Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.02 @ 17:32:58 Player: Terminus Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (637) 3185 Value Destroyed (31235) 31235 Prototype IDs (96) 1920 Alien Tech Used (9) 1800 Bonus (27130) 27130 TOTAL SCORE: 76770 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5812 Follower Combat Kills 666 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -948 Cogmind --------- Core Integrity 502/1600 Matter 136/300 Energy 97/100 System Corruption 39% Temperature Cool (6) Movement Flying (37) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (2) --- Xenon Bombardment Thruster Impulse Thruster > --- UTILITY (15) ----- Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Core Shielding Improved Core Shielding Graphene Brace Spacefold Activator > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Particle Accelerator Improved Core Shielding AEGIS Remote Shield Graviton Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Charger Heavy Servo Lattice Experimental Weapon Cycler Advanced Transmission Jammer Improved Cloaking Device Heavy Regenerative Plating AEGIS Remote Shield Experimental System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Improved Quantum Reactor Centrium Wheel Centrium Wheel Advanced Energy Well Experimental Targeting Computer Particle Accelerator Advanced Weapon Cycler Graphene Brace Experimental EM Disruption Field AEGIS Remote Shield AEGIS Remote Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Spacefold Activator Enhanced Nova Cannon Cooled Nova Cannon Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator Graviton Cannon Micro-nuke Launcher Core Stripper [Rating: 241] Favorites ----------- Power Meta Core Engine Improved Deuterium Engine Power Core Meta Core Reactor Vortex Chain Reactor Propulsion Armored Huge Wheel Treads Spiked Treads Wheel Armored Huge Wheel Flight Unit Impulse Thruster Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Powered Armor Artifact Spacefold Activator Weapon Enhanced Nova Cannon Energy Gun Improved Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . 2 . Power 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 2 2 . . . . . . . 1 . . . . 1 . . . . 2 . . 1 . . 1 . 1 . Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Parts Attached 665 | 7 6 21 19 . 3 7 36 45 2 45 5 9 20 3 6 37 1 7 13 5 55 . 4 7 . 51 39 2 13 36 20 25 39 20 57 Power 37 | 2 . 1 3 . . . 3 3 . 4 . . . . . 1 . . 1 . 2 . . . . 1 2 1 1 4 1 2 1 3 1 Engine 14 | 2 . 1 3 . . . 3 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . 1 . 1 . . . . . 1 . . 1 . 2 . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 4 1 2 1 3 1 Propulsion 38 | 2 . 5 3 . . 1 6 2 . 1 1 . . . . 1 . . . . 1 . . . . 4 1 . . . . . 4 . 6 Treads 8 | 2 . 1 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 28 | . . 4 2 . . . 3 2 . 1 1 . . . . 1 . . . . 1 . . . . 4 1 . . . . . 4 . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 404 | 1 2 4 4 . . 3 9 27 . 27 4 6 13 3 5 32 1 7 6 1 35 . . 4 . 43 26 1 12 25 14 15 25 14 35 Device 246 | . . . . . . 1 2 16 . 18 3 3 5 2 4 20 . 5 2 . 19 . . 1 . 22 13 1 8 20 13 14 17 13 24 Storage 13 | 1 1 1 1 . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . 3 Processor 18 | . 1 . . . . . . 2 . . 1 . 7 . . 1 . . . . 2 . . . . . . . . 1 1 . 1 . 1 Hackware 14 | . . . . . . . . 1 . 1 . . . . . 3 . . . . 1 . . 1 . 2 1 . 1 1 . 1 1 . . Protection 112 | . . 3 3 . . 2 6 7 . 8 . 3 . 1 1 8 1 2 3 1 13 . . 2 . 19 12 . 2 2 . . 6 1 6 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 186 | 2 4 11 9 . 3 3 18 13 2 13 . 3 7 . 1 3 . . 6 4 17 . 4 3 . 3 10 . . 7 5 8 9 3 15 Energy Gun 41 | 1 . 2 1 . . 2 12 9 . 10 . . 2 . . . . . . . . . . . . . 1 . . 1 . . . . . Energy Cannon 84 | . . . . . . . . . 1 1 . 2 3 . 1 2 . . 5 2 16 . 2 3 . 3 9 . . 5 4 8 7 2 8 Ballistic Gun 19 | 1 3 4 7 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 6 Launcher 18 | . 1 2 1 . . . 4 . . 2 . 1 1 . . . . . . 2 1 . 2 . . . . . . . 1 . . . . Special Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Slashing Weapon 8 | . . . . . . . 1 4 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 59 | . . . 4 . . . 1 1 . 3 . . 6 1 . 1 . 1 3 . 3 . . 2 . 1 4 . 1 10 1 . 11 1 4 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 System Corruption 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Parts Lost 92 | . . 5 3 . . 4 7 2 2 4 . 1 . . . . . . 1 . 4 . . . . 6 15 . 4 7 1 1 . 2 23 Power 12 | . . 1 . . . . 1 1 . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . . 1 4 Propulsion 13 | . . 2 2 . . 1 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Utility 46 | . . 1 1 . . 2 3 1 2 1 . . . . . . . . . . 2 . . . . 4 7 . 4 5 1 1 . 1 10 Weapon 21 | . . 1 . . . 1 1 . . 2 . 1 . . . . . . . . 2 . . . . 2 5 . . 1 . . . . 5 Highest Loss Streak 21 | . . 3 1 . . 3 4 1 2 2 . 1 . . . . . . 1 . 2 . . . . 2 4 . 2 6 1 1 . 2 21 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 96 87 89 100 67 99 99 93 89 91 92 92 90 91 92 82 83 83 79 84 84 85 85 72 85 88 92 91 94 92 82 86 88 88 89 Engine 4 | . 14 14 11 11 11 11 9 6 7 7 7 7 7 7 7 5 5 5 2 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 5 5 5 7 10 9 9 9 9 9 5 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 6 13 12 9 7 8 8 10 Treads 3 | . 28 15 11 11 11 10 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . 12 10 11 11 11 8 7 7 7 7 7 7 7 7 5 5 5 5 5 4 4 4 4 4 8 6 5 4 4 4 4 5 7 6 Device 17 | . . . . . . 3 18 27 28 24 22 22 22 15 21 21 21 21 19 21 16 19 19 19 19 17 20 20 22 21 19 25 23 22 25 Storage 5 | . 14 4 11 11 11 11 9 7 7 7 7 7 6 7 7 5 5 5 5 5 4 4 4 4 4 4 4 5 4 4 4 4 4 3 5 Processor 7 | . 10 2 . . . . . 4 13 7 15 15 15 15 15 11 11 10 10 10 9 9 9 9 9 8 9 10 9 8 4 8 9 11 8 Hackware 8 | . . . . . . . . 6 . 5 7 7 7 7 7 11 11 10 10 10 14 14 14 14 14 13 14 15 15 17 17 11 12 11 5 Protection 6 | . . 10 12 22 22 18 17 5 . 7 . . . 6 1 . . . 6 5 6 4 4 3 4 8 7 10 6 3 4 4 3 2 4 Energy Gun 5 | . 3 2 . . . 5 25 22 17 22 23 15 14 15 9 3 . . . . . . . . . . . 5 4 3 . . . . . Energy Cannon 10 | . . . . . . . . . 2 . . 6 4 7 12 12 16 15 8 14 18 19 18 5 19 17 18 15 13 13 17 20 19 19 17 Ballistic Gun 3 | . 24 18 32 33 . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 288 | 13 31 36 115 107 107 108 113 113 108 122 106 110 110 116 112 135 135 136 141 134 154 146 146 146 146 167 177 173 217 220 222 255 255 272 288 Greatest Support 44 | 40 40 40 43 10 10 10 10 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 44 44 28 28 28 28 28 36 36 36 Greatest Overweight (x) 11 | 3 . 3 11 10 10 10 11 10 3 4 3 3 3 4 3 4 4 4 5 4 5 5 5 5 5 9 6 6 7 7 7 9 9 7 7 Average Overweight (x) 4 | . . 