Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.03 @ 22:28:33 Player: kasaphescent Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (363) 1815 Value Destroyed (20072) 20072 Prototype IDs (77) 1540 Alien Tech Used (1) 200 Bonus (8914) 8914 TOTAL SCORE: 42841 Bonus ------- High Alert Combat Kills 3177 Follower Combat Kills 187 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -250 Cogmind --------- Core Integrity 1386/1600 Matter 300/300 Energy 107/135 System Corruption 8% Temperature Cool (12) Movement Treading (145) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Compact Particle Reactor > --- PROPULSION (8) --- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (11) ----- Advanced Cooling System Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Advanced Force Field > --- WEAPON (3) ------- Enhanced Quantum Rifle Helical Railgun Helical Railgun > --- INVENTORY (25) --- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Improved Matter Compressor (300) Long-range Terrain Scanner Quantum Capacitor Experimental ECM Suite Advanced EM Disruption Field Advanced Dynamic Insulation System Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Enhanced Nova Cannon YOLO Cannon Advanced KE Penetrator Helical Railgun Light Antimatter Cannon Compact Linear Accelerator Mini Smartbomb Launcher Point Singularity Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Improved Kinecellerator Centrium Light Armor Plating Centrium Light Armor Plating Powered Armor > --- WEAPON ----------- Enhanced Gamma Rifle Enhanced Quantum Rifle Helical Railgun > --- INVENTORY -------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Improved Matter Compressor Long-range Terrain Scanner Quantum Capacitor Experimental ECM Suite Advanced EM Disruption Field Advanced Dynamic Insulation System Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Enhanced Nova Cannon YOLO Cannon Advanced KE Penetrator Helical Railgun Light Antimatter Cannon Compact Linear Accelerator Mini Smartbomb Launcher Point Singularity Launcher [Rating: 229] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Enhanced Armored Leg Treads Biometal Heavy Treads Leg Enhanced Armored Leg Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Layered Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Force Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Tri-rail Accelerator Launcher Mini Smartbomb Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Propulsion 6 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . 1 1 . . Utility 9 | . . . . . 2 . . 2 . . . 2 . . . . . . . . . . . . . 1 . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 355 | 6 7 . 2 . 12 10 15 10 . . 12 37 17 1 8 38 2 2 9 16 25 9 4 6 8 11 40 5 43 Power 23 | 1 1 . . . 1 . 1 1 . . 1 1 3 1 . 1 . . . 1 3 1 . 1 . . 2 . 3 Engine 7 | 1 1 . . . . . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . . . . 1 . . . . . . . 2 1 . . . . . . . Reactor 11 | . . . . . . . . . . . . . 1 1 . 1 . . . 1 1 . . 1 . . 2 . 3 Propulsion 69 | 2 2 . . . 4 4 5 5 . . 3 4 2 . . 10 . . 3 1 3 1 . . . 3 10 . 7 Treads 24 | 1 . . . . 1 1 3 1 . . 2 . 2 . . 1 . . . . . . . . . . 5 . 7 Leg 34 | . . . . . 2 2 1 . . . . 4 . . . 9 . . 3 1 3 1 . . . 3 5 . . Wheel 11 | 1 2 . . . 1 1 1 4 . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 153 | 1 1 . 1 . 4 1 5 4 . . 8 19 4 . 5 21 . . 4 6 14 . 3 4 4 2 11 4 27 Device 90 | . . . . . 3 . 2 1 . . 5 12 3 . 3 9 . . 1 3 8 . 2 2 4 1 9 3 19 Storage 8 | 1 . . 1 . . . 1 1 . . . . . . . . . . 1 . 1 . . . . . 1 . 1 Processor 13 | . . . . . 1 . 1 1 . . . 3 . . . 1 . . . . 1 . . 2 . . 1 . 2 Hackware 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Protection 40 | . 1 . . . . 1 1 1 . . 3 4 1 . 2 10 . . 2 3 4 . 1 . . 1 . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 110 | 2 3 . 1 . 3 5 4 . . . . 13 8 . 3 6 2 2 2 8 5 7 1 1 4 6 17 1 6 Energy Gun 14 | 2 . . . . . . 2 . . . . 2 4 . . . . . . . . . . . . 2 . . 2 Energy Cannon 30 | . . . . . . . 2 . . . . 7 . . . . . . 1 . 2 3 1 . 2 2 9 1 . Ballistic Gun 10 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 3 . 3 Ballistic Cannon 30 | . 3 . 1 . 2 2 . . . . . 1 1 . 2 3 1 1 1 5 2 2 . 1 . . 1 . 1 Launcher 26 | . . . . . 1 1 . . . . . 3 3 . 1 3 1 1 . 3 1 2 . . 2 . 4 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . . . 1 1 . . 1 2 . 1 1 2 . . 4 . . . . 6 . 3 4 1 9 Parts Lost 62 | . 2 . . . 3 5 1 3 . . 4 4 . . 4 1 . . . 5 11 2 . . 1 6 2 . 8 Power 10 | . 1 . . . . . . . . . 1 1 . . . . . . . 2 1 1 . . . . . . 3 Propulsion 15 | . . . . . 1 3 1 1 . . 2 . . . . 1 . . . . 4 . . . . 2 . . . Utility 27 | . . . . . . 1 . 2 . . 1 2 . . 4 . . . . 2 6 . . . 1 2 1 . 5 Weapon 10 | . 1 . . . 2 1 . . . . . 1 . . . . . . . 1 . 1 . . . 2 1 . . Highest Loss Streak 4 | . 1 . . . 2 2 1 2 . . 4 2 . . 4 1 . . . 2 3 1 . . 1 2 2 . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 89 | . 96 100 100 100 91 99 99 90 92 92 95 90 96 86 79 85 94 94 88 85 86 94 93 91 88 86 84 80 78 Engine 2 | . 14 14 14 14 6 . 8 7 7 7 7 6 3 . . . . . . . . . . . . . . . . Core 1 | . . . . . 2 9 . . . . . . 1 . . . . . . . 5 10 10 4 . . . . . Reactor 2 | . . . . . . . . . . . . . 1 6 6 5 5 5 5 1 2 . . 2 5 4 7 8 8 Treads 6 | . 14 14 14 14 11 . 5 10 15 15 16 2 3 13 13 8 . . . . . . . . . . 8 16 16 Leg 17 | . . . . . 5 17 12 1 . . . 18 19 . . 17 35 35 35 35 30 31 31 31 31 32 15 . . Wheel 3 | . 