Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 00:12:33 Player: TheSkyeDoctor Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (2654) 2654 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 6860 Bonus ------- Follower Combat Kills 11 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 183/300 Energy 90/100 System Corruption 4% Temperature Warm (170) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Target Analyzer > --- WEAPON (4) ------- Impact Mace > --- INVENTORY (5) ---- Cooling System Improved Terrain Scanner Dimensional Node Initializer Heavy Missile Launcher Impact Mace Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle KE Penetrator Impact Mace > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Cooling System Large Matter Pod Advanced Weight Redist. System Improved Terrain Scanner Advanced Targeting Computer Kinecellerator Dimensional Node Initializer Heavy Battle Rifle Heavy Battle Rifle Heavy Missile Launcher Remote Datajack Plasma Cutter Impact Mace [Rating: 54] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 2 | . . . . . 1 1 . . . Weapon 2 | . . . 2 . . . . . . Parts Attached 74 | 7 . 4 3 1 17 24 9 7 2 Power 8 | 1 . 1 . . 1 4 . 1 . Engine 6 | 1 . 1 . . 1 2 . 1 . Core 2 | . . . . . . 2 . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 1 . . 7 5 1 2 . Treads 5 | 1 . . . . 4 . . . . Leg 7 | . . . . . . 4 1 2 . Wheel 5 | 1 . 1 . . 3 . . . . Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 18 | 2 . . 1 . 4 6 2 1 2 Device 7 | 1 . . . . 1 4 . . 1 Storage 3 | 1 . . 1 . . 1 . . . Processor 2 | . . . . . 1 1 . . . Hackware . | . . . . . . . . . . Protection 6 | . . . . . 2 . 2 1 1 Artifact . | . . . . . . . . . . Weapon 30 | 2 . 2 2 1 5 9 6 3 . Energy Gun 6 | 1 . 1 . 1 2 1 . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 16 | 1 . 1 . . 1 7 4 2 . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon 3 | . . . 2 . . . 1 . . Impact Weapon 2 | . . . . . . 1 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 47 | . . 4 . 1 17 2 11 3 9 Power 4 | . . 1 . . 1 1 1 . . Propulsion 15 | . . 1 . . 7 . 4 . 3 Utility 10 | . . . . . 3 1 2 1 3 Weapon 18 | . . 2 . 1 6 . 4 2 3 Highest Loss Streak 10 | . . 2 . 1 10 1 4 2 9 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 2 4 3 4 5 8 13 13 14 13 Power 1 | . 1 . 1 1 2 2 . . 1 Propulsion . | . 2 1 1 1 1 . . . . Utility 5 | . 1 1 2 2 3 5 6 6 6 Weapon 3 | . . . . . 2 4 3 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . . . . . . 4 1 1 8 Power 2 | . . . . . . 1 . . 1 Propulsion . | . . . . . . . . . . Utility 7 | . . . . . . 2 1 . 4 Weapon 3 | . . . . . . 1 . 1 1 Tool/Special 2 | . . . . . . . . . 2 Average Slot Usage (%) 82 | . 100 94 78 90 85 75 80 88 81 Engine 5 | . 14 11 11 11 8 1 5 7 7 Core 1 | . . . . . . 4 1 . . Treads 2 | . 14 14 11 11 7 . . . . Leg 11 | . . . . . . 16 12 19 15 Wheel 3 | . 14 13 11 11 16 . . . . Device 5 | . 14 14 11 11 7 11 . . . Storage 7 | . 14 14 11 11 9 7 7 7 7 Processor 9 | . . . . . 1 7 15 15 15 Protection 3 | . . . . . 1 . 6 7 6 Energy Gun 4 | . 14 13 11 15 24 . . . . Ballistic Gun 17 | . 14 11 11 11 4 18 21 22 20 Impact Weapon 4 | . . . . . . 4 6 7 7 Peak Build Rating 54 | 7 7 7 9 9 20 53 52 54 53 Average Rating 34 | 5 7 6 7 8 15 34 45 51 47 On Entrance 19 | . 7 7 7 9 9 8 52 45 53 Avg Prop Armor Cover (%) 10 | 13 12 13 13 11 8 4 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 15 15 14 30 30 40 46 52 58 59 Greatest Support 89 | 10 10 10 10 10 40 89 80 60 60 Greatest Overweight (x) 8 | 1 1 4 2 2 8 7 1 1 3 Average Overweight (x) . | . 1 1 1 2 1 . