Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.23 @ 16:57:27 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (178) 890 Value Destroyed (6280) 6280 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 12096 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 884/1150 Matter 15/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (950) Ox18 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads Armored Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Machine Analyzer Advanced Terrain Scan Processor Improved Target Analyzer > --- WEAPON (4) ------- Advanced Plasma Cannon Railgun > --- INVENTORY (20) --- Light Ion Engine Improved Fusion Compressor VTOL Module Improved Heat Sink Medium Storage Unit Large Storage Unit Weight Redist. System Improved Terrain Scanner Advanced Transmission Jammer Advanced Shield Generator Field Recycling Unit (0) Drone Bay (2/2) Drone Bay (1/2) Precision Rocket Launcher Precision Rocket Launcher Improved Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Target Analyzer Recoil Stabilizer Recoil Nullifier Improved Phase Shifter > --- WEAPON ----------- Coil Gun Coil Gun Railgun Precision Rocket Launcher > --- INVENTORY -------- Improved Fusion Compressor Carbon-fiber Leg Armored Leg Myomer Leg Improved Heat Sink Medium Storage Unit Large Storage Unit Weight Redist. System Improved Terrain Scanner Advanced Transmission Jammer Advanced Shield Generator Field Recycling Unit Drone Bay Drone Bay Heavy Laser Advanced Plasma Cannon Coil Gun Precision Rocket Launcher Improved Remote Datajack Power Maul [Rating: 109] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Trap Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Heavy Laser Energy Cannon Disruptor Cannon Ballistic Gun Coil Gun Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . 2 Utility 6 | . . 1 2 1 1 1 . . . Weapon 2 | . . . . . 1 1 . . . Parts Attached 209 | . 14 13 35 15 42 15 12 6 57 Power 19 | . 2 1 3 1 5 1 1 . 5 Engine 11 | . 2 1 3 . 4 . . . 1 Core 7 | . . . . 1 1 1 1 . 3 Reactor 1 | . . . . . . . . . 1 Propulsion 64 | . 4 6 9 3 19 5 2 3 13 Treads 19 | . . . 2 1 5 3 2 1 5 Leg 28 | . 2 3 7 1 11 1 . . 3 Wheel 16 | . 2 3 . 1 3 1 . 2 4 Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 47 | . 4 2 10 4 5 5 4 1 12 Device 24 | . . 1 2 . 4 5 2 . 10 Storage 6 | . 3 . 1 2 . . . . . Processor 9 | . . . 4 . 1 . 1 1 2 Hackware . | . . . . . . . . . . Protection 8 | . 1 1 3 2 . . 1 . . Artifact . | . . . . . . . . . . Weapon 79 | . 4 4 13 7 13 4 5 2 27 Energy Gun 12 | . 1 . . . 1 2 1 1 6 Energy Cannon 2 | . . . . . . . 1 . 1 Ballistic Gun 27 | . . 2 4 4 2 2 1 . 12 Ballistic Cannon . | . . . . . . . . . . Launcher 13 | . . . 4 1 3 . 2 . 3 Special Weapon 2 | . . . . . . . . 1 1 Impact Weapon 22 | . 3 2 5 2 6 . . . 4 Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 1 . . . . Corrupted Parts 8 | . . . 2 1 2 . . . 3 System Corruption 35 | . . . 2 10 13 . . . 10 Parts Lost 90 | . 6 3 9 3 17 15 5 6 26 Power 13 | . 1 1 1 1 4 1 1 1 2 Propulsion 31 | . 2 2 4 . 9 1 1 2 10 Utility 25 | . 1 . 4 1 2 8 . 3 6 Weapon 21 | . 2 . . 1 2 5 3 . 8 Highest Loss Streak 9 | . 2 2 3 1 7 9 2 5 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 81 | . 82 74 92 89 91 71 42 53 88 Engine 4 | . 14 6 8 4 4 4 . . . Core 1 | . . . . 2 . . 5 1 3 Treads 11 | . . . 1 18 8 10 14 19 22 Leg 8 | . 16 20 23 . 9 5 . . . Wheel 2 | . 11 5 . 3 1 1 . 2 2 Device 10 | . . 3 2 13 12 13 1 9 22 Storage 8 | . 9 11 9 7 12 5 5 5 5 Processor 11 | . . . 20 15 18 10 1 2 8 Protection 2 | . 2 6 9 6 . . 1 1 . Energy Gun 1 | . 3 . . . . 3 2 5 4 Ballistic Gun 5 | . 3 9 2 12 1 5 4 . 11 Impact Weapon 8 | . 20 12 14 1 16 1 . . 