Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.01 @ 17:31:57 Player: CrossedViper Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (243) 1215 Value Destroyed (10274) 10274 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3072) 3072 TOTAL SCORE: 20061 Bonus ------- High Alert Combat Kills 2509 Follower Combat Kills 93 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -330 Cogmind --------- Core Integrity 0/1000 Matter 199/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Encrypted Comm Array Improved Transmission Jammer Experimental Utility Shielding Experimental Utility Shielding Peak State ------------ > --- POWER ------------ Light Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Light Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Utility Shielding Hardened Heavy Armor Plating Rainbow Chip > --- WEAPON ----------- Wave Gun KE Penetrator Heavy Mass Driver Missile Launcher > --- INVENTORY -------- Light Treads Light Treads Advanced Treads Armored Huge Wheel Heat Sink Armor Integrity Analyzer Matter Filter Kinecellerator Improved Transmission Jammer Reactive Plating Improved Powered Armor Heavy Phase Cannon Missile Launcher [Rating: 84] Favorites ----------- Power Reinforced Fission Core Engine Subdweller Power Source Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Rainbow Chip Hackware Improved System Shield Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Mass Driver Launcher Missile Launcher Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . . 4 . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . . . . . . 1 Utility 5 | . . . . 1 . . 2 . . . . 2 . Weapon 2 | . . . . 2 . . . . . . . . . Parts Attached 212 | 6 5 4 19 28 28 5 8 1 9 . 2 42 55 Power 20 | 1 . 1 4 1 2 . 1 . . . . 3 7 Engine 14 | 1 . 1 4 1 . . 1 . . . . 2 4 Core 6 | . . . . . 2 . . . . . . 1 3 Reactor . | . . . . . . . . . . . . . . Propulsion 51 | 2 . . 3 9 7 2 2 . 4 . . 10 12 Treads 30 | 2 . . 1 8 7 2 1 . 4 . . 1 4 Leg 4 | . . . . . . . . . . . . 3 1 Wheel 6 | . . . 2 1 . . 1 . . . . 1 1 Hover 11 | . . . . . . . . . . . . 5 6 Flight . | . . . . . . . . . . . . . . Utility 57 | 1 1 . 4 5 6 1 4 . 2 . . 12 21 Device 25 | . . . 1 . 4 . 1 . . . . 6 13 Storage 4 | 1 . . 1 . . 1 . . . . . 1 . Processor 7 | . . . . 1 . . 1 . . . . 1 4 Hackware 5 | . . . . . . . . . . . . 1 4 Protection 16 | . 1 . 2 4 2 . 2 . 2 . . 3 . Artifact . | . . . . . . . . . . . . . . Weapon 84 | 2 4 3 8 13 13 2 1 1 3 . 2 17 15 Energy Gun 22 | 1 . . 1 . 6 1 . . 1 . . 4 8 Energy Cannon 11 | . . 1 4 1 . . . . 1 . 1 3 . Ballistic Gun 34 | 1 2 1 2 10 5 . . 1 1 . . 5 6 Ballistic Cannon 4 | . . . . . 1 . . . . . . 2 1 Launcher 13 | . 2 1 1 2 1 1 1 . . . 1 3 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . 1 . . . . . 3 3 Parts Lost 70 | . . . 1 . 13 . . . 5 . 1 18 32 Power 11 | . . . . . 2 . . . 1 . . 3 5 Propulsion 20 | . . . 1 . 3 . . . 2 . . 5 9 Utility 12 | . . . . . 1 . . . 1 . . 4 6 Weapon 27 | . . . . . 7 . . . 1 . 1 6 12 Highest Loss Streak 8 | . . . 1 . 7 . . . 2 . 1 4 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 89 100 84 97 95 90 77 82 90 100 99 92 72 Engine 6 | . 14 14 14 9 . . 3 5 1 . . 2 . Core 3 | . . . . . 7 9 5 5 6 7 7 2 3 Treads 16 | . 28 28 17 25 26 27 14 11 16 23 23 4 2 Wheel 3 | . . . 10 1 . . 3 5 3 . . 3 . Hover 2 | . . . . . . . . . . . . 