Core integrity fell below 50% 3630 | -8/Materials | Lost 3 parts (2p1n) 3912 | -8/Materials | Build established: Skirmisher 4520 | -8/Materials | Discovered new exit (range 10) 4942 | -8/Materials | Entered Garrison 4990 | -8/Garrison | Triggered checkpoint 5082 | -8/Garrison | Garrison Relay disabled 5271 | -8/Garrison | Destroyed 7 combat bots 5354 | -8/Garrison | Triggered checkpoint 5420 | -8/Garrison | Triggered checkpoint 5495 | -8/Garrison | Garrison Relay disabled 5510 | -8/Garrison | Discovered new exit (range 7) 5510 | -8/Garrison | Discovered new exit (range 54) 5510 | -8/Garrison | Discovered new exit (range 73) 5609 | -8/Garrison | Build established: Scavenger-Skirmisher 5674 | -8/Garrison | Triggered checkpoint 5699 | -8/Garrison | Triggered checkpoint 5744 | -8/Garrison | Destroyed 11 combat bots 5876 | -8/Garrison | Triggered checkpoint 5907 | -8/Garrison | Garrison Relay disabled 6107 | -8/Garrison | Garrison Relay disabled 6111 | -8/Garrison | Garrison Relay disabled 6124 | -8/Garrison | Core integrity fell below 20% 6148 | -8/Garrison | Garrison Relay disabled 6212 | -8/Garrison | Triggered checkpoint 6266 | -8/Garrison | Lost 3 parts (2n1u) 6321 | -8/Garrison | Garrison Relay disabled 6396 | -8/Garrison | Learned Factory security intel 6548 | -8/Garrison | Build established: Skirmisher 6945 | -8/Garrison | Phase Generator disabled 7290 | -8/Garrison | Entered Factory 7290 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7471 | -7/Factory | Build established: Scavenger-Skirmisher 8181 | -7/Factory | Lost 4 parts (2p2w) 8246 | -7/Factory | Sucked down chute 8246 | -7/Factory | Entered Waste 8247 | -7/Waste | Met a frightened Derelict 8247 | -7/Waste | Joined by Warlord forces that had cleared the area 8400 | -7/Waste | A Compactor rumbled back to life 8400 | -7/Waste | Spotted C-40 Crusher 8403 | -7/Waste | Allies destroyed C-40 Crusher 8434 | -7/Waste | Lost 8 allies 8647 | -7/Waste | Discovered new exit (range 12) 8676 | -7/Waste | Entered Factory 8676 | -7/Factory | Accompanied by 13 allies 8769 | -7/Factory | Build established: Scavenger-Tank 8818 | -7/Factory | Lost 6 allies 8966 | -7/Factory | P-60 Hacker assimilated allied 5N-2NA(g) 9108 | -7/Factory | Lost 3 allies 9872 | -7/Factory | Garrison activated, responded to threat 9997 | -7/Factory | Lost 5 parts (1p3u1w) 10253 | -7/Factory | Build established: Skirmisher 10927 | -7/Factory | Build established: Scavenger-Skirmisher 11731 | -7/Factory | Core integrity fell below 50% 11749 | -7/Factory | Destroyed 7 combat bots 11774 | -7/Factory | Discovered new exit (range 14) 11808 | -7/Factory | Lost 4 parts (2p1u1w) 11840 | -7/Factory | Entered another Factory area 11840 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11850 | -6/Factory | Identified exit to DSF 11850 | -6/Factory | Entered DSF 11920 | -6/DSF | Additional patrols routed to DSF 11975 | -6/DSF | Lost 3 parts (1n2u) 12180 | -6/DSF | Sterilization system engaged 12200 | -6/DSF | Ambient heat levels rising (+10) 12215 | -6/DSF | Ambient heat levels rising (+10) 12230 | -6/DSF | Ambient heat levels rising (+10) 12245 | -6/DSF | Ambient heat levels rising (+10) 12248 | -6/DSF | Lost 7 parts (1n1u5w) 12260 | -6/DSF | Ambient heat levels rising (+10) 12267 | -6/DSF | Core integrity fell below 50% 12275 | -6/DSF | Ambient heat levels rising (+10) 12277 | -6/DSF | Core integrity fell below 20% 12288 | -6/DSF | Core destroyed Last Messages --------------- 12276_ Overheating: Hvy. Armor Plating damaged (-13). 12276_ G-50 Soldier overheating. 12277_ Overheating: Core damaged (-153). 12277_ A-15 Conveyor heat damages core (-15). 12277_ G-50 Soldier overheating. 12278_ Overheating: Matter decay (-5). 12278_ G-50 Soldier overheating. 12280_ G-50 Soldier heat spikes uncontrollably. 12280_ G-50 Soldier overheating. 12281_ G-50 Soldier heat damages Broken Lgt. Angular Momentum Engine, Broken Hvy. Laser, Broken Carbon-fiber Leg. 12281_ G-50 Soldier overheating. 12282_ G-50 Soldier heat damages core (-10). 12282_ Broken Carbon-fiber Leg melted. 12283_ Power failure, Lgt. Angular Momentum Engine shutdown. 12283_ Power failure, Mic. Nuclear Core shutdown. 12287_ Overheating: Energy bleed (-40). 12288_ Overheating: Core damaged (-144). [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????##?????????????????????????????????????? | | ?????????""#??????????###???????????????????????? | | ?????????#"#????????## ##??????????????????????? | | ??????####"##???????# # ;####???????????????????? | | ??????#"""""######### ]!!! #?###???????????????? | | ??????#"""""## # # !!! #===#==##"??????????? | | ????"##"" = ?????????? | | ????""""" ?????????? | | ????###"" ! ##//# ]## ###===#==## ??????????? | | ??????### ###//#]]]## ! ###?==#???????????????? | | ????????# #?########== = #???#???????????????? | | ???????# ????????#==! #???????????????????? | | ???????# ???????#== #???????????????????? | | ???????## ###??????## ##???????????????????? | | ????????] ]????????#!! = !#???????????????????? | | ????????] ]????????#!! @/% #???????????????????? | | ???????#] ]????????#!!=%! !#???????????????????? | | ???????## ##???????###* !###???????????????????? | | ???????? #??????????#%=%#?????????????????????? | | ???????? #?????????? %=!=?????????????????????? | | ????????! ?????????? !*%?????????????????????? | | ????????! ????????? = ????????????????????? | | ????????! ????????? % % ????????????????????? | | ????????= #????????##% % %##???????????????????? | | ????????= ??????????## ##????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????! [?????????????????????? | | ??????????????????????! [?????????????????????? | | ??????????????????????! [?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 48 Energy Capacity 740 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Aluminum Leg | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Everything Is Under Control Hey, That's Mine! Made in Tau Ceti IV More Dakka Please Oops Please Form A Line Power Corrupts Risk Taker Safety First Serviceable Loadout Storm Trooper Tank The More The Merrier Troublemaker Universal Adapter We Are Legion Challenges ------------ None Game ------ Seed FluxGravitonNeutralizer Manual? 0 Play Time 02:30:02 Cumulative 3.8 hours Start 2024.03.31 @ 10:39:07 End 2024.03.31 @ 18:29:08 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6782ef18-6f2d-4baf-a177-c344be778eea