1 6 10 9 10 10 4 3 3 3 3 2 3 3 4 4 4 3 4 4 5 5 4 5 3 4 5 6 6 7 8 7 6 6 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 8 21 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 15 15 22 25 25 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 24 25 25 25 25 22 25 25 25 25 25 25 25 Average Carried 22 | 1 11 7 17 24 24 19 23 24 25 24 25 24 24 25 25 24 25 24 23 25 24 24 24 24 25 24 22 21 22 24 24 24 24 23 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 15 13 22 25 22 19 24 25 25 25 25 24 25 25 25 25 25 24 25 25 24 24 24 25 25 24 23 21 25 25 25 25 25 24 5 Class Distribution -------------------- 16% | Hacker-Skirmisher 12% | Hacker-Tank 11% | Mutant 11% | Tank 11% | Hacker-Mutant 9% | Hacker-Gunner 6% | Skirmisher 6% | Generator-Gunner 5% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Scavenger-Tank | -8/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Gunner | -7/Deep Caves Scavenger-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Hacker-Tank | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Tank | -4/Armory Hacker-Tank | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Tank | -3/Section 7 Hacker-Gunner | -2/Research Hacker-Gunner | -2/Testing Generator-Gunner | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Sub Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Matter Collected 10400 | 231 83 859 1164 77 . 223 594 455 . 487 214 208 48 200 60 360 43 115 125 94 799 44 70 . 183 603 450 . 153 373 285 300 491 180 829 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 34265 | . 132 543 1885 324 . 303 2424 1080 . 1219 154 358 . 62 69 1153 67 285 375 52 2959 141 108 . 24 2788 1900 . 547 1332 1161 3048 1745 2828 5199 Parts 1444 | . 16 42 133 11 . 23 105 66 . 51 7 9 . 6 3 56 3 10 12 8 110 2 8 . 3 98 52 . 28 25 38 126 87 116 190 Haulers Intercepted 23 | . . . 3 . . . 5 3 . 1 . . . . . 1 . . . . 4 . . . . 1 . . 1 . . 3 1 . . Recyclers Shooed 8 | . 1 . 1 1 . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . 10 . . . . . . . . 7 8 4 . 4 . 1 9 . 4 . 2 8 . 3 . . . . . . . . . . Prevented 13 | . . . . . . . . . . . . 4 . . 1 . . 3 . . . 2 . . 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 481 | . 5 14 49 . . 7 36 15 . 22 3 10 . 2 4 19 1 4 4 7 40 2 9 . 2 34 31 . 4 14 15 30 22 32 44 Guns 135 | . 3 8 41 . . 7 27 15 . 17 2 6 . 1 3 1 . . . . . . . . . . . . 2 2 . . . . . Cannons 230 | . . 3 . . . . . . . . . 1 . 1 1 14 . 3 . 2 33 . . . 2 24 22 . . 9 7 24 20 26 38 AOE 48 | . 2 3 8 . . . 7 . . 4 . 2 . . . 1 . . . 5 3 . 9 . . . . . . . 4 . . . . Classes Destroyed 29 | . 3 3 8 . . . 3 1 . . . . . 2 . . . 1 . . 1 . . . 1 . 3 . . 1 2 . . . . Worker 25 | . . . 5 2 . 1 5 3 . 2 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . 1 Builder 20 | . . . 2 . . . 3 . . . . . . . . 3 . . . . . . . . . 5 . . 2 . . . 3 2 . Tunneler 9 | . 1 . . 2 . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 23 | . . . 3 . . . 5 3 . 1 . . . . . 1 . . . . 4 . . . . 1 . . 1 . . 3 1 . . Recycler 17 | . . . 2 3 . 1 4 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Mechanic 5 | . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Operator 8 | . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 1 . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 45 | . . . 1 . . . 5 2 . 2 . . . . . 4 . . . . 7 . . . . 6 . . 2 3 2 4 3 2 2 Swarmer 82 | . 3 4 18 . . 4 5 3 . 3 . . . . 4 4 . . . 7 5 . 9 . . . 2 . . 3 . . 5 . 3 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Grunt 158 | . 2 . 23 . . 3 18 4 . 13 3 9 . . . 8 . 3 . . 13 . . . . 10 11 . . 4 2 2 4 12 14 Brawler 11 | . . . 1 . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . 1 3 . . . 1 . . . 1 Duelist 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 2 Protector 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 49 | . . 1 6 . . . 9 4 . 3 . . . . . 1 1 . . . 3 1 . . . 6 1 . 1 3 1 6 . 1 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . Hunter 36 | . . . . . . . 2 1 . 1 . . . . . . . . . . 6 1 . . . 4 . . . . 2 4 2 9 4 Programmer 98 | . . . . . . . . 3 . 1 . . . . . 5 . 1 . . 12 . . . . 13 6 . 3 3 6 17 10 8 10 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 13 | . 4 4 13 3 . 4 10 3 . 5 3 4 . 1 4 5 1 3 2 5 5 1 5 . 1 9 6 . 5 4 8 6 5 7 7 Combat Bots Only 9 | . 4 4 9 . . 4 7 3 . 4 3 4 . 1 4 4 1 3 2 5 5 1 5 . 1 6 7 . 3 4 6 5 5 5 7 Max Kills in Single Turn 4 | . 2 3 3 1 . 2 4 3 . 3 1 1 . 1 1 3 1 1 1 3 2 1 3 . 1 2 2 . 2 2 3 2 2 3 3 Gunslinging 1 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 2 . . . 2 . . 2 . 1 . . . 1 . . . 3 1 . 3 . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Sub Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Damage Taken 27449 | . 85 1191 1094 . . 364 1366 499 513 1078 105 391 21 283 183 576 97 149 729 343 2395 247 125 . . 2334 2790 . 294 787 369 755 392 907 6987 Core 3017 | . 7 94 93 . . 26 248 116 115 107 15 54 . 27 32 64 21 . 225 32 242 28 16 . . 132 302 . . 63 16 76 11 55 800 Absorbed by Shields 8532 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260 314 405 791 412 844 5506 Redirected to Shielding 318 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 108 . . . . . . . 196 Ignored by Resistances 2305 | . . . . . . . 70 . . 25 . . . . . . . . . . 66 . . . . 96 575 . . 138 487 238 . . 610 Regen/Repaired (Parts) 5676 | . . . . . . . 148 . . . . . 529 . . 90 . . . . 697 . . . . 471 . . . . 1411 . 596 . 1734 Core Remaining (%) 63 | 100 . 59 . . . 70 54 . . . . . . . 33 . . . . 59 . . . . 71 . . 55 . . 75 . 94 . 31 Volleys Fired 1379 | . 10 122 94 9 . 18 107 38 10 52 4 20 . 8 6 86 3 14 15 16 116 8 5 . 7 125 67 . 40 39 46 74 43 65 112 Largest 5 | . 2 2 3 3 . 3 3 3 1 3 3 3 . 3 3 3 3 3 3 3 4 4 1 . 4 4 4 . 4 4 4 5 5 5 5 Hottest 600 | . 46 83 71 69 . 135 173 221 65 221 216 216 . 201 201 245 245 245 245 245 359 256 43 . 256 256 414 . 381 443 443 585 585 600 600 Shots Fired 4066 | . 19 180 258 28 . 55 308 114 10 132 13 46 . 22 18 192 9 31 45 27 373 20 5 1 18 357 241 1 87 121 116 301 187 288 443 Gun 1110 | . 18 90 248 28 . 55 304 114 . 124 13 30 . 14 12 19 . . . . . . . . . . 2 1 15 23 . . . . . Cannon 2903 | . . 81 . . . . . . 10 6 . 11 . 8 6 173 9 31 45 17 370 20 . 1 18 357 239 . 72 98 113 301 187 288 442 Launcher 52 | . 1 9 10 . . . 4 . . 2 . 5 . . . . . . . 10 3 . 5 . . . . . . . 3 . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 559 | . 18 154 248 28 . 47 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Thermal 3442 | . . 17 . . . 8 281 114 10 130 13 41 . 22 18 192 9 31 45 17 370 20 . 1 18 357 241 1 87 121 113 301 187 288 389 Explosive 52 | . 1 9 10 . . . 4 . . 2 . 5 . . . . . . . 10 3 . 5 . . . . . . . 3 . . . . Electromagnetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Robot Hit Streak 49 | . 6 22 11 9 . 7 19 17 . 16 9 37 . 40 6 17 11 17 15 4 33 4 5 . 3 23 49 . 17 20 10 22 17 36 28 Robot Miss Streak 7 | . 4 1 5 1 . 3 3 4 . 4 1 2 . 7 2 3 . 2 1 2 5 1 . 1 5 3 3 . 3 3 2 4 4 5 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 51 | . . 1 11 . . 4 2 1 . 2 2 . . . . . . . . . . . . . . . . . . . . 6 4 6 12 Max Gunslinging Chain 2 | . . 1 1 . . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 2 2 Autonomous 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2469 | . 11 97 160 16 . 34 203 81 . 94 10 36 . 8 11 96 7 20 42 5 220 9 1 . 4 210 169 . 39 80 66 184 93 160 303 Core Hits 1109 | . 7 36 89 7 . 17 90 55 . 76 7 26 . 8 7 45 . 