4 15 Device 5 | . . . . . 5 9 4 5 6 7 7 15 9 Storage 5 | . 14 14 . 9 9 9 5 5 6 7 7 6 3 Processor 3 | . . . . 5 6 . 5 5 6 7 7 5 5 Hackware 1 | . . . . . . . . . . . . 3 10 Protection 9 | . 4 14 12 11 5 9 10 11 13 15 15 11 . Energy Gun 7 | . 10 . 10 1 9 9 5 1 3 7 4 5 7 Energy Cannon 5 | . . . 11 7 . . . . 5 7 6 9 . Ballistic Gun 10 | . 16 25 4 26 19 9 5 9 11 15 15 6 5 Ballistic Cannon 1 | . . . . . 1 9 5 5 2 . . 2 2 Launcher 1 | . 1 2 1 . . . 1 5 . . 2 . . Naked Turns 34 | . . . . . . . . . . . . . 34 Heaviest Build 109 | 10 16 18 35 51 74 84 105 105 109 77 79 86 57 Greatest Support 92 | 40 40 40 40 60 70 72 92 28 62 62 62 62 70 Greatest Overweight (x) 5 | . . . 1 3 1 1 3 3 3 1 1 3 5 Average Overweight (x) 1 | . . . . . . . 2 3 2 1 1 1 . Largest Inventory Capacity 15 | 8 8 8 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 10 | 5 8 8 5 10 10 11 15 15 15 15 15 15 11 Most Carried 15 | 4 8 8 10 10 10 12 15 15 15 11 14 15 12 Average Carried 9 | 2 5 8 5 9 9 10 12 14 12 11 11 13 8 Final Capacity 15 | 8 8 8 10 10 10 15 15 15 15 15 15 15 5 Final Carried 15 | 3 8 8 10 10 10 12 14 15 11 11 14 11 5 Class Distribution -------------------- 31% | Scavenger-Tank 28% | Subdweller-Mutant 14% | Tank 7% | Mutant 5% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Matter Collected 6706 | 211 95 35 475 1135 873 291 310 312 331 . 237 1078 1323 Remotely . | . . . . . . . . . . . . . . Salvage Created 10268 | . 106 70 741 1659 1316 383 410 168 216 . 504 2878 1817 Parts 473 | . 8 5 44 89 67 18 28 1 12 . 21 103 77 Haulers Intercepted 13 | . 1 . . 5 . 2 1 . . . . 4 . Recyclers Shooed 2 | . . . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . 15 . . . . 5 12 . 21 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 198 | . 4 2 23 29 28 7 8 7 9 . 9 39 33 Guns 102 | . . 1 9 21 23 3 4 . 5 . 6 9 21 Cannons 48 | . . . 7 2 1 3 2 2 2 . . 17 12 AOE 40 | . 4 1 6 6 4 1 2 5 2 . 3 6 . Classes Destroyed 23 | . 3 1 4 5 3 . . 1 1 . 2 2 1 Worker 8 | . . . . 6 . . . . . . . 1 1 Builder 10 | . . . . 2 . . 1 . . . . 7 . Tunneler 2 | . . 1 . . . . 1 . . . . . . Hauler 13 | . 1 . . 5 . 2 1 . . . . 4 . Recycler 4 | . . . . 1 . . . . . . . 1 2 Mechanic 1 | . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . . . . . 2 Drone 1 | . . . . . . . . . . . 1 . . Turret 2 | . . . 2 . . . . . . . . . . Watcher 4 | . . . . 1 . 1 1 . . . . 1 . Swarmer 31 | . 3 . 5 3 4 . . . 7 . . 3 6 Grunt 91 | . 1 2 1 18 15 4 7 . 1 . 5 24 13 Brawler 6 | . . . . 3 1 . . . . . . 1 1 Duelist 2 | . . . . . 1 . . . . . . . 1 Protector 1 | . . . . . . . . . . . . 1 . Sentry 17 | . . . 1 5 3 1 1 . . . 1 3 2 Specialist 5 | . . . . . 2 . . . . . . 2 1 Hunter 12 | . . . . . 2 2 . . . . 1 4 3 Programmer 8 | . . . . . . . . . . . 1 1 6 Behemoth 1 | . . . . . . . . . 1 . . . . Artisan 1 | . . . 1 . . . . . . . . . . Subdweller 16 | . . . 16 . . . . . . . . . . Thug 2 | . . . . . 1 . . 1 . . . . . Savage 4 | . . . . . . . . 4 . . . . . Butcher 1 | . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . 1 . . . . . Best Kill Streak 15 | . 3 3 7 9 8 4 5 7 4 . 4 15 6 Combat Bots Only 8 | . 3 1 7 6 8 2 5 7 4 . 4 8 5 Max Kills in Single Turn 5 | . 2 1 2 5 4 1 2 1 2 . 3 2 2 Gunslinging 1 | . . . . 1 . . 1 . 1 . . . 1 Exploded 4 | . 2 1 2 3 4 1 1 1 2 . 3 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1327 | . 