14 14 14 14 18 17 18 17 15 15 8 2 . . . . . . . . . . . . . . . . . Device 14 | . . . . . 10 17 3 10 . . 12 21 20 20 22 16 11 11 8 . 10 10 10 12 14 12 17 20 17 Storage 5 | . 14 14 14 14 9 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 10 | . . . . . 1 9 14 7 15 15 2 6 13 13 7 6 11 11 11 11 13 15 15 18 21 19 15 16 11 Protection 10 | . 10 14 14 14 7 . 9 9 15 15 21 11 12 13 10 15 17 17 19 24 9 10 9 4 . 4 . 4 7 Energy Gun 1 | . 7 . . . . . 9 . . . . . 12 6 4 . . . . . . . . . . . . . 1 Energy Cannon 4 | . . . . . . . 1 15 15 15 15 11 . . . . . . . . 4 5 5 5 4 3 3 4 2 Ballistic Gun 1 | . . . . . . 5 3 . . . . . . . . . . . . . . . . . . . 8 8 8 Ballistic Cannon 4 | . 20 28 28 28 17 12 3 . . . . 1 . 6 5 4 5 4 . 4 3 4 5 5 5 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 200 | 13 17 15 50 50 54 53 69 121 118 118 144 150 134 134 129 131 128 128 128 134 133 123 127 177 177 185 182 178 200 Greatest Support 305 | 16 16 16 16 16 26 32 32 36 20 20 28 64 145 145 145 145 112 112 140 140 150 140 140 140 140 160 305 300 300 Greatest Overweight (x) 12 | . 1 . 3 3 2 3 2 6 5 5 12 5 1 . . 1 1 1 1 1 1 . . 1 1 1 1 . . Average Overweight (x) 1 | . . . 1 3 1 1 1 2 5 5 5 2 . . . . 1 1 . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 8 15 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 8 8 13 14 14 18 20 21 21 21 24 25 25 25 25 25 25 25 25 25 22 21 22 25 25 25 25 25 25 Average Carried 22 | 3 7 7 9 13 12 16 19 18 18 21 18 24 24 24 24 24 24 24 24 21 19 19 19 23 24 23 24 24 24 Final Capacity 25 | 8 8 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 8 13 14 14 18 20 17 21 21 19 24 25 24 25 25 25 25 25 20 22 18 22 25 24 23 25 25 25 Class Distribution -------------------- 50% | Mutant 14% | Scavenger-Mutant 8% | Gunner 7% | Scavenger-Gunner 6% | Scavenger-Skirmisher 6% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Gunner | -4/Warlord Gunner | -3/Proximity Caves Gunner | -3/Research Mutant | -2/Research Skirmisher | -1/Access Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 11505 | 237 382 19 . . 495 301 248 80 10 . 149 926 468 . 492 1444 129 166 408 794 585 434 98 60 528 347 985 255 1465 Remotely 1628 | . . . . . . . . . . . . . . . 365 450 . . . 235 71 . . . . . . . 507 Salvage Created 14392 | . 357 . . . 337 258 469 185 . . 582 1587 1026 . 534 1809 171 189 241 706 1300 494 . . 357 290 849 567 2084 Parts 664 | . 19 . . . 18 16 35 11 . . 23 92 53 . 26 86 7 8 5 11 53 6 . . 17 15 25 35 103 Haulers Intercepted 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . . 25 . . . . . 6 6 4 13 . 5 2 . 9 . . . . Prevented 3 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 326 | . 12 . . . 13 12 12 4 . . 9 35 26 . 10 48 4 8 . 19 25 13 . . 12 12 15 6 31 Guns 64 | . 5 . . . . 3 7 . . . . . 14 . 3 . . . . . . . . . . 2 5 1 24 Cannons 181 | . 7 . . . 11 6 3 4 . . 9 25 . . 4 38 2 3 . 14 20 6 . . 6 9 2 5 7 AOE 76 | . . . . . 2 3 1 . . . . 9 12 . 3 10 2 5 . 5 3 6 . . 6 1 8 . . Classes Destroyed 23 | . 3 . . . 3 1 2 2 . . 2 1 . . 3 1 . . . 1 . . . . . . 2 . 2 Worker 8 | . . . . . . . . 1 . . . 4 . . . 1 . . . . . . . . . . 1 . 1 Builder 5 | . . . . . . . . 1 . . . 1 . . . 2 . . . . 1 . . . . . . . . Tunneler 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . Recycler 8 | . 2 . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . 3 . . Mechanic 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . 1 . Swarmer 87 | . 6 . . . 3 6 3 3 . . . 11 14 . . 11 . 5 . 1 . . . . 5 6 9 . 4 Grunt 104 | . 6 . . . 7 5 6 1 . . 2 7 8 . 5 18 4 3 . 8 8 8 . . 3 1 . . 4 Brawler 9 | . . . . . . . 1 . . . 1 . . . . 1 . . . 5 1 . . . . . . . . Duelist 11 | . . . . . 1 . . . . . 3 2 2 . . . . . . 2 . . . . 1 . . . . Protector 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Sentry 23 | . . . . . 2 . 2 . . . 1 4 . . 1 6 . . . 1 2 . . . . 1 . 2 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 5 | . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . Hunter 24 | . . . . . . 1 . . . . . 2 1 . . 3 . . . . 3 2 . . 2 2 4 . 4 Programmer 47 | . . . . . . . . . . . 1 9 1 . . 9 . . . . 9 2 . . . 2 . 4 10 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 5 . . . 6 3 4 2 . . 5 7 7 . 5 10 4 5 . 5 6 4 . . 5 8 8 5 5 Combat Bots Only 8 | . 5 . . . 6 3 4 1 . . 5 4 7 . 5 8 4 5 . 5 6 4 . . 5 7 4 4 5 Max Kills in Single Turn 4 | . 1 . . . 2 2 1 2 . . 1 4 4 . 2 4 2 3 . 2 2 3 . . 2 1 3 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 2 1 . . . . 3 4 . 2 4 2 3 . 2 2 3 . . 2 1 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 26732 | . 612 . . . 660 444 560 331 . . 1023 2157 858 . 1195 2653 40 135 . 2218 2736 631 . 100 805 1693 2210 163 5508 Core 1579 | . 119 . . . 117 47 85 . . . 159 124 41 . 22 91 . . . 154 140 32 . 10 42 33 149 13 201 Absorbed by Shields 2619 | . . . . . . . . . . . . . . . . . . . . . . . . 10 269 506 626 173 1035 Reduced by Siege Mode 1405 | . . . . . . . . . . . . . 4 . 209 143 . . . . . . . . . . 371 28 650 Redirected to Shielding 147 | . 8 . . . 4 . 4 . . . . . . . . 10 . . . 96 6 19 . . . . . . . Regen/Repaired (Parts) 533 | . . . . . . . . . . . . . . . . 277 5 30 . 38 . . . 183 . . . . . Core Remaining (%) 78 | 100 . . . 52 . . 54 . . . 77 . . . 78 . . . . 75 . . . . 80 97 89 . 86 Volleys Fired 920 | . 36 . . . 46 34 28 10 . . 28 120 68 . 27 111 4 7 19 53 48 24 2 . 29 44 42 25 115 Largest 3 | . 2 . . . 2 2 2 2 . . 2 2 2 . 2 1 1 1 1 1 2 2 2 . 2 2 3 3 3 Hottest 190 | . 90 . . . 70 70 113 130 . . 