Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 02:44:26 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (3298) 3298 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1099) 1099 TOTAL SCORE: 8162 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 358 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -9 Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (167) Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Relay Coupler [NC] (26) Particle Gun Improved Medium Laser Field Laser Pulse Rifle Pulse Rifle Precision Beam Rifle Advanced Beam Rifle Enhanced Autogun Enhanced Autogun Gauss Rifle Flak Cannon Flak Cannon Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Heat Sink Beam Rifle Particle Gun Particle Gun Improved Medium Laser Improved Medium Laser Improved Medium Laser Field Laser Pulse Rifle Pulse Rifle Advanced Beam Rifle Enhanced Autogun Enhanced Autogun Gauss Rifle Flak Cannon Flak Cannon Grenade Launcher Plasma Cutter [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Slots Evolved 6 | . . . 2 . 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . 1 . . . . 2 Weapon 1 | . . . 1 . . . . . Parts Attached 51 | . 7 5 11 3 10 11 4 . Power 4 | . . 2 1 . 1 . . . Engine 2 | . . 1 1 . . . . . Core 2 | . . 1 . . 1 . . . Reactor . | . . . . . . . . . Propulsion 13 | . 2 . 1 2 5 2 1 . Treads 13 | . 2 . 1 2 5 2 1 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | . 2 . 3 1 2 3 3 . Device 9 | . . . 1 1 2 2 3 . Storage 2 | . 1 . 1 . . . . . Processor 3 | . 1 . 1 . . 1 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 20 | . 3 3 6 . 2 6 . . Energy Gun 8 | . . . 2 . 2 4 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . 2 2 3 . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . Launcher 2 | . 1 . . . . 1 . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . 3 . . Parts Lost 8 | . 1 2 . 1 3 1 . . Power 1 | . . 1 . . . . . . Propulsion 5 | . . . . 1 3 1 . . Utility . | . . . . . . . . . Weapon 2 | . 1 1 . . . . . . Highest Loss Streak 2 | . 1 2 . 1 2 1 . . To Critical Strikes 1 | . . . . . 1 . . . Average Backups 16 | . 7 9 12 19 19 19 19 . Power . | . 1 . 1 1 1 1 1 . Propulsion 2 | . 2 2 2 4 3 . 1 . Utility 1 | . . 1 1 1 1 1 1 . Weapon 11 | . 3 5 7 13 14 15 15 . Tool/Special . | . . . . . . . . . Unused Backups 44 | . 7 3 4 2 3 10 3 12 Power 4 | . . 2 1 . . . . 1 Propulsion 8 | . 4 . . 1 1 1 . 1 Utility 8 | . 2 . . . 1 1 1 3 Weapon 24 | . 1 1 3 1 1 8 2 7 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 92 100 99 99 98 99 99 . Engine 6 | . 14 7 11 11 7 . . . Core 4 | . . 6 . . 1 9 9 . Treads 28 | . 19 28 22 21 34 35 35 . Device 10 | . . . 8 11 11 16 18 . Storage 10 | . 14 14 11 11 9 9 9 . Processor 7 | . 7 14 13 11 6 1 . . Energy Gun 13 | . 2 . 6 11 14 26 26 . Ballistic Gun 12 | . 25 24 16 21 11 . . . Ballistic Cannon 2 | . . 3 9 . . . . . Peak Build Rating 37 | . 7 14 23 26 31 37 37 . Average Rating 24 | . 6 12 19 24 28 34 36 . On Entrance 20 | 6 6 7 12 23 26 30 35 37 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 61 | 12 17 24 61 58 59 58 56 . Greatest Support 83 | 20 40 40 40 43 83 80 80 . Greatest Overweight (x) 2 | . . . 1 2 . . . . Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 20 | . 10 10 20 20 20 20 20 . Average Capacity 16 | . 8 10 15 20 20 20 20 . Most Carried 20 | . 9 10 20 20 20 20 20 . Average Carried 16 | . 7 9 12 19 19 19 19 . Final Capacity 20 | 8 10 10 20 20 20 20 20 20 Final Carried 20 | 6 9 10 20 20 20 20 20 20 Class Distribution -------------------- 51% | Gunner 21% | Mutant 17% | Commander-Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Garrison Commander-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Matter Collected 2127 | 200 254 205 514 201 408 245 100 . Remotely . | . . . . . . . . . Salvage Created 3929 | . 344 341 743 333 1025 929 214 . Parts 222 | . 