9 14 138 100 187 23 47 14 89 . 36 257 413 Missed 400 | . 4 5 51 26 44 4 17 4 23 . 16 80 126 Damage Taken 16704 | . 67 131 1387 1179 2569 294 401 257 1429 . 327 3081 5582 Core 2442 | . 3 13 110 130 358 33 56 76 292 . 72 295 1004 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 203 | . . . . . . . 3 9 . . 11 180 . Ignored by Resistances 122 | . . . . . . . . . 56 . 24 42 . Regen/Repaired (Parts) 291 | . . . . 291 . . . . . . . . . Core Remaining (%) 49 | 100 . . 49 . . 5 . . . . 29 65 . Volleys Fired 609 | . 15 10 77 89 101 18 22 12 24 . 25 101 115 Largest 4 | . 2 2 2 4 4 3 3 3 4 . 4 4 4 Hottest 285 | . 40 40 140 186 171 189 189 189 231 . 231 285 268 Shots Fired 1605 | . 25 17 119 291 265 54 50 20 69 . 71 302 322 Gun 1150 | . 20 14 73 253 256 36 33 8 42 . 57 127 231 Cannon 403 | . . . 41 34 8 18 14 4 24 . 11 158 91 Launcher 52 | . 5 3 5 4 1 . 3 8 3 . 3 17 . Special . | . . . . . . . . . . . . . . Kinetic 970 | . 20 14 43 252 179 36 33 10 41 . 44 114 184 Thermal 580 | . . . 71 35 85 18 14 2 25 . 24 171 135 Explosive 46 | . 5 3 5 4 1 . 3 8 3 . 3 11 . Electromagnetic 9 | . . . . . . . . . . . . 6 3 Robot Hit Streak 17 | . 6 7 9 14 17 8 11 17 5 . 11 14 10 Robot Miss Streak 9 | . 2 2 3 5 6 2 4 2 5 . 7 9 8 Penetration Max 2 | . . . . . 1 . . . . . 1 2 . Secondary Targets 13 | . . . . 4 4 . 1 . 1 . . . 3 Max Gunslinging Chain 2 | . . . . 1 1 . 1 . 1 . . . 2 Shots Hit Robots 984 | . 16 11 72 184 158 32 27 14 42 . 35 182 211 Core Hits 527 | . 8 4 42 72 60 14 25 18 18 . 22 99 145 Critical Kills 13 | . . . 1 . 2 . . . 2 . 1 6 1 Critical Parts Destroyed 11 | . . . . 2 1 1 . . . . . 6 1 Critical Strikes 48 | . . . 2 2 5 5 . . 3 . 1 14 16 Burn 12 | . . . . . 1 2 . . . . . . 9 Meltdown 4 | . . . 1 . . . . . . . . 3 . Destroy 23 | . . . 1 2 4 1 . . 2 . 1 10 2 Blast 9 | . . . . . . 2 . . 1 . . 1 5 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 28867 | . 337 352 2514 4157 2978 1239 1357 1287 1461 . 1202 7096 4887 Guns 13865 | . 151 93 798 2722 2635 494 523 100 569 . 649 1939 3192 Cannons 7920 | . . . 579 535 166 669 448 140 720 . 106 2872 1685 Explosions 7030 | . 182 259 1137 893 177 76 386 1047 172 . 447 2254 . Melee . | . . . . . . . . . . . . . . Ramming 52 | . 4 . . 7 . . . . . . . 31 10 Kinetic 12768 | . 151 93 453 2703 1980 926 729 192 712 . 473 1481 2875 Thermal 9384 | . . . 924 554 821 237 242 48 577 . 282 3779 1920 Explosive 5894 | . 182 259 1137 893 177 76 386 1047 172 . 447 1118 . Electromagnetic 769 | . . . . . . . . . . . . 687 82 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 4 4 . . . . 1 7 19 Average Corruption 5 | . . . . . 4 4 . . . . 1 5 12 Corruption Purged 3 | . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . Effects 108 | . . . . . 26 9 . . . . 3 21 49 Message Errors 21 | . . . . . 3 2 . . . . . 7 9 Matter Fused 21 | . . . . . 5 3 . . . . 1 4 8 Heat Flow Errors 10 | . . . . . 6 1 . . . . . . 3 Energy Discharges 12 | . . . . . 3 1 . . . . . 2 6 Parts Rejected 2 | . . . . . 1 . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . . . . . 4 1 . . . . 1 4 8 Data Loss (major) 8 | . . . . . 2 1 . . . . 1 1 3 Misfires 5 | . . . . . 2 . . . . . . 1 2 Alerts 2 | . . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . 4 Weapon Failures 4 | . . . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 623 | . . 14 2 93 . 37 61 . 