130 130 174 . 146 80 80 80 90 80 150 150 145 . 175 130 190 190 190 Shots Fired 1589 | . 72 . . . 89 55 56 20 . . 56 208 119 . 49 113 6 6 18 56 85 39 3 . 49 50 76 53 311 Gun 569 | . 22 . . . . 17 42 . . . . . 111 . 22 . . . . . . . . . . 25 43 28 259 Cannon 954 | . 50 . . . 86 36 14 20 . . 56 204 1 . 23 106 5 4 18 48 81 30 3 . 40 25 27 25 52 Launcher 66 | . . . . . 3 2 . . . . . 4 7 . 4 7 1 2 . 8 4 9 . . 9 . 6 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 804 | . 50 . . . 86 53 28 . . . . 24 1 . 23 106 5 4 . 48 38 14 1 . 20 18 43 28 214 Thermal 658 | . 22 . . . . . 14 20 . . 56 180 111 . 22 . . . 18 . 43 16 2 . 20 2 10 25 97 Explosive 66 | . . . . . 3 2 . . . . . 4 7 . 4 7 1 2 . 8 4 9 . . 9 . 6 . . Electromagnetic 14 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . Entropic 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 17 . . Robot Hit Streak 46 | . 16 . . . 6 12 9 13 . . 28 15 8 . 37 31 6 16 23 16 14 13 . . 24 28 25 26 46 Robot Miss Streak 5 | . 5 . . . 4 2 3 1 . . 1 5 2 . 1 3 1 . 1 2 3 3 . . 3 1 2 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Secondary Targets 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1105 | . 46 . . . 54 34 38 15 . . 39 129 60 . 42 99 5 5 15 51 59 21 . . 28 40 43 33 249 Core Hits 692 | . 17 . . . 28 20 20 8 . . 18 80 38 . 20 116 9 11 5 54 52 32 . . 20 18 34 11 81 Critical Kills 19 | . . . . . . 1 . . . . . 1 2 . 1 . . . . . 2 1 . . . . 3 1 7 Critical Parts Destroyed 38 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 7 4 20 Critical Strikes 95 | . 2 . . . 3 3 . . . . . 1 6 . 2 6 . . . 3 7 1 . . 2 5 17 7 30 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . 1 . . . . . . . . 2 1 . . . . . . . Destroy 56 | . . . . . . 1 . . . . . . 6 . 1 . . . . . . . . . . . 11 7 30 Blast 24 | . 1 . . . 3 2 . . . . . . . . 1 6 . . . 3 5 . . . 2 1 . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53272 | . 739 . . . 1205 621 623 432 . . 1160 5082 2633 . 2148 7665 402 858 540 4520 3854 2486 . . 2793 2886 3158 1608 7859 Guns 11246 | . 129 . . . . 102 469 . . . . . 1459 . 505 . . . . . . . . . . 947 830 792 6013 Cannons 28626 | . 610 . . . 960 358 122 432 . . 1160 3877 . . 781 6048 209 360 540 2859 2843 970 . . 1558 1433 1000 816 1690 Explosions 13190 | . . . . . 245 161 32 . . . . 1205 1174 . 862 1604 193 498 . 1661 979 1516 . . 1235 497 1328 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 210 | . . . . . . . . . . . . . . . . 13 . . . . 32 . . . . 9 . . 156 Kinetic 24318 | . 610 . . . 960 460 269 . . . . 514 . . 781 6048 209 360 . 2859 1807 655 . . 1225 1099 830 792 4840 Thermal 13728 | . 129 . . . . . 136 432 . . 1160 3363 1459 . 505 . . . 540 . 1036 315 . . 333 556 85 816 2863 Explosive 12661 | . . . . . 245 161 . . . . . 1205 1174 . 862 1604 193 498 . 1661 979 1516 . . 1235 . 1328 . . Electromagnetic 218 | . . . . . . . 218 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2137 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1222 915 . . Highest Corruption 11 | . . . . . . . . . . . 7 4 6 6 8 7 7 7 7 11 7 7 7 3 . 2 2 2 8 Average Corruption 4 | . . . . . . . . . . . 6 2 5 6 7 4 7 7 7 10 1 7 4 3 . 1 1 1 3 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 2 3 Corruption Blocked 146 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . 98 37 . Effects 338 | . . . . . . . . . . . 25 67 45 2 12 57 18 14 12 35 3 19 7 1 . 1 3 2 15 Message Errors 89 | . . . . . . . . . . . 3 21 10 . 3 18 6 2 2 10 1 7 2 . . . 1 . 3 Matter Fused 91 | . . . . . . . . . . . 6 17 17 1 5 11 4 7 2 9 . 4 1 . . . . 2 5 Heat Flow Errors 31 | . . . . . . . . . . . 3 6 5 . 1 6 . 1 2 3 1 2 . . . . . . 1 Energy Discharges 42 | . . . . . . . . . . . 5 6 5 . 1 7 2 1 3 3 1 4 2 . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . . Data Loss (minor) 36 | . . . . . . . . . . . 5 7 6 1 1 5 2 . 2 3 . . 1 . . . 2 . 1 Data Loss (major) 9 | . . . . . . . . . . . 1 2 . . . . 1 2 . 1 . . 1 . . 1 . . . Misfires 15 | . . . . . . . . . . . . 3 . . . 4 2 . . 3 . 2 . . . . . . 1 Alerts 12 | . . . . . . . . . . . 1 3 1 . 1 1 1 . . 3 . . . . . . . . 1 Weapon Failures 8 | . . . . . . . . . . . . 2 1 . . 2 . 1 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1278 | . 2 . . . . . . 9 . . . 209 8 . 19 180 . 42 37 105 82 53 . . 147 74 86 110 115 Projectiles 918 | . 2 . . . . . . 9 . . . 144 . . 19 135 . . 37 55 73 16 . . 109 74 53 110 82 Explosions 327 | . . . . . . . . . . . . 65 8 . . 45 . 42 . 50 9 37 . . 38 . 33 . . Melee 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Knockbacks 115 | . 13 . . . 5 3 1 . . . . 13 . . 3 21 3 . . 13 14 9 . . 2 8 . . 7 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 106 | . 12 . . . 5 3 1 . . . . 9 . . 3 19 3 . . 13 14 9 . . 2 7 . . 6 Secondary 8 | . 1 . . . . . . . . . . 4 . . . 2 . . . . . . . . . 1 . . . Self-Inflicted Damage 104 | . . . . . . 11 . . . . . . . . . 24 . . . . . . . . . 69 . . . Shots 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Rammed 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Targets Rammed 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 4 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . 180 . . . 24 . 42 168 . . 312 222 207 . 178 202 . 226 211 264 81 133 . 113 . . 144 294 275 Average Temperature 64 | . 49 . . . 12 . 21 53 . . 81 99 38 . 84 82 . 115 95 62 41 86 . 66 . . 44 103 86 Received Heat Transfer 3925 | . 168 . . . 297 135 252 180 . . 