7 14 9 88 1 7 . 2 88 56 . 15 27 33 58 37 58 139 Critical Kills 36 | . . . . . . . . . . . . . . . . . . 1 . . 3 1 . . . 4 5 . 1 1 4 5 3 5 3 Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 66 | . . 2 3 . . . 16 3 . 5 . 1 . . . . . 1 . . 3 1 . . . 4 5 . 1 1 4 5 3 5 3 Burn 25 | . . . . . . . 16 3 . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 36 | . . . . . . . . . . . . . . . . . . 1 . . 3 1 . . . 4 5 . 1 1 4 5 3 5 3 Destroy 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 94 | . . . . . . . 1 7 3 . . . 67 . . 6 . . 6 . . . . . . . . . . 2 . . 2 . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . 1 7 3 . . . 67 . . 6 . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 89390 | . 263 1865 3540 245 . 601 5013 1864 . 2735 232 1311 . 181 212 3790 227 601 933 679 7943 282 592 . 109 7360 5904 . 1551 3101 3459 8428 4299 7347 14723 Guns 14965 | . 167 1038 2457 245 . 571 3689 1864 . 2174 232 659 . 153 158 550 . . . . . . . . . . 31 . 375 602 . . . . . Cannons 66822 | . . 504 . . . . . . . . . 159 . 28 54 2547 227 601 850 65 7250 282 . . 109 7360 5873 . 1176 2446 2591 8428 4202 7347 14723 Explosions 7307 | . 96 323 1083 . . . 1324 . . 561 . 493 . . . 660 . . . 614 693 . 592 . . . . . . . 868 . . . . Melee 266 | . . . . . . . . . . . . . . . . 33 . . 83 . . . . . . . . . . 53 . . 97 . . Ramming 30 | . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6191 | . 167 1375 2457 245 . 520 202 . . . . . . . . . . . . . . . . . . . . . . 53 . . 97 . 1075 Thermal 76800 | . . 167 . . . 51 4073 1864 . 2281 232 818 . 181 212 3658 227 601 850 65 7250 282 . . 109 7360 5904 . 1551 3048 2591 8428 4202 7347 13448 Explosive 6031 | . 96 323 1083 . . . 738 . . 432 . 493 . . . 99 . . . 614 693 . 592 . . . . . . . 868 . . . . Electromagnetic 222 | . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . 200 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . Piercing 83 | . . . . . . . . . . . . . . . . . . . 83 . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . 5 5 5 5 . 1 25 30 30 30 30 . . 5 1 3 3 3 4 4 4 4 4 11 16 16 3 3 3 6 8 . 39 Average Corruption 8 | . . . 5 5 5 5 . 1 12 29 30 30 30 . . 2 1 2 3 3 2 4 4 4 4 6 14 16 2 2 1 4 6 . 14 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 776 | . . . 12 30 18 33 . 4 5 100 34 41 2 . . 15 2 11 3 16 37 25 16 3 16 68 59 3 12 22 6 29 69 . 85 Message Errors 165 | . . . 4 9 6 6 . 1 2 29 7 12 . . . 2 1 2 . 5 8 9 1 . 3 13 7 . 3 4 . 4 16 . 11 Matter Fused 177 | . . . 1 3 6 10 . . . 18 10 6 2 . . 3 . 5 1 4 12 5 6 . 5 18 15 . . 3 1 7 14 . 22 Heat Flow Errors 107 | . . . 2 7 2 7 . 2 . 14 5 4 . . . 3 . 1 . 4 5 2 3 . 2 10 6 1 2 5 . 4 9 . 7 Energy Discharges 81 | . . . . 2 2 3 . . 1 6 5 6 . . . 2 1 . 1 1 6 4 1 2 1 9 6 . 1 2 2 2 6 . 9 Parts Rejected 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Parts Fused 9 | . . . . . . 2 . . . 2 . 1 . . . . . . . . . 1 . . . 1 1 . . . . . 1 . . Data Loss (minor) 98 | . . . 2 3 . 3 . 1 2 10 3 7 . . . 3 . 1 . 2 4 1 3 . 1 8 6 1 2 7 1 7 10 . 10 Data Loss (major) 39 | . . . 1 4 2 . . . . 5 3 1 . . . . . 1 1 . . 1 1 . 3 3 4 . 1 . . . 1 . 7 Misfires 25 | . . . . 1 . 1 . . . 3 1 . . . . 1 . . . . . 1 . 1 . 2 3 1 1 1 1 3 3 . 1 Alerts 18 | . . . . 1 . 1 . . . 3 . . . . . . . 1 . . 1 . 1 . . 1 3 . . . . . 5 . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 50 | . . . 2 . . . . . . 9 . 4 . . . 1 . . . . 1 1 . . 1 3 8 . 2 . 1 2 2 . 13 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 2372 | . . 16 41 . . . 99 . . . . . . . . 112 . 21 . 35 381 . 72 . 7 243 137 . 49 121 56 296 226 260 200 Projectiles 1998 | . . 8 . . . . . . . . . . . . . 98 . 21 . 11 265 . . . 7 243 137 . 49 121 56 296 226 260 200 Explosions 374 | . . 8 41 . . . 99 . . . . . . . . 14 . . . 24 116 . 72 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 358 | . . . 25 . . 15 . . . 192 . 37 . . . . . . . 68 . . 21 . . . . . . . . . . . . Shots 7 | . . . 1 . . . . . . 3 . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 386 | . . 10 177 279 273 249 136 207 . 243 189 215 . 6 . 264 174 283 349 274 344 169 173 . 124 225 260 59 386 379 173 170 170 160 198 Average Temperature 87 | . . 9 32 88 136 83 20 30 . 53 61 54 . 6 . 81 94 120 179 86 80 91 97 . 50 57 57 59 112 101 128 120 111 123 120 Received Heat Transfer 4203 | . . 363 327 . . 171 567 60 . 297 54 189 . 90 . 201 30 48 . . 412 18 . . . 291 596 . 8 99 12 44 33 40 253 Effects 6 | . . . . . . . . . . 1 . . . . . . . 2 1 . 1 . . . . . . . 1 . . . . . . Energy Bleed 4 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 71 | . . . . . . . 2 . . 1 1 1 . . . 3 1 1 4 . 6 2 . . . 12 9 . 2 3 4 6 3 6 4 Combat Hostiles 65 | . . . . . . . 2 . . 1 1 1 . . . 3 1 1 4 . 4 2 . . . 10 9 . 2 2 4 6 2 6 4 Parts Melted 365 | . . . . . . . 25 13 . 14 1 7 . . 3 14 1 5 10 . 42 4 . . 1 38 46 . 9 24 20 26 12 33 17 Heat Transferred 86866 | . . 275 . . . 111 8527 3999 . 5041 498 1727 . 215 435 5220 311 909 1868 87 9305 411 . . 161 9738 7463 . 1764 3491 2528 7385 3552 5782 6063 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Peak Influence 2085 | . 151 . 1587 653 . 81 562 295 38 598 . . . . . 564 . . . . 964 . . . . 592 742 . 155 185 509 660 600 1014 2085 Initial 834 | . . . 834 618 . . 5 244 36 12 . . . . . 25 . . . . . . . . . 300 289 . . 39 4 148 318 316 640 Average 360 | . 79 . 1060 455 . 54 287 110 32 346 . . . . . 214 . . . . 300 . . . . 246 406 . 50 56 223 381 379 535 1213 Maximum Alert Level 5 | . . . 4 2 . . 2 1 . 2 . . . . . 2 . . . . 3 . . . . 2 3 . . . 2 2 2 3 5 Low Security (%) 42 | 100 100 . . 4 . 100 38 84 100 39 . . . . . 63 . . . . 49 . . . . 36 28 . 100 100 47 24 5 11 . Level 1 22 | . . . . 31 . . 31 15 . 5 . . . . . 11 . . . . 16 . . . . 53 19 . . . 31 30 65 34 . Level 2 21 | . . . . 63 . . 29 . . 54 . . . . . 25 . . . . 20 . . . . 9 37 . . . 21 45 29 20 3 Level 3 8 | . . . 62 . . . . . . . . . . . . . . . . . 12 . . . . . 15 . . . . . . 32 38 Level 4 3 | . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 132 | . 2 . 5 . . . 5 10 . 10 . . . . . 10 . . . . 15 . . . . 16 10 . 5 4 5 6 7 7 15 Investigation 27 | . 1 . 2 . . . 1 3 . 2 . . . . . 3 . . . . 5 . . . . 2 2 . 1 . . 1 1 3 . Extermination 53 | . . . . . . . . 3 . 1 . . . . . 5 . . . . 7 . . . . 7 4 . 2 4 2 4 4 4 6 Reinforcement 27 | . 1 . 1 . . . 2 1 . 2 . . . . . 2 . . . . 2 . . . . 5 1 . 2 . 2 1 1 . 4 Assault 17 | . . . 2 . . . 1 . . 2 . . . . . . . . . . 1 . . . . 1 3 . . . 1 . 1 . 5 Garrison 8 | . . . . . . . 1 3 . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Sub Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Distress Signals 18 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . 3 . . . 1 2 1 . . . . 3 1 1 2 Communications Jammed 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 15 6 . 15 Distress Signals 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 12 6 . 15 Times Spotted 723 | . 6 93 65 . . 7 49 19 1 29 3 10 1 6 4 31 1 5 4 5 58 2 8 . 2 48 49 . 8 19 17 35 33 30 75 Peak Tracking Total 14 | . 5 5 6 . . 4 6 3 2 4 3 4 1 3 4 4 1 3 2 5 5 2 4 . 