Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.13 @ 22:16:17 Player: DL-NDL Result: Destroyed by as-79935 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1598) 1598 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3273 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 248/300 Energy 99/100 System Corruption 4% Temperature Cool (60) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Heavy Assault Rifle Heavy Battle Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Autogun Autogun Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Armored Wheel Armored Wheel Disposable Heat Sink Weight Redist. System Medium Laser Medium Laser Beam Rifle Grenade Launcher Grenade Launcher Datajack Maul [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Visual Processing Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 30 | 6 6 6 12 . Power 5 | 1 1 1 2 . Engine 5 | 1 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 4 2 . Treads . | . . . . . Leg 8 | 2 . 4 2 . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 . 5 . Device 2 | . . . 2 . Storage 2 | 1 . . 1 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 8 | 2 2 1 3 . Energy Gun 2 | 2 . . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 4 | . 1 . 3 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 1 1 2 7 Power 2 | . 1 . . 1 Propulsion 3 | . . . 1 2 Utility 1 | . . . . 1 Weapon 5 | . . 1 1 3 Highest Loss Streak 7 | . 1 1 1 7 To Critical Strikes . | . . . . . Average Backups 9 | . 7 7 12 12 Power . | . . . . 1 Propulsion 2 | . 3 2 3 1 Utility 1 | . . 1 1 . Weapon 3 | . 2 3 4 6 Tool/Special . | . . . . . Unused Backups 17 | . 2 2 2 11 Power 2 | . 1 . . 1 Propulsion 5 | . . 2 1 2 Utility 2 | . 1 . 1 . Weapon 6 | . . . . 6 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 97 | . 98 99 97 81 Engine 12 | . 13 13 11 8 Leg 21 | . 20 23 21 17 Wheel 3 | . 7 4 . . Device 1 | . . . 5 . Storage 12 | . 14 14 11 9 Processor 11 | . 13 14 8 9 Protection 2 | . . . 5 8 Energy Gun 4 | . 6 . 9 . Energy Cannon 8 | . 12 14 2 . Ballistic Gun 14 | . 9 12 19 26 Peak Build Rating 15 | 6 11 11 15 15 Average Rating 10 | 4 9 9 13 11 On Entrance 8 | . 6 11 9 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 47 | . . . . 47 Heaviest Build 40 | 12 14 16 40 39 Greatest Support 24 | 20 24 24 20 20 Greatest Overweight (x) 6 | . . 5 3 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 13 13 Most Carried 15 | 2 8 8 15 15 Average Carried 9 | . 7 7 12 12 Final Capacity 15 | 8 8 8 15 5 Final Carried 15 | 2 8 8 15 5 Class Distribution -------------------- 58% | Mutant 16% | Scavenger-Gunner 15% | Scavenger-Skirmisher 5% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1041 | 224 113 75 618 11 Remotely . | . . . . . Salvage Created 2218 | . 251 685 1206 76 Parts 148 | . 24 48 76 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 59 | . 9 19 26 5 Guns 32 | . 4 1 22 5 Cannons 26 | . 5 18 3 . AOE 1 | . . . 1 . Classes Destroyed 9 | . 3 2 3 1 Worker 2 | . . . 2 . Tunneler 1 | . . 1 . . Recycler 4 | . . 2 2 . Operator 2 | . . . 2 . Watcher 4 | . 3 . 1 . Swarmer 22 | . 7 11 4 . Grunt 23 | . 2 8 13 . Sentry 9 | . . . 9 . Assembled 5 | . . . . 5 Best Kill Streak 6 | . 2 4 6 5 Combat Bots Only 5 | . 2 3 5 5 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 320 | . 73 74 85 88 Missed 77 | . 23 16 26 12 Hits 243 | . 50 58 59 76 Melee 7 | . . . . 7 Projectile 236 | . 50 58 59 69 Critical Strikes 6 | . . 2 1 3 Damage Taken 2242 | . 363 436 598 845 Core 616 | . 95 119 89 313 Absorbed by Shields . | . . . . . Ignored by Resistances 684 | . 