Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.04.22 @ 20:18:16 Player: supermega Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (1781) 1781 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 5898 Bonus ------- Follower Combat Kills 625 Friendly Fire -388 Cogmind --------- Core Integrity 0/850 Matter 16/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Transport Network Coupler Hacking Suite Thief Drone Bay (3/3) > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (20) --- Carbon-fiber Leg Sensor Array Terrain Scan Processor Seismic Detector Targeting Computer Targeting Computer Focal Shield Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Improved Sensor Array Transport Network Coupler Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Cooled Particle Cannon Autogun > --- INVENTORY -------- Ion Engine Heavy Deuterium Engine Carbon-fiber Leg Sensor Array Terrain Scan Processor Seismic Detector Focal Shield Thief Drone Bay Heavy EM Pulse Gun Improved EM Shotgun Light EM Pulse Cannon Ion Cannon Mini Assault Cannon Mini Assault Cannon EMP Blaster Heavy Rocket Launcher Heavy Missile Launcher Remote Datajack Mining Laser [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon EMP Blaster Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Slots Evolved 9 | . 1 2 . 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 2 . . . . . Utility 5 | . 1 . . 1 2 . 1 Weapon 1 | . . . . 1 . . . Parts Attached 59 | 8 5 6 . 16 3 6 15 Power 9 | 1 1 . . 3 1 . 3 Engine 9 | 1 1 . . 3 1 . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | 4 . 2 . 6 . 3 . Treads 2 | 2 . . . . . . . Leg 13 | 2 . 2 . 6 . 3 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 2 2 . . 4 2 2 2 Device 5 | . . . . 1 1 1 2 Storage 2 | 1 1 . . . . . . Processor 2 | . 1 . . 1 . . . Hackware 1 | . . . . . 1 . . Protection 4 | 1 . . . 2 . 1 . Artifact . | . . . . . . . . Weapon 21 | 1 2 4 . 3 . 1 10 Energy Gun 6 | . 1 2 . 1 . . 2 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 2 | 1 . . . 1 . . . Ballistic Cannon 2 | . . . . . . . 2 Launcher 7 | . . 2 . 1 . 1 3 Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 3 Parts Lost 25 | . . . . 4 . . 21 Power 5 | . . . . 2 . . 3 Propulsion 4 | . . . . . . . 4 Utility 5 | . . . . 1 . . 4 Weapon 11 | . . . . 1 . . 10 Highest Loss Streak 17 | . . . . 1 . . 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 96 100 98 91 Engine 9 | . 12 10 10 6 7 7 10 Leg 28 | . 25 40 40 33 28 27 22 Device 4 | . . . . . 7 6 11 Storage 8 | . 12 10 10 8 7 7 6 Processor 12 | . 12 10 10 16 14 14 12 Hackware 2 | . . . . . 7 7 6 Protection 8 | . 12 10 10 7 7 6 4 Energy Gun 5 | . 10 5 . . 7 7 5 Ballistic Gun 7 | . 12 5 . 6 7 7 4 Launcher 6 | . . 8 20 14 7 6 3 Naked Turns . | . . . . . . . . Heaviest Build 80 | 18 51 56 56 66 68 68 80 Greatest Support 72 | 40 20 40 40 72 72 72 72 Greatest Overweight (x) 20 | . 2 1 1 2 . 1 20 Average Overweight (x) . | . 1 1 1 . . . 1 Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 Most Carried 20 | 6 16 20 20 20 19 20 20 Average Carried 16 | 3 9 16 20 19 17 19 18 Final Capacity 20 | 10 20 20 20 20 20 20 20 Final Carried 20 | 6 15 20 20 19 19 20 9 Class Distribution -------------------- 71% | Hacker-Mutant 10% | Commander-Mutant 7% | Hacker-Gunner 6% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Commander-Mutant | -7/Storage Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Sto Fac Matter Collected 1548 | 219 191 169 38 347 114 272 198 Remotely . | . . . . . . . . Salvage Created 2238 | . 371 249 77 726 178 127 510 Parts 124 | . 22 20 4 41 8 7 22 Haulers Intercepted 4 | . 1 . . 1 . 2 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Combat Hostiles Destroyed 49 | . 7 7 6 15 2 . 12 Guns 25 | . 7 6 . 5 1 . 6 Cannons 4 | . . . . . . . 