1 6 6 . 2 4 5 4 5 6 14 Tactical Retreats 37 | . . 5 5 . . . 2 . 1 2 . . . . . 2 . 1 . . 4 . . . . . 4 . . . 1 . 3 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Traps Triggered 20 | . . 1 1 . . . . 4 . 3 . . . . . 2 . . . . 1 . . . . 3 1 . . . . 2 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 1 . . . 1 . . 1 . . 3 . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Sub Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Machines Disabled 84 | . . 4 2 . . . 4 . . 8 . . 2 2 . 7 . . 1 . 7 . . 1 1 7 5 . 1 5 9 2 9 3 4 Max in Single Turn 6 | . . 3 1 . . . 3 . . 6 . . 1 . . 3 . . 1 . 1 . . 1 1 1 1 . 1 1 1 1 2 1 1 Garrison Access 9 | . . . . . . . 1 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Sub Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Machines Accessed 161 | . 2 1 5 . 1 . 15 8 . 9 . . . . . 15 . . 4 . 25 1 . 4 . 19 5 . 4 13 2 5 14 6 3 Terminals 96 | . 2 . 4 . . . 11 4 . 5 . . . . . 8 . . . . 15 . . . . 14 3 . 3 10 1 3 7 3 3 Fabricators 21 | . . . . . . . . 3 . 1 . . . . . 3 . . . . 3 . . . . 3 2 . 1 . . 1 2 2 . Repair Stations 11 | . . . . . . . 1 . . . . . . . . 1 . . . . 4 . . . . 1 . . . 1 1 . 2 . . Recycling Units 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 10 | . . . 1 . . . . . . 2 . . . . . 2 . . . . 1 . . . . . . . . 2 . . 2 . . Garrison Access 9 | . . . . . . . 1 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 1 . Total Hacks 511 | . 8 1 15 . 1 . 45 17 . 19 . . . . . 50 . . 31 . 73 1 . 17 . 65 20 . 11 40 9 20 47 15 6 Successful 320 | . 4 1 9 . 1 . 24 5 . 5 . . . . . 34 . . 31 . 49 1 . 17 . 37 9 . 8 29 7 7 29 9 4 Failed 190 | . 4 . 6 . . . 21 12 . 14 . . . . . 16 . . . . 24 . . . . 27 11 . 3 11 2 13 18 6 2 Catastrophic 20 | . . . 1 . . . 3 1 . 1 . . . . . 1 . . . . 2 . . . . 2 . . . 1 2 3 3 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 240 | . 8 . 14 . . . 33 5 . 11 . . 1 . . 33 . . . . 34 . . . . 44 5 1 3 12 6 9 17 . 4 Terminals 313 | . 8 . 14 . . . 35 9 . 12 . . . . . 30 . . . . 44 . . . . 48 14 . 8 30 7 13 29 6 6 Fabricators 58 | . . . . . . . . 6 . 1 . . . . . 11 . . . . 10 . . . . 10 6 . 3 . . 2 4 5 . Repair Stations 35 | . . . . . . . 2 . . . . . . . . 2 . . . . 14 . . . . 6 . . . 3 2 . 6 . . Recycling Units 9 | . . . . . . . 7 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 25 | . . . 1 . . . . . . 5 . . . . . 5 . . . . 2 . . . . . . . . 7 . . 5 . . Garrison Access 20 | . . . . . . . 1 2 . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . 5 3 4 . Terminal Hacks 160 | . 2 1 5 . 1 . 10 2 . 1 . . . . . 10 . . 31 . 18 1 . 17 . 14 6 . 3 14 4 4 10 3 3 Record 17 | . . . . . 1 . . . . . . . . . . . . . 11 . . . . 5 . . . . . . . . . . . Part Schematic 28 | . . . . . . . . . . . . . . . . 1 . . 12 . 7 . . 4 . . 1 . 1 2 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 14 | . 2 . 1 . . . 2 . . . . . . . . 4 . . . . . . . 4 . 1 . . . . . . . . . Prototype ID Bank 16 | . . . 2 . . . 1 . . . . . . . . 1 . . 3 . 1 . . 4 . 2 . . . 2 . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 7 | . . . 1 . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Terminal Index 10 | . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 . 1 1 . 1 Fabricator Index 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Repair Station Index 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 10 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 2 . . . 2 1 . 2 . . Unreport Threat 18 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 3 4 . . 3 2 2 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . . . . . Hauler Manifests 4 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Zone Layout 9 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . 4 . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 30 | . . . . . . . . 1 . . . . . . . 6 . . . . 6 . . . . 5 1 . 2 . . 1 3 5 . Network Status 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . Load Schematic 14 | . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . 3 . . 1 . . . 1 2 . Build 11 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . 2 1 . . . . . 1 2 . Repair Station Hacks 32 | . . . . . . . 2 . . . . . . . . 2 . . . . 13 . . . . 6 . . . 1 2 . 6 . . Scan Component 17 | . . . . . . . 1 . . . . . . . . 1 . . . . 7 . . . . 3 . . . 1 1 . 3 . . Repair 15 | . . . . . . . 1 . . . . . . . . 1 . . . . 6 . . . . 3 . . . . 1 . 3 . . Recycling Unit Hacks 4 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 18 | . . . 1 . . . . . . 1 . . . . . 4 . . . . 1 . . . . . . . . 6 . . 5 . . Insert Component 10 | . . . 1 . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . 3 . . 2 . . Analyze 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . 3 . . Garrison Access Hacks 7 | . . . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 1 . Seal Access 7 | . . . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 1 . Unauthorized Hacks 69 | . 2 . 3 . . . 8 1 . 3 . . . . . 11 . . . . 9 . . . . 11 2 . 3 8 1 2 4 . 1 Terminals 55 | . 2 . 3 . . . 6 . . 3 . . . . . 7 . . . . 7 . . . . 7 2 . 2 8 1 2 4 . 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assimilate 12 | . . . 1 . . . 1 . . . . . . . . 3 . . . . . . . . . 2 . . 1 2 . 1 1 . . Botnet 42 | . 2 . 2 . . . 5 . . 3 . . . . . 4 . . . . 6 . . . . 5 2 . 1 6 1 1 3 . 1 Fabricators 11 | . . . . . . . . 1 . . . . . . . 4 . . . . 1 . . . . 4 . . 1 . . . . . . Prioritize 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 125 | . 2 . 3 . . . 13 6 . 8 . . . . . 14 . . . . 24 . . . . 13 4 . 3 11 2 5 13 3 1 Full Trace Events 20 | . 1 . 1 . . . 2 2 . 2 . . . . . . . . . . 5 . . . . 1 2 . . . . 1 1 2 . Feedback Events 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 3 . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . . . . . . . . . . . 15 . . 3 . . 12 . 7 . . 4 . . 1 . 1 4 . . 2 . . Parts Built 15 | . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . 2 2 . . . . . 1 2 . Authchips 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Time 607 | . . . . . . . . . . . . . . . . 47 . . . . 225 . . . . 106 42 . . . . . 39 148 . Total Part Build Rating 101 | . . . . . . . . . . . . . . . . 20 . . . . 28 . . . . 12 16 . . . . . 7 18 . Parts Repaired 15 | . . . . . . . 1 . . . . . . . . 1 . . . . 6 . . . . 3 . . . . 1 . 3 . . Time 673 | . . . . . . . 38 . . . . . . . . 44 . . . . 273 . . . . 144 . . . . 20 . 154 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . . 2 . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . 2 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Sub Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 6 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Sub Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Total Allies 54 | . . . 1 . . . . . . . . . 2 . . 2 . . . . . . . . . 1 4 . . 1 . 1 1 . 41 Largest Group 21 | . . . 1 . . . . . . . . . 2 2 1 1 . . . . . . . . . 1 3 . . 1 . 1 1 . 21 Highest-Rated Group 955 | . . . 10 . . . . . . . . . 192 192 91 26 . . . . . . . . . 26 168 . . 10 . 45 26 . 