Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 22:54:17 Player: CaducityX Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (101) 505 Value Destroyed (3265) 3265 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (309) 309 TOTAL SCORE: 8279 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 164 Friendly Fire -128 Cogmind --------- Core Integrity 0/1000 Matter 181/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Weight Redist. System Launcher Guidance Computer > --- WEAPON (3) ------- Long-range Missile Launcher > --- INVENTORY (5) ---- Improved Cooling System Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Enhanced Optical Array Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Variable Charge Gun Heavy Particle Cannon Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Fusion Compressor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Improved Cooling System Compact Matter Pod Hardened Heavy Armor Plating Improved Light Armor Plating Pulse Rifle Gatling Laser Improved Datajack Plasma Cutter [Rating: 69] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . . Utility 6 | . . . . . 3 1 . 2 Weapon 1 | . . . . . . . 1 . Parts Attached 95 | 7 8 6 2 1 30 18 10 13 Power 16 | 1 2 2 . . 4 3 3 1 Engine 9 | 1 2 1 . . 2 2 1 . Core 7 | . . 1 . . 2 1 2 1 Reactor . | . . . . . . . . . Propulsion 26 | 2 1 3 . . 8 5 4 3 Treads . | . . . . . . . . . Leg 15 | . . . . . 4 4 4 3 Wheel 11 | 2 1 3 . . 4 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 2 3 1 2 1 9 8 2 5 Device 13 | 1 2 1 . 1 2 4 . 2 Storage 4 | 1 1 . 1 . 1 . . . Processor 6 | . . . 1 . . 2 1 2 Hackware 3 | . . . . . 1 2 . . Protection 7 | . . . . . 5 . 1 1 Artifact . | . . . . . . . . . Weapon 20 | 2 2 . . . 9 2 1 4 Energy Gun 8 | 1 . . . . 4 2 . 1 Energy Cannon 6 | . 2 . . . 3 . 1 . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . . 2 . . 2 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 . . Parts Lost 45 | . 2 4 . . 15 6 2 16 Power 4 | . . . . . 2 . . 2 Propulsion 16 | . 1 2 . . 4 1 1 7 Utility 13 | . 1 . . . 7 2 . 3 Weapon 12 | . . 2 . . 2 3 1 4 Highest Loss Streak 16 | . 2 3 . . 11 3 1 16 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 2 6 9 11 13 13 12 13 11 Power 1 | . 1 1 1 1 1 1 . 1 Propulsion 2 | 1 2 2 3 3 1 2 4 2 Utility 4 | . . 3 5 7 5 3 4 3 Weapon 2 | . 2 2 2 2 3 3 1 1 Tool/Special . | . . . . . . . . . Unused Backups 17 | . 2 1 . . 5 3 2 4 Power 3 | . 1 1 . . . 1 . . Propulsion 4 | . . . . . 2 . 1 1 Utility 4 | . . . . . 1 . 1 2 Weapon 5 | . 1 . . . 2 2 . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 95 | . 96 98 100 100 91 97 99 82 Engine 7 | . 14 8 14 14 5 6 4 4 Core 2 | . . 5 . . 3 . 7 4 Leg 13 | . . . . . 15 18 26 18 Wheel 12 | . 26 26 28 28 8 9 . . Device 12 | . 12 14 7 10 16 15 7 9 Storage 9 | . 14 14 14 14 9 7 6 4 Processor 4 | . . . 6 3 . 7 6 9 Hackware 6 | . . . . . 7 9 13 9 Protection 3 | . . . . . 8 3 4 3 Energy Gun 8 | . 9 7 14 14 11 5 6 4 Energy Cannon 10 | . 8 20 14 14 5 9 12 8 Peak Build Rating 69 | 7 8 14 18 19 36 48 54 69 Average Rating 30 | 4 6 8 15 18 27 40 52 52 On Entrance 21 | . 7 8 14 18 19 24 48 53 Avg Prop Armor Cover (%) 8 | . . 4 . . 7 8 . . Naked Turns 26 | . . . . . . . . 26 Heaviest Build 64 | 15 22 25 35 35 46 47 57 64 Greatest Support 70 | 26 26 32 20 20 54 60 60 70 Greatest Overweight (x) 8 | . 1 2 1 1 4 2 1 8 Average Overweight (x) . | . . . 1 1 . 1 . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 14 15 15 15 15 13 Most Carried 15 | 5 10 10 14 15 15 15 15 15 Average Carried 12 | 2 6 9 11 13 13 12 14 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 Final Carried 15 | 4 10 10 14 15 11 14 15 3 Class Distribution -------------------- 44% | Mutant 38% | Scavenger-Mutant 10% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1895 | 235 212 123 20 10 708 310 105 172 Remotely . | . . . . . . . . . Salvage Created 3544 | 20 329 378 . . 