Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 02:21:24 Player: Jiyva Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (170) 850 Value Destroyed (5996) 5996 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 11849 Bonus ------- High Alert Combat Kills 303 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (11) ------ (None) > --- INVENTORY (5) ---- Micro Fission Core Advanced Medium Treads Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Trap Scanner Graphene Brace > --- WEAPON ----------- Phase Gun Dispersion Rifle Dispersion Rifle Dispersion Rifle Gauss Rifle Gauss Rifle Coil Gun KE Penetrator Mini Assault Cannon Compact Tesla Bomb Launcher Power Maul > --- INVENTORY -------- Micro Nuclear Core Improved Medium Armor Plating Long-range Tractor Beam Dispersion Rifle Advanced Datajack [Rating: 101] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Hover Unit Improved Gyrokinetic Inverter Utility Graphene Brace Device Graphene Brace Storage Compact Matter Pod Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Dispersion Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Greatsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . 1 Utility . | . . . . . . . . . Weapon 9 | . . 2 . 2 1 2 1 1 Parts Attached 130 | 5 1 24 2 19 9 21 11 38 Power 14 | 1 1 2 . 1 . 3 1 5 Engine 6 | 1 1 1 . 1 . 1 . 1 Core 7 | . . 1 . . . 2 1 3 Reactor 1 | . . . . . . . . 1 Propulsion 28 | 2 . 6 . 4 4 3 . 9 Treads 22 | 2 . 6 . 4 4 3 . 3 Leg 5 | . . . . . . . . 5 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 24 | . . 6 1 4 . 4 3 6 Device 20 | . . 4 1 3 . 4 2 6 Storage 1 | . . . . 1 . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 3 | . . 2 . . . . 1 . Artifact . | . . . . . . . . . Weapon 64 | 2 . 10 1 10 5 11 7 18 Energy Gun 22 | . . 4 1 1 . 3 1 12 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 27 | 2 . 4 . 8 4 5 4 . Ballistic Cannon 4 | . . . . . . 3 1 . Launcher 3 | . . 1 . . . . . 2 Special Weapon 1 | . . . . . . . 1 . Impact Weapon 3 | . . 1 . 1 1 . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 5 | . . 2 . 1 . 1 . 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 2 | . . . . . . . . 2 Parts Lost 36 | . . 2 . 1 . 6 3 24 Power 3 | . . . . . . . . 3 Propulsion 8 | . . . . . . . . 8 Utility 2 | . . . . . . . 1 1 Weapon 23 | . . 2 . 1 . 6 2 12 Highest Loss Streak 10 | . . 1 . 1 . 3 2 10 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 1 2 4 5 4 4 4 4 4 Power . | . 1 . . . . . . . Propulsion . | . . . 1 . 1 1 1 . Utility 1 | . . . 1 1 2 2 2 2 Weapon 1 | . 1 2 3 1 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 10 | . 1 1 . 4 2 2 . . Power 2 | . 1 . . . . 1 . . Propulsion 2 | . . . . 1 1 . . . Utility 2 | . . . . 1 . 1 . . Weapon 4 | . . 1 . 2 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 71 97 99 99 99 93 97 71 Engine 5 | . 14 5 11 9 7 5 . 1 Core 3 | . . 5 . . . . 11 7 Treads 19 | . 28 22 22 18 23 20 17 12 Device 12 | . . 14 21 17 15 13 9 8 Protection 1 | . . 5 . . . . . 1 Energy Gun 8 | . . 10 6 8 . 5 11 13 Ballistic Gun 29 | . 28 27 33 36 45 38 22 12 Ballistic Cannon 2 | . . . . . . 2 14 2 Launcher 1 | . . 3 . . . . . 2 Impact Weapon 4 | . . 1 4 9 7 6 5 1 Peak Build Rating 101 | 5 5 20 22 32 46 66 83 101 Average Rating 46 | 4 4 15 21 28 40 54 78 82 On Entrance 28 | . 5 5 20 21 28 43 64 71 Avg Prop Armor Cover (%) 6 | . . . . . . 6 . 