Cogmind - Beta 13 X3 --- EXPLORER MODE // 2024.02.14 @ 18:12:58 Player: Minty Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (200) 1000 Value Destroyed (11724) 11724 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (12110) 12110 TOTAL SCORE: 35134 Bonus ------- High Alert Combat Kills 2056 Follower Combat Kills 2199 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 1000 Aligned with FarCom 300 Met MAIN.C 5000 Friendly Fire -1245 Cogmind --------- Core Integrity 822/1600 Matter 172/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biometal Leg Centrium Leg > --- UTILITY (12) ----- Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Relay Coupler [Specialist] (16) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Advanced Target Analyzer Improved Weapon Shielding Advanced Hacking Suite Relay Coupler [Specialist] Relay Coupler [Proto] Relay Coupler [Proto] > --- WEAPON ----------- Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Railgun Hardcell Cannon Advanced Datajack Advanced Remote Datajack > --- INVENTORY -------- Light Quantum Reactor Biometal Leg Centrium Leg Centrium Leg Enhanced Nova Cannon [Rating: 158] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Advanced VSS Leg Leg Advanced VSS Leg Wheel Centrium Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Utility Shielding Weapon KE Penetrator Energy Gun Enhanced Quantum Rifle Energy Cannon HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Great Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Acc Com Slots Evolved 19 | . 1 . 2 . . . 2 2 . 2 . . . 2 . . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . Utility 10 | . . . 2 . . . 1 . . 1 . . . 1 . . . 2 . 1 1 1 . Weapon 5 | . 1 . . . . . 1 1 . . . . . 1 . . . . . . . 1 . Parts Attached 242 | . 1 . 9 3 . . 12 . 6 16 13 4 14 17 24 14 24 6 2 10 36 19 12 Power 23 | . . . . 1 . . 1 . 1 2 . 1 . . . 4 3 1 . . 5 3 1 Engine 10 | . . . . 1 . . 1 . 1 2 . 1 . . . 1 1 . . . 2 . . Core 10 | . . . . . . . . . . . . . . . . 3 2 . . . 2 2 1 Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Propulsion 41 | . . . 4 . . . 1 . 2 4 1 . 6 . 3 . 2 3 . 3 3 6 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 36 | . . . 4 . . . 1 . 2 4 1 . 6 . 3 . 2 3 . 3 3 1 3 Wheel 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | . . . 2 1 . . 3 . 1 5 3 1 3 5 15 9 12 1 1 4 12 2 4 Device 22 | . . . 1 1 . . 1 . 1 4 1 . 1 1 1 1 1 . . 2 3 1 2 Storage 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Processor 14 | . . . 1 . . . 1 . . . . 1 . 1 . 3 . . . 1 5 . 1 Hackware 37 | . . . . . . . . . . 1 1 . . 1 14 4 11 . 1 1 3 . . Protection 9 | . . . . . . . 1 . . . 1 . 2 1 . . . 1 . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | . 1 . 3 1 . . 7 . 2 5 9 2 5 12 6 1 7 1 1 3 16 8 4 Energy Gun 26 | . 1 . 2 1 . . 4 . . 2 . . 1 4 . . 3 . . 2 3 3 . Energy Cannon 17 | . . . . . . . . . . . 3 1 1 1 2 . . . 1 . 5 2 1 Ballistic Gun 21 | . . . 1 . . . 2 . . 3 3 1 1 1 2 . 3 . . 1 1 2 . Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Launcher 5 | . . . . . . . . . 1 . 1 . 2 . . . 1 . . . . . . Special Weapon 14 | . . . . . . . 1 . . . 1 . . 2 1 1 . 1 . . 6 . 1 Impact Weapon 6 | . . . . . . . . . 1 . . . . 3 1 . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Unidentified Prototypes 12 | . . . . . . . 1 . . 1 . 1 . 2 . 2 . . . 2 2 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Lost 42 | . . . . . . . 1 . . . 1 . 1 . 1 . 5 . . . 16 2 15 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 10 | . . . . . . . . . . . . . . . . . . . . . 5 . 5 Utility 14 | . . . . . . . . . . . 1 . . . . . 1 . . . 6 . 6 Weapon 16 | . . . . . . . . . . . . . 1 . 1 . 4 . . . 5 1 4 Highest Loss Streak 15 | . . . . . . . 1 . . . 1 . 1 . 1 . 1 . . . 12 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 99 100 100 92 85 99 97 98 100 99 92 96 96 98 92 99 97 89 68 77 Engine 4 | . 12 12 10 10 10 10 5 7 7 6 6 6 6 5 5 3 4 . . . 3 . . Leg 20 | . 25 25 20 20 20 20 16 14 20 24 25 25 25 22 22 22 22 19 20 21 17 . 1 Device 8 | . . . 10 14 20 20 9 7 12 16 14 10 8 11 6 4 3 . . 1 10 1 2 Storage 5 | . 12 12 10 10 10 10 8 7 7 6 6 6 6 7 5 5 5 5 5 4 3 . . Processor 3 | . . . 10 5 . . 5 7 1 . . 1 6 4 3 . . . . . 7 15 16 Hackware 13 | . . . . . . . . . . 4 6 12 3 2 20 23 28 30 34 31 15 15 12 Protection 5 | . 12 12 10 10 10 10 16 14 14 7 7 6 11 5 . . . 3 5 4 3 1 2 Energy Gun 9 | . 25 25 20 26 30 30 28 28 28 15 2 . 4 11 6 . . 15 15 15 7 5 2 Energy Cannon 4 | . . . . . . . . . . . 6 6 6 1 4 11 7 . 3 1 4 4 5 Ballistic Gun 8 | . 12 12 10 3 . . . . . 12 15 18 14 8 8 11 12 1 . . 1 2 2 Launcher 1 | . . . . . . . . . 6 2 3 6 5 5 1 . 1 5 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 4 5 3 3 5 4 3 . 2 Impact Weapon 2 | . . . . . . . . . . . . . . 2 3 5 5 5 5 4 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 16 18 18 24 25 25 25 27 27 42 49 70 62 68 89 77 67 67 68 66 69 96 82 84 Greatest Support 97 | 20 20 20 26 26 26 26 26 23 46 66 66 66 78 76 76 69 77 80 66 91 97 80 80 Greatest Overweight (x) 3 | . . . 1 . . . 1 1 1 . 1 . 1 1 1 . . 1 . . 