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 13 15 15 15 15 15 14 Most Carried 15 | 4 4 4 5 7 14 15 15 15 14 Average Carried 11 | 2 4 3 4 5 8 13 13 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 4 4 4 4 7 11 15 15 14 5 Class Distribution -------------------- 50% | Gunner 20% | Scavenger-Gunner 18% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Matter Collected 2634 | 303 45 108 . 160 339 571 579 529 . Remotely . | . . . . . . . . . . Salvage Created 3041 | 127 150 211 . 147 516 519 752 446 173 Parts 152 | 9 7 9 . 15 30 20 27 20 15 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 3 | . . 1 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . 28 21 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Combat Hostiles Destroyed 65 | . 4 5 . 6 14 10 14 10 2 Melee 1 | . . . . . . 1 . . . Guns 59 | . 4 5 . 5 11 8 14 10 2 Cannons 1 | . . . . 1 . . . . . AOE 3 | . . . . . 3 . . . . Classes Destroyed 14 | 2 1 1 . 1 4 1 3 1 . Worker 3 | . . . . 1 1 1 . . . Builder 2 | . . . . . 2 . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . Recycler 4 | 1 . 1 . . 1 1 . . . Minesweeper 1 | . . . . . . . . 1 . Swarmer 23 | . . 3 . 3 6 3 5 3 . Grunt 24 | . 4 2 . 3 5 2 2 6 . Brawler 3 | . . . . . . . 3 . . Duelist 2 | . . . . . . . 1 1 . Sentry 6 | . . . . . 2 2 2 . . Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . . . 3 . . . Behemoth 1 | . . . . . . . 1 . . Enhanced Grunt 2 | . . . . . . . . . 2 Best Kill Streak 8 | 2 3 4 . 3 8 3 4 3 2 Combat Bots Only 6 | . 3 3 . 3 6 3 4 3 2 Max Kills in Single Turn 3 | 1 1 1 . 2 3 1 2 2 1 Gunslinging 1 | . . . . 1 . . . 1 . Exploded 2 | . . . . . 2 . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Hostile Shots Fired 689 | . 24 27 . 31 215 83 211 60 38 Missed 173 | . 4 8 . 7 49 24 60 14 7 Hits 516 | . 20 19 . 24 166 59 151 46 31 Melee 7 | . . . . . . . . 7 . Projectile 509 | . 20 19 . 24 166 59 151 39 31 Critical Strikes 17 | . 1 . . 1 6 3 3 3 . Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 8364 | . 266 220 . 330 2115 665 2563 770 1435 Core 1286 | . 57 42 . 90 380 99 283 80 255 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 66 | 100 . 60 . 77 30 . . . . Volleys Fired 237 | 11 19 21 . 15 45 24 53 35 14 Largest 4 | 2 2 2 . 4 4 4 3 3 3 Hottest 260 | 70 70 70 . 260 182 122 89 151 118 Shots Fired 635 | 22 38 28 . 34 174 75 123 105 36 Gun 585 | 22 38 28 . 28 139 75 121 102 32 Cannon 38 | . . . . . 31 . . 3 4 Launcher 4 | . . . . . 4 . . . . Special 8 | . . . . 6 . . 2 . . Kinetic 425 | 11 19 12 . 14 44 70 121 102 32 Thermal 204 | 11 19 16 . 20 126 5 . 3 4 Explosive . | . . . . . . . . . . Electromagnetic 4 | . . . . . 4 . . . . Robot Hit Streak 21 | 6 18 8 . 5 21 11 10 6 3 Robot Miss Streak 7 | 2 3 3 . 2 7 4 4 7 3 Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets 11 | . . . . 1 . 2 6 1 1 Max Gunslinging Chain 1 | . . . . 1 . 1 1 1 1 Shots Hit Robots 389 | 13 29 22 . 20 108 56 78 48 15 Core Hits 179 | 5 9 10 . 11 71 18 25 21 9 Critical Kills 4 | . . . . . . . . 2 2 Critical Parts Destroyed 7 | . . . . . . 3 2 2 . Critical Strikes 16 | 2 . 1 . . 1 3 3 4 2 Burn 3 | 2 . 1 . . . . . . . Destroy 10 | . . . . . . 1 3 4 2 Blast 1 | . . . . . 1 . . . . Smash 2 | . . . . . . 2 . . . Melee Attacks 15 | . . . . . . 13 1 1 . Impact 15 | . . . . . . 13 1 1 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7287 | 159 366 255 . 247 1798 1434 1615 1112 301 Guns 5839 | 159 366 255 . 175 1180 921 1615 910 258 Cannons 498 | . . . . . 392 . . 63 43 Explosions 224 | . . . . . 224 . . . . Melee 652 | . . . . . . 513 . 139 . Ramming 2 | . . . . . 2 . . . . Kinetic 4596 | 70 177 116 . 87 494 869 1615 910 258 Thermal 1882 | 89 189 139 . 160 1147 52 . 63 43 Explosive . | . . . . . . . . . . Electromagnetic 155 | . . . . . 