1 Naked Turns . | . . . . . . . . . . Heaviest Build 94 | 11 94 27 31 64 72 80 67 59 83 Greatest Support 163 | 20 32 33 40 68 104 124 124 108 163 Greatest Overweight (x) 22 | . 2 2 7 2 6 7 1 4 22 Average Overweight (x) . | . 1 . . . 1 2 . . 1 Largest Inventory Capacity 25 | . 25 10 10 20 20 20 20 20 20 Average Capacity 16 | . 14 10 10 11 20 20 20 20 20 Most Carried 20 | . 18 10 10 13 20 20 20 17 20 Average Carried 14 | . 10 9 9 10 17 17 18 16 18 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 Final Carried 19 | 6 10 10 10 13 16 19 16 17 17 Class Distribution -------------------- 47% | Mutant 28% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Matter Collected 4158 | 200 219 205 463 219 808 236 254 56 1498 Remotely 70 | . . . . . . . . . 70 Salvage Created 7208 | . 423 345 1343 575 1324 305 400 212 2281 Parts 323 | . 21 25 47 30 57 10 15 8 110 Haulers Intercepted 10 | . 2 . 4 . 2 . . . 2 Recyclers Shooed 4 | . . 1 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 7 4 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 130 | . 11 7 28 9 26 5 11 4 29 Melee 22 | . 1 1 5 1 9 2 . 3 . Guns 49 | . 6 3 2 2 3 3 2 1 27 Cannons 1 | . . . . . . . 1 . . AOE 31 | . 1 . 11 5 5 . 7 . 2 Classes Destroyed 15 | . 5 4 3 2 1 . . . . Worker 8 | . . 2 1 1 . . . . 4 Builder 18 | . 3 2 1 3 2 . . . 7 Tunneler 4 | . 1 . . . 2 . . . 1 Hauler 10 | . 2 . 4 . 2 . . . 2 Recycler 6 | . . 1 3 . 1 . . . 1 Operator 1 | . . . 1 . . . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 37 | . 6 3 7 . 11 . 5 . 5 Grunt 45 | . 5 2 11 4 5 3 4 1 10 Brawler 3 | . . . 2 . . 1 . . . Duelist 3 | . . 1 . . . . 1 1 . Sentry 16 | . . 1 7 2 4 . 1 . 1 Hunter 9 | . . . 1 1 2 1 . . 4 Programmer 16 | . . . . 2 3 . . 2 9 Heavy 1 | . . . . . 1 . . . . Best Kill Streak 9 | . 7 5 7 9 5 1 4 2 8 Combat Bots Only 6 | . 6 4 6 5 4 1 4 2 5 Max Kills in Single Turn 5 | . 2 1 3 5 3 1 4 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 4 | . 1 . 3 3 2 . 4 . 2 Melee 1 | . 1 1 1 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Damage Taken 15585 | . 799 385 1900 1211 2922 1872 1420 907 4169 Core 1971 | . 200 105 310 91 612 179 148 60 266 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 58 | 100 20 73 43 87 28 . . 61 . Volleys Fired 267 | . 17 12 16 29 16 28 27 21 101 Largest 4 | . 2 2 2 2 3 2 2 1 4 Hottest 175 | . 60 46 46 51 131 97 150 69 175 Shots Fired 591 | . 34 24 21 54 41 37 45 18 317 Gun 549 | . 34 24 10 53 38 37 30 18 305 Cannon 19 | . . . . . . . 11 . 8 Launcher 23 | . . . 11 1 3 . 4 . 4 Special . | . . . . . . . . . . Kinetic 434 | . 17 24 10 53 33 31 12 . 254 Thermal 107 | . 11 . . . 5 6 18 18 49 Explosive 23 | . . . 11 1 3 . 4 . 4 Electromagnetic 27 | . 6 . . . . . 11 . 10 Robot Hit Streak 27 | . 5 10 8 27 14 8 12 7 11 Robot Miss Streak 4 | . 2 2 2 1 3 1 2 4 4 Penetration Max 2 | . . . . . 1 1 . . 2 Secondary Targets 13 | . 4 . . . . . . . 9 Max Gunslinging Chain 2 | . 1 . . . . . . . 2 Shots Hit Robots 586 | . 39 28 82 46 93 48 30 12 208 Core Hits 249 | . 14 10 31 36 34 11 18 5 90 Critical Kills 11 | . 1 1 . . 4 . 1 . 4 Critical Parts Destroyed 41 | . 2 1 11 3 10 1 . . 13 Critical Strikes 58 | . 3 2 11 3 15 3 2 . 19 Burn 3 | . . . . . . . 1 . 2 Destroy 18 | . . . . . . 1 1 . 16 Smash 35 | . 3 2 11 3 15 . . . 1 Sever 2 | . . . . . . 2 . . . Melee Attacks 278 | . 41 15 88 10 91 27 . . 6 Impact 240 | . 41 15 88 10 79 1 . . 6 Slashing 38 | . . . . . 12 26 . . . Piercing . | . . . . . . . . . . Sneak Attacks 29 | . 6 2 10 1 8 . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 31 | . 3 1 15 . 11 1 . . . Damage Inflicted 21193 | . 1591 804 3892 1661 4194 1422 1241 281 6107 Guns 8124 | . 190 296 87 664 434 700 433 244 5076 Cannons 294 | . . . . . . . 