3 1 1 Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | 7 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 9 | 7 7 9 9 9 9 10 9 10 9 9 9 10 9 9 9 9 9 10 9 10 9 4 4 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 7 9 9 10 9 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 5 5 2 Class Distribution -------------------- 39% | Bothacker-Executioner 22% | Hacker-Tank 17% | Hacker-Skirmisher 7% | Botlord-Executioner 7% | Hacker-Executioner Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/DSF Hacker-Tank | -6/Factory Hacker-Tank | -6/Garrison Hacker-Tank | -6/Factory Hacker-Tank | -6/Garrison Bothacker-Executioner | -5/Factory Bothacker-Executioner | -5/Garrison Bothacker-Executioner | -5/Factory Bothacker-Executioner | -5/Garrison Botlord-Executioner | -4/Factory Botlord-Executioner | -4/DSF Botlord-Executioner | -3/Research Bothacker-Executioner | -2/Research Hacker-Executioner | -1/Access Hacker-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Acc Com Matter Collected 5913 | 200 21 . 129 30 . . 113 . 144 366 391 250 809 222 848 365 959 45 78 191 465 . 287 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8593 | . 162 51 373 . . . 550 . 431 652 639 171 1183 624 1234 143 1170 . . 207 908 . 95 Parts 411 | . 5 3 33 . . . 34 . 18 27 40 16 61 29 36 10 46 . . 14 36 . 3 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Acc Com Combat Hostiles Destroyed 169 | . 4 2 10 . . . 14 . 8 12 18 3 29 10 20 2 20 . . 2 14 . 1 Melee 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Guns 99 | . 4 2 9 . . . 12 . 7 12 9 2 12 4 6 2 8 . . 2 7 . 1 Cannons 17 | . . . . . . . . . . . 4 . 7 . 1 . 2 . . . 3 . . AOE 32 | . . . . . . . . . 1 . 5 1 10 4 8 . 2 . . . 1 . . Classes Destroyed 16 | . 1 1 5 . . . . . 3 1 . 2 2 . . . 1 . . . . . . Worker 5 | . . . . . . . . . . . . 3 . 1 . 1 . . . . . . . Builder 7 | . . . . . . . . . . . . 3 . 2 . . . . . 1 1 . . Tunneler 5 | . . . 1 . . . 1 . . . . 1 . . . . . . . 1 1 . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . Watcher 6 | . . . 2 . . . 1 . . . . . . 1 . . . . . . 2 . . Swarmer 55 | . . 1 4 . . . 6 . 2 2 10 2 13 . 5 . 4 . . . 6 . . Saboteur 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 48 | . 4 1 4 . . . 5 . 3 5 4 . 4 3 10 . 4 . . 1 . . . Brawler 4 | . . . . . . . . . 1 . . . . . 1 . 1 . . . 1 . . Duelist 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . Sentry 29 | . . . 2 . . . 3 . 1 2 3 1 5 2 3 . 4 . . 1 1 . 1 Specialist 4 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . Hunter 12 | . . . . . . . . . 1 2 . . 3 1 . . 3 . . . 2 . . Programmer 12 | . . . . . . . . . . 1 . . 3 2 . 2 . . . . 4 . . Behemoth 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | . 3 2 8 . . . 5 . 3 7 6 8 7 4 5 2 4 . . 1 3 . 1 Combat Bots Only 7 | . 3 2 4 . . . 3 . 3 7 6 2 7 3 5 2 4 . . 1 3 . 1 Max Kills in Single Turn 3 | . 1 1 3 . . . 2 . 3 2 3 3 3 2 2 1 1 . . 1 1 . 1 Gunslinging 2 | . . . . . . . 1 . 2 1 . . . 1 . . . . . . . . . Exploded 3 | . . . . . . . . . 1 . 3 1 3 2 2 . 1 . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Acc Com Hostile Shots Fired 1253 | . 20 15 19 . . . 57 . 29 79 90 32 134 21 73 28 141 . 3 66 248 71 127 Missed 420 | . 8 3 8 . . . 18 . 10 34 29 14 42 7 25 10 49 . 1 24 80 17 41 Damage Taken 10941 | . 79 106 87 . . . 353 . 175 291 407 211 621 124 664 249 891 . 66 381 2922 523 2791 Core 2184 | . 13 36 . . . . 115 . . 24 28 27 94 . 118 22 91 . . 28 810 87 691 Absorbed by Shields 789 | . . . . . . . . . . 72 162 3 161 43 . . . . . . 287 . 61 Redirected to Shielding 374 | . . . 2 . . . 24 . 24 21 12 . . . . . . . . 30 160 . 101 Ignored by Resistances 6787 | . 51 65 55 . . . 216 . 106 228 346 128 477 98 395 145 536 . 39 222 1788 308 1584 Regen/Repaired (Parts) 172 | . . . . . . . . . . . . . . . . . . . . . 172 . . Core Remaining (%) 85 | 100 . 80 . . . 100 79 . 100 . . . 79 . . . 76 . 100 97 44 . . Volleys Fired 479 | . 11 4 14 2 . . 25 . 13 25 28 8 59 18 73 40 60 . 4 33 49 3 10 Largest 6 | . 3 3 3 3 . . 4 . 5 5 4 5 5 5 5 4 5 . 1 4 5 6 5 Hottest 533 | . 110 110 135 168 . . 223 . 262 256 229 220 256 261 261 242 242 . 7 315 365 533 439 Shots Fired 1277 | . 31 12 41 6 . . 81 . 49 103 90 29 200 50 150 60 140 . 4 76 125 8 22 Gun 918 | . 31 12 41 6 . . 81 . 43 103 65 18 146 36 93 20 88 . . 55 71 3 6 Cannon 166 | . . . . . . . . . . . 22 6 41 . 7 10 24 . . 3 39 5 9 Launcher 47 | . . . . . . . . . 6 . 2 5 13 5 11 . 5 . . . . . . Special 146 | . . . . . . . . . . . 1 . . 9 39 30 23 . 4 18 15 . 7 Kinetic 461 | . 11 4 13 . . . 2 . . 57 65 18 114 12 40 20 82 . . . 15 2 6 Thermal 424 | . 20 8 28 6 . . 75 . 39 33 18 6 41 . . . 6 . . 46 83 6 9 Explosive 42 | . . . . . . . . . 6 . 2 5 13 5 11 . . . . . . . . Electromagnetic 204 | . . . . . . . 4 . 4 13 4 . 32 24 60 10 29 . . 12 12 . . Robot Hit Streak 36 | . 13 24 29 25 . . 20 . 14 20 8 8 27 12 36 23 32 . 28 33 17 . 5 Robot Miss Streak 4 | . 1 . 2 4 . . 2 . 1 3 3 3 2 1 2 2 2 . . 2 2 . 1 Penetration Max 1 | . . . . . . . . . . . 1 1 1 1 . . . . . . . . . Secondary Targets 22 | . . 2 3 . . . 7 . 2 4 1 . . 1 . . . . . . 2 . . Max Gunslinging Chain 2 | . . 1 1 . . . 1 . 2 1 1 . . 1 . . . . . . 1 . . Shots Hit Robots 951 | . 25 12 33 2 . . 56 . 37 81 49 16 121 47 116 50 116 . 4 64 103 . 19 Core Hits 355 | . 8 4 19 . . . 24 . 