Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.24 @ 12:25:06 Player: Pal Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (140) 700 Value Destroyed (4906) 4906 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (705) 705 TOTAL SCORE: 10651 Bonus ------- High Alert Combat Kills 467 Follower Combat Kills 260 Friendly Fire -22 Cogmind --------- Core Integrity 0/1000 Matter 193/300 Energy 22/100 System Corruption 3% Temperature Cool (18) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Utility Shielding System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Combat Airjet Gyrokinetic Inverter Improved Utility Shielding Improved Component Analysis Suite System Restoration Module Advanced System Restoration Module Advanced Trap Extractor (0/8) Recalibrator Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Transmission Jammer Advanced ECM Suite Improved Propulsion Shielding Improved Light Armor Plating System Shield Improved Component Analysis Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Combat Airjet Advanced Visual Processing Unit Microactuators Improved Medium Armor Plating Authchip [Propulsion] Authchip [Storage] System Restoration Module Recalibrator Cooled Pulse Rifle Great Axe [Rating: 73] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Combat Airjet Leg Improved Aluminum Leg Hover Unit Combat Airjet Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Weapon Maul Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Impact Weapon Maul Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Slots Evolved 10 | . . 2 . 2 2 . . 4 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 1 . . 1 . . . Utility 7 | . . 1 . 2 1 . . 3 Weapon . | . . . . . . . . . Parts Attached 146 | 7 18 12 2 11 40 16 5 35 Power 11 | 1 1 . . 1 4 2 . 2 Engine 7 | 1 1 . . 1 2 1 . 1 Core 4 | . . . . . 2 1 . 1 Reactor . | . . . . . . . . . Propulsion 42 | 2 8 2 1 3 15 2 2 7 Treads . | . . . . . . . . . Leg 15 | 2 6 2 1 3 . 1 . . Wheel . | . . . . . . . . . Hover 27 | . 2 . . . 15 1 2 7 Flight . | . . . . . . . . . Utility 68 | 2 7 5 1 5 15 7 3 23 Device 35 | 1 3 2 . 3 7 5 . 14 Storage 5 | 1 1 . . . . . 1 2 Processor 8 | . . 2 . . 3 1 . 2 Hackware 2 | . . . . . . . 1 1 Protection 18 | . 3 1 1 2 5 1 1 4 Artifact . | . . . . . . . . . Weapon 25 | 2 2 5 . 2 6 5 . 3 Energy Gun 10 | 2 2 . . 1 2 2 . 1 Energy Cannon 4 | . . 3 . 1 . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 2 . . 1 . . . Slashing Weapon 7 | . . . . . 3 3 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 5 | . 1 . . . 2 2 . . Corrupted Parts 2 | . . . . 1 . . . 1 System Corruption 8 | . . . . 6 . . . 2 Parts Lost 32 | . 2 . 1 5 9 3 . 12 Power 4 | . . . . 1 1 . . 2 Propulsion 11 | . 1 . 1 2 4 1 . 2 Utility 13 | . 1 . . 2 2 2 . 6 Weapon 4 | . . . . . 2 . . 2 Highest Loss Streak 9 | . 2 . 1 2 5 1 . 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 99 97 93 89 92 90 Engine 8 | . 14 11 11 8 6 7 7 7 Leg 15 | . 27 32 32 24 6 . . . Hover 12 | . . . . . 20 28 30 22 Device 10 | . 2 8 . 16 11 14 8 16 Storage 8 | . 14 11 11 9 7 7 7 5 Processor 11 | . . 10 11 9 14 15 15 12 Protection 8 | . 10 2 10 9 10 6 7 8 Energy Gun 4 | . 28 5 . 5 . . . . Energy Cannon 3 | . . 11 11 3 3 . . . Impact Weapon 3 | . . 5 11 9 3 . . . Slashing Weapon 2 | . . . . . 4 6 7 4 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 13 28 32 32 35 35 37 40 49 Greatest Support 48 | 20 26 39 39 40 45 48 48 48 Greatest Overweight (x) 3 | . 