4 AOE 20 | . . 1 6 10 1 . 2 Classes Destroyed 13 | . 5 3 2 1 . . 2 Worker 4 | . . 1 . 1 . . 2 Builder 3 | . . . . 1 . 1 1 Hauler 4 | . 1 . . 1 . 2 . Recycler 3 | . 1 . . 1 1 . . Operator 2 | . . 1 . 1 . . . Watcher 4 | . 1 2 . 1 . . . Swarmer 18 | . 2 3 3 8 . . 2 Grunt 17 | . 5 2 . 1 1 . 8 Duelist 1 | . . . . . . . 1 Sentry 8 | . . 2 . 6 . . . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . . 2 Assembled 3 | . . . 3 . . . . Guerrilla 1 | . . . 1 . . . . Best Kill Streak 5 | . 4 5 3 4 3 2 5 Combat Bots Only 4 | . 4 3 3 4 2 . 3 Max Kills in Single Turn 3 | . 1 2 2 3 1 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 2 3 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Damage Taken 4498 | . 166 125 221 478 84 289 3135 Core 1081 | . 38 27 41 73 20 29 853 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 387 | . . . . 55 . 332 . Core Remaining (%) 89 | 100 84 . 83 86 . 93 . Volleys Fired 221 | . 36 32 8 52 11 20 62 Largest 3 | . 2 2 1 3 3 3 3 Hottest 153 | . 100 60 33 89 112 112 153 Shots Fired 386 | . 65 54 8 74 26 43 116 Gun 292 | . 59 51 . 53 22 40 67 Cannon 38 | . . . . . . . 38 Launcher 50 | . . 3 8 21 4 3 11 Special 6 | . 6 . . . . . . Kinetic 193 | . 30 29 . 50 11 20 53 Thermal 135 | . 35 22 . 3 11 20 44 Explosive 22 | . . . 7 8 . . 7 Electromagnetic 36 | . . 3 1 13 4 3 12 Robot Hit Streak 43 | . 27 43 8 23 13 28 30 Robot Miss Streak 2 | . 2 2 1 2 1 1 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 297 | . 49 32 4 57 23 33 99 Core Hits 136 | . 18 14 8 32 8 12 44 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 6 | . 1 . . . 1 3 1 Burn 4 | . . . . . 1 3 . Destroy 1 | . 1 . . . . . . Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6683 | . 571 514 399 1407 413 675 2704 Guns 3187 | . 571 361 . 703 254 468 830 Cannons 938 | . . . . . . . 938 Explosions 2517 | . . 153 399 688 159 182 936 Melee . | . . . . . . . . Ramming 41 | . . . . 16 . 25 . Kinetic 2521 | . 274 218 . 675 112 235 1007 Thermal 1632 | . 297 156 . 75 142 233 729 Explosive 1552 | . . 85 351 396 . . 720 Electromagnetic 937 | . . 55 48 245 159 182 248 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 1 3 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . 1 5 Matter Fused 3 | . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 103 | . . 5 12 20 31 . 35 Projectiles 22 | . . . . . . . 22 Explosions 81 | . . 5 12 20 31 . 13 Melee . | . . . . . . . . Knockbacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Kinetic 6 | . . . . . . . 6 Secondary . | . . . . . . . . Self-Inflicted Damage 459 | . . 2 176 157 1 9 114 Shots 32 | . . 1 7 13 1 2 8 Rammed . | . . . . . . . . Targets Rammed 2 | . . . . 1 . 1 . Kicked 2 | . . . . 1 . 1 . Crushed . | . . . . . . . . Highest Temperature 269 | . 165 30 . 84 24 36 269 Average Temperature 44 | . 40 19 . 16 10 12 84 Received Heat Transfer 1413 | . 147 48 . 180 . 75 963 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 1 . 2 Heat Transferred 3912 | . 675 375 . 124 444 814 1480 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . 1 . 2 . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Peak Influence 440 | . 157 235 248 381 136 440 137 Initial 68 | . . 2 12 68 26 44 15 Average 99 | . 26 126 96 195 82 185 47 Maximum Alert Level 2 | . . 1 1 1 . 2 . Low Security (%) 80 | 100 100 69 82 54 100 47 100 Level 1 19 | . . 30 17 45 . 51 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 2 . . 1 4 7 Investigation 5 | . 1 . . . . 1 3 Extermination 5 | . . . . . . 2 3 Reinforcement 5 | . . 2 . . 1 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Distress Signals 4 | . . 1 . 2 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 10 14 7 19 2 20 25 Peak Tracking Total 7 | . 3 3 3 4 1 5 7 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Traps Triggered 5 | . . . . 