34 32 32 11 57 25 31 5 31 . . 12 26 . 4 Critical Kills 7 | . . . . . . . . . . 1 1 . . 1 . 1 . . . . 2 . 1 Critical Parts Destroyed 20 | . . . . . . . . . . 1 . . 1 2 5 . 8 . . . 3 . . Critical Strikes 52 | . 4 . 1 . . . 6 . 2 6 1 . 4 4 7 1 9 . . . 6 . 1 Burn 17 | . 4 . 1 . . . 6 . 2 4 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 13 | . . . . . . . . . . 2 1 . 1 . 1 1 5 . . . 1 . 1 Corrupt 6 | . . . . . . . . . . . . . 3 1 1 . . . . . 1 . . Smash 15 | . . . . . . . . . . . . . . 3 5 . 4 . . . 3 . . Melee Attacks 88 | . . . . . . . . . . . 2 . . 10 17 . 34 . . . 22 . 3 Impact 83 | . . . . . . . . . . . . . . 10 17 . 34 . . . 22 . . Slashing 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . . . . . 4 1 . 5 . . . 4 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26298 | . 243 124 970 28 . . 843 . 1478 1628 1474 1171 3857 1613 3605 650 3185 . . 1503 3501 . 425 Guns 13352 | . 243 124 462 28 . . 836 . 585 1628 795 276 1819 544 1250 448 1524 . . 1243 1467 . 80 Cannons 3895 | . . . . . . . . . . . 260 124 990 . 214 202 406 . . 89 1301 . 309 Explosions 5497 | . . . 508 . . . . . 893 . 394 742 1048 421 1150 . 177 . . 164 . . . Melee 3429 | . . . . . . . . . . . 25 . . 631 991 . 1078 . . . 704 . . Ramming 125 | . . . . . . . 7 . . . . 29 . 17 . . . . . 7 29 . 36 Kinetic 6633 | . 52 29 126 . . . 8 . . 898 795 276 1496 236 637 448 1342 . . . 198 . 92 Thermal 8934 | . 191 95 844 28 . . 765 . 556 572 260 124 1096 . 54 . 182 . . 1404 2466 . 297 Explosive 4488 | . . . . . . . . . 893 . 394 742 942 421 1096 . . . . . . . . Electromagnetic 2689 | . . . . . . . 63 . 29 158 . . 323 308 827 202 583 . . 92 104 . . Impact 3404 | . . . . . . . . . . . . . . 631 991 . 1078 . . . 704 . . Slashing 25 | . . . . . . . . . . . 25 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . 1 1 2 . 2 2 2 . . 1 15 . 10 Average Corruption 2 | . . . . . . . . . . . 1 1 1 . 2 2 2 . . 1 8 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 113 | . . . . . . . . . . . 7 3 18 . 11 9 26 . . 4 31 . 4 Message Errors 21 | . . . . . . . . . . . . 1 2 . 3 3 3 . . 2 4 . 3 Matter Fused 30 | . . . . . . . . . . . 4 . 3 . . 3 7 . . 1 11 . 1 Heat Flow Errors 11 | . . . . . . . . . . . 1 1 1 . 2 . 2 . . . 4 . . Energy Discharges 14 | . . . . . . . . . . . 1 1 6 . . 2 2 . . . 2 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . Data Loss (minor) 16 | . . . . . . . . . . . 1 . 1 . 3 1 4 . . . 6 . . Data Loss (major) 4 | . . . . . . . . . . . . . 2 . . . 1 . . . 1 . . Misfires 6 | . . . . . . . . . . . . . 1 . 1 . 1 . . 1 2 . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 7 | . . . . . . . . . . . . . 2 . 2 . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2025 | . . . 59 . . . . . 5 . 5 168 6 361 470 2 505 . . 46 365 . 33 Projectiles 102 | . . . . . . . . . . . . . . . 45 2 . . . 8 14 . 33 Explosions 382 | . . . 59 . . . . . 5 . 5 168 6 . 100 . 1 . . 38 . . . Melee 1541 | . . . . . . . . . . . . . . 361 325 . 504 . . . 351 . . Knockbacks 19 | . . . . . . . . . . . . . . 5 4 . 6 . . . 2 . 2 Impact 16 | . . . . . . . . . . . . . . 5 3 . 6 . . . 2 . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 195 | . . . . . . . . . . . . 11 81 . 51 . 18 . . . 1 . 33 Shots 8 | . . . . . . . . . . . . 1 2 . 3 . 2 . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 Targets Rammed 12 | . . . . . . . 2 . . . . 3 . 1 . . . . . 1 3 . 2 Kicked 9 | . . . . . . . 2 . . . . 3 . 1 . . . . . 1 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | . 324 291 328 99 . . 352 . 196 234 330 198 401 235 426 87 337 . . 368 259 395 333 Average Temperature 105 | . 155 175 106 54 . . 97 . 78 76 57 73 136 86 74 56 97 . . 128 98 236 168 Received Heat Transfer 2251 | . 72 132 45 . . . 297 . 108 126 165 168 123 33 330 12 174 . 9 135 124 9 189 Effects 16 | . 2 . 3 . . . 3 . . . . . 4 . 1 . 1 . . 2 . . . Shutdowns 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . Interference 7 | . 2 . 2 . . . . . . . . . 1 . . . . . . 2 . . . Short Circuit 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . 4 . 3 . . . . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . 4 . 3 . . . . . . Parts Fried 31 | . . . . . . . . . . . . . 1 10 5 . 10 . . . 5 . . Impact Corruptions 50 | . . . . . . . . . . . . . . 10 10 . 15 . . . 15 . . Robots Melted 4 | . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . Combat Hostiles 4 | . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . Parts Melted 25 | . 4 1 1 . . . 4 . . 4 . . 2 . . . . . . . 9 . . Heat Transferred 14111 | . 792 248 1250 74 . . 2331 . 1406 1590 348 175 1474 . 50 . 222 . . 1543 2405 . 203 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Acc Com Peak Influence 1772 | . 167 95 398 109 . . 340 25 259 480 1021 784 1772 853 1696 683 1367 532 370 277 302 144 148 Initial 690 | . . 45 25 109 . . . 22 13 100 267 397 423 690 145 661 117 532 287 156 117 104 65 Average 508 | . 68 54 155 63 . . 152 22 147 240 677 633 1108 590 990 453 634 532 330 163 174 128 102 Maximum Alert Level 5 | . . . 1 . . . 1 . 1 2 3 3 5 3 5 2 4 2 1 1 1 . . Low Security (%) 33 | 100 100 100 66 100 . 100 64 100 72 43 . . . . 7 . 19 . . 67 54 100 100 Level 1 20 | . . . 