Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 14:55:55 Player: Eryn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (63) 315 Value Destroyed (1508) 1508 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (174) 174 TOTAL SCORE: 2917 Bonus ------- High Alert Combat Kills 174 Cogmind --------- Core Integrity 0/400 Matter 247/300 Energy 388/390 System Corruption 0% Temperature Warm (127) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Sensor Array Actuator Array Hardened Light Armor Plating > --- WEAPON (2) ------- Medium Laser Medium Laser > --- INVENTORY (5) ---- Medium Battery (150) Heavy EM Shotgun Spread Laser Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Sensor Array Actuator Array Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Particle Gun > --- INVENTORY -------- Medium Battery EM Shotgun Spread Laser Improved Light Cannon Mining Laser [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Visual Processing Unit Device Sensor Array Storage Medium Battery Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 66 | 5 6 55 Power 17 | 1 1 15 Engine 15 | 1 1 13 Core 2 | . . 2 Reactor . | . . . Propulsion 16 | 2 1 13 Treads 8 | . . 8 Leg 7 | 2 1 4 Wheel . | . . . Hover 1 | . . 1 Flight . | . . . Utility 11 | . 3 8 Device 4 | . 1 3 Storage 1 | . 1 . Processor 3 | . 1 2 Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 22 | 2 1 19 Energy Gun 14 | 1 . 13 Energy Cannon 1 | . . 1 Ballistic Gun 6 | 1 1 4 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion . | . . . Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 84 96 Engine 16 | . 14 16 Core 3 | . . 3 Treads 10 | . . 13 Leg 10 | . 27 7 Device 14 | . 1 17 Processor 10 | . 9 10 Protection 4 | . . 5 Energy Gun 14 | . 14 14 Energy Cannon 1 | . . 1 Ballistic Gun 6 | . 14 4 Ballistic Cannon 1 | . . 1 Naked Turns . | . . . Heaviest Build 34 | 6 8 34 Greatest Support 43 | 20 20 43 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 2 5 Average Carried 3 | . . 4 Final Capacity 5 | 5 5 5 Final Carried 5 | . 2 5 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 1123 | 252 84 787 Remotely . | . . . Salvage Created 1955 | 41 216 1698 Parts 134 | 2 18 114 Haulers Intercepted . | . . . Recyclers Shooed 5 | . 1 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 49 | 1 8 40 Guns 44 | 1 8 35 Cannons 5 | . . 5 Classes Destroyed 8 | 1 3 4 Worker 3 | . . 3 Builder 4 | . 1 3 Recycler 2 | . . 2 Operator 1 | . . 1 Watcher 4 | . 1 3 Swarmer 18 | . 6 12 Grunt 21 | 1 2 18 Sentry 10 | . . 10 Best Kill Streak 7 | 1 4 7 Combat Bots Only 6 | 1 4 6 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 2718 | 10 463 2245 Core 543 | . 134 409 Absorbed by Shields 187 | . . 187 Regen/Repaired (Parts) 100 | . 66 34 Core Remaining (%) 73 | 100 46 . Volleys Fired 257 | 2 60 195 Largest 2 | 2 2 2 Hottest 115 | 70 70 115 Shots Fired 390 | 4 75 311 Gun 350 | 4 75 271 Cannon 40 | . . 40 Launcher . | . . . Special . | . . . Kinetic 191 | 2 60 129 Thermal 177 | 2 15 160 Explosive . | . . . Electromagnetic 22 | . . 22 Robot Hit Streak 10 | 2 9 10 Robot Miss Streak 8 | 1 4 8 Penetration Max . | . . . Secondary Targets 5 | . 1 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 239 | 3 41 195 Core Hits 120 | 2 18 100 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 7 | . 1 6 Burn 4 | . 1 3 Destroy 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3111 | 29 421 2661 Guns 2570 | 29 421 2120 Cannons 483 | . . 483 Explosions 31 | . . 31 Melee . | . . . Ramming 27 | . . 27 Kinetic 1322 | 17 271 1034 Thermal 1580 | 12 150 1418 Explosive . | . . . Electromagnetic 182 | . . 182 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | . . 6 Projectiles 6 | . . 6 Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 8 | . . 8 Targets Rammed 9 | . 1 8 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 681 | 40 319 681 Average Temperature 146 | 20 140 148 Received Heat Transfer 1003 | 6 141 856 Effects 45 | . 1 44 Shutdowns 15 | . . 15 Energy Bleed 7 | . 1 6 Interference 7 | . . 7 Short Circuit 4 | . . 4 Damage (minor) 2 | . . 2 Damage (major) 10 | . . 10 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 3868 | 37 518 3313 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 862 | 20 190 862 Initial 73 | . 13 73 Average 320 | 1 120 376 Maximum Alert Level 3 | . . 3 Low Security (%) 54 | 100 100 42 Level 1 7 | . . 9 Level 2 22 | . . 27 Level 3 16 | . . 