Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 12:56:36 Player: A Foxgirl OWO Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (530) 530 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1840 Bonus ------- None Cogmind --------- Core Integrity 326/400 Matter 270/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Light Armor Plating High-powered Tractor Beam > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Signal Interpreter EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Signal Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Signal Interpreter EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Signal Generator [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 36 | 6 15 10 5 Power 6 | 1 3 1 1 Engine 6 | 1 3 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 3 1 Treads 6 | 2 2 1 1 Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 . 2 Device 3 | . 2 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 15 | 2 6 6 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 12 | . 6 5 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 4 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 2 | . 1 1 . Weapon . | . . . . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 96 95 74 Engine 13 | . 14 13 11 Treads 24 | . 28 24 . Leg 2 | . . 3 22 Device 10 | . 10 11 2 Storage 13 | . 14 14 11 Ballistic Gun 26 | . 27 27 22 Naked Turns . | . . . . Heaviest Build 31 | 12 29 30 31 Greatest Support 40 | 40 40 40 25 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 15 | 6 15 15 15 Average Carried 12 | 3 11 14 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 14 15 15 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 779 | 260 291 196 32 Remotely 349 | . 177 172 . Salvage Created 633 | . 280 299 54 Parts 58 | . 30 21 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 12 12 1 Guns 24 | . 12 11 1 AOE 1 | . . 1 . Classes Destroyed 4 | . 3 . 1 Watcher 1 | . 1 . . Swarmer 15 | . 8 7 . Grunt 9 | . 4 5 . Sentry 1 | . . . 1 Best Kill Streak 4 | . 4 3 1 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 183 | . 67 86 30 Missed 47 | . 19 18 10 Damage Taken 1357 | . 437 661 259 Core 213 | . 70 69 74 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 34 | . 34 . . Core Remaining (%) 72 | 100 . 44 . Volleys Fired 83 | . 41 36 6 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 165 | . 82 71 12 Gun 164 | . 82 70 12 Cannon . | . . . . Launcher 1 | . . 1 . Special . | . . . . Kinetic 164 | . 82 70 12 Thermal . | . . . . Explosive 1 | . . 1 . Electromagnetic . | . . . . Robot Hit Streak 13 | . 6 11 13 Robot Miss Streak 6 | . 6 5 1 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 101 | . 42 49 10 Core Hits 47 | . 22 22 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1071 | . 444 545 82 Guns 976 | . 444 450 82 Cannons . | . . . . Explosions 95 | . . 95 . Melee . | . . . . Ramming . | . . . . Kinetic 976 | . 444 450 82 Thermal . | . . . . Explosive 95 | . . 95 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 28 | . 12 28 24 Average Temperature 11 | . 7 12 13 Received Heat Transfer 399 | . 78 231 90 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 230 | . 138 230 90 Initial 25 | . . 3 25 Average 54 | . 40 86 58 Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 89 100 Level 1 3 | . . 10 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 24 12 6 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 8 . 1 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 14 . 3 Successful 9 | . 8 . 1 Failed 8 | . 6 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 14 | . 11 . 3 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 . 1 Prototype ID Bank 4 | . 3 . 1 Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 60 | . . 60 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2120 | 98 1217 640 165 Spaces Moved 1054 | 55 622 309 68 Core 3 | 3 . . . Treads 937 | 52 622 259 4 Legs 114 | . . 50 64 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 190 Average Speed 164 | 154 160 167 192 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 88 60 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 12 | . . 12 . Melee . | . . . . Projectile . | . . . . AOE 12 | . . 12 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1300 | 66 772 371 91 Wait 93 | . 70 13 10 Move 1051 | 54 621 308 68 Hop . | . . . . Pick Up 19 | 6 11 2 . Fast Attach 16 | 5 6 2 3 Attach 3 | 1 . 2 . Detach . | . . . . Swap 17 | . 9 6 2 Drop 18 | . 14 2 2 Fire 83 | . 41 36 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 558 | -10/Materials | Identified exit to Mines 585 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Repaired Assault Rifle 1007 | -10/Materials | Discovered new exit (range 13) 1316 | -10/Materials | Entered Mines 1331 | -10/Mines | Met a Derelict bent on vengeance 1446 | -10/Mines | Discovered new exit (range 7) 1646 | -10/Mines | Core integrity fell below 50% 1723 | -10/Mines | Met a Derelict testing a Signal Generator 1738 | -10/Mines | Discovered new exit (range 7) 1743 | -10/Mines | Found Signal Generator 1773 | -10/Mines | Identified exit to Subcaves 1956 | -10/Mines | Entered Materials 1956 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2121 | -9/Materials | Self-destructed Last Messages --------------- Acquired 10 matter. Acquired Lgt. Treads. Acquired 10 matter. Acquired Lgt. Armor Plating. Dropped Lgt. Treads. T-07 Excavator is excavating. Acquired Hpw. Tractor Beam. Connecting with Terminal... Current location identified: Materials >>Prototypes Downloading prototype IDs... Cld. Ion Engine Imp. Assault Rifle T-07 Excavator is excavating. U-05 Engineer lays Concrete. T-07 Excavator is excavating. U-05 Engineer lays Concrete. O-16 Technician sends out distress signal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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