33 . . . 35 . 27 43 31 12 . 9 6 42 17 . 100 32 45 . . Level 2 19 | . . . . . . . . . . 12 9 43 12 77 21 57 26 100 . . . . . Level 3 15 | . . . . . . . . . . . 58 43 44 12 18 . 17 . . . . . . Level 4 7 | . . . . . . . . . . . . . 19 . 27 . 19 . . . . . . Level 5 4 | . . . . . . . . . . . . . 23 . 18 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . 1 . . . 2 . 2 5 . 2 . 3 . 3 . 2 1 5 5 . . Investigation 14 | . 2 . . . . . 2 . . 3 . . . 2 . . . 2 . 2 1 . . Extermination 7 | . . . . . . . . . . 1 . . . 1 . 1 . . . 2 2 . . Reinforcement 9 | . . . 1 . . . . . 2 . . . . . . 2 . . 1 1 2 . . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Acc Com Distress Signals 7 | . . 1 1 . . . 1 . . . . . . . . . . . . 2 2 . . Communications Jammed 32 | . . . . . . . . . . . . . . 1 . . . . . 31 . . . Distress Signals 31 | . . . . . . . . . . . . . . . . . . . . 31 . . . Times Spotted 328 | . 5 3 11 . . . 16 . 11 18 23 13 24 11 45 8 41 . 4 18 39 7 31 Peak Tracking Total 51 | . 4 2 4 . . . 4 . 3 2 4 6 3 3 6 2 7 . 2 3 6 5 51 Tactical Retreats 19 | . . . . . . . . . . 3 1 . . . 3 . 6 . . 2 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Acc Com Traps Triggered 23 | . . . . . . . . . 1 1 6 1 2 . 2 2 4 . . . 4 . . Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Reused 15 | . . . . . . . . . . . 5 . . . . . 9 . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 17 | . . . . . . . . . . . 5 . . . . . 10 . . . 2 . . Triggered 16 | . . . . . . . . . . . 5 . . . 1 . 9 . . . 1 . . Most Traps Carried 5 | . . . . 5 5 5 5 5 5 5 5 . . . . . 4 2 2 2 2 . . Objects Rigged 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Acc Com Machines Disabled 63 | . . . 4 . . . 2 . . . 6 15 6 4 9 2 10 . . . 3 2 . Max in Single Turn 5 | . . . 2 . . . 1 . . . 1 5 1 2 2 1 1 . . . 1 2 . Garrison Relay 15 | . . . . . . . . . . . 3 . 3 . 5 . 4 . . . . . . Phase Generator 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Acc Com Machines Accessed 50 | . 4 . 2 . 2 . 3 1 . 4 1 4 2 7 2 1 3 3 . 3 4 1 3 Terminals 29 | . 3 . 2 . . . 2 1 . 2 1 1 2 3 2 . 3 2 . 1 1 1 2 Fabricators 4 | . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Recycling Units 5 | . 1 . . . . . . . . 1 . 1 . 2 . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . Total Hacks 153 | . 15 . 5 . 2 . 28 1 . 10 3 12 5 21 6 1 8 6 . 8 13 2 7 Successful 103 | . 11 . 4 . 2 . 23 1 . 8 . 10 3 13 2 1 4 3 . 5 7 2 4 Failed 50 | . 4 . 1 . . . 5 . . 2 3 2 2 8 4 . 4 3 . 3 6 . 3 Catastrophic 5 | . . . . . . . . . . . 1 . . . 1 . 1 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 8 . 3 . 1 . 18 . . 3 3 2 2 12 5 . 5 2 . 4 5 2 . Terminals 99 | . 12 . 5 . . . 23 1 . 6 3 2 5 12 6 . 8 3 . 1 5 2 5 Fabricators 10 | . . . . . . . . . . . . . . 2 . . . 3 . 3 2 . . Repair Stations 8 | . . . . . . . . . . . . . . . . . . . . . 6 . 2 Recycling Units 16 | . 3 . . . . . . . . 3 . 4 . 6 . . . . . . . . . Scanalyzers 14 | . . . . . . . 5 . . . . 5 . . . . . . . 4 . . . Garrison Access 4 | . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . Terminal Hacks 49 | . 5 . 3 . 2 . 14 1 . 5 . . 2 5 2 . 4 1 . . 1 1 3 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 3 . . . . . 3 . . 2 . . . . . . . . . . . . 1 Open Door 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Open DSF 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Emergency Access Points 4 | . . . . . . . 2 . . . . . . 1 . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Dispatch Records 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . . 1 . . . . . . 2 . . . . . . 1 . . Garrison Registry 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . Patrol Navigation 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . Network Status 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 12 | . 2 . . . . . . . . 2 . 3 . 5 . . . . . . . . . Process 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Report Inventory 6 | . 1 . . . . . . . . 2 . 1 . 2 . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 12 | . . . . . . . 5 . . . . 5 . . . . . . . 2 . . . Insert Component 6 | . . . . . . . 3 . . . . 2 . . . . . . . 1 . . . Analyze 6 | . . . . . . . 2 . . . . 3 . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . Unlock Access 4 | . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . Unauthorized Hacks 18 | . 4 . 1 . . . 4 . . . . 1 1 2 . . . . . 2 2 1 . Terminals 13 | . 3 . 1 . . . 4 . . . . 1 1 1 . . . . . . 1 1 . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Botnet 6 | . 2 . . . . . 2 . . . . 1 . . . . . . . . 1 . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Search 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . 2 . . . 2 1 . 4 1 4 1 7 2 1 2 2 . 3 3 1 2 Full Trace Events 18 | . 2 . . . . . 1 . . 3 1 . 1 2 2 . 2 2 . 1 1 . . Feedback Events 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Corruption 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 2 . . . . 2 . . . . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Time 64 | . . . . . . . . . . . . . . . . . . . . . 64 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 22 | . . . . . . . . . . . . 3 . 19 . . . . . . . . . Retrieved Matter 22 | . . . . . . . . . . . . 