7 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 72 | 7 9 23 26 38 43 58 64 72 Greatest Support 145 | 40 40 46 46 46 69 66 64 145 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 5 5 5 Average Carried 4 | 1 2 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 5 5 5 5 5 5 3 Class Distribution -------------------- 61% | Scavenger-Executioner 13% | Tank 10% | Scavenger-Tank 7% | Mutant 4% | Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Mines Scavenger-Executioner | -8/Materials Scavenger-Executioner | -7/Factory Scavenger-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Matter Collected 4810 | 250 146 689 81 551 313 1013 529 1238 Remotely 756 | . . . . . . . 157 599 Salvage Created 7010 | . 279 931 80 660 565 1716 843 1936 Parts 342 | . 14 70 7 48 21 68 32 82 Haulers Intercepted 3 | . 1 2 . . . . . . Recyclers Shooed 8 | . . . . 1 1 3 . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 128 | . 6 30 2 16 7 30 9 28 Melee 16 | . . . . . 1 6 2 7 Guns 84 | . 6 23 2 16 6 21 6 4 AOE 17 | . . 7 . . . . . 10 Classes Destroyed 14 | . 2 5 . 2 2 2 . 1 Worker 15 | . . 2 . 1 . 1 5 6 Builder 11 | . . . . . . 4 4 3 Tunneler 1 | . . . . . . . . 1 Hauler 3 | . 1 2 . . . . . . Recycler 10 | . . . . . 3 3 3 1 Watcher 2 | . . 1 . . . 1 . . Swarmer 36 | . . 14 . 5 . 8 4 5 Grunt 44 | . 6 8 2 2 2 12 . 12 Brawler 1 | . . 1 . . . . . . Duelist 4 | . . . . 1 . . 2 1 Sentry 20 | . . 7 . 7 2 3 1 . Hunter 5 | . . . . . . 2 1 2 Programmer 17 | . . . . . 3 5 1 8 Heavy 1 | . . . . 1 . . . . Best Kill Streak 12 | . 4 8 2 3 2 12 6 10 Combat Bots Only 8 | . 2 7 2 3 2 6 4 8 Max Kills in Single Turn 5 | . 1 4 1 2 2 2 4 5 Gunslinging 1 | . . 1 . 1 . . 1 . Exploded 4 | . . 3 . . . . . 4 Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Hostile Shots Fired 872 | . 40 92 5 52 20 213 66 384 Missed 259 | . 11 20 1 19 7 53 22 126 Hits 613 | . 29 72 4 33 13 160 44 258 Melee 15 | . . 1 . 1 . . 6 7 Projectile 598 | . 29 71 4 32 13 160 38 251 AOE 2 | . . . . 1 . . . 1 Critical Strikes 29 | . . 2 . 3 1 6 1 16 Actively Blocked 24 | . . . . 2 1 6 1 14 Part Disruptions 2 | . . . . . . 1 . 1 Damage Taken 9917 | . 337 882 36 609 105 1849 935 5164 Core 1734 | . 63 175 . 88 12 133 71 1192 Absorbed by Shields 1016 | . . 51 14 183 42 669 57 . Ignored by Resistances 115 | . . . . . . . . 115 Core Remaining (%) 84 | 100 74 . 56 84 98 84 92 . Volleys Fired 220 | . 23 56 2 31 7 32 17 52 Largest 8 | . 2 4 4 5 6 8 4 4 Hottest 216 | . 40 164 134 154 153 216 174 191 Shots Fired 710 | . 46 167 8 131 42 147 59 110 Gun 679 | . 46 162 8 131 42 146 57 87 Cannon 3 | . . . . . . 1 . 2 Launcher 26 | . . 5 . . . . . 21 Special 2 | . . . . . . . 2 . Kinetic 583 | . 46 107 6 115 42 146 52 69 Thermal 82 | . . 46 2 16 . 1 7 10 Explosive 8 | . . 5 . . . . . 3 Electromagnetic 37 | . . 9 . . . . . 28 Robot Hit Streak 24 | . 9 13 2 24 16 16 15 8 Robot Miss Streak 6 | . 1 5 2 4 3 5 6 5 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 15 | . . 3 1 3 . 4 2 2 Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 1 Shots Hit Robots 552 | . 34 114 4 88 37 125 54 96 Core Hits 335 | . 12 69 3 38 25 97 26 65 Critical Kills 5 | . . . . . 1 3 1 . Critical Parts Destroyed 16 | . . . . . . 9 3 4 Critical Strikes 31 | . . 5 . . 1 12 4 9 Burn 5 | . . 5 . . . . . . Destroy 9 | . . . . . . 3 2 4 Smash 12 | . . . . . 1 9 2 . Sever 5 | . . . . . . . . 5 Melee Attacks 111 | . . . . 1 3 35 32 40 Impact 79 | . . . . 1 3 35 32 8 Slashing 29 | . . . . . . . . 29 Piercing . | . . . . . . . . . Sneak Attacks 21 | . . . . . 1 4 9 7 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16318 | . 432 2089 56 1340 826 3610 2555 5410 Guns 8337 | . 429 1652 54 1309 655 2067 720 1451 Cannons 36 | . . . . . . . . 36 Explosions 3225 | . . 426 . . . . 470 2329 Melee 4435 | . . . . . 117 1449 1361 1508 Ramming 285 | . 3 11 2 31 54 94 4 86 Kinetic 6824 | . 