1 . 1 1 2 . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 Average Capacity 9 | 7 8 10 10 10 10 10 11 10 Most Carried 15 | 6 8 10 10 10 10 10 15 15 Average Carried 9 | 4 7 9 9 9 9 9 11 9 Final Capacity 15 | 8 10 10 10 10 10 10 15 10 Final Carried 15 | 6 8 10 10 10 10 10 15 9 Class Distribution -------------------- 62% | Mutant 11% | Gladiator 10% | Hacker-Gladiator 4% | Commander-Gladiator 3% | Scavenger-Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Commander-Gladiator | -7/Storage Hacker-Gladiator | -7/Recycling Hacker-Gladiator | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -5 ----------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Matter Collected 1493 | 270 168 122 20 115 395 160 50 193 Remotely . | . . . . . . . . . Salvage Created 5656 | 88 370 1067 228 1077 1253 964 40 569 Parts 277 | 7 39 56 7 28 68 45 4 23 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Combat Hostiles Destroyed 122 | . 10 27 11 25 18 18 4 9 Melee 63 | . . 4 6 9 13 18 4 9 Guns 21 | . 10 7 . 2 2 . . . Cannons 15 | . . 10 4 1 . . . . Classes Destroyed 16 | 2 3 2 3 . 5 . 1 . Worker 1 | . . . . . 1 . . . Builder 1 | . . . . . 1 . . . Tunneler 2 | 2 . . . . . . . . Recycler 4 | 1 . . . . 2 . . 1 Operator 1 | . . . . . 1 . . . Drone 4 | . . . . . . . 4 . Watcher 12 | . 3 2 . 3 4 . . . Swarmer 24 | . 5 6 4 5 1 . . 3 Grunt 54 | . 5 13 2 14 5 12 . 3 Brawler 2 | . . . 1 . 1 . . . Duelist 4 | . . 1 . 1 1 1 . . Sentry 20 | . . 7 . 5 5 3 . . Demolisher 1 | . . . 1 . . . . . Hunter 4 | . . . . . 1 1 . 2 Programmer 6 | . . . . . 4 1 . 1 Assembled 3 | . . . 3 . . . . . Best Kill Streak 9 | 3 9 4 4 8 3 5 1 4 Combat Bots Only 8 | . 8 4 4 8 2 5 1 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -5 -------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Damage Taken 6201 | . 351 521 129 684 1786 356 24 2350 Core 1787 | . 60 103 20 88 473 43 . 1000 Absorbed by Shields 351 | . . . . 233 118 . . . Redirected to Shielding 549 | . . . . 47 254 41 . 207 Regen/Repaired (Parts) 230 | . 104 39 . . 87 . . . Core Remaining (%) 71 | 100 76 . 69 84 . . 26 . Volleys Fired 177 | 7 34 45 12 47 25 6 . 1 Largest 2 | 2 2 2 1 1 1 1 . 1 Hottest 120 | 80 105 120 60 63 63 60 . 20 Shots Fired 250 | 14 65 77 12 49 26 6 . 1 Gun 154 | 14 65 28 . 29 11 6 . 1 Cannon 96 | . . 49 12 20 15 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 192 | 14 50 50 12 48 11 6 . 1 Explosive . | . . . . . . . . . Electromagnetic 58 | . 15 27 . 1 15 . . . Robot Hit Streak 15 | 8 14 14 9 9 15 . . . Robot Miss Streak 4 | 1 2 3 4 3 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 390 | 11 40 75 21 78 94 36 4 31 Core Hits 135 | 4 19 23 11 15 31 18 3 11 Critical Kills 4 | . . 1 1 2 . . . . Critical Parts Destroyed 26 | . . 6 3 14 3 . . . Critical Strikes 43 | . . 7 4 17 7 3 . 5 Burn 1 | . . . . 1 . . . . Corrupt 1 | . . . . . 1 . . . Smash 30 | . . 7 4 16 3 . . . Sever 11 | . . . . . 3 3 . 5 Melee Attacks 304 | . . 22 13 51 99 51 12 56 Impact 109 | . . 22 13 51 23 . . . Slashing 190 | . . . . . 76 51 12 51 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . 1 . 3 1 1 6 Combat Hostiles 4 | . . . 1 . 1 1 1 . Follow-up Attacks 5 | . . . . . 5 . . . Damage Inflicted 12414 | 132 519 1775 742 2364 3452 1912 278 1240 Guns 1361 | 132 490 248 . 318 173 . . . Cannons 1661 | . . 717 249 302 393 . . . Explosions 116 | . 29 . . . 87 . . . Melee 9276 | . . 