935 1059 555 268 Parts 190 | 4 19 26 . . 72 36 22 11 Haulers Intercepted 4 | . 1 . . . 1 2 . . Recyclers Shooed 3 | . . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 78 | . 8 9 . . 31 15 9 6 Guns 31 | . 7 3 . . 11 6 2 2 Cannons 25 | . 1 4 . . 5 5 6 4 AOE 17 | . . 2 . . 15 . . . Classes Destroyed 15 | 1 3 2 . . 5 3 . 1 Worker 6 | . . . . . 6 . . . Builder 3 | . . . . . 2 . . 1 Tunneler 4 | 1 1 2 . . . . . . Hauler 4 | . 1 . . . 1 2 . . Recycler 3 | . . 1 . . . 2 . . Operator 1 | . . . . . . 1 . . Watcher 1 | . . . . . . . . 1 Swarmer 20 | . 3 3 . . 10 . . 4 Grunt 39 | . 5 4 . . 12 11 5 2 Duelist 1 | . . . . . . 1 . . Sentry 11 | . . 2 . . 5 1 3 . Specialist 2 | . . . . . 2 . . . Hunter 3 | . . . . . 1 1 1 . Programmer 1 | . . . . . . 1 . . Heavy 1 | . . . . . 1 . . . Thug 1 | . . . . . . 1 . . Best Kill Streak 12 | 1 4 3 . . 12 4 3 4 Combat Bots Only 8 | . 4 3 . . 8 4 3 4 Max Kills in Single Turn 4 | 1 1 2 . . 4 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 . . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 604 | . 45 61 . . 163 84 108 143 Missed 166 | . 13 17 . . 50 22 42 22 Hits 438 | . 32 44 . . 113 62 66 121 Melee 1 | . . . . . . 1 . . Projectile 437 | . 32 44 . . 113 61 66 121 AOE 1 | . . . . . . . . 1 Critical Strikes 18 | . . . . . 6 3 2 7 Actively Blocked 2 | . . . . . . 2 . . Damage Taken 6818 | . 306 559 . . 1881 849 762 2461 Core 1810 | . 74 123 . . 403 109 99 1002 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . . . . . 50 . . Regen/Repaired (Parts) 307 | . 22 . . . 126 159 . . Core Remaining (%) 63 | 100 . . . 21 26 84 88 . Volleys Fired 266 | 4 34 37 . . 88 46 27 30 Largest 3 | 2 2 2 . . 2 2 3 3 Hottest 305 | 70 120 120 . . 150 155 230 305 Shots Fired 506 | 8 68 61 . . 155 91 65 58 Gun 285 | 8 62 27 . . 97 42 25 24 Cannon 193 | . 6 34 . . 37 49 40 27 Launcher 22 | . . . . . 21 . . 1 Special 6 | . . . . . . . . 6 Kinetic 43 | 4 31 8 . . . . . . Thermal 441 | 4 37 53 . . 134 91 65 57 Explosive 22 | . . . . . 21 . . 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 1 7 6 . . 11 13 10 12 Robot Miss Streak 5 | 3 5 4 . . 4 3 1 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 309 | 2 39 34 . . 91 71 42 30 Core Hits 176 | 1 16 16 . . 69 36 20 18 Critical Kills 2 | . . . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 21 | . . 1 . . 6 10 3 1 Burn 19 | . . 1 . . 6 9 2 1 Meltdown 2 | . . . . . . 1 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8933 | 25 579 737 . . 3705 1737 1070 1080 Guns 3565 | 25 509 201 . . 1049 774 444 563 Cannons 2723 | . 70 334 . . 426 963 626 304 Explosions 2645 | . . 202 . . 2230 . . 213 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 259 | . 222 37 . . . . . . Thermal 6231 | 25 357 700 . . 1475 1737 1070 867 Explosive 2443 | . . . . . 2230 . . 213 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . Average Corruption 1 | . . . . . . . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots 6 | . . . . . . . . 6 Overflow Damage 84 | . . . . . 67 7 . 10 Projectiles 11 | . . . . . . 7 . 4 Explosions 73 | . . . . . 67 . . 6 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 145 | . . 48 . . 97 . . . Shots 3 | . . 1 . . 2 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1196 | 36 114 368 . . 342 198 390 1196 Average Temperature 126 | 19 42 126 . . 82 88 118 390 Received Heat Transfer 1864 | . 90 174 . . 603 378 132 487 Effects 35 | . . 3 . . 2 . 1 29 Shutdowns 10 | . . 1 . . 2 . 1 6 Energy Bleed 1 | . . . . . . . . 1 Interference 6 | . . 