20 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 1 8 Investigation 3 | . . 3 Extermination . | . . . Reinforcement 5 | . 1 4 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 90 | 1 19 70 Peak Tracking Total 6 | 1 5 6 Tactical Retreats 7 | . 2 5 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 14 | . 4 10 Terminals 8 | . 2 6 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 1 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 39 | . 7 32 Successful 33 | . 6 27 Failed 6 | . 1 5 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 3 7 Fabricators . | . . . Repair Stations 7 | . 2 5 Recycling Units 6 | . 2 4 Scanalyzers 16 | . . 16 Garrison Access . | . . . Terminal Hacks 6 | . 2 4 Record 3 | . 2 1 Alert Level 1 | . . 1 Locate Traps 1 | . . 1 Dispatch Records 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 7 | . 2 5 Scan Component 4 | . 1 3 Repair 3 | . 1 2 Recycling Unit Hacks 5 | . 2 3 Recycle Component 2 | . 1 1 Process 2 | . 1 1 Report Inventory 1 | . . 1 Scanalyzer 15 | . . 15 Insert Component 7 | . . 7 Analyze 8 | . . 8 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 6 | . . 6 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 1 2 Time 78 | . 26 52 Parts Recycled 2 | . 1 1 Recycled Matter 19 | . 19 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 6 | . . 6 Part Schematics Acquired 6 | . . 6 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 3573 | 82 662 2829 Spaces Moved 1887 | 67 387 1433 Core 19 | 19 . . Treads 912 | . . 912 Legs 937 | 48 387 502 Wheels . | . . . Hover 19 | . . 19 Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 139 | 100 120 146 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 5 67 91 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 2470 | 78 520 1872 Wait 145 | . 59 86 Move 1885 | 66 386 1433 Hop . | . . . Pick Up 68 | 5 7 56 Fast Attach . | . . . Attach 23 | 5 3 15 Detach 1 | . . 1 Swap 43 | . 3 40 Drop 39 | . 1 38 Fire 257 | 2 60 195 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 8 | . . 8 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 63 | -11/Junkyard | Discovered new exit (range 8) 83 | -11/Junkyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 7) 443 | -10/Materials | Repaired Aluminum Leg 633 | -10/Materials | Core integrity fell below 50% 722 | -10/Materials | Discovered new exit (range 8) 745 | -10/Materials | Entered another Materials area 745 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 894 | -9/Materials | Lost 3 parts (1p2w) 1102 | -9/Materials | Repaired Aluminum Leg 1128 | -9/Materials | Repaired Lgt. Assault Rifle? 1153 | -9/Materials | Discovered new exit (range 10) 1567 | -9/Materials | Discovered new exit (range 12) 1772 | -9/Materials | Build established: Scavenger-Mutant 2195 | -9/Materials | Discovered new exit (range 5) 2201 | -9/Materials | Core integrity fell below 50% 2417 | -9/Materials | Discovered new exit (range 15) 2821 | -9/Materials | Discovered new exit (range 10) 2839 | -9/Materials | Build established: Mutant 2985 | -9/Materials | Core integrity fell below 20% 3521 | -9/Materials | Discovered new exit (range 6) 3545 | -9/Materials | First assault squad dispatched 3574 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dropped Nuclear Core. Acquired Rocket Launcher. R-06 Scavenger collects Lgt. Treads. Acquired 16 matter. Acquired 48 matter. Acquired 20 matter. Acquired 12 matter. R-06 Scavenger collects Corrupted Aluminum Leg. K-01 Serf cleans the Fusion Modulator. T-07 Excavator is excavating. EXIT=FOUND T-07 Excavator is excavating. U-05 Engineer lays Concrete. ALERT: Significant disruption in Zone 5U, assault force dispatched. [Achievement: Significant Disruption] C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. M-13 Machinist unfolds itself. M-13 Machinist repairs G-47 Trooper. 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Armor Plating | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Med. Battery | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Hey, That's Mine! Novice Programmer One Hack Too Far Significant Disruption Storm Trooper Challenges ------------ None Game ------ Seed DeuteriumHeartShifter Manual? 0 Play Time 01:03:01 Cumulative 2.7 hours Start 2023.03.12 @ 13:48:47 End 2023.03.12 @ 14:55:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Crisp Map View 112x70 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 26cd5cc4-0ecf-4fbc-b2e8-589f83df3f41