810 493 1744 2799 1912 278 1240 Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 2382 | 132 404 717 249 620 260 . . . Explosive . | . . . . . . . . . Electromagnetic 756 | . 115 248 . . 393 . . . Impact 3705 | . . 810 493 1744 658 . . . Slashing 5571 | . . . . . 2141 1912 278 1240 Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . 8 2 . . 3 Average Corruption 2 | . . . . 2 1 . . 1 Corruption Purged 6 | . . . . . 2 . . 4 Corruption Blocked 8 | . . . . . . . . 8 Effects 31 | . . . . 13 16 . . 2 Message Errors 7 | . . . . 6 1 . . . Matter Fused 6 | . . . . 2 3 . . 1 Heat Flow Errors 5 | . . . . 2 3 . . . Energy Discharges 2 | . . . . . 1 . . 1 Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 3 . . . Data Loss (major) 3 | . . . . 1 2 . . . Misfires 3 | . . . . 2 1 . . . Alerts 1 | . . . . . 1 . . . Overload Shots 3 | . . . . . 1 2 . . Effects 2 | . . . . . . 2 . . Heat Surge 2 | . . . . . . 2 . . Overflow Damage 1633 | . . 284 176 662 292 86 25 108 Projectiles 14 | . . . . . 14 . . . Explosions . | . . . . . . . . . Melee 1619 | . . 284 176 662 278 86 25 108 Knockbacks 15 | . . 2 . 7 6 . . . Impact 14 | . . 2 . 7 5 . . . Kinetic . | . . . . . . . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 314 | 126 162 314 203 163 268 310 . . Average Temperature 66 | 64 50 77 95 31 68 154 . . Received Heat Transfer 1806 | . 60 246 18 407 559 153 18 345 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . 1 . . 1 . . . Combat Hostiles 2 | . . 1 . . 1 . . . Parts Fried 32 | . . 9 2 13 8 . . . Impact Corruptions 53 | . . 12 3 28 10 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . 4 1 2 . . . . Heat Transferred 4392 | 300 823 1221 407 1258 383 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Peak Influence 1041 | 15 343 452 189 606 608 716 244 1041 Initial 948 | . 8 . 89 33 173 237 92 948 Average 280 | 7 122 197 140 336 186 480 130 708 Maximum Alert Level 3 | . 1 2 . 2 2 3 1 3 Low Security (%) 45 | 100 78 40 100 8 62 . 87 . Level 1 28 | . 21 56 . 62 30 14 13 3 Level 2 20 | . . 2 . 29 7 83 . 50 Level 3 5 | . . . . . . 1 . 46 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 45 | . 1 7 . 5 15 6 . 11 Investigation 19 | . 1 4 . 2 4 2 . 6 Extermination 6 | . . . . . 3 1 . 2 Reinforcement 12 | . . 3 . 2 2 2 . 3 Assault 1 | . . . . 1 . . . . Garrison 7 | . . . . . 6 1 . . Intercept . | . . . . . . . . . Searches Triggered 3 | . . . . . . . . 3 Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Distress Signals 10 | . . 2 . 2 2 3 . 1 Communications Jammed 10 | . . . . . . . . 10 Distress Signals 10 | . . . . . . . . 10 Times Spotted 294 | . 14 35 14 48 70 30 20 63 Peak Tracking Total 24 | . 4 6 4 11 6 5 3 24 Tactical Retreats 46 | . 1 1 1 8 23 1 . 11 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Traps Triggered 5 | . . . . . 2 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . . 4 . . 2 Reused 4 | . . . . . 2 . . 2 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 5 | . . . . . 2 . . 3 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -5 ---------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Machines Disabled 7 | . . 2 . 2 1 2 . . Max in Single Turn 1 | . . 1 . 1 1 1 . . Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Machines Accessed 62 | . 9 9 . 4 14 10 7 9 Terminals 41 | . 8 6 . 2 6 8 5 6 Fabricators 3 | . . . . . 2 . . 1 Repair Stations 5 | . 1 1 . . 2 . . 1 Recycling Units 6 | . . 1 . . 2 1 2 . Scanalyzers 4 | . . 1 . 2 1 . . . Garrison Access 3 | . . . . . 1 1 . 1 Total Hacks 208 | . 