Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.13 @ 17:54:39 Player: l1quidcryst4l Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (564) 564 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1684 Bonus ------- None Cogmind --------- Core Integrity 231/400 Matter 149/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Structural Scanner > --- WEAPON (3) ------- Light Cannon > --- INVENTORY (4) ---- Ion Engine Terrain Scanner Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Targeting Computer Medium Armor Plating > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Targeting Computer Device Heat Sink Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 24 | 7 15 2 Power 6 | 1 4 1 Engine 6 | 1 4 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 5 . Device 3 | 1 2 . Storage . | . . . Processor 2 | 1 1 . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 1 | . 1 . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 97 | . 99 75 Engine 13 | . 14 9 Leg 27 | . 28 22 Device 4 | . 3 11 Processor 13 | . 14 9 Protection 9 | . 10 . Energy Gun 5 | . 6 . Ballistic Gun 13 | . 14 9 Ballistic Cannon 4 | . 3 11 Launcher 2 | . 2 2 Naked Turns . | . . . Heaviest Build 17 | 8 17 11 Greatest Support 26 | 20 26 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 3 4 4 Average Carried 2 | . 3 3 Final Capacity 4 | 4 4 4 Final Carried 3 | 1 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 926 | 320 594 12 Remotely . | . . . Salvage Created 944 | 93 826 25 Parts 85 | 4 75 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 24 | 1 18 5 Guns 11 | 1 8 2 Cannons 2 | . . 2 AOE 11 | . 10 1 Classes Destroyed 9 | 3 6 . Worker 7 | 1 5 1 Builder 3 | . 3 . Tunneler 2 | 1 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 17 | . 12 5 Grunt 7 | 1 6 . Best Kill Streak 6 | 2 6 5 Combat Bots Only 6 | 1 6 4 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1215 | 11 586 618 Core 274 | . 105 169 Absorbed by Shields . | . . . Core Remaining (%) 79 | 100 58 . Volleys Fired 118 | 10 91 17 Largest 3 | 2 2 3 Hottest 85 | 40 60 85 Shots Fired 203 | 20 147 36 Gun 146 | 20 111 15 Cannon 39 | . 22 17 Launcher 18 | . 14 4 Special . | . . . Kinetic 158 | 20 106 32 Thermal . | . . . Explosive 18 | . 14 4 Electromagnetic 27 | . 27 . Robot Hit Streak 10 | 9 10 7 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 98 | 14 67 17 Core Hits 60 | 4 48 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2150 | 171 1577 402 Guns 927 | 171 661 95 Cannons 193 | . 50 143 Explosions 1030 | . 866 164 Melee . | . . . Ramming . | . . . Kinetic 933 | 171 524 238 Thermal 85 | . 85 . Explosive 945 | . 781 164 Electromagnetic 187 | . 187 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 3 | . 3 . Message Errors 1 | . 1 . Weapon Failures 2 | . 2 . Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles . | . . . Explosions 9 | . 9 . Melee . | . . . Knockbacks 4 | . 2 2 Impact . | . . . Kinetic 4 | . 2 2 Secondary . | . . . Self-Inflicted Damage 54 | . 54 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 48 | . 48 45 Average Temperature 14 | . 14 14 Received Heat Transfer 105 | 6 36 63 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 395 | 30 395 134 Average Influence 90 | 9 100 57 Maximum Alert Level 1 | . 1 . Low Security (%) 84 | 100 81 100 Level 1 15 | . 18 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | 1 25 16 Peak Tracking Total 11 | 1 7 11 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 5 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 19 4 Successful 11 | . 9 2 Failed 12 | . 10 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 8 4 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 9 | . 9 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Unreport Threat 1 | . 1 . Locate Traps 1 | . . 1 Maintenance Status 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 7 | . 7 . Process 1 | . 1 . Report Inventory 4 | . 4 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 105 | . 105 . Retrieved Matter 31 | . 31 . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1593 | 130 1363 100 Spaces Moved 1038 | 88 912 38 Core 25 | 25 . . Treads . | . . . Legs 1013 | 63 912 38 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 100 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 5 95 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 91 | . 60 31 Melee . | . . . Projectile . | . . . AOE 91 | . 60 31 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1198 | 108 1032 58 Wait . | . . . Move 1036 | 87 911 38 Hop . | . . . Pick Up 10 | 4 5 1 Fast Attach 6 | 4 2 . Attach 5 | 3 1 1 Detach . | . . . Swap 13 | . 12 1 Drop 10 | . 10 . Fire 118 | 10 91 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 131 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 8) 290 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 8) 694 | -10/Materials | Discovered new exit (range 8) 1062 | -10/Materials | Discovered new exit (range 16) 1494 | -10/Materials | Entered another Materials area 1494 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1594 | -9/Materials | Self-destructed Last Messages --------------- 01577_ U-05 Engineer lays Concrete. 01579_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01580_ U-05 Engineer builds a Wall. 01583_ Targeting Computer destroyed. 01583_ Ion Engine destroyed. 01584_ U-05 Engineer lays Concrete. 01586_ The unstable cave ceiling collapses. 01586_ U-05 Engineer lays Concrete. 01586_ U-05 Engineer destroyed. 01587_ U-05 Engineer lays Concrete. 01587_ S-10 Pest destroyed. 01588_ C-30 ARC bursts open, deploying its payload. 01588_ S-10 Pest unfolds itself. 01588_ U-05 Engineer builds a Wall. 01588_ Assault Rifle destroyed. 01590_ S-10 Pest knocked back. 01592_ Destroyed Flight Unit. 01592_ S-10 Pest knocked back. 01592_ U-05 Engineer lays Concrete. 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