429 869 46 1068 655 2035 648 1074 Thermal 1796 | . . 648 8 241 . 32 542 325 Explosive 1415 | . . 426 . . . . . 989 Electromagnetic 1563 | . . 135 . . . . . 1428 Impact 3413 | . . . . . 117 1449 1361 486 Slashing 1022 | . . . . . . . . 1022 Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . 1 2 1 15 Average Corruption 4 | . . . . . 1 1 1 8 Corruption Purged 2 | . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . Effects 64 | . . . . . 2 18 2 42 Message Errors 13 | . . . . . 1 2 . 10 Matter Fused 14 | . . . . . . 5 1 8 Heat Flow Errors 8 | . . . . . 1 3 . 4 Energy Discharges 5 | . . . . . . 2 . 3 Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . 2 . 4 Data Loss (major) 4 | . . . . . . 1 1 2 Misfires 5 | . . . . . . 2 . 3 Alerts 3 | . . . . . . 1 . 2 Misdirections 3 | . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1733 | . . 5 . . 56 648 733 291 Projectiles . | . . . . . . . . . Explosions 316 | . . 5 . . . . 237 74 Melee 1417 | . . . . . 56 648 496 217 Knockbacks 22 | . . . . . . 8 10 4 Impact 22 | . . . . . . 8 10 4 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 486 | . . 60 . . . . 101 325 Shots 16 | . . 2 . . . . 1 13 Rammed 34 | . 1 2 1 5 5 8 1 11 Targets Rammed 57 | . 1 4 1 5 6 11 1 28 Kicked 15 | . . . . . . . . 15 Crushed 8 | . . 2 . . 1 3 . 2 Highest Temperature 368 | . 3 368 136 123 179 267 256 246 Average Temperature 67 | . 2 87 76 44 54 78 68 48 Received Heat Transfer 1595 | . 189 348 18 48 14 606 12 360 Effects 1 | . . . . . . . 1 . Interference 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Robots Corrupted 21 | . . . . . . 8 4 9 Combat Hostiles 11 | . . . . . . 3 1 7 Parts Fried 41 | . . . . . 3 9 16 13 Impact Corruptions 44 | . . . . . 2 20 15 7 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 2 . . 1 . Heat Transferred 2794 | . . 1517 10 446 . 75 361 385 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . 2 . . . 2 1 2 Low Security (%) 63 | 100 100 30 100 100 100 43 80 41 Level 1 20 | . . 21 . . . 56 19 17 Level 2 16 | . . 48 . . . . . 40 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 682 | . 77 536 175 143 97 439 246 682 Initial 213 | . . 16 175 9 59 9 213 112 Average 178 | . 25 319 100 57 34 179 117 298 Influence Increases 4659 | . 179 977 55 523 238 959 442 1286 Destroy 0b10 Robot/C 2560 | . 120 600 40 320 140 600 180 560 Destroy 0b10 Robot/NC 210 | . 5 25 . 5 15 45 60 55 Destroy Leader 600 | . 12 156 . 100 60 142 30 100 Successful Hack 188 | . 12 53 . 51 22 28 14 8 Disable Machine 345 | . . 75 . 15 . 15 45 195 Destroy Structure 291 | . . 53 . 2 1 9 68 158 Partial Spotted 30 | . . . . . . . . 30 Lose Combat Pursuer 435 | . 30 15 15 30 . 120 45 180 Influence Decreases 3978 | . 138 566 483 416 348 543 650 834 Entered New Map 742 | . . 25 277 15 72 12 224 117 Time Decay 2881 | . 138 521 206 395 276 471 397 477 Lost Part 355 | . . 20 . 6 . 60 29 240 Squads Dispatched 30 | . . 3 1 1 3 9 2 11 Investigation 3 | . . . 1 . . 1 . 1 Extermination 12 | . . . . . 2 4 1 5 Reinforcement 10 | . . 3 . 1 1 1 1 3 Assault 2 | . . . . . . . . 2 Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Distress Signals 14 | . 2 5 . 4 . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 204 | . 11 44 3 28 7 43 13 55 Peak Tracking Total 13 | . 4 9 3 5 2 10 4 13 Tactical Retreats 18 | . 2 1 1 1 . 5 2 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Traps Triggered 8 | . 1 . . 1 . 1 . 5 Indirectly 2 | . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Machines Disabled 23 | . . 5 . 1 . 1 3 13 Max in Single Turn 2 | . . 1 . 1 . 1 2 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Machines Accessed 47 | . 