1 . . . . . 5 Matter Decay 3 | . . . . . . . . 3 Short Circuit 2 | . . 1 . . . . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 7 | . . . . . . . . 7 Damage (core) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 6 | . . . . . . 4 1 1 Combat Hostiles 5 | . . . . . . 4 1 . Parts Melted 36 | . 1 4 . . 4 20 3 4 Heat Transferred 13146 | 74 999 1458 . . 3589 3540 2019 1467 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 3 | . . . . . 3 1 . . Low Security (%) 68 | 100 100 100 . 100 34 55 100 100 Level 1 20 | . . . . . 26 44 . . Level 2 3 | . . . . . 12 . . . Level 3 7 | . . . . . 25 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 819 | 5 87 139 . . 819 345 107 103 Initial 345 | . 3 16 . . . 345 89 30 Average 177 | . 34 94 . . 349 204 34 34 Influence Increases 2982 | 5 230 285 . . 1396 465 278 323 Destroy 0b10 Robot/C 1800 | . 160 180 . . 860 300 180 120 Destroy 0b10 Robot/NC 120 | 5 10 15 . . 55 25 . 10 Destroy Leader 402 | . 32 30 . . 194 84 50 12 Allied During Kill 37 | . . . . . 37 . . . Successful Hack 95 | . 27 . . . 30 17 18 3 Disable Machine 165 | . . 30 . . 90 15 15 15 Destroy Structure 168 | . 1 15 . . 115 9 . 28 Lose Combat Pursuer 195 | . . 15 . . 15 15 15 135 Influence Decreases 2879 | . 191 224 105 . 636 1041 400 282 Entered New Map 677 | . 2 28 105 . . 415 95 32 Time Decay 1712 | . 169 156 . . 426 526 285 150 Lost Part 390 | . 20 40 . . 150 60 20 100 Lost Ally 100 | . . . . . 60 40 . . Squads Dispatched 23 | . 2 . . . 9 8 3 1 Investigation 3 | . 1 . . . 1 1 . . Extermination 4 | . . . . . . 2 2 . Reinforcement 9 | . 1 . . . 4 2 1 1 Assault 1 | . . . . . 1 . . . Garrison 6 | . . . . . 3 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 9 | . 3 . . . 2 3 . 1 Communications Jammed 11 | . . . . . . . . 11 Distress Signals 11 | . . . . . . . . 11 Times Spotted 138 | . 14 10 . . 57 26 14 17 Peak Tracking Total 8 | . 4 5 . . 8 5 4 8 Tactical Retreats 7 | . . 1 . . 1 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 2 | . . . . . . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 12 | . . 3 . . 6 1 1 1 Max in Single Turn 2 | . . 2 . . 2 1 1 1 Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 36 | . 6 . 1 . 10 14 4 1 Terminals 18 | . 4 . . . 7 5 1 1 Fabricators 3 | . . . . . . 3 . . Repair Stations 5 | . 1 . . . 1 2 1 . Recycling Units 3 | . 1 . . . 1 1 . . Scanalyzers 4 | . . . . . . 2 2 . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 112 | . 18 . 7 . 45 31 10 1 Successful 66 | . 12 . 7 . 20 18 8 1 Failed 44 | . 6 . . . 25 11 2 . Catastrophic 9 | . 2 . . . 5 1 1 . Database Lockouts 2 | . . . . . . 2 . . Manual 31 | . 6 . 2 . 21 1 1 . Terminals 62 | . 13 . . . 33 13 2 1 Fabricators 4 | . . . . . . 4 . . Repair Stations 17 | . 2 . . . 6 7 2 . Recycling Units 8 | . 3 . . . 3 2 . . Scanalyzers 10 | . . . . . . 4 6 . Garrison Access 4 | . . . . . 3 1 . . Terminal Hacks 30 | . 6 . 7 . 11 4 1 1 Record 15 | . . . 7 . 5 3 . . Robot Analysis 3 | . 1 . . . 2 . . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 3 | . . . . . . 1 1 1 Branch Access Points 2 | . 1 . . . 1 . . . Emergency Access Points 2 | . 1 . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 3 | . 2 . . . 1 . . . Fabricator Hacks 4 | . . . . . . 4 . . Network Status 2 | . . . . . . 2 . . Build 2 | . . . . . . 2 . . Repair Station Hacks 12 | . 2 . . . 4 5 1 . Scan Component 7 | . 1 . . . 2 3 1 . Repair 5 | . 1 . . . 2 2 . . Recycling Unit Hacks 6 | . 2 . . . 2 2 . . Process 1 | . . . . . 1 . . . Report Inventory 3 | . 1 . . . 1 1 . . Retrieve Components 2 | . 1 . . . . 1 . . Scanalyzer 8 | . . . . . . 2 6 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Retrieve Study 6 | . . . . . . 2 4 . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 4 | . 2 . . . 2 . . . Terminals 4 | . 2 . . . 2 . . . Assimilate 4 | . 2 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 4 . . . 8 7 3 . Full Trace Events 3 | . 1 . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 49 | . . . . . . 49 . . Total Robot Build Rating 4 | . . . . . . 4 . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 84 | . . . . . . 84 . . Total Part Build Rating 8 | . . . . . . 8 . . Part Studies Acquired 6 | . . . . . . 2 4 . Parts Repaired 5 | . 1 . . . 2 2 . . Time 154 | . 26 . . . 52 76 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 8 . . . . 2 . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 5 | . . . 3 . . 2 . . Largest Group 3 | . . . 3 3 3 2 . . Highest-Rated Group 37 | . . . 37 37 37 30 . . Highest-Rated Ally 21 | . . . 21 21 21 15 . . Total Orders . | . . . . . . . . . Ally Attacks 37 | . . . . . 36 1 . . Total Damage 576 | . . . . . 563 13 . . Kills 14 | . . . . . 14 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 4869 | 3 276 145 360 167 1321 1469 823 305 Optics 2597 | . . . . . . 1469 823 305 Terrain 161 | . . . . 133 28 . . . Seismic 1717 | 3 276 145 . . 1293 . . . T.N.C. 394 | . . . 360 34 . . . . Jamming 280 | . . . . . . . . 280 Robot Analysis Total 3 | . 1 . . . 2 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 6147 | 73 509 325 808 167 1587 1471 823 384 Spaces Moved 4002 | 52 240 199 761 153 889 957 488 263 Core 74 | 2 . . . . . . . 72 Treads . | . . . . . . . . . Legs 1617 | . . . . . 554 384 488 191 Wheels 2311 | 50 240 199 761 153 335 573 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 95 95 95 85 105 50 Average Speed 105 | 89 90 95 95 95 120 107 109 92 Slowest Speed 450 | 100 95 115 95 95 260 120 190 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 45 31 93 39 68 28 12 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . Unknown Exits Taken 6 | 1 . 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 15 | . . . . . 13 2 . . Terrain Destroyed 166 | . . 22 . . 120 9 . 15 Melee . | . . . . . . . . . Projectile 11 | . . . . . 2 9 . . AOE 155 | . . 22 . . 118 . . 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 5424 | 67 463 273 845 174 1236 1299 724 343 Wait 867 | . 168 18 18 19 187 246 188 23 Move 3994 | 51 239 198 760 152 888 956 487 263 Hop . | . . . . . . . . . Pick Up 62 | 5 9 5 4 2 14 15 5 3 Fast Attach 29 | 6 1 1 . . 9 7 . 5 Attach 35 | 1 2 3 . . 12 6 4 7 Detach 2 | . . . . . 1 1 . . Swap 64 | . 6 5 2 1 23 12 8 7 Drop 45 | . 4 6 1 . 14 10 5 5 Fire 266 | 4 34 37 . . 88 46 27 30 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 60 | . . . 60 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Mines 267 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 533 | -10/Materials | Repaired Wheel 583 | -10/Materials | Entered Mines 719 | -10/Mines | Core integrity fell below 50% 767 | -10/Mines | Lost 3 parts (1n2w) 817 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 903 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 904 | -10/Mines | Discovered new exit (range 5) 908 | -10/Mines | Entered Exiles 908 | -10/Exiles | Found Exiles lab destroyed 921 | -10/Exiles | Discovered new exit (range 15) 1092 | -10/Exiles | Learned location of Zion (-7) 1103 | -10/Exiles | Build established: Scavenger-Mutant 1350 | -10/Exiles | Opened EX-Vault 1352 | -10/Exiles | Found Prototype Processor 1356 | -10/Exiles | Identified Modified TNC 1479 | -10/Exiles | Discovered new exit (range 14) 1662 | -10/Exiles | Build established: Mutant 1716 | -10/Exiles | Entered Mines 1716 | -9/Mines | Accompanied by 3 allies 1833 | -9/Mines | Discovered new exit (range 15) 1855 | -9/Mines | Identified exit to Materials 1868 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1883 | -9/Mines | Entered Materials 1883 | -8/Materials | Accompanied by 3 allies 1883 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1942 | -8/Materials | Repaired Beam Cannon 1970 | -8/Materials | Repaired Med. Laser 2177 | -8/Materials | Build established: Scavenger-Mutant 2312 | -8/Materials | Discovered new exit (range 5) 2848 | -8/Materials | Garrison activated, responded to threat 2884 | -8/Materials | Build established: Mutant 2888 | -8/Materials | Destroyed 8 combat bots 3083 | -8/Materials | First assault squad dispatched 3197 | -8/Materials | Discovered new exit (range 15) 3212 | -8/Materials | Core integrity fell below 50% 3256 | -8/Materials | Lost 11 parts (2p3n4u2w) 3470 | -8/Materials | Entered Factory 3470 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3574 | -7/Factory | Fabricated Coolant Injector (x2) 3814 | -7/Factory | Central database locked down 3878 | -7/Factory | Allied Derelicts emerged from ambush trap array 3927 | -7/Factory | Discovered new exit (range 18) 3987 | -7/Factory | Fabricated Y-45 Defender (x2) 4065 | -7/Factory | Central database locked down 4182 | -7/Factory | Lost 4 allies 4248 | -7/Factory | Garrison activated, responded to threat 4404 | -7/Factory | Lost 3 parts (1u2w) 4571 | -7/Factory | Build established: Scavenger-Mutant 4720 | -7/Factory | Repaired Carbon-fiber Leg 4759 | -7/Factory | Repaired Carbon-fiber Leg 4859 | -7/Factory | Discovered new exit (range 13) 4941 | -7/Factory | Entered another Factory area 4941 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5400 | -6/Factory | Build established: Scavenger-Tank 5673 | -6/Factory | Discovered new exit (range 22) 5764 | -6/Factory | Entered another Factory area 5764 | -5/Factory | Evolved 2 slots: Utility x2 5907 | -5/Factory | Identified exit to DSF 5929 | -5/Factory | Spotted B-75 Beast 6083 | -5/Factory | Core integrity fell below 50% 6085 | -5/Factory | Released all parts (5) 6088 | -5/Factory | Core integrity fell below 20% 6111 | -5/Factory | Released all parts (2) 6115 | -5/Factory | Lost 16 parts (2p7n3u4w) 6148 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06115_ Acquired Adv. Weight Redist. System. 06116_ W-25 Informer sends out distress signal. 06119_ Slug penetrates Wall. 06121_ R-10 Processor collects Lrn. Missile Launcher. 06121_ Acquired Lrn. Missile Launcher. 06123_ Acquired Launcher Guidance Computer. 06126_ Slug penetrates Wall. 06128_ Dropped Imp. Light Armor Plating. 06128_ Dropped Pulse Rifle. 06135_ R-10 Processor collects Pulse Rifle. 06139_ R-10 Processor collects Imp. Light Armor Plating. 06147_ Destroyed Welding Torch. 06147_ U-05 Engineer destroyed. 06147_ VTOL Module tumbles out of recycling unit. 06147_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06148_ Penetrated by Slug. 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Laser | 27% | -8/Materials Carbon-fiber Leg | 21% | -7/Factory Carbon-fiber Leg | 33% | -7/Factory Studied --------- Particle Cannon | -7/Factory | Hacked Wheel | -7/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Plasma Cannon | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Hvy. Particle Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Armchair Analyst Backstab Just What I Needed Live, Flee, And Rebuild Luggage Code My Command Is Your Wish Total Silence Challenges ------------ None Game ------ Seed LaserConstructJoltstriker Manual? 0 Play Time 01:42:53 Cumulative 7.7 hours Start 2026.06.06 @ 19:40:12 End 2026.06.06 @ 22:54:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5de30590-5d91-4b84-b431-31c81c39ecaa