955 Highest-Rated Ally 234 | . . . 10 . . . . . . . . . 96 96 91 26 . . . . . . . . . 26 56 . . 10 . 45 26 . 234 Total Orders 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 13 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Ally Attacks 256 | . . . . . . . . . . . . . . 29 14 . . . . . . . . . . . 16 . . . . . . . 197 Total Damage 10458 | . . . . . . . . . . . . . . 1627 525 . . . . . . . . . . . 689 . . . . . . . 7617 Kills 52 | . . . . . . . . . . . . . . 8 2 . . . . . . . . . . . 3 . . . . . . . 39 Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Robot Analysis Total 14 | . 2 . 1 . . . 2 . . . . . . . . 4 . . . . . . . 4 . 1 . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 2 . . . . . . 1 . . . 1 . 1 2 . 1 . . 1 . 1 . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Sub Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Turns Passed 48887 | 73 362 3772 1315 1252 669 1067 3264 2030 161 1849 621 696 2507 1107 570 2579 778 879 280 856 4157 812 571 228 542 3060 1400 49 768 1721 828 1847 2432 1664 2121 Spaces Moved 22988 | 40 180 2843 473 529 309 430 1161 981 87 1010 412 404 1562 696 362 1139 464 499 114 472 1631 381 315 131 292 1370 575 18 257 760 293 640 937 519 702 Core 17 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 528 | 23 180 321 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 22412 | . . 2522 469 529 309 430 1161 981 87 1010 412 404 1562 696 362 1139 464 499 114 472 1631 381 315 131 292 1370 575 18 257 760 293 640 937 519 671 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Fastest Speed 37 | 50 160 80 140 230 215 230 230 145 145 145 145 145 100 145 145 160 160 160 145 160 160 175 175 145 175 146 146 175 190 175 205 205 210 210 37 Average Speed 170 | 153 160 115 187 230 215 230 230 160 145 150 145 145 143 148 145 160 160 160 152 160 174 175 175 160 175 152 168 175 196 191 205 225 216 229 221 Slowest Speed 340 | 200 160 160 340 230 230 230 245 230 145 160 145 145 145 160 145 160 160 160 175 160 175 175 175 175 175 270 190 190 205 205 205 235 235 230 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 53 | 3 24 78 41 99 77 93 98 32 71 29 61 52 85 75 61 30 76 72 79 61 48 49 51 60 58 40 31 15 10 90 19 19 88 23 23 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 6 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . 3 1 . . . . . . . . . . Known Exits Taken 26 | . . . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scrap Searched 31 | . . 6 . 1 . 1 . . . . 3 1 2 . 5 . 3 2 . 3 . 2 1 . 1 . . . . . . . . . . Spaces Dug 246 | . . 5 . . . . 15 7 4 2 . . 2 . . 33 . 4 . 28 25 3 16 . 2 38 2 . 15 3 3 15 4 18 2 Terrain Destroyed 1363 | . 6 52 48 . . 3 48 7 7 66 . 71 2 . 2 135 2 10 . 139 108 6 81 . 10 97 32 . 34 23 72 81 55 110 56 Melee 17 | . . . . . . . 1 7 3 . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . Projectile 708 | . . 17 . . . 3 . . 4 3 . 1 . . 2 58 2 10 . 12 86 6 . . 10 97 32 . 34 23 31 81 55 85 56 AOE 638 | . 6 35 48 . . . 47 . . 63 . 70 . . . 73 . . . 127 22 . 81 . . . . . . . 41 . . 25 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Sub Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Total 30006 | 49 234 3145 707 546 315 467 1521 1349 109 1232 424 468 1721 747 391 1768 494 560 183 553 2693 513 327 149 310 2102 838 36 454 940 449 929 1273 891 1119 Wait 4268 | . 22 115 85 2 . 9 173 213 8 98 1 36 30 39 13 466 26 39 21 61 846 125 4 . 12 529 119 17 134 61 75 179 216 275 219 Move 22942 | 39 179 2842 472 528 308 429 1160 981 84 1009 411 403 1561 695 361 1138 463 498 113 471 1630 380 314 130 291 1369 574 17 256 759 292 639 936 518 692 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 276 | 2 14 19 21 5 . 2 25 21 . 12 . . 25 . 1 16 . . 7 . 23 . . 2 . 12 15 . 7 14 5 6 4 7 11 Fast Attach 186 | 6 2 7 5 . . . 4 5 . 7 3 . 13 2 3 7 . 2 . . 12 . . 8 . 7 7 . 2 15 5 7 31 5 21 Attach 136 | . . 6 7 . 3 5 10 5 . 7 . 1 1 . . 6 . 1 4 . 12 . . . . 9 15 2 6 8 5 4 3 6 10 Detach 29 | . . 2 1 . 1 . . 1 . 2 . . 1 . . . . . 3 . . . . 1 . . 3 . 2 3 3 . 3 1 2 Swap 351 | 1 4 8 7 . . 2 22 35 2 31 2 8 6 1 3 24 1 5 9 5 31 . 4 . . 35 18 . 5 14 13 14 5 9 27 Drop 294 | 1 3 18 12 2 3 1 19 27 . 14 3 . 17 2 4 19 . 1 5 . 23 . . 8 . 8 6 . 2 25 5 6 30 5 25 Fire 1379 | . 10 122 94 9 . 18 107 38 10 52 4 20 . 8 6 86 3 14 15 16 116 8 5 . 7 125 67 . 40 39 46 74 43 65 112 Melee 94 | . . . . . . . 1 7 3 . . . 67 . . 6 . . 6 . . . . . . . . . . 2 . . 2 . . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 16 2 . . . . . . . . . . . . . . . . 8 . . . . . . . . . Rewire 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 14 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 3 exits: *Mat / *Mat / *Rec) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 74 | -11/Junkyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 436 | -10/Materials | Entered Subcaves 445 | -10/Subcaves | Identified exit to Recycling 483 | -10/Subcaves | Discovered new exit (range 2) 649 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 922 | -10/Subcaves | Shifting Twisted Machinery released Mak. Armor Plating 979 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1090 | -10/Subcaves | Lost 3 parts (1p2n) 1115 | -10/Subcaves | Ambushed by Subdweller buried in earth 1404 | -10/Subcaves | Discovered new exit (range 4) 2406 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2409 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2426 | -10/Subcaves | Learned location of Zion (-7) 2426 | -10/Subcaves | Met a Zionite searching for "candidates" 2550 | -10/Subcaves | Learned Materials security intel 4056 | -10/Subcaves | Visited 4L-MR0's lab 4074 | -10/Subcaves | Found Meta Core 4208 | -10/Subcaves | Entered Materials 4208 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4445 | -9/Materials | Discovered new exit (range 16) 4552 | -9/Materials | Build established: Tank 4608 | -9/Materials | Search patrols dispatched 4822 | -9/Materials | Discovered new exit (range 15) 4910 | -9/Materials | Identified exit to Mines 5008 | -9/Materials | Search patrols dispatched 5060 | -9/Materials | Destroyed 7 combat bots 5408 | -9/Materials | First assault squad dispatched 5504 | -9/Materials | Destroyed 9 combat bots 5523 | -9/Materials | Entered Mines 5589 | -9/Mines | Discovered new exit (range 12) 5718 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5881 | -9/Mines | Learned Materials stockpile data 6175 | -9/Mines | Found a hidden stash of uninstalled traps 6499 | -9/Mines | Discovered new exit (range 10) 6509 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6766 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6766 | -9/Mines | Discovered new exit (range 5) 6775 | -9/Mines | Entered Exiles 6775 | -9/Exiles | Found Exiles lab abandoned 7083 | -9/Exiles | Build established: Mutant 7420 | -9/Exiles | Discovered new exit (range 11) 7444 | -9/Exiles | Entered Mines 7445 | -8/Mines | Discovered new exit (range 12) 7509 | -8/Mines | Lost 3 parts (1n1u1w) 7786 | -8/Mines | Build established: Scavenger-Tank 8240 | -8/Mines | Discovered new exit (range 8) 8509 | -8/Mines | Build established: Tank 8511 | -8/Mines | Entered Materials 8511 | -8/Materials | Evolved 2 slots: Utility x2 8512 | -8/Materials | Identified exit to Factory 9387 | -8/Materials | Discovered exit to Factory (range 8) 9510 | -8/Materials | Garrison activated, responded to threat 9549 | -8/Materials | Destroyed 7 combat bots 9708 | -8/Materials | Discovered exit to Factory (range 16) 11360 | -8/Materials | Lost 4 parts (1n2u1w) 11510 | -8/Materials | Repaired Hrd. Medium Armor Plating? 