3 . 19 . . . . . . . . . Retrieved Components 5 | . 2 . . . . . . . . . . . . 3 . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 2 . . . . 2 . . . . . . . 1 . . . Part Schematics Acquired 5 | . . . . . . . 2 . . . . 2 . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Acc Com Used RIF Installer 4 | . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 60 | . . . . . . . . . . . . . . 4 11 9 15 . 4 7 7 . 3 Non-combat 15 | . . . . . . . . . . . . . . 4 . 4 . . . 2 5 . . Combat 45 | . . . . . . . . . . . . . . . 11 5 15 . 4 5 2 . 3 Robot Hacks Applied 89 | . . . . . . . . . . . . . . 8 15 23 17 . 3 11 9 . 3 parse_system 9 | . . . . . . . . . . . . . . . 1 1 4 . . 2 . . 1 generate_echo 6 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . hold_bot 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . start_disposal 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . map_walls 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . randomize_corridors 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . map_earth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . purge_threat 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . find_terminals 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . disarm_traps 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . reprogram_traps 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . block_reporting 3 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . clear_repairs 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . clear_recycling 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . map_route 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . mark_security 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . relay_feed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . find_shortcuts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . scatter_targeting 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 mark_system 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . amplify_resonance 9 | . . . . . . . . . . . . . . . 1 1 4 . . 1 2 . . disable_weapons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . reboot_system 10 | . . . . . . . . . . . . . . . 5 . 3 . . 1 1 . . overwrite_iff 8 | . . . . . . . . . . . . . . . 3 . 4 . . . 1 . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . formatsys_low 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . formatsys_high 15 | . . . . . . . . . . . . . . . 3 3 2 . 3 3 . . 1 Relay Couplers Released 61 | . . . . . . . . . . . 10 . 14 . 23 . 14 . . . . . . Machine Destruction 61 | . . . . . . . . . . . 10 . 14 . 23 . 14 . . . . . . Attached 32 | . . . . . . . . . . . 1 . . 1 14 1 11 . 1 . 3 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 1 . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Rewired 15 | . . . . . . . . . . . 1 . . . 11 . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Acc Com Total Allies 53 | . . . . 2 . . . . . . 2 . 2 1 19 3 9 . 4 3 6 1 1 Largest Group 8 | . . . . 2 2 . . . . . 1 1 2 1 8 4 3 . 4 3 3 1 2 Highest-Rated Group 311 | . . . . 52 52 . . . . . 85 85 124 10 250 175 133 . 283 236 311 45 200 Highest-Rated Ally 178 | . . . . 31 31 . . . . . 85 85 62 10 95 85 49 . 137 137 178 45 160 Total Orders 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 268 | . . . . . . . . . . . 8 4 7 . 82 30 38 . 17 34 43 . 5 Total Damage 9361 | . . . . . . . . . . . 327 190 669 . 2412 765 969 . 814 1634 1530 . 51 Kills 66 | . . . . . . . . . . . 4 2 4 . 19 8 6 . 3 9 11 . . Allies Corrupted 5 | . . . . . . . . . . . . . . . 1 1 3 . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Field Lobotomies 5 | . . . . . . . . . . . 1 . . . . . . . . . 4 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Acc Com Turns Passed 12822 | 21 184 28 331 689 260 60 452 10 325 361 901 362 1202 887 1466 700 1717 122 167 784 1118 232 443 Spaces Moved 8927 | 18 116 14 154 547 210 50 191 6 163 198 596 270 782 419 948 524 1310 114 166 681 768 223 459 Core 205 | . . . . . . . . . . . . . . . . . . . . . 52 42 111 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 8207 | 18 116 14 154 547 210 50 191 6 163 198 596 270 782 419 948 524 1310 114 166 681 716 14 . Wheels 515 | . . . . . . . . . . . . . . . . . . . . . . 167 348 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 120 190 120 112 120 120 120 122 105 105 102 90 90 90 50 50 50 Average Speed 113 | 120 120 120 163 120 120 120 170 190 140 119 121 120 121 184 118 105 103 97 90 90 95 84 80 Slowest Speed 200 | 120 120 120 190 120 120 120 190 190 190 120 190 120 193 192 192 105 105 180 90 90 200 120 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 26 11 21 95 61 19 20 . 81 6 70 12 74 12 94 15 81 4 91 16 32 7 20 Regions Visited 23 Branch Regions 5 Pre-discovered Areas 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 17 | 1 1 1 1 1 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Spaces Dug 36 | . . . . . . . . . . . 1 17 . 2 . . 3 . . . 13 . . Terrain Destroyed 657 | . . . 51 . . . . . 57 . 12 134 170 49 134 1 8 . . 15 24 . 2 Melee 19 | . . . . . . . . . . . 1 . . 2 . . 3 . . . 13 . . Projectile 36 | . . . . . . . . . . . 