112 140 184 248 Core Remaining (%) 57 | 100 . 14 . . Volleys Fired 137 | . 29 46 55 7 Largest 3 | . 2 2 3 3 Hottest 160 | . 110 80 160 69 Shots Fired 318 | . 58 84 160 16 Gun 224 | . 30 38 140 16 Cannon 85 | . 28 46 11 . Launcher 9 | . . . 9 . Special . | . . . . . Kinetic 169 | . 17 38 98 16 Thermal 140 | . 41 46 53 . Explosive 9 | . . . 9 . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 15 13 18 9 Robot Miss Streak 4 | . 2 3 4 1 Penetration Max . | . . . . . Secondary Targets 4 | . . . 2 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 233 | . 43 54 122 14 Core Hits 111 | . 15 28 59 9 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 2 . 3 1 Burn 5 | . 2 . 3 . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3787 | . 595 841 2083 268 Guns 2228 | . 236 125 1599 268 Cannons 1258 | . 351 716 191 . Explosions 293 | . . . 293 . Melee . | . . . . . Ramming 8 | . 8 . . . Kinetic 1717 | . 100 125 1224 268 Thermal 1769 | . 487 716 566 . Explosive 293 | . . . 293 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 50 | . 14 31 5 . Projectiles 49 | . 14 31 4 . Explosions 1 | . . . 1 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 30 | . 4 . 26 . Shots 2 | . . . 2 . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 345 | . 342 260 345 267 Average Temperature 86 | . 87 92 71 137 Received Heat Transfer 1125 | . 81 165 279 600 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 2 3 2 . Heat Transferred 4551 | . 1295 1517 1739 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 88 | 100 100 100 65 100 Level 1 11 | . . . 34 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 263 | . 75 125 263 59 Initial 59 | . . . . 59 Average 66 | . 17 39 147 15 Influence Increases 1547 | . 291 446 810 . Destroy 0b10 Robot/C 1080 | . 180 380 520 . Destroy 0b10 Robot/NC 65 | . 15 15 35 . Destroy Leader 238 | . 46 50 142 . Successful Hack 6 | . 5 1 . . Disable Machine 9 | . . . 9 . Destroy Structure 59 | . . . 59 . Lose Combat Pursuer 90 | . 45 . 45 . Influence Decreases 1547 | . 291 445 631 180 Entered New Map 122 | . . . 1 121 Time Decay 1385 | . 281 435 610 59 Lost Part 40 | . 10 10 20 . Squads Dispatched 3 | . . . 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 16 20 33 19 Peak Tracking Total 15 | . 3 3 6 15 Tactical Retreats 7 | . 3 . 2 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 7 | . 5 1 1 . Terminals 7 | . 5 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 14 2 2 . Successful 12 | . 9 2 1 . Failed 6 | . 5 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 14 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 9 2 1 . Record 8 | . 6 2 . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 5 | . 4 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2903 | . 1029 1233 641 . Optics 2903 | . 1029 1233 641 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3986 | 89 1087 1233 1318 259 Spaces Moved 2286 | 70 833 627 563 193 Core 108 | 13 . 1 . 94 Treads . | . . . . . Legs 1755 | 57 532 504 563 99 Wheels 423 | . 301 122 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 120 50 Average Speed 126 | 107 109 114 169 123 Slowest Speed 350 | 120 120 300 330 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 3 97 95 51 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 54 | . . . 54 . Melee . | . . . . . Projectile . | . . . . . AOE 54 | . . . 54 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3123 | 81 955 1065 818 204 Wait 608 | 4 70 380 153 1 Move 2282 | 69 832 626 562 193 Hop . | . . . . . Pick Up 35 | 2 11 2 19 1 Fast Attach 17 | 6 3 3 5 . Attach 3 | . 