38 34 . 22 36 21 23 34 Successful 130 | . 29 17 . 17 21 13 11 22 Failed 77 | . 8 17 . 5 15 8 12 12 Catastrophic 14 | . 2 2 . 1 1 3 2 3 Database Lockouts 1 | . 1 . . . . . . . Manual 114 | . 20 22 . 10 13 13 17 19 Terminals 149 | . 31 26 . 13 17 18 20 24 Fabricators 11 | . . . . . 5 . . 6 Repair Stations 16 | . 7 2 . . 4 . . 3 Recycling Units 11 | . . 2 . . 4 2 3 . Scanalyzers 17 | . . 4 . 9 4 . . . Garrison Access 4 | . . . . . 2 1 . 1 Terminal Hacks 61 | . 18 7 . 7 5 7 7 10 Record 3 | . . . . 1 . . . 2 Part Schematic 8 | . 2 2 . . . . 4 . Prototype ID Bank 3 | . . . . 2 . . . 1 Open Door 4 | . . . . . . 4 . . Open DSF 2 | . . . . . 1 . . 1 Level Access Points 5 | . 1 1 . 1 1 . 1 . Branch Access Points 7 | . 1 1 . 1 1 2 . 1 Emergency Access Points 2 | . 1 1 . . . . . . Terminal Index 4 | . 1 1 . . . . 1 1 Alert Level 3 | . 2 . . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 Locate Traps 3 | . 2 . . . . . . 1 Reprogram Traps 2 | . . . . . 1 . . 1 Dispatch Records 1 | . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 8 | . 3 1 . 2 1 . 1 . Fabricator Hacks 9 | . . . . . 4 . . 5 Network Status 1 | . . . . . . . . 1 Load Schematic 4 | . . . . . 2 . . 2 Build 4 | . . . . . 2 . . 2 Repair Station Hacks 12 | . 6 2 . . 3 . . 1 Scan Component 7 | . 3 1 . . 2 . . 1 Repair 5 | . 3 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 13 | . . 2 . 7 4 . . . Insert Component 6 | . . 1 . 3 2 . . . Analyze 7 | . . 1 . 4 2 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 34 | . 5 6 . 3 5 5 4 6 Terminals 20 | . 4 3 . 2 2 3 2 4 Track 1 | . 1 . . . . . . . Botnet 19 | . 3 3 . 2 2 3 2 4 Fabricators 1 | . . . . . . . . 1 Report 1 | . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . Mechanics 1 | . 1 . . . . . . . Recycling Units 8 | . . 2 . . 2 2 2 . Recyclers 4 | . . 1 . . 1 1 1 . Mask 4 | . . 1 . . 1 1 1 . Scanalyzers 2 | . . 1 . 1 . . . . Extract 2 | . . 1 . 1 . . . . Garrison Access 2 | . . . . . 1 . . 1 Watchers 2 | . . . . . 1 . . 1 Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 50 | . 5 9 . 4 11 6 7 8 Full Trace Events 15 | . 1 4 . 1 4 1 . 4 Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 20 | . 2 6 . 6 2 . 4 . Parts Built 8 | . . . . . 4 . . 4 Authchips 1 | . . . . . . . . 1 Time 310 | . . . . . 142 . . 168 Total Part Build Rating 36 | . . . . . 20 . . 16 Parts Repaired 5 | . 3 1 . . 1 . . . Time 166 | . 90 32 . . 44 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . 1 . 3 2 . . . Part Schematics Acquired 6 | . . 1 . 3 2 . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 ------------ Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 Non-combat 2 | . . . . . . . . 2 Combat . | . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . 5 parse_system 2 | . . . . . . . . 2 no_distress 1 | . . . . . . . . 1 find_fabricator 1 | . . . . . . . . 1 find_dsf 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -5 -------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Total Allies 12 | . . . 1 . . 11 . . Largest Group 10 | . . . 1 1 . 10 2 1 Highest-Rated Group 173 | . . . 31 31 . 173 108 16 Highest-Rated Ally 100 | . . . 31 31 . 100 92 16 Total Orders 26 | . . . . . . 22 3 1 STAY 3 | . . . . . . 1 1 1 FOLLOW 1 | . . . . . . . 1 . GUARD 5 | . . . . . . 4 1 . EXPLORE 17 | . . . . . . 17 . . Ally Attacks 167 | . . . . 8 . 82 73 4 Total Damage 1606 | . . . . 123 . 1112 303 68 Kills 16 | . . . . . . 