155 . . . . Impact 652 | . . . . . . 513 . 139 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 4 Average Corruption 3 | . . . . . . 2 4 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 73 | . . . . . . 18 32 20 3 Message Errors 13 | . . . . . . 2 7 4 . Matter Fused 18 | . . . . . . 7 8 2 1 Heat Flow Errors 12 | . . . . . . 3 6 3 . Energy Discharges 14 | . . . . . . 3 4 6 1 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . 4 1 . Data Loss (major) 6 | . . . . . . 3 1 2 . Misfires 2 | . . . . . . . . 1 1 Alerts 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 442 | . . . . . 29 314 . 99 . Projectiles 5 | . . . . . 5 . . . . Explosions 24 | . . . . . 24 . . . . Melee 413 | . . . . . . 314 . 99 . Knockbacks 16 | . . . . . 8 7 . 1 . Impact 8 | . . . . . . 7 . 1 . Kinetic 8 | . . . . . 8 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 146 | . . . . . 146 . . . . Shots 4 | . . . . . 4 . . . . Rammed 2 | . . . . . 2 . . . . Targets Rammed 2 | . . . . . 2 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 420 | 45 198 40 . 379 301 172 208 420 194 Average Temperature 86 | 19 83 17 . 193 93 52 39 106 68 Received Heat Transfer 2304 | . 162 81 . 186 801 108 660 306 . Effects 7 | . . . . 5 . . . 2 . Shutdowns 1 | . . . . 1 . . . . . Interference 4 | . . . . 4 . . . . . Damage (major) 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . 3 . 1 . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions 13 | . . . . . . 10 . 3 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 1 2 . . . . . 2 . Heat Transferred 4065 | 407 555 422 . 350 2020 111 . 100 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 94 | 100 100 100 100 100 75 100 . . . Level 1 5 | . . . . . 24 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 231 | 10 71 107 20 111 231 120 . . . Initial 39 | . . 27 20 . 39 37 . . . Average 62 | 2 19 64 4 33 146 43 . . . Influence Increases 1788 | 20 101 155 . 161 461 317 303 270 . Destroy 0b10 Robot/C 1260 | . 80 100 . 120 280 200 280 200 . Destroy 0b10 Robot/NC 70 | 20 . 5 . 5 25 10 . 5 . Destroy Leader 222 | . 20 20 . 20 62 60 20 20 . Allied During Kill 3 | . . . . . . . 3 . . Successful Hack 14 | . . . . . . 14 . . . Disable Machine 60 | . . . . . 60 . . . . Destroy Structure 24 | . 1 . . 1 19 3 . . . Lose Combat Pursuer 135 | . . 30 . 15 15 30 . 45 . Influence Decreases 1788 | 20 30 174 52 60 479 367 336 201 69 Entered New Map 266 | . . 44 32 . 62 46 13 . 69 Time Decay 1232 | 20 30 90 20 50 257 311 253 201 . Lost Part 290 | . . 40 . 10 160 10 70 . . Squads Dispatched 14 | . 2 . 2 . 4 6 . . . Investigation 5 | . . . 2 . 1 2 . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 6 | . 2 . . . 3 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Distress Signals 3 | . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 97 | . 7 6 . 8 29 12 15 14 6 Peak Tracking Total 9 | . 4 3 . 4 8 3 9 3 2 Tactical Retreats 6 | . . 1 . 1 1 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Traps Triggered 5 | . . . . . 3 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 3 | . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . Installed 9 | . . . . . . . . 9 . Triggered 3 | . . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Disabled 6 | . . . . . 4 . 1 . 1 Max in Single Turn 2 | . . . . . 2 . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Accessed 15 | . 2 . 2 . 3 2 2 1 3 Terminals 7 | . 1 . 1 . 3 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . 3 . 4 . 6 2 2 1 26 Successful 40 | . 3 . 4 . 2 2 2 1 26 Failed 4 | . . . . . 4 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 3 . 