Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.29 @ 02:14:29 Player: lyrabold Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (2747) 2747 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1411) 1411 TOTAL SCORE: 6513 Bonus ------- High Alert Combat Kills 571 Follower Combat Kills 306 Met Imprinter 300 Was Imprinted 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/400 Matter 233/300 Energy 279/280 System Corruption 0% Temperature Cool (4) Movement Hovering (76) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Combat Airjet Combat Airjet > --- UTILITY (3) ------ Improved Heat Sink Improved Cooling System Medium Storage Unit > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (10) --- Medium Treads Large Storage Unit Compact Matter Pod (150) Bomb Factory No. 2 Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Drone Bay > --- WEAPON ----------- Beam Rifle Field Laser > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Combat Airjet Combat Airjet Improved Heat Sink Medium Storage Unit Compact Matter Pod Light Armor Plating Hardened Light Armor Plating Bomb Factory No. 2 Medium Laser Assault Rifle Heavy Assault Rifle Heavy Flail [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 99 | 7 8 14 34 8 14 14 Power 9 | 1 1 2 3 . . 2 Engine 9 | 1 1 2 3 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 21 | 2 4 2 8 2 . 3 Treads 18 | 2 3 2 8 2 . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight 1 | . 1 . . . . . Utility 34 | 2 1 2 7 2 14 6 Device 17 | 1 . 1 2 1 9 3 Storage 4 | 1 1 . 1 . . 1 Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 12 | . . 1 3 1 5 2 Artifact . | . . . . . . . Weapon 35 | 2 2 8 16 4 . 3 Energy Gun 19 | 1 1 4 9 3 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . 2 . . 1 Ballistic Cannon . | . . . . . . . Launcher 9 | . 1 4 4 . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 1 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . 1 . 2 . 3 . Parts Lost 20 | . . 2 6 4 . 8 Power 2 | . . 1 . . . 1 Propulsion 6 | . . 1 1 2 . 2 Utility 5 | . . . 3 . . 2 Weapon 7 | . . . 2 2 . 3 Highest Loss Streak 8 | . . 1 2 3 . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 100 99 96 99 98 90 Engine 11 | . 14 13 11 11 11 10 Treads 31 | . 28 28 32 32 33 24 Device 11 | . 14 13 10 11 11 12 Storage 11 | . 14 14 11 11 11 11 Protection 6 | . . . 7 11 9 8 Energy Gun 21 | . 22 26 19 22 22 16 Ballistic Gun 1 | . 5 . 1 . . . Naked Turns . | . . . . . . . Heaviest Build 64 | 12 28 34 38 40 64 46 Greatest Support 69 | 40 46 46 69 63 60 68 Greatest Overweight (x) 1 | . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 13 Most Carried 15 | 4 14 15 15 15 15 15 Average Carried 13 | 2 8 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 10 Final Carried 15 | 3 14 13 15 15 15 8 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1719 | 278 116 279 550 70 366 60 Remotely . | . . . . . . . Salvage Created 3649 | 116 491 277 2244 305 . 216 Parts 206 | 10 31 9 137 12 . 7 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed 2 | 1 . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 81 | . 10 16 44 7 . 4 Melee 1 | . . . 1 . . . Guns 46 | . 9 4 24 6 . 3 Cannons 1 | . . . 1 . . . AOE 26 | . 1 12 13 . . . Classes Destroyed 16 | 2 4 3 6 . . 1 Worker 4 | . . . 4 . . . Builder 3 | . . . 3 . . . Tunneler 3 | 2 1 . . . . . Hauler 3 | . . . 3 . . . Recycler 5 | 1 1 . 3 . . . Mechanic 1 | . . 1 . . . . Operator 2 | . 1 . 1 . . . Watcher 7 | . 2 . 5 . . . Swarmer 6 | . 3 . 3 . . . Grunt 51 | . 7 5 29 7 . 3 Duelist 1 | . . . 1 . . . Protector 2 | . . . 2 . . . Sentry 9 | . . . 9 . . . Demolisher 1 | . . 1 . . . . Programmer 1 | . . . . . . 1 Assembled 10 | . . 10 . . . . Best Kill Streak 9 | 2 3 9 9 3 . 2 Combat Bots Only 9 | . 3 9 8 3 . 2 Max Kills in Single Turn 6 | 1 2 4 6 1 . 1 Gunslinging . | . . . . . . . Exploded 5 | . 1 4 5 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 4276 | . 360 568 1761 392 . 1195 Core 578 | . 67 107 192 36 . 176 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . 30 . . . . Volleys Fired 269 | 14 43 28 140 24 . 20 Largest 2 | 2 2 2 2 2 . 2 Hottest 126 | 70 100 100 126 126 . 119 Shots Fired 515 | 22 86 56 264 48 . 39 Gun 492 | 22 85 42 256 48 . 39 Cannon . | . . . . . . . Launcher 23 | . 1 14 8 . . . Special . | . . . . . . . Kinetic 76 | 8 25 . 39 . . 4 Thermal 416 | 14 60 42 217 48 . 35 Explosive 23 | . 1 14 8 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 3 13 11 21 19 . 8 Robot Miss Streak 6 | 2 4 6 3 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 1 2 1 . 2 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 356 | 14 55 27 195 35 . 30 Core Hits 185 | 6 28 36 92 9 . 