11635 | -8/Materials | Build established: Scavenger-Tank 11711 | -8/Materials | First assault squad dispatched 11775 | -8/Materials | Entered Factory 11775 | -7/Factory | Evolved 2 slots: Utility x2 12478 | -7/Factory | Discovered new exit (range 10) 12729 | -7/Factory | Identified exit to Storage 12834 | -7/Factory | Garrison activated, responded to threat 13048 | -7/Factory | Found Powered Armor 13446 | -7/Factory | Build established: Scavenger-Skirmisher 13612 | -7/Factory | Discovered new exit (range 15) 13634 | -7/Factory | Hacking Suite fried by hacking feedback 13692 | -7/Factory | Identified exit to Factory 13694 | -7/Factory | Cargo convoy interrupted 13805 | -7/Factory | Sucked down chute 13805 | -7/Factory | Entered Waste 13820 | -7/Waste | EMP discharged 13858 | -7/Waste | Spotted C-40 Crusher 13868 | -7/Waste | Spotted C-40 Crusher 13920 | -7/Waste | EMP discharged 13920 | -7/Waste | System corruption reached 10% 13933 | -7/Waste | Crushed by falling debris 13935 | -7/Waste | Crushed by falling debris 13953 | -7/Waste | Discovered new exit (range 10) 13965 | -7/Waste | Identified exit to Factory 13966 | -7/Waste | Entered Factory 14338 | -7/Factory | Garrison activated, responded to threat 14714 | -7/Factory | Discovered exit to Factory (range 12) 14972 | -7/Factory | System corruption reached 30% 14999 | -7/Factory | Identified exit to Lower Caves 15166 | -7/Factory | First assault squad dispatched 15213 | -7/Factory | Discovered exit to Factory (range 9) 15624 | -7/Factory | Build established: Skirmisher 15815 | -7/Factory | Entered Lower Caves 15817 | -7/Lower Caves | Core integrity fell below 50% 16094 | -7/Lower Caves | Identified exit to Lower Caves 16436 | -7/Lower Caves | Entered another Lower Caves area 17055 | -7/Lower Caves | Discovered new exit (range 6) 17061 | -7/Lower Caves | Identified exit to Zion 17132 | -7/Lower Caves | Entered Zion 17177 | -7/Zion | System corruption cleaned by Quarantine Array 17261 | -7/Zion | Given the Hacking Drone Bay 17262 | -7/Zion | Found Prototype Device 17366 | -7/Zion | Discovered new exit (range 14) 17403 | -7/Zion | Received a hallucinogenic algorithm 17768 | -7/Zion | Found Prototype Processor 17768 | -7/Zion | Identified Exp. Melee Analysis Suite 17771 | -7/Zion | Found Prototype Processor 17771 | -7/Zion | Identified Exp. Targeting Computer 17778 | -7/Zion | Found Prototype Processor 17778 | -7/Zion | Identified Exp. Core Analyzer 17785 | -7/Zion | Found Prototype Processor 17785 | -7/Zion | Identified Exp. Armor Integrity Analyzer 17826 | -7/Zion | Given A8's code to call for help 18073 | -7/Zion | Visited the Megawrench Repair Shop 18074 | -7/Zion | Megawrench repaired 9 parts 18272 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 18797 | -7/Zion | Build established: Mutant 19473 | -7/Zion | Found Prototype Launcher 19473 | -7/Zion | Identified Rocket Array 19605 | -7/Zion | Enhanced Grunt warped into view, answering call for help 19608 | -7/Zion | Enhanced Grunt warped into view, answering call for help 19627 | -7/Zion | Discovered new exit (range 5) 19628 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19631 | -7/Zion | Identified exit to Deep Caves 19639 | -7/Zion | Entered Deep Caves 19639 | -7/Deep Caves | Accompanied by 2 allies 19929 | -7/Deep Caves | Attacked by Z-Imprinter 19962 | -7/Deep Caves | Build established: Gunner 20018 | -7/Deep Caves | Z-Facility disabled 20341 | -7/Deep Caves | Discovered new exit (range 7) 20744 | -7/Deep Caves | Identified exit to Proximity Caves 20746 | -7/Deep Caves | Entered Proximity Caves 20746 | -6/Proximity Caves | Accompanied by 1 ally 21168 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 21316 | -6/Proximity Caves | Entered Factory 21316 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 21317 | -6/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 21325 | -6/Factory | Spotted B-75 Beast 21572 | -6/Factory | Repaired Arm. Huge Wheel 22457 | -6/Factory | Discovered new exit (range 10) 22548 | -6/Factory | Fabricated Imp. Weapon Cycler (x2) 22688 | -6/Factory | Identified exit to Lower Caves 22688 | -6/Factory | Identified exit to Extension 22713 | -6/Factory | Build established: Hacker-Mutant 23383 | -6/Factory | Fabricated Powered Armor (x2) 23728 | -6/Factory | Build established: Hacker-Skirmisher 23895 | -6/Factory | Entered Lower Caves 23903 | -6/Lower Caves | Learned Factory non-interactive machine intel 24638 | -6/Lower Caves | Discovered new exit (range 10) 24649 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24671 | -6/Lower Caves | Identified exit to Lower Caves 24673 | -6/Lower Caves | Entered another Lower Caves area 24763 | -6/Lower Caves | Discovered new exit (range 16) 25061 | -6/Lower Caves | Encountered a Warlord checkpoint 25132 | -6/Lower Caves | Learned 4 Factory zone layouts 25133 | -6/Lower Caves | Learned 4 Factory zone layouts 25398 | -6/Lower Caves | Discovered new exit (range 8) 25418 | -6/Lower Caves | Found Alien Artifact 25418 | -6/Lower Caves | Identified Core Expander 25418 | -6/Lower Caves | Installed Core Expander, added new Utility slot 25437 | -6/Lower Caves | Identified exit to Data Miner 25552 | -6/Lower Caves | Entered Data Miner 25552 | -6/Data Miner | Discovered new exit (range 6) 25562 | -6/Data Miner | Identified exit to Proximity Caves 25584 | -6/Data Miner | Met Data Miner 25613 | -6/Data Miner | Learned location of Section 7 (-3) 25613 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25635 | -6/Data Miner | Received God Mode back door access code from Data Miner 25658 | -6/Data Miner | Data Conduit disabled 25801 | -6/Data Miner | Found Prototype Device 25802 | -6/Data Miner | Identified Exp. Thermal Shield 25832 | -6/Data Miner | Entered Proximity Caves 26667 | -5/Proximity Caves | Learned 12 Factory zone layouts 26680 | -5/Proximity Caves | Discovered new exit (range 6) 26686 | -5/Proximity Caves | Identified exit to Factory 26688 | -5/Proximity Caves | Entered Factory 26688 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 26689 | -5/Factory | Identified exit to Factory 26690 | -5/Factory | Loaded intel: 182 non-interactive machine locations 26727 | -5/Factory | Identified exit to Upper Caves 27611 | -5/Factory | Repaired Powered Armor 27958 | -5/Factory | Discovered exit to Factory (range 8) 27999 | -5/Factory | Fabricated Heavy Servo Lattice? 