25 13 48 36 44 51 5 . Haulers Intercepted 5 | . 1 . 2 . . 2 . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Combat Hostiles Destroyed 87 | . 11 6 15 12 23 16 4 . Guns 71 | . 8 6 9 10 19 16 3 . Cannons 6 | . . . 6 . . . . . AOE 10 | . 3 . . 2 4 . 1 . Classes Destroyed 15 | . 3 2 5 1 2 1 1 . Worker 4 | . . . 1 1 . 2 . . Builder 1 | . . . . 1 . . . . Hauler 5 | . 1 . 2 . . 2 . . Recycler 6 | . . 2 2 . . 2 . . Mechanic 3 | . . . 2 . . 1 . . Operator 1 | . . . . . . 1 . . Watcher 1 | . . . 1 . . . . . Swarmer 26 | . 6 1 3 8 4 4 . . Cutter 1 | . . . . . . . 1 . Grunt 41 | . 5 4 7 2 11 8 4 . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . Sentry 16 | . . . 4 2 6 4 . . Demolisher 1 | . . 1 . . . . . . Hunter 1 | . . . . . 1 . . . Best Kill Streak 8 | . 3 2 5 4 6 8 2 . Combat Bots Only 6 | . 3 2 2 3 6 5 2 . Max Kills in Single Turn 3 | . 3 2 1 2 3 2 2 . Gunslinging 1 | . . 1 . 1 . 1 . . Exploded 3 | . 3 . . 1 3 . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Hostile Shots Fired 357 | . 57 23 41 36 87 86 27 . Missed 89 | . 16 4 12 8 24 20 5 . Hits 268 | . 41 19 29 28 63 66 22 . Melee 3 | . . . 2 . . . 1 . Projectile 265 | . 41 19 27 28 63 66 21 . AOE 10 | . . 8 . . . . 2 . Critical Strikes 7 | . 2 . 1 2 1 . 1 . Damage Taken 3716 | . 493 428 384 304 821 921 365 . Core 618 | . 102 112 48 53 110 153 40 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 58 | 100 . 14 . 74 . . 44 . Volleys Fired 236 | . 40 16 38 19 53 48 22 . Largest 3 | . 2 2 3 3 3 3 3 . Hottest 183 | . 60 62 127 106 175 183 183 . Shots Fired 600 | . 78 32 114 53 149 114 60 . Gun 550 | . 77 27 82 51 144 110 59 . Cannon 37 | . . 5 32 . . . . . Launcher 13 | . 1 . . 2 5 4 1 . Special . | . . . . . . . . . Kinetic 277 | . 67 32 87 34 57 . . . Thermal 300 | . . . 27 17 87 110 59 . Explosive 13 | . 1 . . 2 5 4 1 . Electromagnetic 10 | . 10 . . . . . . . Robot Hit Streak 24 | . 6 10 18 16 11 24 5 . Robot Miss Streak 10 | . 3 4 7 5 4 3 10 . Penetration Max . | . . . . . . . . . Secondary Targets 12 | . . 1 . 2 4 3 2 . Max Gunslinging Chain 1 | . . 1 . 1 1 1 1 . Shots Hit Robots 362 | . 46 21 74 30 93 73 25 . Core Hits 178 | . 17 13 43 17 42 35 11 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 23 | . . . 2 2 8 7 4 . Burn 23 | . . . 2 2 8 7 4 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7117 | . 708 382 1404 635 1792 1602 594 . Guns 6016 | . 611 326 924 502 1553 1580 520 . Cannons 536 | . . 56 480 . . . . . Explosions 565 | . 97 . . 133 239 22 74 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2887 | . 530 382 1140 283 552 . . . Thermal 3584 | . . . 264 219 1001 1580 520 . Explosive 565 | . 97 . . 133 239 22 74 . Electromagnetic 81 | . 81 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 . Average Corruption 2 | . . . . . . 2 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . . . 17 . Message Errors 5 | . . . . . . . 5 . Heat Flow Errors 4 | . . . . . . . 4 . Energy Discharges 4 | . . . . . . . 4 . Data Loss (minor) 4 | . . . . . . . 4 . Overload Shots . | . . . . . . . . . Overflow Damage 55 | . . . . . 55 . . . Projectiles . | . . . . . . . . . Explosions 55 | . . . . . 55 . . . Melee . | . . . . . . . . . Knockbacks 11 | . . 3 8 . . . . . Impact . | . . . . . . . . . Kinetic 11 | . . 3 8 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 58 | . 40 . . . . 18 . . Shots 3 | . 1 . . . . 2 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 344 | . 117 43 174 160 213 344 255 . Average Temperature 62 | . 60 12 39 68 53 97 75 . Received Heat Transfer 1443 | . 249 57 141 96 315 423 162 . Effects 4 | . . . . . . 3 1 . Energy Bleed 2 | . . . . . . 1 1 . Interference 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 18 | . . . . . 4 10 4 . Heat Transferred 8880 | . . . 777 629 2775 3441 1258 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Maximum Alert Level 3 | . . . . . 