1 1 1 . Detach 3 | . . 1 2 . Swap 14 | . 3 2 9 . Drop 23 | . 5 4 12 2 Fire 137 | . 29 46 55 7 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 3) 750 | -10/Materials | Discovered new exit (range 6) 804 | -10/Materials | Discovered new exit (range 8) 1177 | -10/Materials | Entered Mines 1188 | -10/Mines | Learned location of Zion (-7) 1220 | -10/Mines | Discovered new exit (range 5) 1240 | -10/Mines | Discovered new exit (range 14) 1264 | -10/Mines | Core integrity fell below 50% 1703 | -10/Mines | Excavation squad dispatched 1703 | -10/Mines | A large section of the Mines collapsed 1953 | -10/Mines | Excavation squad dispatched 2108 | -10/Mines | Core integrity fell below 20% 2144 | -10/Mines | Learned Materials stockpile data 2343 | -10/Mines | Discovered new exit (range 5) 2410 | -10/Mines | Entered Materials 2410 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3006 | -9/Materials | Build established: Scavenger-Skirmisher 3348 | -9/Materials | Discovered new exit (range 3) 3579 | -9/Materials | Build established: Scavenger-Gunner 3694 | -9/Materials | Discovered new exit (range 9) 3728 | -9/Materials | Entered Mines 3812 | -9/Mines | Learned location of Storage (-8) 3835 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3883 | -9/Mines | Assembled infested the area 3888 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3936 | -9/Mines | Core integrity fell below 50% 3940 | -9/Mines | Released all parts (2) 3943 | -9/Mines | Core integrity fell below 20% 3966 | -9/Mines | Lost 7 parts (1p2n1u3w) 3987 | -9/Mines | Destroyed by as-79935 with Assembled Rifle Last Messages --------------- 03923_ Shotgun destroyed. 03925_ Destroyed Asb. Hover Unit. 03925_ as-74911 destroyed. 03930_ System corrupted: Energy discharge (-23). 03930_ as-10649 destroyed. 03932_ Critical hit (Burn: +80). 03932_ Autogun destroyed. 03933_ as-25032 suffers critical hit (Destroy). 03933_ as-25032 destroyed. 03934_ Aluminum Leg destroyed. 03935_ Autogun destroyed. 03935_ Aluminum Leg destroyed. 03940_ Released Lrg. Storage Unit. 03940_ Released Targeting Computer. [Achievement: Live, Flee, And Rebuild] 03950_ System corrupted: Substantial component data lost. 03983_ Acquired 11 matter. 03987_ System corrupted: Component data lost. 03987_ Critical hit (Burn: +80). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ????????????????#####?????????? | | ???????????????## ##????????? | | ???#####???????# ##???????? | | ??## ######### ##??????? | | ??# @ a a ##?????? | | ?## """ |aa a ##????? | | ?# """ ######## [ ##???? | | ?# """ #????## [ #???? | | ?# """ #????# ##??? | | ?## #????# #??? | | ??### #????# ### #??? | | ????## #????## ##?## #??? | | ?????# #?????####??## ##??? | | ?????# #???????????# #???? | | ?????# #???####????# ##???? | | ????## #??## ##???# ###????? | | ???## #### ##??# #??????? | | ???# ## #??# ######## | | ???# #??# | | ???# ##?# | | ???# ### #?########## | | ???## ##?## ##?????????# | | ????#######???####??????????# | | ????????????????????????????## | | ?????????????????????????????## | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Live, Flee, And Rebuild Spot Them First Uninvited Guest Challenges ------------ None Game ------ Seed TeslaShadingSpecial Manual? 0 Play Time 01:20:23 Cumulative 2.3 hours Start 2026.06.13 @ 19:25:48 End 2026.06.13 @ 22:16:17 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 38% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6015af55-d0a3-4a74-a3a4-390b2cf7a153