Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 22:12:22 Player: Baxter Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (691) 691 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 3889 Bonus ------- Follower Combat Kills 143 Cogmind --------- Core Integrity 0/850 Matter 43/300 Energy 44/100 System Corruption 0% Temperature Critical (821) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Spiked Treads Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY (8) ------ Scrap Engine Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY (15) --- Light Deuterium Engine Light Treads High-capacity Matter Pod (200) Improved Trap Scanner Advanced Sensor Array Improved Terrain Scanner Seismic Detector Hacking Suite Drone Bay (2/2) V3-11A's Pendant Heavy Assault Rifle Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Spiked Treads Carbon-fiber Leg Titanium Leg Makeshift Leg > --- UTILITY ---------- Scrap Engine Large Storage Unit Improved Trap Scanner Advanced Sensor Array Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Flak Cannon Heavy Hammer > --- INVENTORY -------- Light Deuterium Engine Light Treads High-capacity Matter Pod Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Drone Bay V3-11A's Pendant Heavy Assault Rifle Subdweller Machine Gun Heavy Flak Cannon Grenade Launcher Subdweller Shrapnel Launcher [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Leg Makeshift Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Heavy Hammer Energy Gun Heavy Riot Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon . | . . . . . Parts Attached 61 | 8 10 9 4 30 Power 3 | 1 1 . . 1 Engine 2 | 1 1 . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 2 4 3 1 6 Treads 4 | . 1 1 1 1 Leg 7 | 2 . . . 5 Wheel 5 | . 3 2 . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 1 1 1 15 Device 9 | 1 . 1 1 6 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 8 | . . . . 8 Artifact . | . . . . . Weapon 22 | 3 4 5 2 8 Energy Gun 7 | 2 2 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 1 2 1 Ballistic Cannon 3 | . . . . 3 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon 3 | . . 1 . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . 2 . . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . 2 . . . Highest Loss Streak 2 | . 1 . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 100 92 Engine 12 | . 14 14 14 . Treads 15 | . 13 14 21 15 Leg 1 | . 1 . . 10 Wheel 10 | . 13 14 6 . Device 15 | . 14 14 14 27 Storage 12 | . 14 14 14 6 Energy Gun 5 | . 7 7 . . Ballistic Gun 12 | . 19 7 20 7 Launcher 3 | . . 5 2 . Impact Weapon 4 | . . 6 4 3 Naked Turns . | . . . . . Heaviest Build 67 | 12 28 33 33 67 Greatest Support 60 | 20 20 20 40 60 Greatest Overweight (x) 10 | . 2 3 10 1 Average Overweight (x) 1 | . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 13 | 5 9 14 14 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 15 15 15 15 Class Distribution -------------------- 60% | Mutant 29% | Scavenger-Mutant 5% | Scavenger-Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Assassin | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1107 | 273 323 182 55 274 Remotely . | . . . . . Salvage Created 1277 | 95 419 . 490 273 Parts 59 | 11 31 . 5 12 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . 13 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 14 | . 7 . 1 6 Guns 10 | . 7 . 1 2 Cannons 3 | . . . . 3 AOE 1 | . . . . 1 Classes Destroyed 11 | 1 7 . 1 2 Worker 1 | . 1 . . . Tunneler 5 | 5 . . . . Hauler 1 | . 1 . . . Recycler 7 | . 1 . 6 . Operator 2 | . 1 . . 1 Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 8 | . 4 . . 4 Brawler 1 | . . . . 1 Sentry 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 5 | 1 5 . 2 4 Combat Bots Only 5 | . 5 . 1 4 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 116 | . 37 2 4 73 Missed 18 | . 5 . 1 12 Damage Taken 2620 | . 391 166 45 2018 Core 992 | . 64 46 . 882 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 . . 56 . Volleys Fired 93 | 15 47 6 3 22 Largest 2 | 2 2 2 2 2 Hottest 106 | 70 70 85 53 106 Shots Fired 168 | 30 90 8 6 34 Gun 142 | 30 90 4 6 12 Cannon 21 | . . . . 21 Launcher 5 | . . 4 . 1 Special . | . . . . . Kinetic 111 | 15 57 2 6 31 Thermal 29 | 14 15 . . . Explosive 4 | . . 4 . . Electromagnetic 24 | 1 18 2 . 3 Robot Hit Streak 10 | 8 10 . 8 9 Robot Miss Streak 14 | 2 7 . 1 14 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 116 | 20 56 . 13 27 Core Hits 66 | 7 26 . 3 30 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 2 . 1 . Burn 3 | 1 2 . . . Smash 1 | . . . 1 . Melee Attacks 34 | . . 23 8 3 Impact 34 | . . 23 8 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 8 | . . . 8 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2344 | 217 600 . 847 680 Guns 1028 | 217 566 . 85 160 Cannons 386 | . . . . 386 Explosions 165 | . 31 . . 134 Melee 762 | . . . 762 . Ramming 3 | . 3 . . . Kinetic 1098 | 65 302 . 85 646 Thermal 311 | 137 174 . . . Explosive . | . . . . . Electromagnetic 170 | 15 121 . . 34 Impact 762 | . . . 762 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 326 | . . . 326 . Projectiles . | . . . . . Explosions . | . . . . . Melee 326 | . . . 326 . Knockbacks 11 | . . . 3 8 Impact 3 | . . . 3 . Kinetic 8 | . . . . 8 Secondary . | . . . . . Self-Inflicted Damage 71 | . 23 . . 48 Shots 2 | . 1 . . 1 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 1071 | 100 275 4 6 1071 Average Temperature 267 | 38 93 3 4 690 Received Heat Transfer 723 | . 174 . 18 531 Effects 34 | . 