23 . 68 233 92 Projectiles 370 | . . . 2 . . 37 55 . . . 68 116 92 Explosions 253 | . . 14 . 93 . . 6 . 23 . . 117 . Melee . | . . . . . . . . . . . . . . Knockbacks 32 | . . . . . . 3 4 . 1 . . 6 18 Impact . | . . . . . . . . . . . . . . Kinetic 30 | . . . . . . 3 4 . 1 . . 6 16 Secondary 2 | . . . . . . . . . . . . . 2 Self-Inflicted Damage 587 | . 25 . 65 . . . . 100 17 . . 375 5 Shots 19 | . 2 . 4 . . . . 2 1 . . 10 . Rammed 6 | . 1 . . 2 . . . . . . . 1 2 Targets Rammed 6 | . 1 . . 2 . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 640 | . 12 22 87 393 303 199 640 140 568 . 294 365 469 Average Temperature 115 | . 5 9 17 123 119 111 182 53 148 . 103 77 118 Received Heat Transfer 4056 | . . 78 315 639 660 99 225 18 480 . 108 963 471 Effects 25 | . . . . 1 6 . 12 . 3 . 1 . 2 Shutdowns 3 | . . . . . . . 2 . . . . . 1 Energy Bleed 3 | . . . . . 1 . 1 . . . 1 . . Interference 11 | . . . . . 5 . 6 . . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . Short Circuit 2 | . . . . . . . . . 1 . . . 1 Damage (minor) 3 | . . . . 1 . . 1 . 1 . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 5 . Combat Hostiles 5 | . . . . . . . . . . . . 5 . Parts Fried 10 | . . . . . . . . . . . . 10 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . . . . . . . . 3 . Combat Hostiles 3 | . . . 1 . . . . . . . . 2 . Parts Melted 30 | . . . 1 . . 1 1 . . . 4 14 9 Heat Transferred 14695 | . . . 1239 765 1625 518 370 74 820 . 511 4962 3811 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Peak Influence 1487 | . 84 83 . 782 1487 943 579 . . . . 1159 1197 Initial 724 | . . 20 . 237 503 724 337 . . . . 624 553 Average 687 | . 41 69 . 510 1080 796 396 . . . . 625 796 Maximum Alert Level 4 | . . . . 3 4 3 2 . . . . 4 4 Low Security (%) 9 | 100 100 100 . . . . . . . . . . . Level 1 13 | . . . . 40 . . 72 . . . . 12 . Level 2 31 | . . . . 35 6 . 27 . . . . 72 40 Level 3 30 | . . . . 24 38 100 . . . . . 9 47 Level 4 15 | . . . . . 55 . . . . . . 5 11 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . . 4 . 2 3 . . . . 11 16 Investigation 7 | . 1 . . 2 . . . . . . . 2 2 Extermination 6 | . . . . . . . 1 . . . . 2 3 Reinforcement 16 | . . . . 2 . 1 1 . . . . 6 6 Assault 4 | . . . . . . 1 . . . . . 1 2 Garrison 4 | . . . . . . . 1 . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 Construction Impeded 4 | . . . . 1 . 1 1 . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Distress Signals 6 | . . . . 4 . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 313 | . 5 2 58 39 30 10 14 7 11 . 10 52 75 Peak Tracking Total 12 | . 3 2 10 7 12 4 5 7 4 . 4 5 10 Tactical Retreats 33 | . . . 5 . 1 3 2 . 2 . . 3 17 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 16 | . 1 . 4 1 1 . 3 . . . . 1 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . 1 Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 26 | . . . 1 1 5 4 2 . . . . 9 4 Max in Single Turn 8 | . . . 1 1 1 3 1 . . . . 8 1 Garrison Relay 4 | . . . . . 4 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 25 | . 1 . . 7 4 2 . 1 . 4 . 3 3 Terminals 15 | . 1 . . 4 4 2 . . . . . 2 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 86 | . 1 . . 24 6 4 . 4 . 32 . 7 8 Successful 52 | . . . . 10 2 2 . 4 . 32 . . 2 Failed 34 | . 1 . . 14 4 2 . . . . . 7 6 Catastrophic 11 | . 1 . . 2 1 1 . . . . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 1 . . 11 . 1 . . . . . 5 2 Terminals 36 | . 1 . . 13 6 4 . . . . . 6 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations 8 | . . . . 5 . . . . . . . 1 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . Terminal Hacks 45 | . . . . 3 2 2 . 4 . 32 . . 2 Record 15 | . . . . . . . . 4 . 11 . . . Part Schematic 13 | . . . . 2 . . . . . 11 . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 2 Unreport Threat 1 | . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . 7 3 2 . . . . . 3 3 Full Trace Events 4 | . . . . 2 . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 2 . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . Time 82 | . . . . 82 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . 14 . . . . . . . . Machine Destruction 14 | . . . . . 14 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Total Allies 5 | . . . . . 4 . . . . . 1 . . Largest Group 4 | . . . . . 4 . . . . . 1 1 . Highest-Rated Group 124 | . . . . . 124 . . . . . 96 91 . Highest-Rated Ally 96 | . . . . . 31 . . . . . 96 91 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 61 | . . . . . 39 . . . . . 14 8 . Total Damage 1391 | . . . . . 832 . . . . . 316 243 . Kills 5 | . . . . . 1 . . . . . 2 2 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Turns Passed 16396 | 78 613 65 4819 1340 1843 413 515 705 1321 179 1081 1533 1891 Spaces Moved 8575 | 49 349 20 2604 573 826 142 245 460 643 77 423 785 1379 Core 633 | 13 . . . . . . . . . . . . 620 Treads 4271 | 36 349 20 1543 490 826 142 59 . 254 77 423 41 11 Legs 147 | . . . . . . . . . . . . 146 1 Wheels 2608 | . . . 1061 83 . . 186 460 389 . . 423 6 Hover 916 | . . . . . . . . . . . . 175 741 Flight . | . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 120 130 160 160 145 145 130 235 235 30 50 Average Speed 159 | 130 160 160 171 159 175 238 166 145 180 235 235 132 102 Slowest Speed 320 | 160 160 160 240 320 240 240 236 145 235 235 235 235 300 Overloaded Moves 34 | . . . . . . . . . . . . 2 32 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 53 3 92 58 75 23 11 61 77 68 68 25 40 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . . . 1 . . . . 1 . 1 1 . . Known Exits Taken 3 | . . . . 1 . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . . . Scrap Searched 15 | . . . 5 . . . . 5 2 . 3 . . Spaces Dug 71 | . 16 5 7 . 3 . . 13 21 . 6 . . Terrain Destroyed 452 | . 29 19 35 45 7 21 15 57 50 . 24 136 14 Melee . | . . . . . . . . . . . . . . Projectile 141 | . . . 10 13 3 21 6 3 16 . 7 48 14 AOE 310 | . 29 19 25 32 3 . 9 54 34 . 17 88 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Fac Total 10095 | 63 378 37 2854 812 1026 172 304 478 748 76 454 1062 1631 Wait 424 | . 3 . 87 89 17 1 22 4 66 . 1 81 53 Move 8563 | 48 348 19 2603 572 825 141 244 459 642 76 422 785 1379 Hop . | . . . . . . . . . . . . . . Pick Up 102 | 9 6 2 19 11 6 2 5 1 3 . 4 27 7 Fast Attach 106 | . . . 8 13 21 2 2 1 3 . . 10 46 Attach 67 | 6 1 . 4 5 4 . 6 . 6 . 1 25 9 Detach 9 | . . . . . 1 . 3 . . . . 5 . Swap 39 | . 4 4 7 10 3 3 . . . . 1 7 . Drop 117 | . . 2 29 21 15 5 . 1 4 . . 21 19 Fire 609 | . 15 10 77 89 101 18 22 12 24 . 25 101 115 Melee . | . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush 3 | . 1 . . 2 . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 Rewire 33 | . . . . . 