28110 | -5/Factory | Repaired Hvy. Ion Cannon 28155 | -5/Factory | Repaired Hvy. Ion Cannon 29144 | -5/Factory | Build established: Hacker-Tank 29648 | -5/Factory | Repaired Broken Powered Armor 29688 | -5/Factory | First assault squad dispatched 30031 | -5/Factory | Repaired Exp. Heat Sink? 30109 | -5/Factory | Repaired Powered Armor? 30117 | -5/Factory | Discovered exit to Factory (range 12) 30210 | -5/Factory | Fabricated Exp. Targeting Computer? 30439 | -5/Factory | Fabricated Adv. Weapon Cycler? 30845 | -5/Factory | Entered Upper Caves 30857 | -5/Upper Caves | Encountered a Warlord checkpoint 31030 | -5/Upper Caves | Build established: Hacker-Skirmisher 31586 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31619 | -5/Upper Caves | Discovered new exit (range 7) 31631 | -5/Upper Caves | Identified exit to Upper Caves 31657 | -5/Upper Caves | Entered another Upper Caves area 32112 | -5/Upper Caves | Spotted B-75 Beast 32195 | -5/Upper Caves | Discovered new exit (range 8) 32216 | -5/Upper Caves | Identified exit to Zhirov 32228 | -5/Upper Caves | Entered Zhirov 32228 | -5/Zhirov | Discovered new exit (range 3) 32288 | -5/Zhirov | Learned location of Quarantine (-3) 32288 | -5/Zhirov | Learned location of Testing (-2) 32288 | -5/Zhirov | Learned location of Command (-1) 32327 | -5/Zhirov | Found Alien Artifact 32327 | -5/Zhirov | Identified Integrated Reactor 32327 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32349 | -5/Zhirov | Found Alien Artifact 32454 | -5/Zhirov | Identified exit to Proximity Caves 32456 | -5/Zhirov | Entered Proximity Caves 32459 | -4/Proximity Caves | Spotter reported a threat 32675 | -4/Proximity Caves | Spotter reported a threat 32973 | -4/Proximity Caves | Discovered exit to Factory (range 13) 32998 | -4/Proximity Caves | Entered Factory 32998 | -4/Factory | Evolved 2 slots: Utility x2 32999 | -4/Factory | Identified exit to Armory 33343 | -4/Factory | Central database locked down 33814 | -4/Factory | Repaired Powered Armor 33859 | -4/Factory | Repaired Arm. Huge Wheel? 33932 | -4/Factory | Repaired Adv. Plasma Cannon 34228 | -4/Factory | Discovered new exit (range 11) 34249 | -4/Factory | Identified exit to Research 34272 | -4/Factory | Garrison activated, responded to threat 34370 | -4/Factory | Identified exit to Upper Caves 34877 | -4/Factory | Fabricated Adv. Cooling System? 34966 | -4/Factory | Discovered exit to Research (range 9) 35140 | -4/Factory | P-70 Sage assimilated allied Administrator 7a 35555 | -4/Factory | System corruption reached 10% 35886 | -4/Factory | Fabricated Imp. Powered Armor? 35998 | -4/Factory | First assault squad dispatched 36058 | -4/Factory | Entered Armory 36059 | -4/Armory | Met VL-GR5, who suggested a friendly competition 36118 | -4/Armory | Fabricated Adv. Force Field? 36148 | -4/Armory | Found Prototype Reactor 36267 | -4/Armory | Build established: Hacker-Tank 36344 | -4/Armory | First assault squad dispatched 36665 | -4/Armory | Destroyed 7 combat bots 36762 | -4/Armory | Identified Transdimensional Reconstructor 36762 | -4/Armory | Warped through subspace to slip node 36762 | -4/Armory | Discovered new exit (range 1) 36762 | -4/Armory | Identified exit to Lab 36919 | -4/Armory | Lost 4 parts (1n2u1w) 37257 | -4/Armory | Discovered exit to Research (range 8) 37432 | -4/Armory | Lost 3 parts (1p2u) 37458 | -4/Armory | Entered Lab 37460 | -4/Lab | Discovered exit to Research (range 9) 37482 | -4/Lab | Unable to decrypt terminal 37482 | -4/Lab | Opened the door to a hidden lab 37483 | -4/Lab | Gained access to the hidden lab's interior 37507 | -4/Lab | Entered Research 37507 | -3/Research | Evolved 2 slots: Power x1, Utility x1 37724 | -3/Research | Discovered new exit (range 5) 37736 | -3/Research | Identified exit to Quarantine 38275 | -3/Research | Entered Quarantine 38282 | -3/Quarantine | Cryocooling Duct disabled 38297 | -3/Quarantine | Ambient heat levels rising (+20) 38297 | -3/Quarantine | Non-combat units ordered to evacuate 38532 | -3/Quarantine | Found Alien Artifact 39417 | -3/Quarantine | Found Alien Impact Weapon 39473 | -3/Quarantine | Found Alien Artifact 39473 | -3/Quarantine | Identified Core Reset Matrix 39473 | -3/Quarantine | Identified Core Stripper 39473 | -3/Quarantine | Identified Subatomic Replicator 39473 | -3/Quarantine | Used Core Reset Matrix 39477 | -3/Quarantine | Detected hypermatrix surge 39477 | -3/Quarantine | Sensed 12 artifacts in vicinity 39529 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 39538 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 39542 | -3/Quarantine | Found Transdimensional Reconstructor 39662 | -3/Quarantine | Identified Zero-point Reactor 39712 | -3/Quarantine | Build established: Hacker-Mutant 39735 | -3/Quarantine | Spotted Fortress 39755 | -3/Quarantine | Destroyed Fortress 39774 | -3/Quarantine | Found Prototype Device 39774 | -3/Quarantine | Identified Exp. EM Disruption Field 39778 | -3/Quarantine | Found Prototype Device 39778 | -3/Quarantine | Identified Thermal Barrier 39781 | -3/Quarantine | Found Prototype Device 39781 | -3/Quarantine | Identified Exp. Force Field 39784 | -3/Quarantine | Lost 6 parts (1p4u1w) 39788 | -3/Quarantine | Found Prototype Reactor 39788 | -3/Quarantine | Identified Vortex Chain Reactor 39792 | -3/Quarantine | Found Vortex Chain Reactor 39819 | -3/Quarantine | Found Prototype Protection 39819 | -3/Quarantine | Identified Centrium Heavy Armor Plating 39988 | -3/Quarantine | Discovered new exit (range 5) 39996 | -3/Quarantine | Entered Section 7 39997 | -3/Section 7 | Sensed 19 artifacts in vicinity 40036 | -3/Section 7 | Repaired Broken Arm. Huge Wheel? 40054 | -3/Section 7 | Build established: Hacker-Gunner 40173 | -3/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 40179 | -3/Section 7 | Found Integrity Redistributor 40179 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-242) 40388 | -3/Section 7 | Spotted B-86 Titan 40398 | -3/Section 7 | Destroyed B-86 Titan 40477 | -3/Section 7 | Found Integrated Thermoelectric Network 40477 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 40632 | -3/Section 7 | Identified exit to Research 40713 | -3/Section 7 | Found Spacefold Activator 40824 | -3/Section 7 | Entered Research 40824 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 42137 | -2/Research | Spotted B-90 Cyclops 42147 | -2/Research | Destroyed B-90 Cyclops 42308 | -2/Research | Identified exit to Testing 42671 | -2/Research | Entered Testing 42778 | -2/Testing | Found Prototype Device 42778 | -2/Testing | Identified Exp. Weapon Cycler 42866 | -2/Testing | Found Prototype Device 42866 | -2/Testing | Identified AEGIS Remote Shield 43171 | -2/Testing | Fabricated Heavy Servo Lattice? 43435 | -2/Testing | Found Prototype Energy Cannon 43435 | -2/Testing | Identified Disintegrator 43529 | -2/Testing | Found Prototype Hackware 43529 | -2/Testing | Identified Exp. System Shield 43759 | -2/Testing | Repaired Centrium Heavy Armor Plating 44011 | -2/Testing | Discovered new exit (range 13) 44148 | -2/Testing | Found Prototype Processor 44148 | -2/Testing | Identified Exp. Core Analyzer 44193 | -2/Testing | Repaired Enh. Nova Cannon? 