1 . 6 2 . . . Terminals 11 | . 2 . 1 . 6 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 30 | . 1 . . . . . 2 1 26 Record 7 | . . . . . . . 1 . 6 Part Schematic 10 | . . . . . . . . . 10 Robot Schematic 7 | . . . . . . . . . 7 Prototype ID Bank 3 | . . . . . . . . . 3 Open Door 2 | . . . . . . . 1 1 . Locate Traps 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . Retrieve Study 3 | . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 2 . 1 . 2 2 . . . Terminals 6 | . 1 . 1 . 2 2 . . . Botnet 3 | . 1 . . . 1 1 . . . Search 3 | . . . 1 . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Monitor 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 . 1 . 1 . . . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total Allies 2 | . . . . . . . 2 . . Largest Group 2 | . . . . . . . 2 2 . Highest-Rated Group 50 | . . . . . . . 50 50 . Highest-Rated Ally 30 | . . . . . . . 30 30 . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 . Total Damage 119 | . . . . . . . . 119 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Active Infowar (turns) 4888 | 78 152 195 136 132 262 1408 1569 834 122 Optics 4053 | . . . . . 120 1408 1569 834 122 Seismic 835 | 78 152 195 136 132 142 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 3 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Turns Passed 5281 | 127 152 195 136 132 606 1408 1569 834 122 Spaces Moved 2823 | 89 82 142 124 68 370 770 635 487 56 Core 232 | 3 . 4 . . 3 222 . . . Treads 39 | . . . . . 39 . . . . Legs 1616 | . . . . . . 438 635 487 56 Wheels 826 | 86 82 138 124 68 328 . . . . Hover 110 | . . . . . . 110 . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 80 95 100 85 100 130 126 126 Average Speed 148 | 89 95 97 105 100 106 149 217 141 129 Slowest Speed 450 | 95 95 250 110 100 450 400 250 250 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 15 33 12 17 36 24 82 81 72 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . . . . 6 3 . Spaces Dug 3 | . . . . . . 3 . . . Terrain Destroyed 37 | . . . . 1 16 4 3 9 4 Melee 3 | . . . . . . 3 . . . Projectile 24 | . . . . 1 7 1 3 8 4 AOE 9 | . . . . . 9 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total 3389 | 110 118 169 127 94 467 961 713 550 80 Wait 142 | . 18 1 . 8 13 95 . 5 2 Move 2814 | 88 81 141 123 67 369 769 634 486 56 Hop . | . . . . . . . . . . Pick Up 45 | 4 . 2 . 2 10 14 10 3 . Fast Attach 39 | 7 . 2 2 1 11 11 1 4 . Attach 30 | . . 2 . . 7 6 8 3 4 Detach 9 | . . . . 1 1 5 1 . 1 Swap 20 | . . . 1 . 5 10 2 2 . Drop 26 | . . . 1 . 4 14 2 2 3 Fire 237 | 11 19 21 . 15 45 24 53 35 14 Melee 15 | . . . . . . 13 1 1 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . Trap 9 | . . . . . . . . 9 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 11) 280 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 380 | -10/Mines | Met a Derelict bent on vengeance 424 | -10/Mines | Learned Materials terminal intel 430 | -10/Mines | Discovered new exit (range 6) 475 | -10/Mines | Entered Materials 475 | -9/Materials | Evolved 2 slots: Weapon x2 476 | -9/Materials | Loaded intel: 12 terminal locations 567 | -9/Materials | Discovered new exit (range 6) 611 | -9/Materials | Entered Mines 713 | -9/Mines | Discovered new exit (range 13) 743 | -9/Mines | Entered Materials 743 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 923 | -8/Materials | Lost 3 parts (1n1u1w) 1307 | -8/Materials | Discovered new exit (range 19) 1336 | -8/Materials | Core integrity fell below 50% 1349 | -8/Materials | Entered Factory 1349 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1369 | -7/Factory | Lost 10 parts (1p4n1u4w) 2142 | -7/Factory | Build established: Gunner 2627 | -7/Factory | Discovered new exit (range 4) 2757 | -7/Factory | Entered Lower Caves 2772 | -7/Lower Caves | Spotted B-75 Beast 2809 | -7/Lower Caves | Destroyed B-75 Beast 2829 | -7/Lower Caves | Lost 3 parts (1u2w) 2921 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3080 | -7/Lower Caves | Lost 4 parts (1p2n1u) 3678 | -7/Lower Caves | Found Alien Artifact 3981 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3984 | -7/Lower Caves | Core integrity fell below 50% 4152 | -7/Lower Caves | Encountered a Warlord checkpoint 4169 | -7/Lower Caves | Discovered new exit (range 7) 4194 | -7/Lower Caves | Learned Factory security intel 4326 | -7/Lower Caves | Entered another Lower Caves area 4326 | -7/Lower Caves | Accompanied by 2 allies 4335 | -7/Lower Caves | Discovered new exit (range 9) 4808 | -7/Lower Caves | Build established: Scavenger-Gunner 5138 | -7/Lower Caves | Discovered new exit (range 10) 5160 | -7/Lower Caves | Entered Data Miner 5160 | -7/Data Miner | Discovered new exit (range 6) 5179 | -7/Data Miner | Met Data Miner 5208 | -7/Data Miner | Learned location of Section 7 (-2) 5208 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5209 | -7/Data Miner | Data Conduit disabled 5275 | -7/Data Miner | Core integrity fell below 20% 5282 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 05239_ Switching to secondary target: Enhanced Grunt. 05243_ Enhanced Grunt suffers critical hit (Destroy). 05243_ Enhanced Grunt destroyed. 05243_ Slug penetrates Wall. 05252_ Slug penetrates Enhanced Grunt. 05252_ Slug penetrates Data Conduit. 05259_ Slug penetrates Wall. 05259_ Slug penetrates Enhanced Grunt. 05259_ Carbon-fiber Leg destroyed. 05262_ Slug penetrates Wall. 05266_ Hvy. Battle Rifle destroyed. 05267_ KE Penetrator destroyed. 05272_ Lyr. Medium Armor Plating destroyed. 05274_ Gauss Rifle destroyed. 05276_ Kinecellerator destroyed. 05281_ Dropped Lrg. Storage Unit. 05282_ Dropped Rnf. Deuterium Engine. 05282_ Dropped Hvy. Plasma Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????#???????????????????????? | | ?????????????????? ??????????????????####?? | | ??????????########;##??????#???????### #?? | | ???????"""""""" "" "###### #??????## #?? | | ??????""""""" " " " ""# ######## < ##?? | | ??????""""""" ### | | ??????"" " | | ??????""" | | ??????""" | | ??????"""" != | | ??????"""" ]=%! """"""""""""""""### | | ??????""""" ]!!*!""""###############?? | | ??????""""" !%g """###???????????????? | | ??????""""""" !=g#####?????????????????? | | ????????####"## ||*#?????????????????????? | | ??????????????##]!@"#?????????????????????? | | ??????????????#; !!"#?????????????????????? | | ?????????????#; *"#?????????????????????? | | ?????????????#; "#?????????????????????? | | ????????????"; "#?????????????????????? | | ???????????#"### "#?????????????????????? | | ???????????#???# "##????????????????????? | | ??????????????## ""#????????????????????? | | ?????????????## ""#????????????????????? | | ?????????"##"#"X "#????????????????????? | | ?????????"""""" "#####????????????????? | | ?????????#""""" X"""""#????????????????? | | ?????????###"#"X "##"##????????????????? | | ???????????#"## X""""#?????????????????? | | ??????????????## "##"#?????????????????? | | ???????????????#######??#?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonHeatTriangulator Manual? 0 Play Time 00:32:31 Cumulative 169.3 hours Start 2026.08.23 @ 23:41:23 End 2026.08.24 @ 00:12:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 337 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b702552b-ecab-4cab-9ee8-4b1bece8345c