3 . . 31 Shutdowns 5 | . . . . 5 Energy Bleed 5 | . 1 . . 4 Interference 7 | . 2 . . 5 Matter Decay 4 | . . . . 4 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Damage (major) 3 | . . . . 3 Damage (core) 6 | . . . . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions 11 | . . . 11 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 1 2 . . . Heat Transferred 1086 | 481 605 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 150 | 25 137 . 54 150 Initial 50 | . 16 . . 50 Average 43 | 11 83 . 19 38 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . . 3 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 22 11 2 10 Peak Tracking Total 6 | . 6 2 1 5 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 3 | . 1 1 . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 10 | . 4 . 5 1 Terminals 10 | . 4 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 14 . 16 1 Successful 17 | . 8 . 9 . Failed 14 | . 6 . 7 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 18 | . 10 . 7 1 Terminals 31 | . 14 . 16 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 . 4 . Record 3 | . 2 . 1 . Robot Analysis 4 | . 2 . 2 . Prototype ID Bank 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 3 . 5 . Terminals 8 | . 3 . 5 . Botnet 8 | . 3 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 9 | . 3 . 5 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies 9 | . . 9 . . Largest Group 6 | . . 6 2 . Highest-Rated Group 114 | . . 114 38 . Highest-Rated Ally 19 | . . 19 19 . Total Orders . | . . . . . Ally Attacks 38 | . . 31 7 . Total Damage 550 | . . 409 141 . Kills 8 | . . 6 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total 4 | . 2 . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 5771 | 181 949 2705 1178 758 Spaces Moved 4148 | 107 715 2161 805 360 Core 13 | 12 . . 1 . Treads 718 | . 68 . 383 267 Legs 233 | 95 45 . . 93 Wheels 3184 | . 602 2161 421 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 115 120 130 Average Speed 124 | 112 109 120 139 154 Slowest Speed 550 | 120 160 125 550 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 73 83 99 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 5 | . . 5 . . Spaces Dug 20 | . . 18 . 2 Terrain Destroyed 49 | . 6 24 . 19 Melee 2 | . . . . 2 Projectile . | . . . . . AOE 47 | . 6 24 . 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 4531 | 137 803 2228 842 521 Wait 116 | . 13 10 12 81 Move 4144 | 106 714 2160 804 360 Hop . | . . . . . Pick Up 46 | 8 11 9 5 13 Fast Attach 11 | 6 2 . . 3 Attach 11 | 1 1 1 1 7 Detach 1 | . . . . 1 Swap 39 | 1 7 8 3 20 Drop 35 | . 7 11 6 11 Fire 93 | 15 47 6 3 22 Melee 34 | . . 23 8 3 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 5) 605 | -10/Materials | Discovered new exit (range 16) 980 | -10/Materials | Build established: Scavenger-Mutant 1121 | -10/Materials | Discovered new exit (range 9) 1131 | -10/Materials | Entered Subcaves 1594 | -10/Subcaves | Build established: Mutant 1615 | -10/Subcaves | Visited triangular shrine 1625 | -10/Subcaves | Found Prototype Device 1626 | -10/Subcaves | Identified V3-11A's Pendant 1631 | -10/Subcaves | Befriended Subdweller 1646 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1666 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1689 | -10/Subcaves | Discovered new exit (range 7) 1781 | -10/Subcaves | Learned location of Zion (-6) 1781 | -10/Subcaves | Met a Zionite searching for "candidates" 2156 | -10/Subcaves | Befriended Subdweller 2161 | -10/Subcaves | Learned Materials emergency access door positions 2212 | -10/Subcaves | Approached by friendly Subdweller 2371 | -10/Subcaves | Befriended Subdweller 2371 | -10/Subcaves | Befriended Subdweller 2511 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2514 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2720 | -10/Subcaves | Ambushed by Subdweller buried in earth 2721 | -10/Subcaves | Befriended Subdweller 2774 | -10/Subcaves | Discovered new exit (range 15) 3321 | -10/Subcaves | Befriended Subdweller 3321 | -10/Subcaves | Befriended Subdweller 3328 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 3346 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3571 | -10/Subcaves | Befriended Subdweller 3836 | -10/Subcaves | Entered Recycling 3836 | -8/Recycling | Accompanied by 2 allies 3840 | -8/Recycling | Found Scrap Engine 4335 | -8/Recycling | Discovered new exit (range 15) 4359 | -8/Recycling | Build established: Scavenger-Mutant 5014 | -8/Recycling | Entered Factory 5014 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 5747 | -6/Factory | Core integrity fell below 50% 5769 | -6/Factory | Core integrity fell below 20% 5773 | -6/Factory | Core destroyed Last Messages --------------- 05752_ Overheating: Short circuit. 05753_ Overheating: Spk. Treads damaged (-63). 05753_ Overheating: Lrg. Storage Unit damaged (-89). 05754_ Overheating: System interference. 05754_ Hvy. Flak Cannon temporarily disabled. 05754_ Lgt. Nuclear Core destroyed. 05757_ G-50 Soldier destroyed. 05760_ U-05 Engineer builds a Wall. 05761_ Overheating: Matter decay (-1). 05763_ Acquired 86 matter. 05765_ U-05 Engineer builds a Wall. 05766_ Overheating: Matter decay (-15). 05767_ Dropped Carbon-fiber Leg. 05768_ Overheating: Matter decay (-15). 05769_ Overheating: Core damaged (-127). 05770_ Overheating: Energy bleed (-16). 05770_ U-05 Engineer builds a Wall. 05770_ Dropped Titanium Leg. 05773_ Overheating: Core damaged (-93). 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