1 2 11 . 2 1 5 . . 1 11 . 2 AOE 602 | . . . 51 . . . . . 57 . 10 132 159 47 132 . . . . 14 . . . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Acc Com Total 10652 | 17 138 17 206 576 218 50 259 5 226 270 718 288 922 487 1160 640 1532 123 183 810 1026 254 527 Wait 530 | . 8 . 21 14 6 1 18 . 38 7 23 . 28 5 62 48 43 . 6 77 115 2 8 Move 8902 | 17 115 13 153 546 209 49 190 5 162 198 594 270 780 418 946 523 1308 113 165 680 767 222 459 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 84 | . 3 . 3 5 2 . 2 . 2 5 12 . 9 3 8 1 17 . 1 . 5 2 4 Fast Attach 132 | . . . 1 1 . . 9 . 3 10 6 3 6 9 9 9 10 5 1 10 19 16 5 Attach 35 | . 1 . 2 . . . 3 . . 1 2 . . 1 2 2 2 . 1 . 8 3 7 Detach 35 | . . . . . . . 2 . 1 1 . . 2 2 3 6 3 . 1 3 7 2 2 Swap 76 | . . . 6 2 . . . . 3 5 5 1 8 7 13 3 12 1 . . 9 1 . Drop 181 | . . . 6 6 1 . 8 . 4 18 20 3 20 12 14 7 19 4 1 5 20 3 10 Fire 479 | . 11 4 14 2 . . 25 . 13 25 28 8 59 18 73 40 60 . 4 33 49 3 10 Melee 88 | . . . . . . . . . . . 2 . . 10 17 . 34 . . . 22 . 3 Ram 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 Kick 9 | . . . . . . . 2 . . . . 3 . 1 . . . . . 1 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . 15 . 10 . 4 . 8 . . . . . . Rewire 28 | . . . . . . . . . . . 6 . . 1 9 1 6 . 3 1 . . 1 Trap 31 | . . . . . . . . . . . 5 . . . . . 10 . . . 2 . 14 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: Fac x4 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research -2/Research (discovered 2 exits: *Acc / Tes) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 22 | -11/Scrapyard | Entered Materials 22 | -10/Materials | Evolved 1 slot: Weapon x1 118 | -10/Materials | Identified exit to Mines 118 | -10/Materials | Discovered exit to Mines (range 15) 206 | -10/Materials | Entered Mines 215 | -10/Mines | Identified exit to Materials 215 | -10/Mines | Discovered exit to Materials (range 7) 218 | -10/Mines | Met a Derelict bent on vengeance 234 | -10/Mines | Entered Materials 234 | -9/Materials | Evolved 2 slots: Utility x2 460 | -9/Materials | Identified exit to Mines 460 | -9/Materials | Discovered exit to Mines (range 12) 544 | -9/Materials | Build established: Hacker-Skirmisher 565 | -9/Materials | Entered Mines 579 | -9/Mines | Learned 2 Materials zone layouts 642 | -9/Mines | Found a hidden stash of uninstalled traps 670 | -9/Mines | Learned Materials emergency access door positions 858 | -9/Mines | Learned location of Storage (-8) 1010 | -9/Mines | Identified exit to Materials 1010 | -9/Mines | Discovered exit to Materials (range 5) 1087 | -9/Mines | Discovered exit to Materials (range 3) 1238 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1238 | -9/Mines | Identified exit to Exiles 1238 | -9/Mines | Discovered exit to Exiles (range 5) 1254 | -9/Mines | Entered Exiles 1254 | -9/Exiles | Accompanied by 2 allies 1284 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1285 | -9/Exiles | Met 8R-AWN 1305 | -9/Exiles | Met EX-HEX 1339 | -9/Exiles | Met EX-BIN 1354 | -9/Exiles | Aligned with FarCom system 1355 | -9/Exiles | Given EX-Vault access code 1384 | -9/Exiles | Opened EX-Vault 1393 | -9/Exiles | Found Field Lobotomy Kit 1418 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1434 | -9/Exiles | Exiles lab attacked by MAIN.C 1461 | -9/Exiles | Learned location of Zion (-6) 1495 | -9/Exiles | Identified exit to Mines 1495 | -9/Exiles | Discovered exit to Mines (range 14) 1514 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1514 | -9/Exiles | Entered Mines 1561 | -8/Mines | Discovered exit to Materials (range 11) 1574 | -8/Mines | Entered Materials 1574 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1575 | -8/Materials | Identified exit to Factory 2018 | -8/Materials | Discovered exit to Factory (range 3) 2026 | -8/Materials | Entered Factory 2026 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2034 | -7/Factory | Identified exit to DSF 2036 | -7/Factory | Entered DSF 2037 | -7/DSF | Joined Warlord attack on 0b10 via DSF 2060 | -7/DSF | Additional patrols routed to DSF 2074 | -7/DSF | Identified exit to Factory 2074 | -7/DSF | Discovered exit to Factory (range 16) 2099 | -7/DSF | Lost 6 allies 2361 | -7/DSF | Entered Factory 2361 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2609 | -6/Factory | Identified exit to Lower Caves 2660 | -6/Factory | Garrison activated, responded to threat 2713 | -6/Factory | Destroyed 7 combat bots 2722 | -6/Factory | Identified exit to Garrison 2722 | -6/Factory | Entered Garrison 2722 | -6/Garrison | Spotted B-75 Beast 2746 | -6/Garrison | Rewired B-75 Beast 2842 | -6/Garrison | Build established: Hacker-Tank 2862 | -6/Garrison | Installed Relay Interface Framework 2884 | -6/Garrison | Garrison Relay disabled 2990 | -6/Garrison | Spotted B-75 Beast 3080 | -6/Garrison | Assimilated B-75 Beast with FLK Orb 3082 | -6/Garrison | Triggered checkpoint 3090 | -6/Garrison | Triggered checkpoint 3142 | -6/Garrison | Triggered checkpoint 3179 | -6/Garrison | Garrison Relay disabled 3316 | -6/Garrison | Identified exit to Factory 3316 | -6/Garrison | Discovered exit to Factory (range 10) 3418 | -6/Garrison | Triggered checkpoint 3468 | -6/Garrison | Discovered exit to Factory (range 14) 3496 | -6/Garrison | Garrison Relay disabled 3623 | -6/Garrison | Entered Factory 3623 | -6/Factory | Accompanied by 1 ally 3940 | -6/Factory | Discovered exit to Lower Caves (range 10) 3973 | -6/Factory | First assault squad dispatched 3977 | -6/Factory | Garrison activated, responded to threat 3985 | -6/Factory | Identified exit to Garrison 3985 | -6/Factory | Entered Garrison 4054 | -6/Garrison | Triggered checkpoint 4054 | -6/Garrison | Garrison Relay disabled 4131 | -6/Garrison | Triggered checkpoint 4143 | -6/Garrison | Spotted B-75 Beast 4169 | -6/Garrison | Destroyed B-75 Beast 4207 | -6/Garrison | Identified exit to Factory 4207 | -6/Garrison | Discovered exit to Factory (range 37) 4207 | -6/Garrison | Discovered exit to Factory (range 69) 4207 | -6/Garrison | Discovered exit to Factory (range 45) 4471 | -6/Garrison | Expanded RIF knowledge: Program Shield 4582 | -6/Garrison | Triggered checkpoint 4670 | -6/Garrison | Triggered checkpoint 4722 | -6/Garrison | Destroyed 7 combat bots 4724 | -6/Garrison | Phase Generator disabled 4737 | -6/Garrison | Garrison Relay disabled 4747 | -6/Garrison | Found embedded Infiltrators 4876 | -6/Garrison | Triggered checkpoint 4910 | -6/Garrison | Garrison Relay disabled 5187 | -6/Garrison | Entered Factory 5187 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5661 | -5/Factory | Build established: Bothacker-Executioner 5987 | -5/Factory | Identified exit to Factory 6059 | -5/Factory | Identified exit to Garrison 6074 | -5/Factory | Entered Garrison 6074 | -5/Garrison | Accompanied by 1 ally 6268 | -5/Garrison | Triggered checkpoint 6268 | -5/Garrison | Triggered checkpoint 6276 | -5/Garrison | Triggered checkpoint 6333 | -5/Garrison | Triggered checkpoint 6362 | -5/Garrison | Garrison Relay disabled 6413 | -5/Garrison | Identified exit to Factory 6413 | -5/Garrison | Discovered exit to Factory (range 10) 6472 | -5/Garrison | Garrison Relay disabled 6530 | -5/Garrison | Triggered checkpoint 6604 | -5/Garrison | Phase Generator disabled 6613 | -5/Garrison | Found embedded Infiltrators 6716 | -5/Garrison | Discovered exit to Factory (range 12) 6726 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 6754 | -5/Garrison | Triggered checkpoint 6756 | -5/Garrison | Learned Factory security intel 6780 | -5/Garrison | Garrison Relay disabled 6931 | -5/Garrison | Triggered checkpoint 7060 | -5/Garrison | Garrison Relay disabled 7122 | -5/Garrison | Discovered exit to Factory (range 14) 7247 | -5/Garrison | Lost 6 allies 7307 | -5/Garrison | Triggered checkpoint 7321 | -5/Garrison | Garrison Relay disabled 7382 | -5/Garrison | Found Relay Coupler [Proto] 7387 | -5/Garrison | Found Relay Coupler [Proto] 7540 | -5/Garrison | Entered Factory 7540 | -5/Factory | Accompanied by 4 allies 7833 | -5/Factory | Lost 3 allies 7946 | -5/Factory | Spotted B-75 Beast 7947 | -5/Factory | Assimilated Beast 6a with formatsys_high 8088 | -5/Factory | Found Prototype Processor 8088 | -5/Factory | Identified Exp. Targeting Computer 8169 | -5/Factory | Identified exit to Garrison 8240 | -5/Factory | Entered Garrison 8493 | -5/Garrison | Triggered checkpoint 8546 | -5/Garrison | Spotted B-75 Beast 8824 | -5/Garrison | Triggered checkpoint 8852 | -5/Garrison | Garrison Relay disabled 8977 | -5/Garrison | Triggered checkpoint 9044 | -5/Garrison | Destroyed B-75 Beast 9118 | -5/Garrison | Triggered checkpoint 9128 | -5/Garrison | Garrison Relay disabled 9189 | -5/Garrison | Discovered exit to Factory (range 12) 9244 | -5/Garrison | Triggered checkpoint 9293 | -5/Garrison | Discovered exit to Factory (range 9) 9328 | -5/Garrison | Triggered checkpoint 9328 | -5/Garrison | Garrison Relay disabled 9382 | -5/Garrison | Triggered checkpoint 9452 | -5/Garrison | Triggered checkpoint 9461 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 9475 | -5/Garrison | Garrison Relay disabled 9594 | -5/Garrison | Discovered exit to Factory (range 13) 9648 | -5/Garrison | Discovered exit to Factory (range 26) 9648 | -5/Garrison | Discovered exit to Factory (range 73) 9648 | -5/Garrison | Discovered exit to Factory (range 73) 9957 | -5/Garrison | Entered Factory 9957 | -4/Factory | Evolved 2 slots: Utility x2 10077 | -4/Factory | Identified exit to DSF 10079 | -4/Factory | Entered DSF 10098 | -4/DSF | Identified exit to Research 10098 | -4/DSF | Discovered exit to Research (range 14) 10104 | -4/DSF | Additional patrols routed to DSF 10246 | -4/DSF | Entered Research 10246 | -3/Research | Accompanied by 3 allies 10246 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10309 | -3/Research | Build established: Botlord-Executioner 10471 | -3/Research | Spotted B-86 Titan 10540 | -3/Research | Lost 3 allies 10916 | -3/Research | Allies destroyed B-86 Titan 11022 | -3/Research | Identified exit to Research 11022 | -3/Research | Discovered exit to Research (range 7) 11030 | -3/Research | Entered another Research area 11030 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11098 | -2/Research | Repaired F-cell Engine 11134 | -2/Research | Spotted