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 25 | 2 5 2 11 5 . . Burn 24 | 1 5 2 11 5 . . Destroy 1 | 1 . . . . . . Melee Attacks 9 | . . . 9 . . . Impact 9 | . . . 9 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7588 | 141 721 1229 4400 594 . 503 Guns 5060 | 141 608 313 2901 594 . 503 Cannons . | . . . . . . . Explosions 2173 | . 113 916 1144 . . . Melee 355 | . . . 355 . . . Ramming . | . . . . . . . Kinetic 640 | 64 141 . 387 . . 48 Thermal 4420 | 77 467 313 2514 594 . 455 Explosive 2173 | . 113 916 1144 . . . Electromagnetic . | . . . . . . . Impact 355 | . . . 355 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . . . . Average Corruption 2 | . . 2 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . 1 . . . . Heat Flow Errors 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 133 | . . 31 102 . . . Projectiles . | . . . . . . . Explosions 71 | . . 31 40 . . . Melee 62 | . . . 62 . . . Knockbacks 2 | . . . 2 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 28 | . . 28 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 329 | 120 270 329 312 279 . 126 Average Temperature 73 | 43 61 188 57 105 . 43 Received Heat Transfer 1877 | . 135 155 867 243 . 477 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 4 . . . Impact Corruptions 4 | . . . 4 . . . Robots Melted 6 | . . . 4 1 . 1 Combat Hostiles 6 | . . . 4 1 . 1 Parts Melted 26 | . 2 3 14 5 . 2 Heat Transferred 12563 | 296 1702 1073 6754 1665 . 1073 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 1065 | 15 218 298 1065 520 . . Initial 390 | . 9 28 53 390 . . Average 435 | 4 116 112 744 445 . . Maximum Alert Level 3 | . 1 1 3 2 . . Low Security (%) 38 | 100 90 83 1 . . . Level 1 9 | . 9 16 2 22 . . Level 2 26 | . . . 39 77 . . Level 3 25 | . . . 56 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 3 2 10 . . . Investigation 3 | . . 1 2 . . . Extermination . | . . . . . . . Reinforcement 9 | . 3 . 6 . . . Assault 3 | . . 1 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 2 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 6 | . 2 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 22 20 61 7 . 19 Peak Tracking Total 11 | . 4 6 11 3 . 7 Tactical Retreats 4 | . 2 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Fabricated Traps 4 | . . . . . 4 . Most Traps Carried 4 | . . . . . 4 4 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 2 | . 1 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 20 | . 6 1 12 1 . . Terminals 13 | . 5 . 7 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 51 | . 18 1 30 2 . . Successful 32 | . 10 1 20 1 . . Failed 17 | . 7 . 9 1 . . Catastrophic 2 | . . . 2 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 30 | . 13 . 15 2 . . Terminals 39 | . 17 . 20 2 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 5 1 8 . . . Record 1 | . . . 1 . . . Robot Analysis 4 | . 2 . 2 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Scan Component 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 5 . 4 1 . . Terminals 9 | . 4 . 4 1 . . Track 1 | . 1 . . . . . Botnet 8 | . 3 . 4 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 6 . 11 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 5 | . . 1 . . 4 . Largest Group 4 | . . 1 . . 4 4 Highest-Rated Group 152 | . . 31 . . 152 152 Highest-Rated Ally 40 | . . 31 . . 40 40 Total Orders . | . . . . . . . Ally Attacks 62 | . . 13 . . . 49 Total Damage 1155 | . . 191 . . . 964 Kills 11 | . . 3 . . . 8 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total 4 | . 2 . 2 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 7020 | 119 987 903 2103 513 1963 432 Spaces Moved 3711 | 51 516 491 958 262 1160 273 Core 10 | 10 . . . . . . Treads 3580 | 41 516 491 958 262 1160 152 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 121 | . . . . . . 121 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 76 Average Speed 157 | 138 160 160 160 160 162 123 Slowest Speed 240 | 160 240 160 160 160 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 4 84 94 92 67 90 47 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 9 | . . 1 . 3 4 1 Spaces Dug . | . . . . . . . Terrain Destroyed 169 | . 9 117 43 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 169 | . 9 117 43 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 4347 | 77 593 550 1246 306 1244 331 Wait 169 | . 13 6 75 11 47 17 Move 3705 | 50 515 490 957 261 1159 273 Hop . | . . . . . . . Pick Up 41 | 6 11 6 12 2 4 . Fast Attach 23 | 4 . . 9 . 6 4 Attach 27 | 3 . 2 5 4 6 7 Detach 10 | . . . 4 . 5 1 Swap 49 | . 8 12 20 4 2 3 Drop 45 | . 3 6 15 . 15 6 Fire 269 | 14 43 28 140 24 . 20 Melee 9 | . . . 