Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.05 @ 22:05:39 Player: Pete K Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1627) 1627 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3727 Bonus ------- None Cogmind --------- Core Integrity 118/550 Matter 44/300 Energy 10/160 System Corruption 0% Temperature Warning (346) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Advanced Heat Sink Large Storage Unit > --- WEAPON (4) ------- Beam Rifle Flak Cannon > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Light Deuterium Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Small Laser Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit > --- WEAPON ----------- Heavy Laser Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Deuterium Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Small Laser Beam Rifle Beam Rifle Light Assault Rifle [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 38 | 7 . . 8 23 Power 3 | 1 . . . 2 Engine 2 | 1 . . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 2 . . 3 9 Treads . | . . . . . Leg 11 | . . . 2 9 Wheel 3 | 2 . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 . . 3 4 Device 4 | . . . 1 3 Storage 3 | 1 . . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 3 . . 2 8 Energy Gun 8 | 2 . . 1 5 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 8 | . . . 2 6 Power 1 | . . . . 1 Propulsion 5 | . . . 2 3 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . 1 5 To Critical Strikes . | . . . . . Average Backups 8 | 2 3 4 6 12 Power 2 | . 1 1 1 4 Propulsion 1 | . . . 1 1 Utility . | . . . . . Weapon 4 | 1 2 3 3 5 Tool/Special . | . . . . . Unused Backups 17 | 1 . . 2 14 Power 8 | . . . . 8 Propulsion 3 | 1 . . 2 . Utility . | . . . . . Weapon 6 | . . . . 6 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 85 85 96 96 Engine 10 | . 14 14 11 8 Leg 19 | . . . 8 33 Wheel 8 | . 28 28 12 . Device 6 | . . . 6 8 Storage 10 | . 14 14 11 9 Energy Gun 22 | . 28 28 22 20 Ballistic Gun 9 | . . . 21 4 Ballistic Cannon 5 | . . . . 10 Peak Build Rating 34 | 6 6 6 11 34 Average Rating 16 | 3 6 6 9 24 On Entrance 5 | . 6 6 6 11 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 50 | 14 14 14 23 50 Greatest Support 55 | 26 26 26 26 55 Greatest Overweight (x) 2 | . . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 Average Capacity 11 | 6 8 8 9 14 Most Carried 15 | 5 4 4 8 15 Average Carried 9 | 2 3 4 6 12 Final Capacity 15 | 8 8 8 10 15 Final Carried 9 | 2 4 4 8 9 Class Distribution -------------------- 70% | Scavenger-Gunner 15% | Mutant 7% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 862 | 101 169 . 142 450 Remotely . | . . . . . Salvage Created 1908 | . 67 . 550 1291 Parts 105 | . 9 . 35 61 Haulers Intercepted 3 | . . . 1 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 43 | . 3 . 14 26 Guns 29 | . 3 . 14 12 Cannons 12 | . . . . 12 AOE 2 | . . . . 2 Classes Destroyed 12 | . 2 . 5 5 Worker 1 | . . . . 1 Builder 1 | . . . 1 . Hauler 3 | . . . 1 2 Recycler 2 | . . . . 2 Mechanic 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 4 | . 1 . 2 1 Swarmer 13 | . 3 . 7 3 Grunt 21 | . . . 5 16 Brawler 1 | . . . . 1 Duelist 2 | . . . . 2 Sentry 6 | . . . 2 4 Best Kill Streak 6 | . 4 . 5 6 Combat Bots Only 6 | . 3 . 5 6 Max Kills in Single Turn 2 | . 2 . 1 2 Gunslinging 1 | . 1 . . 1 Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 159 | . 4 . 45 110 Missed 31 | . . . 11 20 Hits 128 | . 4 . 34 90 Projectile 128 | . 4 . 34 90 Critical Strikes 7 | . . . . 7 Damage Taken 1656 | . 22 . 269 1365 Core 471 | . 4 . 35 432 Absorbed by Shields . | . . . . . Ignored by Resistances 398 | . 8 . 81 309 Core Remaining (%) 96 | 100 . 98 91 . Volleys Fired 94 | . 6 . 28 60 Largest 4 | . 2 . 4 4 Hottest 229 | . 100 . 146 229 Shots Fired 352 | . 12 . 109 231 Gun 284 | . 12 . 109 163 Cannon 68 | . . . . 68 Launcher . | . . . . . Special . | . . . . . Kinetic 160 | . . . 56 104 Thermal 181 | . 12 . 53 116 Explosive . | . . . . . Electromagnetic 11 | . . . . 11 Robot Hit Streak 34 | . 4 . 34 18 Robot Miss Streak 6 | . 1 . 2 6 Penetration Max . | . . . . . Secondary Targets 6 | . 1 . 2 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 229 | . 9 . 64 156 Core Hits 138 | . 4 . 33 101 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . 1 . 2 9 Burn 12 | . 1 . 2 9 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3527 | . 112 . 724 2691 Guns 2548 | . 112 . 713 1723 Cannons 871 | . . . . 871 Explosions 89 | . . . . 89 Melee . | . . . . . Ramming 19 | . . . 11 8 Kinetic 1290 | . . . 191 1099 Thermal 2031 | . 112 . 522 1397 Explosive . | . . . . . Electromagnetic 187 | . . . . 187 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 37 | . . . 1 36 Impact 1 | . . . 1 . Kinetic 33 | . . . . 33 Secondary 3 | . . . . 3 Self-Inflicted Damage 28 | . . . 4 24 Shots 1 | . . . . 