1 9 1 15 7 6 4 4 Terminals 24 | . 1 6 . 9 3 1 2 2 Fabricators 2 | . . . . . . 1 1 . Repair Stations 3 | . . . . 1 1 1 . . Recycling Units 9 | . . 2 . 2 1 2 . 2 Scanalyzers 4 | . . 1 . 2 1 . . . Garrison Access 4 | . . . . 1 1 1 1 . Total Hacks 117 | . 4 25 1 39 24 12 5 7 Successful 67 | . 2 16 1 25 14 5 2 2 Failed 50 | . 2 9 . 14 10 7 3 5 Catastrophic 14 | . . 3 . 4 1 1 2 3 Database Lockouts . | . . . . . . . . . Manual 76 | . 4 16 . 26 11 10 4 5 Terminals 59 | . 4 13 . 25 9 2 2 4 Fabricators 5 | . . . . . . 3 2 . Repair Stations 6 | . . . . 2 2 2 . . Recycling Units 20 | . . 9 . 5 1 2 . 3 Scanalyzers 16 | . . 3 . 5 8 . . . Garrison Access 10 | . . . . 2 4 3 1 . Terminal Hacks 17 | . 2 3 1 6 3 1 . 1 Record 4 | . . . . 4 . . . . Robot Analysis 3 | . . . . . 2 1 . . Open Door 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 Alert Level 3 | . . 1 . 1 1 . . . Locate Traps 1 | . . 1 . . . . . . Dispatch Records 3 | . 1 1 . 1 . . . . Patrol Status 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . Network Status 2 | . . . . . . 1 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . . 2 . 2 . . . 1 Report Inventory 5 | . . 2 . 2 . . . 1 Scanalyzer 13 | . . 3 . 4 6 . . . Insert Component 4 | . . 1 . 2 1 . . . Analyze 4 | . . 1 . 2 1 . . . Retrieve Study 5 | . . 1 . . 4 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 30 | . . 8 . 13 5 3 1 . Terminals 16 | . . 4 . 9 2 1 . . Track 12 | . . 3 . 6 2 1 . . Assimilate 1 | . . . . 1 . . . . Disrupt 1 | . . . . 1 . . . . Operators 2 | . . 1 . 1 . . . . Fabricators 2 | . . . . . . 1 1 . Report 2 | . . . . . . 1 1 . Repair Stations 1 | . . . . 1 . . . . Mechanics 1 | . . . . 1 . . . . Recycling Units 5 | . . 4 . 1 . . . . Monitor 1 | . . 1 . . . . . . Reject 1 | . . 1 . . . . . . Mask 3 | . . 2 . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . 2 3 1 . . Broadcast 2 | . . . . 1 1 . . . Intercept 2 | . . . . 1 1 . . . Watchers 2 | . . . . . 1 1 . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 37 | . 1 9 . 9 7 4 3 4 Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . 1 . 2 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . 1 . . 4 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . 1 . 2 1 . . . Part Schematics Acquired 4 | . . 1 . 2 1 . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 parse_system 1 | . . . . . . . . 1 no_distress 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Active Infowar (turns) 3673 | . . . . 231 529 1363 798 752 IFF 3 | . . . . . . 3 . . Traps 3670 | . . . . 231 529 1360 798 752 Robot Analysis Total 3 | . . . . . 2 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Turns Passed 9939 | 107 421 1705 437 1405 836 2029 1083 1916 Spaces Moved 5113 | 64 191 881 262 745 474 1030 538 928 Core 191 | 3 . . . . . . . 188 Treads 4843 | 61 191 881 262 745 474 1030 538 661 Legs 79 | . . . . . . . . 79 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 153 145 153 50 Average Speed 152 | 154 160 160 160 160 158 151 153 134 Slowest Speed 170 | 160 160 160 160 160 163 157 153 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 5 37 70 49 78 13 22 9 25 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 15 | . . . . . 1 4 8 2 Terrain Destroyed 182 | . . 53 . . 1 7 36 85 Melee 15 | . . . . . 1 4 8 2 Projectile 8 | . . . . . . 3 3 2 AOE 158 | . . 53 . . . . 25 80 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Total 6532 | 70 260 1058 274 881 531 1325 688 1445 Wait 635 | . 40 60 4 39 12 148 65 267 Move 5105 | 63 190 880 261 744 473 1029 537 928 Hop . | . . . . . . . . . Pick Up 57 | 2 2 12 1 11 5 7 4 13 Fast Attach 75 | 5 1 9 1 7 . 