Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.18 @ 12:50:32 Player: Blaf Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (543) 543 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1078 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 124/125 System Corruption 5% Temperature Warm (121) Movement Core (300) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Compact Wheel Compact Wheel Compact Wheel Sensor Array Utility Shielding Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Terrain Scanner > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel Compact Wheel Sensor Array Utility Shielding Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Terrain Scanner Device Terrain Scanner Storage Medium Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 14 3 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads . | . . . Leg 4 | 2 2 . Wheel 4 | . 4 . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power . | . . . Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 5 | . 4 7 Power 1 | . 1 1 Propulsion 1 | . 1 3 Utility 1 | . 1 2 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 7 | . 1 6 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 14 | . 14 14 Leg 8 | . 12 . Wheel 18 | . 15 27 Device 12 | . 12 13 Storage 14 | . 14 14 Energy Gun 4 | . . 16 Ballistic Gun 20 | . 22 11 Launcher 3 | . 4 . Peak Build Rating 8 | 6 7 8 Average Rating 7 | 4 6 7 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 20 | 11 19 20 Greatest Support 32 | 20 32 32 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 10 Most Carried 9 | 1 7 9 Average Carried 5 | . 4 7 Final Capacity 10 | 8 10 10 Final Carried 8 | 1 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 787 | 223 494 70 Remotely . | . . . Salvage Created 796 | . 612 184 Parts 60 | . 46 14 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 14 7 Guns 19 | . 12 7 AOE 2 | . 2 . Classes Destroyed 7 | . 6 1 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 2 | . 2 . Swarmer 10 | . 6 4 Grunt 10 | . 8 2 Sentry 1 | . . 1 Best Kill Streak 6 | . 6 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 120 | . 80 40 Missed 32 | . 25 7 Hits 88 | . 55 33 Projectile 88 | . 55 33 Critical Strikes 2 | . . 2 Damage Taken 1049 | . 609 440 Core 260 | . 159 101 Absorbed by Shields . | . . . Regen/Repaired (Parts) 74 | . 74 . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | . 58 19 Largest 2 | . 2 2 Hottest 105 | . 50 105 Shots Fired 125 | . 87 38 Gun 117 | . 79 38 Cannon . | . . . Launcher 8 | . 8 . Special . | . . . Kinetic 95 | . 79 16 Thermal 22 | . . 22 Explosive 8 | . 8 . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 6 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 80 | . 52 28 Core Hits 47 | . 34 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1314 | . 965 349 Guns 920 | . 571 349 Cannons . | . . . Explosions 390 | . 390 . Melee . | . . . Ramming 4 | . 4 . Kinetic 706 | . 571 135 Thermal 214 | . . 214 Explosive 390 | . 390 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 3 | . 3 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 38 | . 25 13 Message Errors 15 | . 11 4 Matter Fused 7 | . 4 3 Heat Flow Errors 4 | . 3 1 Energy Discharges 5 | . 3 2 Data Loss (minor) 3 | . 2 1 Misfires 2 | . 1 1 Weapon Failures 2 | . 1 1 Overload Shots . | . . . Overflow Damage 34 | . 34 . Projectiles . | . . . Explosions 34 | . 34 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 56 | . 56 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 241 | . 200 241 Average Temperature 61 | . 55 65 Received Heat Transfer 372 | . 186 186 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 496 | . . 496 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 148 | . 148 105 Initial 14 | . . 14 Average 52 | . 58 45 Influence Increases 683 | . 468 215 Destroy 0b10 Robot/C 420 | . 280 140 Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 84 | . 54 30 Successful Hack 19 | . 19 . Disable Machine 15 | . 15 . Destroy Structure 40 | . 40 . Lose Combat Pursuer 75 | . 30 45 Influence Decreases 680 | . 430 250 Entered New Map 24 | . . 24 Time Decay 606 | . 410 196 Lost Part 50 | . 20 30 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 30 11 Peak Tracking Total 5 | . 5 3 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 5 | . 5 . Failed 7 | . 