33 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 20 | . . . 20 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 4 exits: [*Fac] / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Upp x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 5) 692 | -10/Materials | Entered Mines 723 | -10/Mines | Discovered new exit (range 7) 757 | -10/Mines | Entered Subcaves 858 | -10/Subcaves | Ambushed by swarm of Subdwellers 858 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 860 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 860 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 860 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 860 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 892 | -10/Subcaves | Destroyed 7 combat bots 1164 | -10/Subcaves | Build established: Subdweller-Mutant 1310 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1316 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1590 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1771 | -10/Subcaves | Discovered new exit (range 10) 1920 | -10/Subcaves | Discovered new exit (range 12) 1950 | -10/Subcaves | A Subdweller sparked back to life 1950 | -10/Subcaves | A Subdweller sparked back to life 1950 | -10/Subcaves | A Subdweller sparked back to life 1995 | -10/Subcaves | Found Prototype Processor 2042 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2058 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2079 | -10/Subcaves | Learned Materials terminal intel 2389 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2434 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2960 | -10/Subcaves | Learned location of Zion (-6) 2960 | -10/Subcaves | Met a Zionite searching for "candidates" 3344 | -10/Subcaves | Core integrity fell below 50% 4716 | -10/Subcaves | Discovered new exit (range 15) 5576 | -10/Subcaves | Entered Materials 5576 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 5577 | -8/Materials | Loaded intel: 12 terminal locations 5808 | -8/Materials | Identified exit to Storage 5889 | -8/Materials | Discovered new exit (range 15) 5912 | -8/Materials | Identified Rainbow Chip 6196 | -8/Materials | Build established: Scavenger-Tank 6677 | -8/Materials | Repaired Reactive Plating 6724 | -8/Materials | Repaired Imp. Medium Armor Plating 6907 | -8/Materials | Identified exit to Garrison 6916 | -8/Materials | Entered Garrison 7068 | -8/Garrison | Destroyed 8 combat bots 7250 | -8/Garrison | Triggered checkpoint 7444 | -8/Garrison | Discovered new exit (range 10) 7486 | -8/Garrison | Triggered checkpoint 7742 | -8/Garrison | Garrison Relay disabled 7864 | -8/Garrison | Build established: Scavenger-Skirmisher 7908 | -8/Garrison | Discovered new exit (range 14) 7921 | -8/Garrison | Discovered new exit (range 12) 7921 | -8/Garrison | Discovered new exit (range 57) 7921 | -8/Garrison | Discovered new exit (range 68) 7952 | -8/Garrison | Core integrity fell below 50% 7998 | -8/Garrison | Lost 3 parts (3w) 8062 | -8/Garrison | Triggered checkpoint 8103 | -8/Garrison | Garrison Relay disabled 8170 | -8/Garrison | Triggered checkpoint 8238 | -8/Garrison | Spotted B-75 Beast 8276 | -8/Garrison | Lost 3 allies 8280 | -8/Garrison | Core integrity fell below 20% 8298 | -8/Garrison | Allies destroyed B-75 Beast 