165 546 342 . 126 421 9 18 . 440 268 106 . 12 39 104 4 12 281 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 27 | . . . . . . . . . . . . . 1 . 2 8 . . . . . . . . . . 1 1 14 Total Turns 635 | . . . . . . . . . . . . . 14 . 59 98 . . . . . . . . . . 33 41 390 Longest Duration 98 | . . . . . . . . . . . . . 14 . 44 22 . . . . . . . . . . 33 41 98 Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . . . . . . . . . . 1 . . . . . . . . 2 1 . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . 1 . . . . . . . . 2 1 . . . . . . . Parts Melted 31 | . 3 . . . . . . 1 . . 1 7 7 . . . . . . . 5 4 . . . . . . 3 Heat Transferred 16459 | . 421 . . . . . 272 592 . . 1218 3996 2183 . 777 . . . 800 . 1500 380 . . 407 324 74 629 2886 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1475 | . 373 145 . . 430 714 508 384 . . . 623 1475 774 761 1363 . . . . 515 . . . . 406 828 783 788 Initial 774 | . . 145 . . . 143 347 231 . . . . 436 774 541 399 . . . . 56 . . . . 74 222 496 372 Average 444 | . 219 145 . . 229 371 345 282 . . . 211 1059 774 675 787 . . . . 194 . . . . 144 449 576 409 Maximum Alert Level 4 | . 1 . . . 2 3 2 1 . . . 2 4 3 3 4 . . . . 2 . . . . 2 3 3 3 Low Security (%) 23 | 100 38 100 . 100 36 8 6 6 . . . 57 . . . . . . . . 59 . . . . 72 . . 2 Level 1 29 | . 61 . . . 41 45 67 93 . . . 16 . . . 14 . . . . 28 . . . . 26 46 . 48 Level 2 29 | . . . . . 22 44 26 . . . . 26 14 . 52 29 . . . . 11 . . . . 1 49 84 41 Level 3 11 | . . . . . . 1 . . . . . . 36 100 47 36 . . . . . . . . . . 3 15 8 Level 4 6 | . . . . . . . . . . . . . 49 . . 19 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Squads Dispatched 67 | . 3 . . . 2 . 2 1 . . 1 17 . . 2 16 . . . 1 8 . . . . 5 1 3 5 Investigation 8 | . . . . . . . 1 1 . . . 4 . . . 1 . . . . . . . . . . 1 . . Extermination 26 | . . . . . . . . . . . . 8 . . . 5 . . . . 4 . . . . 2 . 2 5 Reinforcement 18 | . 3 . . . . . 1 . . . . 5 . . 2 3 . . . . 4 . . . . . . . . Assault 6 | . . . . . . . . . . . 1 . . . . 3 . . . 1 . . . . . . . 1 . Garrison 9 | . . . . . 2 . . . . . . . . . . 4 . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 18 | . 1 . . . 3 . . . . . . 2 . . . 1 . . . . 2 . . 1 . . 6 1 1 Communications Jammed 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 33 1 Distress Signals 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 33 1 Times Spotted 433 | . 19 . . . 22 12 20 10 . . 10 42 19 . 12 52 4 4 . 29 26 12 1 26 11 18 34 8 42 Peak Tracking Total 11 | . 6 . . . 6 6 4 3 . . 6 4 3 . 4 8 4 4 . 5 5 4 1 11 5 5 10 8 9 Tactical Retreats 32 | . 1 . . . 2 1 6 2 . . 1 1 1 . 1 3 . 1 . . 3 . . 1 . 1 1 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 21 | . 2 . . . . 6 1 . . . . 4 4 . . 2 . . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . 6 . 6 . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . 1 5 2 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . 1 5 2 . . 2 . . . . . . . . . 1 . 3 10 . . . . . Most Traps Carried 4 | . . . . . . 4 3 2 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 56 | . 1 . . . . 2 1 . . . . 9 8 . . 11 . . 2 1 5 . 1 . . 2 9 . 4 Max in Single Turn 3 | . 1 . . . . 1 1 . . . . 2 1 . . 3 . . 1 1 2 . 1 . . 1 2 . 1 Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . Garrison Relay 5 | . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 55 | . 1 . 2 . 2 4 4 1 . 4 . 13 2 1 . 6 . . 4 . 2 . 1 1 . 1 1 . 5 Terminals 30 | . 1 . . . 1 4 4 . . . . 7 2 1 . 2 . . . . 2 . . . . 1 . . 5 Fabricators 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 1 . . . 1 . . . 2 . . . . . . . . . . 1 . . Total Hacks 150 | . 2 . 2 . 4 8 13 3 . 32 . 26 4 2 . 18 . . 17 . 5 . 1 1 . 2 2 . 8 Successful 83 | . 1 . 2 . 2 3 4 . . 32 . 8 2 1 . 6 . . 17 . 2 . 1 1 . 1 . . . Failed 67 | . 1 . . . 2 5 9 3 . . . 18 2 1 . 12 . . . . 3 . . . . 1 2 . 8 Catastrophic 15 | . . . . . . 1 1 . . . . 5 . . . 3 . . . . . . . . . . 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . 2 . 1 . . . 2 . . . . . . . . 3 . . . . 3 . . 1 . 1 . . 8 Terminals 63 | . 2 . . . 2 8 13 . . . . 12 4 2 . 5 . . . . 5 . . . . 2 . . 8 Fabricators 8 | . . . . . . . . . . . . 4 . . . 4 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . . . . . . . . . 8 . . . 5 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 2 . . 3 . . . 2 . . . 4 . . . . . . . . . . 2 . . Terminal Hacks 73 | . 1 . 2 . 1 3 4 . . 32 . 4 2 1 . 3 . . 17 . 1 . 1 1 . . . . . Record 17 | . . . 1 . . . . . . 11 . . . . . . . . 5 . . . . . . . . . . Part Schematic 15 | . . . . . . . . . . 11 . . . . . . . . 4 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . 4 . . . . . . . . . . Open Door 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Terminals 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 . . . 1 4 4 1 . . . 12 2 . . 5 . . . . 2 . . . . 1 1 . 5 Full Trace Events 7 | . . . . . . 2 . 1 . . . 2 . . . 1 . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 11 . . . . . . . . 4 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 29 | . . . . . . 3 . . . . . . 18 . . . . . . . . . . . . . 8 . . Machine Destruction 25 | . . . . . . 3 . . . . . . 18 . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 1 . . 1 . 2 . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 6 | . . . . . . . . 1 . . 2 . 2 . . . . . . 1 . . . . . . . . . Largest Group 2 | . . . . . . . . 1 . . 1 1 2 . . . . . . 1 . . . . . . . . . Highest-Rated Group 96 | . . . . . . . . 