1 1 3 . Low Security (%) 70 | . 100 100 100 100 39 51 6 . Level 1 18 | . . . . . 60 48 17 . Level 2 6 | . . . . . . . 47 . Level 3 3 | . . . . . . . 28 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 859 | . 168 70 159 77 396 302 859 . Initial 450 | . . 34 . 35 22 153 98 450 Average 157 | . 83 11 59 23 203 186 542 . Influence Increases 3431 | . 374 160 517 309 682 588 801 . Destroy 0b10 Robot/C 2060 | . 220 120 300 240 460 320 400 . Destroy 0b10 Robot/NC 110 | . 5 10 40 10 . 45 . . Destroy Leader 424 | . 52 30 96 30 120 66 30 . Allied During Kill 271 | . . . . . . 10 261 . Successful Hack 56 | . 14 . 5 . 5 18 14 . Select Force Hacks 90 | . 60 . 30 . . . . . Disable Machine 120 | . . . 15 . 60 45 . . Anti-Garrison Action 50 | . . . . . . . 50 . Destroy Structure 115 | . 8 . 1 14 22 24 46 . Lose Combat Pursuer 135 | . 15 . 30 15 15 60 . . Influence Decreases 2981 | . 286 248 426 342 376 800 94 409 Entered New Map 820 | . . 54 . 56 36 211 54 409 Time Decay 1973 | . 276 194 426 276 310 491 . . Lost Part 60 | . 10 . . 10 30 10 . . Lost Ally 40 | . . . . . . . 40 . Purge Threat 88 | . . . . . . 88 . . Squads Dispatched 11 | . 2 . 3 . 5 1 . . Investigation 4 | . 2 . 1 . 1 . . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . 2 . 2 1 . . Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Distress Signals 17 | . 3 . . . 5 9 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 142 | . 16 8 21 13 32 36 16 . Peak Tracking Total 7 | . 4 2 4 3 6 7 5 . Tactical Retreats 9 | . 1 . 2 1 1 4 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Machines Disabled 9 | . . . 1 . 4 3 1 . Max in Single Turn 2 | . . . 1 . 2 1 1 . Garrison Relay 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Machines Accessed 23 | . 4 1 5 . 3 6 4 . Terminals 17 | . 2 . 4 . 2 5 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 43 | . 6 1 8 . 8 12 8 . Successful 20 | . 3 1 2 . 5 6 3 . Failed 22 | . 3 . 6 . 2 6 5 . Catastrophic 8 | . 1 . 3 . . 2 2 . Database Lockouts 1 | . . . . . 1 . . . Manual 22 | . 5 . 7 . 4 5 1 . Terminals 34 | . 4 . 7 . 4 11 8 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 8 | . . 1 . . 1 4 2 . Robot Analysis 1 | . . . . . . 1 . . Open Door 2 | . . 1 . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Garrison Registry 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Retrieve Study 3 | . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 8 | . 3 . 2 . 1 1 1 . Terminals 5 | . 1 . 1 . 1 1 1 . Botnet 5 | . 1 . 1 . 1 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . Tunnel 3 | . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 15 | . 2 . 4 . 2 3 4 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . Machine Destruction 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Total Allies 10 | . . . . . . 10 . . Largest Group 10 | . . . . . . 10 10 . Highest-Rated Group 173 | . . . . . . 173 173 . Highest-Rated Ally 29 | . . . . . . 29 29 . Total Orders . | . . . . . . . . . Ally Attacks 81 | . . . . . . 1 80 . Total Damage 848 | . . . . . . 14 834 . Kills 18 | . . . . . . 1 17 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Active Infowar (turns) 273 | . . . 273 . . . . . Optics 273 | . . . 273 . . . . . Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Turns Passed 7054 | . 620 915 1438 940 716 1461 964 . Spaces Moved 3235 | 1 304 414 619 366 315 696 520 . Core . | . . . . . . . . . Treads 3162 | . 232 414 619 366 315 696 520 . Legs 73 | 1 72 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 160 240 160 165 167 . Average Speed 178 | 120 150 160 200 240 161 166 167 . Slowest Speed 320 | 120 160 160 240 320 166 167 170 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 2 63 66 57 96 37 95 69 . Regions Visited 8 Branch Regions 3 Pre-discovered Areas 5 | . 2 2 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 55 | . 6 . . 