8317 | -8/Garrison | Lost 7 parts (1p3n3w) 8330 | -8/Garrison | Found Imp. Powered Armor 8578 | -8/Garrison | Garrison Relay disabled 8580 | -8/Garrison | Garrison Relay disabled 8616 | -8/Garrison | Build established: Tank 8759 | -8/Garrison | Entered Materials 9159 | -8/Materials | First assault squad dispatched 9165 | -8/Materials | Discovered new exit (range 3) 9172 | -8/Materials | Entered Factory 9172 | -7/Factory | Evolved 2 slots: Utility x2 9178 | -7/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 9511 | -7/Factory | Discovered new exit (range 13) 9575 | -7/Factory | Garrison activated, responded to threat 9687 | -7/Factory | Entered Lower Caves 9727 | -7/Lower Caves | Attacked by a faux Warlord 9749 | -7/Lower Caves | Met a Warlord Commander 9750 | -7/Lower Caves | Learned location of Warlord (-4) 9751 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9764 | -7/Lower Caves | Found Encrypted Comm Array 9766 | -7/Lower Caves | Destroyed 7 combat bots 9807 | -7/Lower Caves | Build established: Scavenger-Tank 10115 | -7/Lower Caves | Learned Extension security intel 10115 | -7/Lower Caves | Learned Factory stockpile data 10115 | -7/Lower Caves | Learned 8 Research zone layouts 10186 | -7/Lower Caves | Discovered new exit (range 16) 10392 | -7/Lower Caves | Entered another Lower Caves area 10393 | -7/Lower Caves | Identified exit to Factory 10536 | -7/Lower Caves | Spotted B-75 Beast 10662 | -7/Lower Caves | Core integrity fell below 50% 10723 | -7/Lower Caves | Encountered a Warlord checkpoint 10777 | -7/Lower Caves | Learned Factory stockpile data 11101 | -7/Lower Caves | Destroyed B-75 Beast 11703 | -7/Lower Caves | Discovered new exit (range 4) 11713 | -7/Lower Caves | Entered Data Miner 11713 | -7/Data Miner | Discovered new exit (range 6) 11758 | -7/Data Miner | Met Data Miner 11819 | -7/Data Miner | Learned location of Section 7 (-2) 11819 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11843 | -7/Data Miner | Received God Mode back door access code from Data Miner 11892 | -7/Data Miner | Entered Proximity Caves 11970 | -6/Proximity Caves | Spotted B-75 Beast 12200 | -6/Proximity Caves | Spotter reported a threat 12221 | -6/Proximity Caves | Spotter reported a threat 12404 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12419 | -6/Proximity Caves | Escorted by Enhanced Grunt 12447 | -6/Proximity Caves | Spotter reported a threat 12505 | -6/Proximity Caves | Spotter reported a threat 12973 | -6/Proximity Caves | Entered Factory 12973 | -6/Factory | Accompanied by 1 ally 12973 | -6/Factory | Evolved 2 slots: Utility x2 12974 | -6/Factory | Identified exit to Factory 13323 | -6/Factory | Search patrols dispatched 13382 | -6/Factory | Build established: Tank 13673 | -6/Factory | Search patrols dispatched 13846 | -6/Factory | Destroyed 8 combat bots 13846 | -6/Factory | Lost 4 parts (1p1u2w) 13936 | -6/Factory | Lost 3 parts (1n1u1w) 14008 | -6/Factory | Lost 3 parts (1p1n1w) 14023 | -6/Factory | First assault squad dispatched 14310 | -6/Factory | Build established: Scavenger-Tank 14506 | -6/Factory | Entered another Factory area 14506 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14536 | -5/Factory | Lost 3 parts (1p1n1w) 14808 | -5/Factory | Build established: Skirmisher 15106 | -5/Factory | First assault