16 . . 96 29 92 . . . . . . 49 . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . 16 . . 96 29 46 . . . . . . 49 . . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 33 | . . . . . . . . 3 . . 5 1 11 . . . . . . 13 . . . . . . . . . Total Damage 1031 | . . . . . . . . 34 . . 252 . 319 . . . . . . 426 . . . . . . . . . Kills 5 | . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 1 . . . . . . . 1 . . 2 . . 1 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 25422 | 59 351 55 639 97 408 1396 761 426 418 124 923 4115 1579 67 303 2660 490 420 324 903 1174 488 454 840 675 785 1951 503 2034 Spaces Moved 12459 | 42 183 54 501 67 191 701 431 256 267 81 445 1700 627 39 96 1156 248 209 169 453 610 337 364 528 296 307 1045 225 831 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2765 | . . . . . . . . . . . . . 208 39 96 889 . . . . . . . . . . 477 225 831 Legs 5753 | . . . . . . 1 . . . . . 977 419 . . 267 248 209 169 453 610 337 364 528 296 307 568 . . Wheels 3940 | 41 183 54 501 67 191 700 431 256 267 81 445 723 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 145 105 105 115 101 155 155 155 160 162 162 162 162 190 190 120 120 120 120 120 120 190 120 120 148 145 Average Speed 159 | 98 101 100 125 145 109 116 115 128 155 155 177 201 180 162 162 179 190 190 156 164 141 120 120 149 190 183 164 148 152 Slowest Speed 260 | 100 115 100 145 145 120 260 120 170 155 155 260 260 225 162 162 225 190 190 190 190 190 120 120 190 190 190 190 148 171 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 40 | 4 40 16 63 20 16 59 30 6 55 72 63 51 64 2 77 33 49 36 60 57 16 57 56 71 41 9 51 8 31 Regions Visited 29 Branch Regions 15 Pre-discovered Areas 7 | . . 1 1 . . . . . 1 1 . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 12 | . 1 . . . 1 . . 1 1 1 . 1 . 1 . 1 . . . . 1 . . . . 1 1 1 . Unknown Exits Taken 14 | 1 . 1 1 1 . . 1 . . . 1 . . . . . 1 1 1 1 . 1 1 1 1 . . . . Scrap Searched 12 | . . 1 . . . . . . 1 . 3 . . . . . . . . 3 . . 3 . 1 . . . . Spaces Dug 57 | . . . . . . 10 . . . . . 7 1 . . 7 . . . 8 2 . 3 . 2 . 6 4 7 Terrain Destroyed 787 | . . . . . 22 10 4 1 . . 3 76 50 . 23 126 17 16 . 67 66 85 3 . 58 52 74 9 25 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 226 | . . . . . . . . 1 . . 3 24 5 . 4 47 5 . . 19 25 19 3 . 14 9 17 9 22 AOE 558 | . . . . . 22 10 4 . . . . 52 45 . 19 79 12 16 . 48 41 66 . . 44 43 57 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 16552 | 56 277 55 512 67 298 1230 646 337 271 80 523 2197 952 44 195 1636 263 225 212 559 833 378 378 585 356 476 1211 353 1347 Wait 2286 | 3 40 . . . 46 429 135 41 2 . 22 277 153 . 50 291 8 6 . 14 137 7 3 32 19 108 40 96 327 Move 12429 | 41 182 53 500 66 190 699 430 255 266 80 444 1700 626 39 95 1155 247 208 168 452 609 336 363 527 295 306 1043 224 830 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 150 | 6 5 1 6 1 1 13 13 3 3 . 3 28 4 1 6 11 . . 3 2 7 . 3 8 2 4 12 1 3 Fast Attach 131 | 6 3 . . . 4 1 8 4 . . 3 14 3 1 3 12 1 1 8 2 7 . 2 5 . 4 16 . 23 Attach 94 | . 2 . . . 4 5 1 3 . . 6 8 . . 3 10 1 1 1 12 9 5 1 . 1 7 7 2 5 Detach 59 | . 2 . . . 2 . 2 1 . . 5 3 . . 1 9 1 1 3 6 3 2 2 4 . 1 4 . 7 Swap 131 | . 2 . 2 . 4 4 6 3 . . 3 15 14 . 2 16 . . 1 2 9 4 1 1 7 . 17 3 15 Drop 206 | . 5 1 4 . 1 6 22 9 . . 4 32 13 3 8 20 1 1 9 3 3 . 1 8 3 . 29 2 18 Fire 920 | . 36 . . . 46 34 28 10 . . 28 120 68 . 27 111 4 7 19 53 48 24 2 . 29 44 42 25 115 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Crush 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Escape Stasis 59 | . . . . . . 38 . . . . . . 20 . . . . . . . . . . . . . 1 . . Rewire 75 | . . . . . . . . 6 . . 5 . 51 . . . . . . 13 . . . . . . . . . Trap 4 | . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 60 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 380 | -10/Materials | Identified exit to Mines 411 | -10/Materials | Entered Mines 414 | -10/Mines | Learned location of Storage (-7) 448 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 451 | -10/Mines | Found Prototype Device 462 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 462 | -10/Mines | Discovered new exit (range 5) 466 | -10/Mines | Entered Exiles 490 | -10/Exiles | Met 8R-AWN 507 | -10/Exiles | Met EX-HEX 537 | -10/Exiles | Met EX-BIN 549 | -10/Exiles | Aligned with FarCom system 550 | -10/Exiles | Given EX-Vault access code 573 | -10/Exiles | Opened EX-Vault 580 | -10/Exiles | Found YOLO Cannon 603 | -10/Exiles | Warned to stay clear of 0b10 Research branches 634 | -10/Exiles | Met EX-DEC 638 | -10/Exiles | Learned location of Zion (-6) 1089 | -10/Exiles | Discovered new exit (range 14) 1105 | -10/Exiles | Left Exiles lab with YOLO Cannon 1105 | -10/Exiles | Entered Mines 1125 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1185 | -9/Mines | Learned Materials stockpile data 1199 | -9/Mines | Discovered new exit (range 2) 1202 | -9/Mines | Entered Materials 1202 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1416 | -8/Materials | Garrison activated, responded to threat 1588 | -8/Materials | Discovered new exit (range 15) 1607 | -8/Materials | Identified exit to Garrison 1610 | -8/Materials | Entered Garrison 1832 | -8/Garrison | Triggered checkpoint 2054 | -8/Garrison | Build established: Scavenger-Skirmisher 2124 | -8/Garrison | Triggered checkpoint 2281 | -8/Garrison | Discovered new exit (range 8) 2342 | -8/Garrison | Triggered checkpoint 2578 | -8/Garrison | Triggered checkpoint 2796 | -8/Garrison | Garrison Relay disabled 2845 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2982 | -8/Garrison | Discovered new exit (range 10) 3006 | -8/Garrison | Entered Materials 3246 | -8/Materials | Build established: Scavenger-Mutant 3692 | -8/Materials | Discovered new exit (range 11) 3767 | -8/Materials | Entered Factory 3767 | -7/Factory | Evolved 2 slots: Utility x2 4186 | -7/Factory | Discovered new exit (range 4) 4193 | -7/Factory | Identified exit to Lower Caves 4193 | -7/Factory | Entered Lower Caves 4199 | -7/Lower Caves | Met a Warlord Commander 4200 | -7/Lower Caves | Learned location of Warlord (-4) 4203 | -7/Lower Caves | Found Encrypted Comm Array 4308 | -7/Lower Caves | Build established: Mutant 4510 | -7/Lower Caves | Learned 12 Factory zone layouts 4571 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4586 | -7/Lower Caves | Identified exit to Data Miner 4611 | -7/Lower Caves | Entered Data Miner 4611 | -7/Data Miner | Discovered new exit (range 6) 4635 | -7/Data Miner | Met Data Miner 4675 | -7/Data Miner | Learned location of Section 7 (-2) 4675 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4700 | -7/Data Miner | Received God Mode back door access code from Data Miner 4734 | -7/Data Miner | Identified exit to Proximity Caves 4735 | -7/Data Miner | Entered Proximity Caves 4770 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4838 | -6/Proximity Caves | Found Prototype Device 4838 | -6/Proximity Caves | Identified Exp. Thermal Shield 5026 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 5047 | -6/Proximity Caves | Build established: Scavenger-Mutant 5484 | -6/Proximity Caves | Build established: Mutant 5615 | -6/Proximity Caves | Discovered new exit (range 11) 5658 | -6/Proximity Caves | Entered Factory 5658 | -6/Factory | Accompanied by 1 ally 5658 | -6/Factory | Evolved 2 slots: Utility x2 5659 | -6/Factory | Identified exit to Lower Caves 5839 | -6/Factory | Discovered exit to Lower Caves (range 3) 6001 | -6/Factory | Found Prototype Launcher 6004 | -6/Factory | Found Prototype Launcher 6107 | -6/Factory | Build established: Scavenger-Mutant 7051 | -6/Factory | Incoming investigation squad redirected 7213 | -6/Factory | Identified Mni. Smartbomb Launcher (x2) 7228 | -6/Factory | Discovered new exit (range 14) 7380 | -6/Factory | Build established: Mutant 8037 | -6/Factory | Incoming investigation squad redirected 8654 | -6/Factory | Discovered new exit (range 18) 8903 | -6/Factory | Incoming investigation squad redirected 8921 | -6/Factory | Discovered new exit (range 11) 9399 | -6/Factory | Build established: Skirmisher 9773 | -6/Factory | Identified exit to Garrison 9773 | -6/Factory | Entered Garrison 9814 | -6/Garrison | Triggered checkpoint 9875 | -6/Garrison | Garrison Relay disabled 9976 | -6/Garrison | Triggered checkpoint 9991 | -6/Garrison | Triggered checkpoint 10033 | -6/Garrison | Destroyed 7 combat bots 10128 | -6/Garrison | Triggered checkpoint 10189 | -6/Garrison | Destroyed 7 combat bots 10191 | -6/Garrison | Build established: Mutant 10245 | -6/Garrison | Discovered new exit (range 12) 10316 | -6/Garrison | Triggered checkpoint 10356 | -6/Garrison | Garrison Relay disabled 10532 | -6/Garrison | Triggered checkpoint 10621 | -6/Garrison | Triggered checkpoint 10738 | -6/Garrison | Discovered new exit (range 10) 10781 | -6/Garrison | Discovered new exit (range 52) 10781 | -6/Garrison | Discovered new exit (range 6) 10781 | -6/Garrison | Discovered new exit (range 71) 10798 | -6/Garrison | Triggered checkpoint 10856 | -6/Garrison | Garrison Relay disabled 10896 | -6/Garrison | Build established: Scavenger-Mutant 11248 | -6/Garrison | Build established: Mutant 11290 | -6/Garrison | Triggered checkpoint 11306 | -6/Garrison | Garrison Relay disabled 11352 | -6/Garrison | Entered Factory 11419 | -6/Factory | Identified exit to DSF 11419 | -6/Factory | Entered DSF 11444 | -6/DSF | Additional patrols routed to DSF 11518 | -6/DSF | Lost 4 parts (4u) 11582 | -6/DSF | Sterilization system engaged 11602 | -6/DSF | Ambient heat levels rising (+10) 11617 | -6/DSF | Ambient heat levels rising (+10) 11632 | -6/DSF | Ambient heat levels rising (+10) 11647 | -6/DSF | Ambient heat levels rising (+10) 11662 | -6/DSF | Ambient heat levels rising (+10) 11665 | -6/DSF | Discovered new exit (range 16) 11677 | -6/DSF | Ambient heat levels rising (+10) 11692 | -6/DSF | Ambient heat levels rising (+10) 11707 | -6/DSF | Ambient heat levels rising (+10) 11722 | -6/DSF | Ambient heat levels rising (+10) 11722 | -6/DSF | Entered Factory 11722 | -5/Factory | Evolved 2 slots: Propulsion x2 12607 | -5/Factory | Fabricated Lgt. Regenerative Plating? 