B-90 Cyclops 11169 | -2/Research | Assimilated B-90 Cyclops with FLK Orb 11256 | -2/Research | Spotted B-90 Cyclops 11367 | -2/Research | Repaired Imp. Utility Shielding 11507 | -2/Research | Build established: Bothacker-Executioner 11584 | -2/Research | System corruption reached 10% 11623 | -2/Research | Identified exit to Testing 11623 | -2/Research | Discovered exit to Testing (range 187) 11898 | -2/Research | Assimilated H-88 Terminator with FLK Orb 11901 | -2/Research | Assimilated Y-72 Warden with FLK Orb 11952 | -2/Research | Assimilated H-81 Overseer with FLK Orb 12132 | -2/Research | Core integrity fell below 50% 12140 | -2/Research | Identified exit to Access 12140 | -2/Research | Discovered exit to Access (range 16) 12148 | -2/Research | Entered Access 12148 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12155 | -1/Access | Lost 12 parts (3n6u3w) 12157 | -1/Access | Identified exit to Command 12305 | -1/Access | Found Prototype Slashing Weapon 12305 | -1/Access | Identified Nanosword 12370 | -1/Access | Spotted B-99 Colossus 12371 | -1/Access | Spotted B-99 Colossus 12380 | -1/Access | Entered Command 12380 | -1/Command | Accompanied by 1 ally 12495 | -1/Command | Build established: Hacker-Executioner 12705 | -1/Command | Spotted M Guard 12706 | -1/Command | Spotted Combat Programmer 12708 | -1/Command | Spotted Combat Programmer 12712 | -1/Command | Spotted M Guard 12721 | -1/Command | Assimilated Combat Programmer with formatsys_high 12754 | -1/Command | Met MAIN.C 12762 | -1/Command | 0b10 Conduit disabled 12773 | -1/Command | System corruption reached 10% 12817 | -1/Command | Lost 15 parts (5n6u4w) 12823 | -1/Command | Self-destructed Last Messages --------------- 12800_ Combat Programmer resets M Guard, system corruption cleaned. 12804_ Connecting with Door Terminal... 12813_ QYK36VZ4HNTCW2<6:9MIYACYI 12816_ EMDS Slug penetrates Wall. 12822_ Slammed into Wall. 12822_ Adv. Targeting Computer broken. 12822_ Destabilizing: Short circuit. 12822_ Centrium Leg broken. 12822_ Destabilizing: Short circuit. 12822_ S-43 Plague springs to life. 12823_ C-57 Dissector springs to life. 12823_ S-43 Plague springs to life. 12823_ C-57 Dissector springs to life. 12823_ Centrium Leg severed. 12823_ S-43 Plague springs to life. 12823_ C-57 Dissector springs to life. 12823_ S-43 Plague springs to life. 12823_ C-57 Dissector springs to life. 12823_ S-43 Plague springs to life. 12823_ C-57 Dissector springs to life. Map ----- +----------------------------------------------------+ | ??????????# + | | ??????????# + | | ??????????# ## # # ### ######### | | ??????????####### ## #?# #???????# | | ????????????????### ## # ########?#####???????# | | ?????????????????# ######????????????????????# | | ?????????????????# #?????????????????????????# | | ?????????????????# #?????????????????????????# | | ?????????????????# #?????????????????????????# | | ?????????????????# #?????????????????????????# | | ?????????????????# #?????????????????????????# | | ?????????????????# #?????????????????????????# | | ?????????????????# #?????????????????????????# | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# p #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ????????????########"######??????????????????????? | | ??????????# hhh #??????????????????????? | | ????????????#### ###h#### #??????????????????????? | | ???????????????????#h#??# #??????????????????????? | | ???????????????????#h#??# #??????????????????????? | | ???????????????????#h#??#@#??????????????????????? | | ?????????????????????h?#csss?????????????????????? | | ??????????????????????h#csss#????????????????????? | | ???????????????????????#csss#????????????????????? | | ?????????????????????h?#csss#????????????????????? | | ????????????????????h?h#css #????????????????????? | | ???????????????????????# ss #????????????????????? | | ???????????????????????##cs##????????????????????? | | ????????????????????????#s #????????????Y????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #???????w?????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 39 Energy Capacity 590 Matter Stores 445 Matter Capacity 600 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 8 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 30 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Salvage Targeting 3 Offensive Hacking 44 Defensive Hacking 10 Relay Coupler Types 6 Relay Coupler Value 213 Item Schematics ----------------- Rnf. Deuterium Engine | -8/Materials | Scanalyzed Targeting Computer | -8/Materials | Scanalyzed F-cell Engine | -6/Factory | Scanalyzed Hvy. Machine Gun | -6/Factory | Scanalyzed Rnf. Fission Core | -3/Research | Scanalyzed Adv. Terrain Scanner | -3/Research | Extracted Imp. Phase Shifter | -3/Research | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefShadingThrower Manual? 0 Play Time 01:49:36 Cumulative 660.6 hours Start 2024.02.14 @ 16:21:38 End 2024.02.14 @ 18:12:58 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 658 Rogue 383 Adventurer 123 Explorer 152 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19d65ef6-55bb-45c3-bdda-d37114271148