97 . 197 Explosions 3968 | . 316 . 1009 738 589 . 688 . 628 Melee 8712 | . 1085 508 2773 259 3171 710 . . 206 Ramming 95 | . . . 23 . . 12 23 37 . Kinetic 6686 | . 70 296 87 664 412 607 123 . 4427 Thermal 1524 | . 75 . . 65 22 93 310 244 715 Explosive 3386 | . 316 . 1009 156 589 . 688 . 628 Electromagnetic 790 | . 45 . . 517 . . 97 . 131 Impact 7797 | . 1085 508 2773 259 2926 40 . . 206 Slashing 915 | . . . . . 245 670 . . . Piercing . | . . . . . . . . . . Highest Corruption 27 | . 5 . 2 18 16 21 21 27 21 Average Corruption 12 | . 5 . 1 8 12 19 21 22 16 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 220 | . 13 . 2 25 47 12 39 16 66 Message Errors 53 | . 2 . . 6 9 5 13 4 14 Matter Fused 46 | . 4 . . 6 9 3 9 2 13 Heat Flow Errors 20 | . 1 . 1 2 5 . 2 1 8 Energy Discharges 31 | . 1 . 1 3 10 1 5 3 7 Parts Rejected 8 | . 2 . . 1 2 . 1 . 2 Data Loss (minor) 22 | . 1 . . 4 5 . 4 2 6 Data Loss (major) 10 | . 2 . . . 3 . 2 . 3 Misfires 8 | . . . . 1 . 2 3 . 2 Alerts 6 | . . . . 1 3 . . . 2 Misdirections 5 | . . . . . 1 . . 1 3 Weapon Failures 11 | . . . . 1 . 1 . 3 6 Overload Shots . | . . . . . . . . . . Overflow Damage 2743 | . 328 131 829 180 989 20 45 . 221 Projectiles 1 | . . . . . . . . . 1 Explosions 167 | . 21 . 35 1 11 . 45 . 54 Melee 2575 | . 307 131 794 179 978 20 . . 166 Knockbacks 20 | . 6 1 7 . 5 1 . . . Impact 20 | . 6 1 7 . 5 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 670 | . 171 . 186 86 41 . 136 . 50 Shots 16 | . 2 . 4 4 2 . 3 . 1 Rammed 16 | . . . . . . 1 5 10 . Targets Rammed 33 | . . . 14 . . 1 5 13 . Kicked 14 | . . . 14 . . . . . . Crushed 3 | . . . . . . . . 3 . Highest Temperature 267 | . 109 . 214 228 253 45 267 257 250 Average Temperature 63 | . 33 . 57 45 97 19 63 120 56 Received Heat Transfer 2802 | . 111 78 702 288 333 189 333 153 615 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 54 | . 9 2 18 6 12 . . . 7 Impact Corruptions 96 | . 11 7 36 4 33 . . . 5 Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 9 | . . . . . 1 . 3 2 3 Heat Transferred 3077 | . 175 . . . 50 185 666 444 1557 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Peak Influence 552 | . 293 309 552 395 393 129 . . 430 Initial 209 | . . 91 130 209 142 104 . . 46 Average 188 | . 169 208 282 206 201 91 . . 133 Maximum Alert Level 2 | . 1 1 2 1 1 . . . 2 Low Security (%) 51 | . 59 45 18 24 47 100 . . 73 Level 1 45 | . 40 54 70 75 52 . . . 23 Level 2 2 | . . . 10 . . . . . 3 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 5 . 3 2 7 1 . . 8 Investigation 2 | . 2 . . . . . . . . Extermination 8 | . . . . 2 2 . . . 4 Reinforcement 16 | . 3 . 3 . 5 1 . . 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Distress Signals 10 | . 1 . 2 2 2 1 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 194 | . 27 8 35 13 37 15 11 5 43 Peak Tracking Total 7 | . 5 3 7 7 6 5 4 3 7 Tactical Retreats 12 | . 1 1 3 1 3 2 . 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Traps Triggered 5 | . 1 . . . . . . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Disabled 14 | . 4 . 1 9 . . . . . Max in Single Turn 4 | . 4 . 1 4 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Accessed 16 | . 2 3 3 1 4 . . . 3 Terminals 15 | . 2 3 3 . 4 . . . 3 Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 37 | . 6 8 4 1 11 . . . 7 Successful 18 | . 2 2 4 . 7 . . . 3 Failed 19 | . 4 6 . 1 4 . . . 4 Catastrophic 4 | . 1 1 . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 11 | . 5 . 1 1 1 . . . 3 Terminals 36 | . 6 8 4 . 11 . . . 7 Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 17 | . 2 2 4 . 7 . . . 2 Robot Analysis 1 | . 1 . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 2 | . . . 2 . . . . . . Alert Level 5 | . . . 1 . 3 . . . 1 Unreport Threat 2 | . . . 1 . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 2 | . . 1 . . 1 . . . . Zone Layout 2 | . . . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 Terminals 1 | . . . . . . . . . 1 Botnet 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 2 2 2 1 2 . . . 3 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 2 | . . . . . . 1 . . 1 EXPLORE 2 | . . . . . . 1 . . 1 Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . 1 . . 1 Drone Recoveries 1 | . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Turns Passed 8663 | . 934 357 1337 910 1649 610 887 233 1746 Spaces Moved 4296 | 1 543 177 750 537 810 245 376 91 766 Core 3 | . . . 1 . . . . . 2 Treads 1611 | . . . 62 231 213 156 376 70 503 Legs 1407 | 1 319 93 687 . 304 . . . 3 Wheels 1275 | . 224 84 . 306 293 89 . 21 258 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 100 | 120 120 100 120 100 115 166 166 140 110 Average Speed 151 | 120 138 140 127 137 154 172 211 163 158 Slowest Speed 1150 | 120 190 260 400 165 320 185 250 170 1150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . Exploration Rate (%) 30 | 1 87 23 67 14 25 5 51 11 21 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 3 1 . Spaces Dug 79 | . 9 . 29 4 17 . 16 . 4 Terrain Destroyed 346 | . 52 . 109 4 44 . 55 . 82 Melee 28 | . 9 . 6 4 5 . . . 4 Projectile 40 | . . . . . . . . . 40 AOE 276 | . 43 . 103 . 39 . 55 . 36 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Total 5501 | . 632 232 964 634 1053 365 423 152 1046 Wait 341 | . 5 12 56 31 84 38 1 20 94 Move 4287 | . 542 176 749 536 809 244 375 90 766 Hop . | . . . . . . . . . . Pick Up 67 | . 18 1 6 7 12 10 1 2 10 Fast Attach 94 | . 6 8 11 8 17 5 6 3 30 Attach 52 | . 5 . 3 2 13 8 6 2 13 Detach 19 | . 2 . 1 . 6 2 2 . 6 Swap 63 | . 3 5 21 5 12 2 . 1 14 Drop 44 | . 2 4 14 6 11 1 . . 6 Fire 267 | . 17 12 16 29 16 28 27 21 101 Melee 234 | . 32 14 73 10 73 26 . . 6 Ram . | . . . . . . . . . . Kick 14 | . . . 14 . . . . . . Crush 19 | . . . . . . 1 5 13 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 3 exits: [*Fac] / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Crushed by falling debris 269 | -10/Materials | Core integrity fell below 50% 317 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 12) 904 | -10/Materials | Discovered new exit (range 16) 935 | -10/Materials | Entered another Materials area 935 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1245 | -9/Materials | Identified exit to Materials 1292 | -9/Materials | Entered another Materials area 1292 | -8/Materials | Evolved 2 slots: Utility x2 1497 | -8/Materials | Build established: Scavenger-Mutant 2128 | -8/Materials | Lost 3 parts (1p1n1u) 2451 | -8/Materials | Build established: Mutant 2470 | -8/Materials | Core integrity fell below 50% 2515 | -8/Materials | Lost 3 parts (2n1u) 2585 | -8/Materials | Discovered new exit (range 3) 2629 | -8/Materials | Entered Factory 2629 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2897 | -7/Factory | Build established: Skirmisher 3277 | -7/Factory | System corruption reached 10% 3483 | -7/Factory | Discovered new exit (range 16) 3539 | -7/Factory | Entered another Factory area 3539 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3956 | -6/Factory | Build established: Scavenger-Mutant 4319 | -6/Factory | Lost 3 parts (3n) 4372 | -6/Factory | Build established: Mutant 4408 | -6/Factory | System corruption reached 10% 4937 | -6/Factory | Identified exit to Lower Caves 5101 | -6/Factory | Discovered new exit (range 3) 5134 | -6/Factory | Core integrity