44261 | -2/Testing | Repaired Arm. Huge Wheel? 44686 | -2/Testing | Identified exit to Access 44921 | -2/Testing | First assault squad dispatched 45103 | -2/Testing | Entered Access 45103 | -1/Access | Evolved 2 slots: Power x1, Utility x1 45414 | -1/Access | Build established: Generator-Gunner 46131 | -1/Access | Fabricated Com. Linear Accelerator? 46463 | -1/Access | Fabricated Com. Linear Accelerator (x1) 46604 | -1/Access | Discovered new exit (range 7) 46616 | -1/Access | Identified exit to Command 46678 | -1/Access | Spotted B-99 Colossus 46703 | -1/Access | Destroyed B-99 Colossus 46711 | -1/Access | Spotted B-99 Colossus 46717 | -1/Access | Destroyed B-99 Colossus 46767 | -1/Access | Entered Command 46768 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-243) 47315 | -1/Command | First assault squad dispatched 47411 | -1/Command | Spotted M Guard 47412 | -1/Command | Spotted Combat Programmer 47412 | -1/Command | Spotted Combat Programmer 47417 | -1/Command | Destroyed Combat Programmer 47422 | -1/Command | Destroyed Combat Programmer 47433 | -1/Command | Destroyed M Guard 47433 | -1/Command | Spotted M Guard 47447 | -1/Command | Destroyed M Guard 47447 | -1/Command | All MAIN.C guards destroyed 47475 | -1/Command | Found Corrupted AEGIS Remote Shield 47481 | -1/Command | System corruption reached 10% 47491 | -1/Command | Found Corrupted Prototype Protection 47491 | -1/Command | Identified Hvy. Regenerative Plating 47497 | -1/Command | Found Corrupted Exp. Targeting Computer 47503 | -1/Command | Found Corrupted AEGIS Remote Shield 47510 | -1/Command | Found Corrupted Prototype Energy Cannon 47782 | -1/Command | Disengaged cave seal 47782 | -1/Command | Assembled emerged from the dark tunnel 47854 | -1/Command | Spotted B-99 Colossus 47862 | -1/Command | Destroyed B-99 Colossus 48388 | -1/Command | Destroyed 7 combat bots 48618 | -1/Command | High security lockdown imminent 48634 | -1/Command | Met MAIN.C 48641 | -1/Command | 0b10 Conduit disabled 48686 | -1/Command | Destroyed MAIN.C Shell 48689 | -1/Command | MAIN.C activated Command garrisons 48730 | -1/Command | System corruption reached 30% 48750 | -1/Command | Identified Cld. Nova Cannon 48842 | -1/Command | Core integrity fell below 50% 48861 | -1/Command | Emitted hypermatrix ping 48866 | -1/Command | Assembled emerged from beneath the floor 48884 | -1/Command | Discovered new exit (range 13) 48888 | *** | Heading to fleet! Last Messages --------------- 48875_ Slug penetrates H-88 Terminator. 48876_ System corrupted: Matter fused (-10). 48877_ Slug penetrates H-88 Terminator. 48877_ Slug penetrates Wall. 48877_ Centrium Wheel destroyed. 48877_ Slug penetrates Wall. 48877_ Slug penetrates as-84212. 48877_ as-84212 destroyed. 48877_ Dropped Huge Storage Unit. 48878_ Dropped Com. Linear Accelerator. 48878_ Slug penetrates Wall. 48879_ Dropped Com. Linear Accelerator. 48879_ Dropped Core Stripper. 48880_ Dropped Exp. Energy Well. 48881_ Slug penetrates Wall. 48881_ Slug penetrates as-85544. 48881_ Acquired Unknown Flight Unit. 48881_ Identified Xenon Bombardment Thruster. 48884_ Slug penetrates as-84400. 48884_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#"" | | ???????????????????????????????????????????????#"" | | ??????????????????????????????????#######??????#"" | | ?????????????????????????????????? #??????#" | | ????????????????????????????????? #??????#"" | | ???????????????????????????????# "" #??????#"" | | ???????????????????????????????#"""" #??????# " | | ????????????????? ????????????#"""" #??????# " | | ????????????????? #???????????# "" #??????# " | | ????????????????? #???????????# #??????#"" | | ????????????????# #???????????? #??????#"" | | ????????????????# #?????????????? ????????#% | | ??????????####### #?????????????###/###???????# | | ? ###??#### #?????????????# ######### % | | ? +?????????????# ! "%" | | ? #?????????????# % %% "% | | #?????????????# % | | !! "" #?????????????# ###"##### | | !! """" #?????????????##% ##?###???# | | """" #???#####??????# #????????# | | "" #???# #??????# #????????### | | ##### @ #??????# #??????????? | | #??????# #??????????? | | #??????# %#??????????? | | ???#### ###+###############??????# #??????????? | | ?????????#]]!!] #??????????????## % #??????????? | | ?????????#=!!!] #???????######### ! #??????????? | | ?????????#!| ]!"""#???????# %# +??????????? | | ?????????# !!/ """#???????# # #??????????? | | ?????????# R"#???????#! !%[ # #??????????? | | ?????????#% """#???????#! ! %= / #??????????? | | ?????????# "" #???????# ! # #??????????? | | ?????????# %% #???????####"#### #??????????? | | ??????? /%% #????????#######? #?????????? | | ??????# ##########????????# #? #?????????? | | ??????# ????######???###### #? ??????????? | | ??????# ###"# ##### # #?[ ??????????? | | ???? + =*[ ! # #? #?????????? | | ?? # %= = " #? ???????????? | | ??????# ##### =##### # #???????????????? | | ?????????????######???###### !#???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????#######???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Energy Generation 178 Energy Capacity 1690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 60 Armor Coverage 1025 Resistance: KI 25 Resistance: TH 30 Resistance: EM 75 Core Shielding 30 Utility Shielding 90 Weapon Shielding 90 Weapon Cycling 30 Evasion (%) 44 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 2 Particle Charging 37 Salvage Targeting 1 Offensive Hacking 38 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Adv. Force Field | -3/Quarantine | Hacked Arm. Huge Wheel | -3/Quarantine | Scanalyzed Heavy Servo Lattice | -2/Testing | Scanalyzed Com. Linear Accelerator | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Weapon Cycler | x2 | -6/Factory | Authchip Powered Armor | x2 | -6/Factory | Authchip Heavy Servo Lattice | x1 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory Adv. Weapon Cycler | x2 | -5/Factory Adv. Cooling System | x1 | -4/Factory Imp. Powered Armor | x1 | -4/Factory | Authchip Adv. Force Field | x2 | -4/Armory | Preloaded Heavy Servo Lattice | x1 | -2/Testing Com. Linear Accelerator | x1 | -1/Access Com. Linear Accelerator | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Stripper Subatomic Replicator Integrity Redistributor Integrated Thermoelectric Network Spacefold Activator Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationRegenerativeRigger Manual? 0 Play Time 05:23:37 Cumulative 1733.4 hours Start 2023.06.30 @ 11:55:36 End 2023.07.02 @ 17:32:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 611 Rogue 611 Adventurer 0 Explorer 0 Win Type 2 Total 132 Types 27/13/58/7/1/2/22/1/1 Lore% 96 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4d699e6-f912-4756-9a60-1ddef46ed211