12 7 33 Attach 27 | . . 5 . 4 2 2 3 11 Detach 16 | . . 1 . 2 . 1 . 12 Swap 116 | . 1 12 2 14 13 33 13 28 Drop 113 | . 2 19 2 23 10 15 9 33 Fire 220 | . 23 56 2 31 7 32 17 52 Melee 111 | . . . . 1 3 35 32 40 Ram 10 | . . . . . . . . 10 Kick 15 | . . . . . . . . 15 Crush 32 | . 1 4 1 5 6 11 1 3 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 3 exits: [*Res] / Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 7) 505 | -10/Materials | Discovered new exit (range 15) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Weapon x2 855 | -9/Materials | Build established: Tank 1073 | -9/Materials | Destroyed 7 combat bots 1516 | -9/Materials | Build established: Scavenger-Tank 2170 | -9/Materials | Discovered new exit (range 6) 2234 | -9/Materials | Entered Mines 2236 | -9/Mines | Met a Derelict bent on vengeance 2247 | -9/Mines | Met a Derelict shopkeep closing up shop 2408 | -9/Mines | Build established: Tank 2602 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2622 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2647 | -9/Mines | Discovered new exit (range 9) 2671 | -9/Mines | Entered Materials 2671 | -8/Materials | Evolved 2 slots: Weapon x2 2975 | -8/Materials | Build established: Scavenger-Executioner 4071 | -8/Materials | Discovered new exit (range 4) 4076 | -8/Materials | Entered Factory 4076 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4797 | -7/Factory | Discovered new exit (range 5) 4912 | -7/Factory | Entered another Factory area 4912 | -6/Factory | Evolved 2 slots: Weapon x2 5735 | -6/Factory | Garrison activated, responded to threat 5798 | -6/Factory | Lost 3 parts (3w) 6818 | -6/Factory | Discovered new exit (range 5) 6941 | -6/Factory | Entered another Factory area 6941 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7061 | -5/Factory | Discovered new exit (range 15) 8024 | -5/Factory | Entered another Factory area 8024 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8699 | -4/Factory | Found Prototype Launcher 8699 | -4/Factory | Identified Com. Tesla Bomb Launcher 8843 | -4/Factory | Destroyed 8 combat bots 8886 | -4/Factory | Lost 4 parts (2n1u1w) 8952 | -4/Factory | Released all parts (4) 8982 | -4/Factory | Lost 4 parts (2n2w) 9261 | -4/Factory | System corruption reached 10% 9372 | -4/Factory | Lost 4 parts (2p2w) 9433 | -4/Factory | Identified exit to Upper Caves 9774 | -4/Factory | First assault squad dispatched 9874 | -4/Factory | Core integrity fell below 50% 9910 | -4/Factory | Lost 10 parts (1p4n5w) 9926 | -4/Factory | Core integrity fell below 20% 9939 | -4/Factory | Discovered new exit (range 16) 9940 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09888_ Slammed into R-10 Processor. 09891_ Slug penetrates Wall. 09893_ ALERT: Cargo convoy en route, clear transfer corridor. 09902_ Triggered Alarm Trap. 09902_ An alarm sounds. 09902_ ALERT: Alarm triggered, dispatching investigation squad. 09902_ U-05 Engineer lays Concrete. 09914_ System corrupted: Nanoactuators fused. 09925_ Slug penetrates Wall. 09925_ Penetrated by Slug. 09928_ Slug penetrates Wall. 09928_ Penetrated by Slug. 09928_ Slug penetrates Wall. 09938_ Knocked back. 09938_ Triggered Segregator Trap. 09938_ Arcs of energy rise from the floor. 09938_ Nanoactuators blown off. 09938_ Graphene Brace blown off. 09939_ EXIT=FOUND 09940_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????>???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? #########+##########????????????? | | ?????????? ! #????????????? | | ?????????? tY %% #????????????? | | ??????????