12702 | -5/Factory | Garrison activated, responded to threat 12995 | -5/Factory | Garrison activated, responded to threat 13046 | -5/Factory | Discovered new exit (range 7) 13222 | -5/Factory | First assault squad dispatched 13247 | -5/Factory | Incoming assault squad redirected 13289 | -5/Factory | Destroyed 8 combat bots 13363 | -5/Factory | Build established: Scavenger-Mutant 13860 | -5/Factory | Build established: Mutant 13963 | -5/Factory | Identified exit to Upper Caves 14382 | -5/Factory | Entered Upper Caves 14440 | -5/Upper Caves | Encountered a Warlord checkpoint 14698 | -5/Upper Caves | Learned Factory trap positions 14847 | -5/Upper Caves | Discovered new exit (range 14) 14872 | -5/Upper Caves | Entered another Upper Caves area 15273 | -5/Upper Caves | Discovered new exit (range 9) 15292 | -5/Upper Caves | Entered Zhirov 15292 | -5/Zhirov | Discovered new exit (range 3) 15327 | -5/Zhirov | Met Zhirov 15371 | -5/Zhirov | Learned location of Quarantine (-3) 15371 | -5/Zhirov | Learned location of Command (-1) 15371 | -5/Zhirov | Learned location of Testing (-2) 15382 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15411 | -5/Zhirov | Found Alien Artifact 15411 | -5/Zhirov | Identified Integrated Dissipator 15411 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15439 | -5/Zhirov | Found Alien Artifact 15616 | -5/Zhirov | Entered Proximity Caves 15618 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15638 | -4/Proximity Caves | System corruption reached 10% 15713 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15834 | -4/Proximity Caves | Spotted B-86 Titan 15945 | -4/Proximity Caves | Destroyed B-86 Titan 16034 | -4/Proximity Caves | Learned Research security intel 16088 | -4/Proximity Caves | Learned location of 1 exit from Research 16450 | -4/Proximity Caves | Discovered new exit (range 11) 16519 | -4/Proximity Caves | Entered Factory 16519 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 16520 | -4/Factory | Loaded intel: 98 trap records 16702 | -4/Factory | Lost 3 parts (3u) 16776 | -4/Factory | Joined by Warlord Ranger squad 17019 | -4/Factory | Identified exit to Upper Caves 17019 | -4/Factory | Identified exit to Extension 17266 | -4/Factory | Build established: Scavenger-Skirmisher 17411 | -4/Factory | Spotted B-86 Titan 17633 | -4/Factory | Cargo convoy interrupted 17647 | -4/Factory | Lost 3 parts (1n2u) 17650 | -4/Factory | Found Quantum Capacitor 17658 | -4/Factory | Build established: Scavenger-Gunner 17693 | -4/Factory | Entered Upper Caves 18088 | -4/Upper Caves | Spotted B-86 Titan 18140 | -4/Upper Caves | Destroyed B-86 Titan 18175 | -4/Upper Caves | Discovered new exit (range 4) 18181 | -4/Upper Caves | Entered another Upper Caves area 18188 | -4/Upper Caves | Learned 12 Research zone layouts 18286 | -4/Upper Caves | Encountered a Warlord checkpoint 18546 | -4/Upper Caves | Discovered new exit (range 14) 18574 | -4/Upper Caves | Found Alien Artifact 18635 | -4/Upper Caves | Entered Warlord 18675 | -4/Warlord | System corruption cleaned by Quarantine Array 18978 | -4/Warlord | Met Warlord 18996 | -4/Warlord | Opened Warlord's prototype stash 19003 | -4/Warlord | Warlord's base attacked by MAIN.C 19011 | -4/Warlord | Found Prototype Reactor 19011 | -4/Warlord | Identified Vortex Chain Reactor 19021 | -4/Warlord | Found Prototype Processor 19021 | -4/Warlord | Identified Exp. Target Analyzer 19034 | -4/Warlord | Found Prototype Device 19035 | -4/Warlord | Identified Exp. Phase Shifter 19134 | -4/Warlord | Found Prototype Energy Cannon 19138 | -4/Warlord | Found Prototype Energy Cannon 19144 | -4/Warlord | Found Prototype Energy Gun 19148 | -4/Warlord | Found Prototype Energy Gun 19318 | -4/Warlord | Build established: Gunner 19353 | -4/Warlord | Warlord forces counterattacked 19372 | -4/Warlord | Spotted Executioner 19390 | -4/Warlord | Found Prototype Ballistic Cannon 19390 | -4/Warlord | Identified Hvy. Autocannon 19415 | -4/Warlord | Found Prototype Processor 19415 | -4/Warlord | Identified Exp. Targeting Computer 19439 | -4/Warlord | Spotted Striker 19441 | -4/Warlord | Spotted Striker 19451 | -4/Warlord | Discovered new exit (range 14) 19475 | -4/Warlord | Entered Proximity Caves 19699 | -3/Proximity Caves | Spotted B-86 Titan 19847 | -3/Proximity Caves | Destroyed B-86 Titan 20051 | -3/Proximity Caves | Discovered new exit (range 11) 20150 | -3/Proximity Caves | Entered Research 20150 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20151 | -3/Research | Identified exit to Research 20152 | -3/Research | Identified exit to Quarantine 20691 | -3/Research | Identified Vortex Rifle (x2) 20697 | -3/Research | Garrison activated, responded to threat 20740 | -3/Research | Destroyed 7 combat bots 20818 | -3/Research | Identified Vortex Cannon (x2) 20935 | -3/Research | Entered another Research area 20935 | -2/Research | Warlord forces began assault on 0b10 20935 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 20960 | -2/Research | Distinguished unit "Gunslingers" dispatched to help 20960 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 21045 | -2/Research | Research machine network offline 21375 | -2/Research | Borebot progress halted 21495 | -2/Research | Warlord destroyed during the assault 21619 | -2/Research | Borebot progress halted 21643 | -2/Research | Borebot progress halted 21961 | -2/Research | Build established: Mutant 22455 | -2/Research | Discovered new exit (range 19) 22494 | -2/Research | Identified exit to Testing 22502 | -2/Research | Crushed by falling debris 22560 | -2/Research | Spotted Striker 22562 | -2/Research | Spotted Striker 22573 | -2/Research | Destroyed Striker 22680 | -2/Research | Found Prototype Launcher 22680 | -2/Research | Identified Point Singularity Launcher 22779 | -2/Research | Discovered exit to Testing (range 3) 22879 | -2/Research | Discovered new exit (range 5) 22884 | -2/Research | Identified exit to Access 22886 | -2/Research | Entered Access 