fell below 50% 5188 | -6/Factory | Entered another Factory area 5188 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5197 | -5/Factory | Lost 7 parts (2p3n1u1w) 5210 | -5/Factory | Discovered new exit (range 6) 5426 | -5/Factory | Lost 4 parts (1n1u2w) 5443 | -5/Factory | Build established: Scavenger-Mutant 5577 | -5/Factory | System corruption reached 10% 5612 | -5/Factory | Lost 9 parts (7u2w) 5798 | -5/Factory | Entered Upper Caves 5858 | -5/Upper Caves | Build established: Mutant 5909 | -5/Upper Caves | Spotted B-75 Beast 6547 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6673 | -5/Upper Caves | Discovered new exit (range 8) 6685 | -5/Upper Caves | Entered another Upper Caves area 6808 | -5/Upper Caves | Lost 5 parts (1p2n2u) 6896 | -5/Upper Caves | Discovered new exit (range 9) 6918 | -5/Upper Caves | Entered Factory 6918 | -4/Factory | Evolved 2 slots: Propulsion x2 7182 | -4/Factory | Build established: Scavenger-Mutant 7376 | -4/Factory | Lost 4 parts (2n1u1w) 7381 | -4/Factory | System corruption reached 10% 7839 | -4/Factory | Spotted B-86 Titan 7867 | -4/Factory | Build established: Scavenger-Gunner 8015 | -4/Factory | Lost 4 parts (1n2u1w) 8278 | -4/Factory | Lost 4 parts (1p1n2w) 8523 | -4/Factory | Lost 4 parts (2n1u1w) 8664 | -4/Factory | Self-destructed Last Messages --------------- 08657_ U-05 Engineer lays Concrete. 08658_ System corrupted: Substantial component data lost. 08658_ K-01 Serf collects debris. 08658_ U-05 Engineer lays Concrete. 08658_ R-10 Processor collects Lgt. Ion Engine. 08659_ U-05 Engineer destroyed. 08659_ U-05 Engineer builds a Wall. 08659_ Penetrated by Slug. 08660_ The unstable cave ceiling collapses. 08660_ K-01 Serf collects debris. 08660_ U-05 Engineer lays Concrete. 08661_ K-01 Serf collects debris. 08661_ R-10 Processor collects Autogun. 08662_ U-05 Engineer builds a Door. 08662_ Penetrated by Slug. 08662_ Lgt. Antimatter Reactor destroyed. 08663_ U-05 Engineer builds a Wall. 08664_ Penetrated by Slug. 08664_ Carbon-fiber Leg destroyed. 08664_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????#?????#?#????????????????????? | | ??????????????????#####??#?###???????????????????? | | ?????????????????#?#### ##?#### ?????????????????? | | ????????????" ######## #####??? ?? ????????????? | | ?????????? ?#??#?### ##?#### ?? ??????????????? | | ?????????? ? #####?## ######? ??????????? | | ?????????"T""? ##?##### ####### ? 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" # ^ ggk ;#### # ??? | | ## # " = #### # ??? | | ################ " g ############+### ?? | | ###### ## " % !!/ | | ###### ## !!/ | | ######### !!! !// | | # !!! | | # = !! ? | | # ##########;#h#############+### | | # ##### h # ?? ????? # "" | | = # ##### #?"""""???"?# "" | | """" + =##### # ?? ?# "" | | """"" %# %####? ? """ "?" # ? ?????# | | """ # !!##### """ """ # ? ???????# | | """" # ##### """ """ ???? ???????# | | # ##### ?? ? ? "?????# # | | #### #### ##### """ """ ###??######## # | | ######### / """ """ #???## # | | [ ##### """ """ ??##?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 35 Energy Capacity 315 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 300 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 55 Melee Accuracy 10 Target Analysis 6 Recoil Reduction 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldEnhancedCore Manual? 0 Play Time 01:09:31 Cumulative 248.4 hours Start 2022.05.23 @ 13:52:46 End 2022.05.23 @ 16:57:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 336 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 78 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94f14ab2-2301-4026-85c0-674f15aca553