9 7 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches 12 | . . . . . . 12 . . Drone Recoveries 6 | . . . . . . 6 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -5 ------------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Turns Passed 11334 | 158 1250 1926 758 1219 2793 1201 700 1329 Spaces Moved 7372 | 94 691 818 540 476 1996 796 877 1084 Core 7 | 4 . . . . . . . 3 Treads . | . . . . . . . . . Legs 2888 | 90 675 818 540 476 289 . . . Wheels . | . . . . . . . . . Hover 4477 | . 16 . . . 1707 796 877 1081 Flight . | . . . . . . . . . Fastest Speed 46 | 50 116 120 120 120 46 63 63 63 Average Speed 91 | 117 134 120 120 137 82 68 63 64 Slowest Speed 200 | 120 190 120 190 190 200 82 68 200 Overloaded Moves 62 | . . . . . 62 . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 6 97 61 92 39 46 95 97 29 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 54 | . . . . 1 24 5 3 21 Terrain Destroyed 65 | . 5 2 . 2 27 5 3 21 Melee 53 | . . . . 1 23 5 3 21 Projectile 4 | . . 2 . 1 1 . . . AOE 8 | . 5 . . . 3 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Total 11224 | 124 946 1641 611 890 2962 1403 1008 1639 Wait 3050 | 11 166 727 44 293 755 517 101 436 Move 7364 | 93 690 817 539 475 1995 795 876 1084 Hop . | . . . . . . . . . Pick Up 84 | 6 19 9 1 7 20 2 9 11 Fast Attach 59 | 7 5 4 . 5 17 11 . 10 Attach 37 | . 2 2 1 5 13 4 . 10 Detach 16 | . 1 1 . 2 7 3 . 2 Swap 50 | . 11 6 1 1 10 1 5 15 Drop 85 | . 18 8 . 4 26 10 5 14 Fire 177 | 7 34 45 12 47 25 6 . 1 Melee 299 | . . 22 13 51 94 51 12 56 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous 2 | . . . . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 4 exits: [*Fac x2] / *Upp x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 159 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 323 | -10/Materials | Destroyed 8 combat bots 422 | -10/Materials | Discovered new exit (range 15) 515 | -10/Materials | Discovered new exit (range 3) 571 | -10/Materials | Identified exit to Mines 571 | -10/Materials | Identified exit to Materials 577 | -10/Materials | Central database locked down 1117 | -10/Materials | Repaired Imp. Aluminum Leg 1150 | -10/Materials | Repaired Imp. Aluminum Leg 1177 | -10/Materials | Repaired Sml. Laser 1409 | -10/Materials | Entered another Materials area 1409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1812 | -9/Materials | Identified exit to Mines 2079 | -9/Materials | Repaired Imp. Aluminum Leg 2347 | -9/Materials | Identified exit to Materials 3335 | -9/Materials | Entered Mines 3398 | -9/Mines | Assembled infested the area 3403 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3576 | -9/Mines | Discovered exit to Materials (range 11) 3765 | -9/Mines | Escorted by a lone wolf Derelict 3918 | -9/Mines | Learned 4 Materials zone layouts 4093 | -9/Mines | Entered Materials 4093 | -8/Materials | Accompanied by 1 ally 4093 | -8/Materials | Evolved 2 slots: Utility x2 4094 | -8/Materials | Identified exit to Factory 4270 | -8/Materials | Destroyed 8 combat bots 5293 | -8/Materials | First assault squad dispatched 5312 | -8/Materials | Entered Factory 5312 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6425 | -7/Factory | Fabricated Cmb. Airjet? 