22886 | -1/Access | Evolved 2 slots: Utility x2 22903 | -1/Access | Found Quantum Capacitor 23175 | -1/Access | First assault squad dispatched 23301 | -1/Access | Discovered new exit (range 23) 23370 | -1/Access | Identified exit to Command 23389 | -1/Access | Entered Command 23982 | -1/Command | Found Prototype Device 23982 | -1/Command | Identified Exp. Actuator Array 24001 | -1/Command | Found Prototype Device 24001 | -1/Command | Identified Adv. EM Disruption Field 24005 | -1/Command | Found Adv. EM Disruption Field 24261 | -1/Command | Build established: Tank 24478 | -1/Command | Spotted B-99 Colossus 24783 | -1/Command | Spotted Alpha 7 24784 | -1/Command | Spotted Striker 24797 | -1/Command | Spotted Executioner 24815 | -1/Command | Destroyed Executioner 24839 | -1/Command | Destroyed Alpha 7 24842 | -1/Command | Destroyed Striker 24858 | -1/Command | Found Prototype Device 24858 | -1/Command | Identified Exp. ECM Suite 24867 | -1/Command | Found Exp. Target Analyzer 24915 | -1/Command | Found Powered Armor 24965 | -1/Command | Spotted Executioner 25072 | -1/Command | Destroyed Executioner 25081 | -1/Command | Spotted Striker 25086 | -1/Command | Destroyed Striker 25108 | -1/Command | Spotted Alpha 7 25108 | -1/Command | Spotted Executioner 25108 | -1/Command | Spotted Executioner 25184 | -1/Command | Destroyed Executioner 25241 | -1/Command | Destroyed Alpha 7 25254 | -1/Command | Destroyed Executioner 25281 | -1/Command | Found Prototype Processor 25281 | -1/Command | Identified Exp. Core Analyzer 25293 | -1/Command | Found Prototype Energy Gun 25293 | -1/Command | Identified Enh. Gamma Rifle 25398 | -1/Command | Spotted B-99 Colossus 25413 | -1/Command | Spotted B-99 Colossus 25413 | -1/Command | Discovered new exit (range 8) 25423 | *** | Escaped! Last Messages --------------- 25413_ EXIT=FOUND 25415_ Penetrated by Slug. 25415_ Slug penetrates B-99 Colossus. 25416_ Centrium Light Armor Plating blasted off. 25416_ Slug penetrates Wall. 25416_ Penetrated by Slug. 25416_ Slug penetrates B-99 Colossus. 25418_ Penetrated by Slug. 25418_ Lgt. Quantum Reactor destroyed. 25418_ Penetrated by Slug. 25418_ Slug penetrates Wall. 25420_ B-99 Colossus activates siege mode. 25420_ Centrium Light Armor Plating destroyed. 25420_ Critical hit (Blast). 25420_ Penetrated by Slug. 25420_ Slug penetrates Wall. 25421_ B-99 Colossus activates siege mode. 25422_ Imp. Quantum Reactor destroyed. 25422_ Penetrated by Slug. 25422_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?????#% ## #????????????????????????? | | #########""######%####?????????????????????? | | ## [ +?????????????????????? | | +####### % = #?????????????????????? | | ! +?????????????????????? | | #?????????????????????? | | #######"# #?????????????????????? | | #?????### #?????????????????????? | | #??????##""""##????????????????????? | | #??????# ^ ^ ^#????????????????????? | | " #?????##^^^^ ^##???????????????????? | | "" #### #?????# ^ ^ #???????????????????? | | T #??#+#?????##^^ ##???????????????????? | | "" #?? ?????# % ^ #???????????????????? | | "" #?? ????## % ##???????????????????? | | ### #???#%^ ^ #???????????????????? | | + #???#; ^ ##???????????????????? | | # ?????# ^%^ #???????????????????? | | #######"+#+#??????#### ;###?????????????????? | | #####?? ??????????#BB% % BB#?????????????????? | | !#?????????????#BB ! % BB#?????????????????? | | #?????????????# #?????????????????? | | " #?????????????# #?????????????????? | | "" #?????????????# % ##????????????????? | | "" #?????????????# "" ;#????????????????? | | " #?????????????# "@ ##????????????????? | | #?????????????# ^ #?????????????????? | | #?????????????# #?????????????????? | | #?????????????# #???????????? ????? | | +####?????????????# #???????????? ????? | | #???????????????# #???????????? ?#### | | ########+#??????##############???????????? ?# | | #???????????????????????????????? ?# | | #######?????????????????????????# ## | | # #????????????????????????? # | | || # #????????????????????????? # | | || # #????????????????????????? # | | || # #?????????????????????????# ## | | + #?????????????????????????# ## = | | #### ## ## !! #???????????????#########?# ## | | #??# #????# !! #???????????????# ?# ## | | #??# ###### #???????????????# # ###+# | | #### + * #???????????????# "" # | | + ! [###### #????????????????? " "" + | | ####+#####?# #????????????????? "" # | | # =! #?# #?????###########] " # | | # #?####+##?????# "% ?# | | # ###### #??????# %! ! # ?# | | # = !# ! # #??????# %!! !! ###+####??# | | # = = %+! # #??????# %%[!!! #?# #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 75 Energy Capacity 790 Matter Stores 342 Matter Capacity 600 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Armor Coverage 2600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 50 Core Shielding 40 Power Shielding 90 Utility Shielding 33 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 20 Target Analysis 15 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 8 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredGreatCarapace Manual? 0 Play Time 02:56:18 Cumulative 365.2 hours Start 2023.04.30 @ 14:14:38 End 2023.05.03 @ 22:28:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type 0 Total 27 Types 23/0/3/1/0/0/0/0/0 Lore% 71 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 968ec923-09f1-4867-bc88-d7e04f25491b