7 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Unreport Threat 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1700 | . 1259 441 Terrain 1700 | . 1259 441 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1895 | 74 1359 462 Spaces Moved 1500 | 63 1058 379 Core 20 | 15 5 . Treads . | . . . Legs 390 | 48 342 . Wheels 1090 | . 711 379 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 100 Average Speed 103 | 103 105 100 Slowest Speed 250 | 120 250 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 58 | 4 99 73 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 43 | . 43 . Melee . | . . . Projectile . | . . . AOE 43 | . 43 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1711 | 69 1216 426 Wait 82 | . 62 20 Move 1498 | 62 1057 379 Hop . | . . . Pick Up 14 | 1 10 3 Fast Attach 14 | 6 8 . Attach 2 | . 2 . Detach . | . . . Swap 10 | . 7 3 Drop 13 | . 11 2 Fire 77 | . 58 19 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 392 | -10/Materials | Discovered new exit (range 16) 446 | -10/Materials | Discovered new exit (range 11) 519 | -10/Materials | Core integrity fell below 50% 684 | -10/Materials | Discovered new exit (range 16) 873 | -10/Materials | Discovered new exit (range 14) 983 | -10/Materials | Discovered new exit (range 6) 1313 | -10/Materials | Repaired Assault Rifle 1434 | -10/Materials | Entered Mines 1435 | -10/Mines | Learned location of Storage (-8) 1438 | -10/Mines | Met a Derelict bent on vengeance 1600 | -10/Mines | Discovered new exit (range 10) 1640 | -10/Mines | Discovered new exit (range 3) 1656 | -10/Mines | Learned location of Zion (-7) 1699 | -10/Mines | Core integrity fell below 20% 1896 | -10/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01712_ Dropped Ion Engine. 01712_ Dropped Sml. Laser. 01714_ Acquired Lgt. Assault Rifle. 01715_ Acquired 10 matter. 01724_ R-06 Scavenger collects Lgt. Ion Engine. 01728_ %ZH9#SG=REYRK1NQXD%A=/BL>58Q 01755_ XBSR053XWDIHA>EPEDDHM5IB|VKCJZIO<,B E5U 01825_ System corrupted: Matter fused (-10). 01847_ System corrupted: Matter fused (-7). 01869_ Critical hit (Burn: +37). 01872_ System corrupted: Lgt. Assault Rifle jammed. 01875_ Terrain Scanner destroyed. 01875_ Critical hit (Burn: +37). 01875_ Com. Wheel destroyed. 01888_ System corrupted: Energy discharge (-27). 01889_ Y-45 Defender destroyed. 01889_ Switching to secondary target: Y-45 Defender. 01890_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????#????????????????? | | ??????????????#??????????????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ??????????????????#?###?## ##??????#????????????? | | ???????????????????##!]## #???????????????????? | | ???????????????????#"/! # #???#???????????????? | | ???????????????????# / ##??????????????????? | | ???????????????????# /Y ##?????????????????? | | ???????????????????#"[! #% # ##????????????????? | | ????????????????#??##!??#@ # ######???????????? | | ????????????????????????### ""???????? | | ?????????????????????????## # #????? | | ???????????????????##???## ############ #?????? | | ???????????????????????## #???????????????????? | | ????? ?#??????#????????# #???????????????????? | | ????? ????????????????## ###??????????????????? | | #???# ??????########### #????????????????????? | | ????? ?????# #????????????????????? | | ????? ????? ### ###### #????????????????????? | | ????? ?????# #?# #??#?# ######????????????????? | | ????? ?????# #?# #????## #### ?????????????????? | | ????# #????# ### ##????# #??# #?????????????????? | | ????# #????# ## ##??## #### ##????????????????? | | ????# #??#?# #?# < #### #????????????????? | | ?? ? #????# ### #??????????????#?? | | ????# #????# ###### ##???????????????? | | ????# #??### #### ##????# #????????????????? | | ????# #??# ## ##????## ##???????????????? | | ??### #### ## ####?????## ##????????#?????? | | ??# % % < ## #????????# ##?????????????? | | ??# ###### ## #????????# ######### #???? | | ??# #????# ## ###?????## #???? | | ??# #????# ## ##????# ## #######???? | | #?# #????######### ##?# ### #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 26% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeVariableRegenerator Manual? 0 Play Time 00:16:16 Cumulative 31.8 hours Start 2026.08.18 @ 12:34:28 End 2026.08.18 @ 12:50:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7825471-0be5-4917-87b0-9c01d2e7b75c