7045 | -7/Factory | Garrison activated, responded to threat 7057 | -7/Factory | Core integrity fell below 50% 7069 | -7/Factory | Discovered new exit (range 16) 7087 | -7/Factory | Lost 5 parts (1p3n1w) 7248 | -7/Factory | Discovered new exit (range 6) 7432 | -7/Factory | Build established: Gladiator 7580 | -7/Factory | Garrison activated, responded to threat 7703 | -7/Factory | Identified exit to Factory 7713 | -7/Factory | Identified exit to Storage 7713 | -7/Factory | Identified exit to Lower Caves 7949 | -7/Factory | Fabricated Cmb. Airjet? 8057 | -7/Factory | Repaired Greatsword? 8105 | -7/Factory | Entered Storage 8197 | -7/Storage | Identified exit to Recycling 8435 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8472 | -7/Storage | Garrison activated, responded to threat 8749 | -7/Storage | Build established: Commander-Gladiator 9007 | -7/Storage | Discovered exit to Factory (range 16) 9009 | -7/Storage | Met 01-MTF 9254 | -7/Storage | Build established: Scavenger-Gladiator 9306 | -7/Storage | Entered Recycling 9306 | -7/Recycling | Accompanied by 2 allies (01-MTF) 9311 | -7/Recycling | 01-MTF left 9354 | -7/Recycling | Spotter reported a threat 9355 | -7/Recycling | Spotter reported a threat 9356 | -7/Recycling | Spotter reported a threat 9362 | -7/Recycling | Spotter reported a threat 9372 | -7/Recycling | Spotter reported a threat 9409 | -7/Recycling | Spotter reported a threat 9472 | -7/Recycling | Spotter reported a threat 9489 | -7/Recycling | Spotter reported a threat 9528 | -7/Recycling | Spotter reported a threat 9531 | -7/Recycling | Spotter reported a threat 9570 | -7/Recycling | Spotter reported a threat 9573 | -7/Recycling | Spotter reported a threat 9583 | -7/Recycling | Spotter reported a threat 9584 | -7/Recycling | Spotter reported a threat 9626 | -7/Recycling | Spotter reported a threat 9632 | -7/Recycling | Spotter reported a threat 9637 | -7/Recycling | Spotter reported a threat 9654 | -7/Recycling | Spotter reported a threat 9679 | -7/Recycling | Spotter reported a threat 9692 | -7/Recycling | Spotter reported a threat 9698 | -7/Recycling | Spotter reported a threat 9707 | -7/Recycling | Spotter reported a threat 9713 | -7/Recycling | Build established: Hacker-Gladiator 9732 | -7/Recycling | Spotter reported a threat 9760 | -7/Recycling | Spotter reported a threat 9804 | -7/Recycling | Spotter reported a threat 9858 | -7/Recycling | Spotter reported a threat 9903 | -7/Recycling | Spotter reported a threat 9918 | -7/Recycling | Spotter reported a threat 9935 | -7/Recycling | Discovered new exit (range 16) 9946 | -7/Recycling | Identified exit to Factory 9947 | -7/Recycling | Spotter reported a threat 9972 | -7/Recycling | Spotter reported a threat 9998 | -7/Recycling | Spotter reported a threat 10006 | -7/Recycling | Entered Factory 10006 | -5/Factory | Accompanied by 1 ally 10006 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 10091 | -5/Factory | Identified exit to DSF 10134 | -5/Factory | Discovered new exit (range 12) 10231 | -5/Factory | Identified exit to Upper Caves 10306 | -5/Factory | Search patrols dispatched 10606 | -5/Factory | Search patrols dispatched 10618 | -5/Factory | P-70 Sage assimilated allied Trooper 4i 10795 | -5/Factory | Discovered new exit (range 9) 10898 | -5/Factory | Cargo convoy interrupted 10906 | -5/Factory | Search patrols dispatched 10932 | -5/Factory | Build established: Hacker-Mutant 11087 | -5/Factory | Fabricated Cmb. Airjet (x2) 11181 | -5/Factory | Fabricated Imp. Utility Shielding (x2) 11328 | -5/Factory | Core integrity fell below 50% 11334 | -5/Factory | Core integrity fell below 20% 11335 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Cmb. Airjet severed. Imp. Gravmag System destroyed. Critical hit (Burn: +37). Cmb. Airjet severed. Acquired Cmb. Airjet. Cmb. Airjet severed. Acquired Cmb. Airjet. Transmission Jammer destroyed. Critical hit (Burn: +37). C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Cmb. Airjet severed. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Cmb. Airjet destroyed. Great Axe destroyed. Adv. ECM Suite destroyed. G-67 Veteran suffers critical hit (Burn). C-35 Carver destroyed. Acquired 28 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????????###+ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# | | ????????????????????????????????????????????#+## " | | ????????????????????????????????????????????# ## " | | ????????????????????????????????????????????# ## " | | ????????????????????????????????????????????# ## | | ????????????????????#########???????????????# #### | | ????????????????????# #?????????###?### #### | | ??????????????#######s ############### ## | | ??????????????? s s " ## | | ????????????????? s ss "T ## | | ??????????????????? %s s% ## | | ??????????????####+##s s##+#######"#### ## | | ??????????????# # # [ ### ### | | ??????????????# ## ## """ [ #?# ### | | ??????????????# ## !=## """ #?# | | ??????????????# ## ==@c## """ | ]]] #?# | | ??????????????# # /=% # ]] #?# | | ??????????????# # !! # """ ]] #?## ###+ | | ??????????????# # # """ #??# # | | ??????????????# # ## """ ] #??# + | | ??????????????# # # #??# # | | ??????????????# ####+####+#####??# # ! | | ????????????#### = ###????# + | | ????????????# g #????# # | | ????????????# #????# # | | ????????????#^ g w #????# # | | ????????????# g gggg ########### # | | ????????????# #### # ## # | | ????????????# pp # # """"" ## # | | ????????????# """" # # """"" ## # | | ????????????# # ""F" / ! + """ ## # | | ????????????# " # % # ## # = | | ????????????##########[ # = # """"" ## # | | ????????????????????## """ # # """"" ## " | | ?????????????????????# """ # ^# """ + # | | ?????????????????????# """ # # #### | | ?????????????????????# # ##########??###+ | | ?????????????????????# """ =# #?????????????? | | ?????????????????????# """ # #?????????????? | | ?????????????????????# """ # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 40 Evasion (%) 55 Melee Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hammer | -10/Materials | Hacked Hover Unit | -10/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Hacked Maul | -9/Materials | Hacked Imp. Medium Laser | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Extracted Minigun | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Imp. Utility Shielding | -7/Factory | Scanalyzed Particle Charger | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Recycling | Hacked Cloaking Device | -7/Recycling | Hacked Adv. Salvage Targeting Computer | -7/Recycling | Hacked System Restoration Module | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -5/Factory | Authchip Imp. Utility Shielding | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation \\IAMDERELICT Challenges ------------ None Game ------ Seed LobotomyWeldingRail Manual? 0 Play Time 03:26:50 Cumulative 45.1 hours Start 2022.09.23 @ 23:06:44 End 2022.09.24 @ 12:25:06 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue -1229737548 Adventurer 1 Explorer 1229737565 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 079a2369-ad54-4f05-b804-ef21d199a226