squad dispatched 15197 | -5/Factory | Lost 8 parts (1p2n2u3w) 15491 | -5/Factory | Build established: Scavenger-Gunner 15535 | -5/Factory | System corruption reached 10% 15565 | -5/Factory | Lost 4 parts (1p1n1u1w) 15644 | -5/Factory | Cargo convoy interrupted 15648 | -5/Factory | Released all parts (11) 15652 | -5/Factory | Core integrity fell below 50% 15661 | -5/Factory | Lost 7 parts (2p3n2w) 15661 | -5/Factory | Spotted B-75 Beast 15668 | -5/Factory | Incoming assault squad redirected 15688 | -5/Factory | Incoming assault squad redirected 15786 | -5/Factory | Discovered new exit (range 5) 15788 | -5/Factory | Discovered new exit (range 9) 15967 | -5/Factory | Garrison activated, responded to threat 16116 | -5/Factory | Build established: Hacker-Gunner 16127 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 16171 | -5/Factory | Lost 5 parts (1u4w) 16195 | -5/Factory | Core integrity fell below 20% 16254 | -5/Factory | Lost 3 parts (1p1n1u) 16397 | -5/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 16327_ System corrupted: Matter fused (-5). 16339_ Acquired Adv. Signal Interpreter. 16342_ System corrupted: Component data lost. 16357_ System corrupted: Energy discharge (-24). 16369_ Acquired 5 matter. 16370_ Acquired 7 matter. 16389_ K-01 Serf cleans the Subcomponent Replicator. 16394_ System corrupted: Substantial component data lost. 16395_ Triggered Segregator Trap. 16395_ Arcs of energy rise from the floor. 16395_ Arm. Medium Treads blown off. 16395_ Cmb. Airjet blown off. 16395_ Core Analyzer blown off. 16395_ Adv. Hacking Suite blown off. 16397_ Triggered Segregator Trap. 16397_ Arcs of energy rise from the floor. 16397_ System Shield blown off. 16397_ Hacking Suite blown off. 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[ ?????? | | ??????????????# """ #?????????????? ????? | | ??????######### """ #?????????????? ???? | | ??????# #??????????????! ??? | | ??????# """ #?????????????? ?? | | ??????+ """ +?????????????? ?? | | ??????# """ #?????????????? ??? | | ??????# ##?????????????? ???? | | ??????# "" #???????????????#####?????? | | #+##### "" [ ####??????????????????????? | | T" ! #??????????????????????? | | "" ! #####??????????????????? | | "" / "????????????????? | | ##### "????????????????? | | #??????????????????????? | | #+###### # #??????????????????????? | | # # #??????????????????????? | | ! # """ # #??????????????????????? | | # """ # #??????????????????????? | | # """ # #??????????????????????? | | # # #??????????????????????? | | """" /# # #??????????????????????? | | """ # # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 34 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 800 Resistance: KI 20 Utility Shielding 90 Weapon Cycling 20 Evasion (%) 55 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 24 Defensive Hacking 22 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Remote Shield | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedCommSword Manual? 0 Play Time 01:50:03 Cumulative 732.5 hours Start 2024.02.27 @ 22:16:25 End 2024.03.01 @ 17:31:57 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 477 Rogue 470 Adventurer 0 Explorer 7 Win Type - Total 53 Types 20/5/19/2/0/1/4/1/1 Lore% 84 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fbdd9ef-75ae-4617-b743-9c12070446b5