1 Rammed 2 | . . . 2 . Targets Rammed 4 | . . . 3 1 Kicked 2 | . . . 1 1 Crushed . | . . . . . Highest Temperature 1138 | . 78 . 319 1138 Average Temperature 234 | . 31 . 102 296 Received Heat Transfer 927 | . . . 81 846 Effects 60 | . . . 1 59 Shutdowns 12 | . . . . 12 Energy Bleed 4 | . . . . 4 Interference 18 | . . . 1 17 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 4 | . . . . 4 Damage (major) 13 | . . . . 13 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . . 3 5 Heat Transferred 5724 | . 407 . 1628 3689 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 90 | 100 100 100 100 81 Level 1 9 | . . . . 18 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 350 | . 77 12 196 350 Initial 54 | . . 12 . 54 Average 93 | . 29 3 108 107 Influence Increases 1228 | . 77 . 423 728 Destroy 0b10 Robot/C 860 | . 60 . 280 520 Destroy 0b10 Robot/NC 65 | . 5 . 25 35 Destroy Leader 204 | . 12 . 56 136 Disable Machine 27 | . . . . 27 Destroy Structure 12 | . . . 2 10 Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 938 | . 40 37 270 591 Entered New Map 124 | . . 25 . 99 Time Decay 734 | . 40 12 250 432 Lost Part 80 | . . . 20 60 Squads Dispatched 8 | . . . . 8 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 7 . 21 39 Peak Tracking Total 6 | . 4 . 6 6 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 1 . 1 1 Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 4 | . 1 . 1 2 Successful 1 | . . . 1 . Failed 3 | . 1 . . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1752 | 46 169 68 589 880 Spaces Moved 923 | 35 155 76 328 329 Core 1 | 1 . . . . Treads . | . . . . . Legs 433 | . . . 104 329 Wheels 489 | 34 155 76 224 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 80 120 Average Speed 126 | 89 90 90 124 157 Slowest Speed 260 | 100 90 90 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 41 28 27 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1307 | 49 172 75 451 560 Wait 168 | . 10 . 66 92 Move 919 | 34 154 75 327 329 Hop . | . . . . . Pick Up 40 | 6 2 . 10 22 Fast Attach 23 | 3 . . 5 15 Attach 20 | 4 . . 5 11 Detach 2 | 1 . . 1 . Swap . | . . . . . Drop 37 | 1 . . 6 30 Fire 94 | . 6 . 28 60 Melee . | . . . . . Ram 2 | . . . 2 . Kick 2 | . . . 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 12) 216 | -10/Materials | Entered Mines 245 | -10/Mines | Learned Materials terminal intel 269 | -10/Mines | Discovered new exit (range 15) 275 | -10/Mines | Learned location of Storage (-7) 284 | -10/Mines | Entered Materials 284 | -9/Materials | Evolved 2 slots: Weapon x2 285 | -9/Materials | Loaded intel: 11 terminal locations 449 | -9/Materials | Discovered new exit (range 15) 814 | -9/Materials | Build established: Scavenger-Gunner 873 | -9/Materials | Entered another Materials area 873 | -8/Materials | Evolved 2 slots: Propulsion x2 1337 | -8/Materials | Garrison activated, responded to threat 1672 | -8/Materials | Garrison activated, responded to threat 1716 | -8/Materials | Core integrity fell below 50% 1738 | -8/Materials | Lost 5 parts (1p3n1w) 1753 | -8/Materials | Self-destructed Last Messages --------------- Overheating: Energy bleed (-16). Power failure, Lgt. Nuclear Core shutdown. Overheating: Core damaged (-71). Overheating: Energy bleed (-19). Overheating: System interference. Flak Cannon temporarily disabled. Power failure, Lgt. Nuclear Core shutdown. G-47 Trooper destroyed. Overheating: Matter decay (-11). Dropped Broken Aluminum Leg. Overheating: System interference. Hvy. Laser temporarily disabled. Acquired Broken Aluminum Leg. Acquired Aluminum Leg. Power failure, Lgt. Nuclear Core shutdown. Dropped Carbon-fiber Leg. Acquired Aluminum Leg. Dropped Hvy. Laser. Dropped Flak Cannon. Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ???????????#+###????######+####??????????????????? | | ???????????? """ #??????????????????? | | ????????????? 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""" # #??????????????????? | | ???# ####### """ # #??????????????????? | | ???# *#=* # """ / #??????????????????? | | ???# == =#!%= # # ???????????? | | ???# == [!+%= # " " !# ???????? | | ???# !=# # "G" # ????????? | | ??# # # " # ###+#######????????? | | ??##! ## ##* !# #??????????????????? | | ???# ## #####+### #??????????????????? | | ???############ #???# #?# #??????????????????? | | ??????????????# #???# #?? #??????????????????? | | ??????????????# #???# #?? #??????????????????? | | ??????????????# #???# #?? #??????????????????? | | ???????######## ##### ### #??????????????????? | | ???????# #??????????????????? | | ???????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterZhirovGravjet Manual? 0 Play Time 00:24:57 Cumulative 9.5 hours Start 2026.06.05 @ 21:42:42 End 2026.06.05 @ 22:05:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e9c11ac-229b-4e0d-8f40-ce91f3933bcd