12 12 19 6 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 55 | . 6 . . 12 12 19 6 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Total 4092 | . 388 643 750 401 436 904 570 . Wait 430 | . 27 193 56 4 42 96 12 . Move 3228 | . 303 413 618 365 314 696 519 . Hop . | . . . . . . . . . Pick Up 55 | . 7 8 14 3 6 14 3 . Fast Attach 21 | . 1 . 7 1 2 8 2 . Attach 10 | . 1 2 1 . 4 2 . . Detach 3 | . . . 2 . . 1 . . Swap 41 | . 5 3 3 4 8 13 5 . Drop 63 | . 4 8 11 5 7 21 7 . Fire 236 | . 40 16 38 19 53 48 22 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous 4 | . . . . . . 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 14) 597 | -10/Materials | Discovered new exit (range 11) 621 | -10/Materials | Entered Mines 626 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 785 | -10/Mines | Learned location of Zion (-7) 877 | -10/Mines | Discovered new exit (range 9) 956 | -10/Mines | Core integrity fell below 50% 1097 | -10/Mines | Assembled infested the area 1301 | -10/Mines | Core integrity fell below 20% 1536 | -10/Mines | Entered Materials 1536 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1727 | -9/Materials | Discovered new exit (range 18) 1848 | -9/Materials | Build established: Gunner 2184 | -9/Materials | Discovered new exit (range 16) 2517 | -9/Materials | Discovered new exit (range 10) 2974 | -9/Materials | Entered Mines 2986 | -9/Mines | Learned 2 Materials zone layouts 3219 | -9/Mines | Discovered new exit (range 9) 3291 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3291 | -9/Mines | Discovered new exit (range 5) 3726 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3875 | -9/Mines | Discovered new exit (range 8) 3914 | -9/Mines | Entered Materials 3914 | -8/Materials | Evolved 2 slots: Propulsion x2 4214 | -8/Materials | Build established: Scavenger-Gunner 4255 | -8/Materials | Identified exit to Storage 4340 | -8/Materials | Central database locked down 4459 | -8/Materials | Garrison activated, responded to threat 4630 | -8/Materials | Entered Storage 4821 | -8/Storage | Build established: Gunner 5050 | -8/Storage | Discovered new exit (range 16) 5371 | -8/Storage | Met 01-MTF 5828 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6073 | -8/Storage | Identified exit to Garrison 6091 | -8/Storage | Entered Garrison 6091 | -8/Garrison | Accompanied by 11 allies (01-MTF) 6094 | -8/Garrison | 01-MTF left 6114 | -8/Garrison | Build established: Commander-Gunner 6131 | -8/Garrison | Triggered checkpoint 6141 | -8/Garrison | Core integrity fell below 50% 6269 | -8/Garrison | Triggered checkpoint 6289 | -8/Garrison | Triggered checkpoint 6315 | -8/Garrison | Triggered checkpoint 6383 | -8/Garrison | Triggered checkpoint 6442 | -8/Garrison | Discovered new exit (range 13) 6639 | -8/Garrison | Discovered new exit (range 13) 6679 | -8/Garrison | Triggered checkpoint 6710 | -8/Garrison | Discovered new exit (range 46) 6710 | -8/Garrison | Discovered new exit (range 15) 6710 | -8/Garrison | Discovered new exit (range 80) 6727 | -8/Garrison | Garrison Relay disabled 6831 | -8/Garrison | Triggered checkpoint 6928 | -8/Garrison | Installed Relay Interface Framework 7055 | -8/Garrison | Entered Factory 7055 | -7/Factory | Accompanied by 6 allies 7055 | -7/Factory | Evolved 2 slots: Utility x2 7055 | -7/Factory | Self-destructed Last Messages --------------- 06848_ System corrupted: Energy discharge (-49). 06850_ Dropped Imp. Heat Sink. 06853_ Acquired 20 matter. 06856_ Dropped Particle Gun+. 06857_ Acquired Imp. Heat Sink. 06860_ Dropped Imp. Medium Laser. 06860_ Acquired Imp. Heat Sink. 06885_ System corrupted: Energy discharge (-91). Initiating installation procedure... 06928_ Relay Interface Framework installed. 06935_ System corrupted: Component data lost. 07008_ System corrupted: Energy discharge (-50). 07030_ NEU9TDIP41HUDAL5GG,A