9 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 710 | -10/Materials | Central database locked down 739 | -10/Materials | Discovered new exit (range 16) 827 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Discovered new exit (range 16) 1084 | -10/Materials | Discovered new exit (range 15) 1107 | -10/Materials | Entered Mines 1147 | -10/Mines | Discovered new exit (range 14) 1209 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1354 | -10/Mines | Learned Materials stockpile data 1463 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1463 | -10/Mines | Discovered new exit (range 5) 1549 | -10/Mines | Met a Derelict testing a Signal Generator 1557 | -10/Mines | Found Signal Generator 1626 | -10/Mines | Met a Derelict shopkeep closing up shop 1748 | -10/Mines | Assembled infested the area 1753 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1794 | -10/Mines | Core integrity fell below 50% 1796 | -10/Mines | Destroyed 9 combat bots 1944 | -10/Mines | Discovered new exit (range 9) 2010 | -10/Mines | Entered Materials 2010 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2071 | -9/Materials | Destroyed 8 combat bots 2327 | -9/Materials | Discovered new exit (range 16) 2385 | -9/Materials | Central database locked down 2543 | -9/Materials | Discovered new exit (range 7) 3210 | -9/Materials | First assault squad dispatched 3384 | -9/Materials | Discovered new exit (range 14) 3856 | -9/Materials | Identified exit to Mines 4113 | -9/Materials | Entered Mines 4115 | -9/Mines | Core integrity fell below 50% 4191 | -9/Mines | Learned location of Recycling (-7) 4234 | -9/Mines | Discovered new exit (range 6) 4442 | -9/Mines | Lost 3 parts (1n2w) 4475 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4568 | -9/Mines | Discovered new exit (range 10) 4626 | -9/Mines | Entered Zion 4688 | -7/Zion | Build established: Scavenger-Mutant 4723 | -7/Zion | Found Prototype Device 4738 | -7/Zion | Identified Bomb Factory No. 2 4786 | -7/Zion | Given the Hacking Drone Bay 4790 | -7/Zion | Found Prototype Device 4799 | -7/Zion | Identified Hacking Drone Bay 4822 | -7/Zion | Discovered new exit (range 13) 5020 | -7/Zion | Learned location of Data Miner (-6) 5522 | -7/Zion | Found Prototype Device 5522 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6179 | -7/Zion | Imprinted 6182 | -7/Zion | Declared Zion's savior 6589 | -7/Zion | Entered Proximity Caves 6589 | -6/Proximity Caves | Accompanied by 4 allies 6638 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6910 | -6/Proximity Caves | Core integrity fell below 20% 6953 | -6/Proximity Caves | Lost 8 parts (1p2n2u3w) 7021 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06894_ Lgt. Treads destroyed. 06896_ Critical hit (Burn: +37). 06898_ Hrd. Light Armor Plating destroyed. 06899_ Hvy. Laser fries itself beyond repair. 06901_ Adv. Heat Sink fries itself beyond repair. 06903_ Carbon-fiber Leg fries itself beyond repair. 06907_ Lgt. Treads destroyed. 06907_ Beam Rifle destroyed. 06908_ Lgt. Angular Momentum Engine fries itself beyond repair. 06910_ Lgt. Armor Plating destroyed. 06912_ G-67 Veteran heat damages Plasma Rifle, Flexi-carbon Leg, Field Laser. 06914_ Plasma Rifle melted. 06914_ G-67 Veteran destroyed. 06914_ Switching to secondary target: G-50 Soldier. 06917_ Angular Momentum Engine destroyed. 06918_ Field Laser destroyed. 06921_ Adv. Heat Sink fries itself beyond repair. 06922_ Hvy. Assault Rifle destroyed. 06929_ Lgt. Antimatter Reactor fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???####?###?????####?????????????????????????????? | | ??## ### ####### #?????????????????????????????? | | ??# #?????????????????????????????? | | ?## %! #?????????????????????????????? | | ## =% ##????????????????????????????? | | ######## #????????????????????????????? | | ##?????## ##???????????????????????????? | | #??????# ##??????????????????????????? | | #??????# ##?????????????????????????? | | ## ##??????# ############## #?????????? | | ##$ #???????# #### #?????????? | | ## #???????##???# g @ %#?????????? | | ## #????????????# gg ###########?????????????? | | # #???????????# #??????????????????????? | | ##???????????# ?????????????????????? | | #????????????## ## #????????????????????? | | ## #?????????????#### #????????????????????? | | ?# ???????????????? #???????????????????? | | ?? ??????????????? #??????????????????? | | ??? ??????????????# ??????????????????? | | ???? ??????????????# %?????????????????? | | ???????????????????########### ?????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 49 Recoil Reduction 3 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalOpticalProjector Manual? 0 Play Time 01:38:58 Cumulative 98.7 hours Start 2022.11.28 @ 01:04:02 End 2022.11.29 @ 02:14:29 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9eda9621-1f41-4c36-8a96-4a73d308fc9a