1 . 3 1 Indirectly 1 | . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 5 | . . . . 5 . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Sto Fac Machines Disabled 12 | . . 2 1 3 1 . 5 Max in Single Turn 4 | . . 2 1 1 1 . 4 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Machines Accessed 26 | . 4 . 2 7 1 7 5 Terminals 18 | . 3 . 1 5 . 5 4 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . . . 1 . 2 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . . 1 1 . . Garrison Access . | . . . . . . . . Total Hacks 70 | . 11 . 3 20 1 22 13 Successful 48 | . 6 . 2 13 1 19 7 Failed 22 | . 5 . 1 7 . 3 6 Catastrophic 3 | . 2 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 34 | . 8 . 1 15 . 4 6 Terminals 49 | . 10 . 2 16 . 9 12 Fabricators 1 | . . . . . . . 1 Repair Stations 16 | . . . . 3 . 13 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . . 1 1 . . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . 5 . 2 10 . 7 5 Record 6 | . . . . . . 3 3 Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 3 | . . . 1 . . 2 . Level Access Points 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . Machine Index 1 | . . . . . . . 1 Terminal Index 2 | . 1 . . 1 . . . Fabricator Index 1 | . 1 . . . . . . Scanalyzer Index 2 | . 1 . . 1 . . . Garrison Index 1 | . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . Reprogram Traps 1 | . . . . 1 . . . Recall Investigation 1 | . . . . . . 1 . Recall Reinforcements 2 | . . . . 1 . 1 . Registered Prototypes 1 | . . . . 1 . . . Zone Layout 2 | . . . 1 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 14 | . . . . 2 . 12 . Scan Component 7 | . . . . 1 . 6 . Repair 7 | . . . . 1 . 6 . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 2 | . . . . 1 1 . . Insert Component 2 | . . . . 1 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals 1 | . . . . . . . 1 Assimilate 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 . . 4 . 3 5 Full Trace Events 6 | . 2 . . . . 1 3 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . . . . 1 . 6 . Time 241 | . . . . 32 . 209 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Total Allies 13 | . . . . . . 13 . Largest Group 11 | . . . . . . 11 2 Highest-Rated Group 292 | . . . . . . 292 32 Highest-Rated Ally 100 | . . . . . . 100 16 Total Orders 2 | . . . . . . 2 . FOLLOW 1 | . . . . . . 1 . GUARD 1 | . . . . . . 1 . Ally Attacks 117 | . . . . . . 103 14 Total Damage 2586 | . . . . . . 2377 209 Kills 24 | . . . . . . 21 3 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Sto Fac Turns Passed 5244 | 87 1220 448 304 800 118 932 1335 Spaces Moved 2419 | 76 435 170 150 447 68 493 580 Core 48 | 39 . . . . . . 9 Treads 3 | 3 . . . . . . . Legs 2368 | 34 435 170 150 447 68 493 571 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 120 120 120 Average Speed 171 | 85 250 190 190 136 120 120 190 Slowest Speed 1050 | 160 260 190 190 260 120 190 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 63 23 33 51 2 72 17 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 14 | . 6 . . 8 . . . Terrain Destroyed 226 | . 6 14 71 68 . . 67 Melee . | . . . . . . . . Projectile 6 | . 6 . . . . . . AOE 220 | . . 14 71 68 . . 67 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Total 3161 | 99 492 245 162 581 84 797 701 Wait 354 | . . 21 3 38 . 253 39 Move 2412 | 75 434 169 149 446 67 492 580 Hop . | . . . . . . . . Pick Up 70 | 14 13 10 1 13 2 13 4 Fast Attach 5 | . 1 . . 4 . . . Attach 51 | 8 4 6 . 9 3 6 15 Detach 7 | . 1 4 . 1 1 . . Swap 3 | . . . . 3 . . . Drop 30 | 2 3 3 1 14 . 6 1 Fire 221 | . 36 32 8 52 11 20 62 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . 1 . 1 . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 2 exits: *Fac / *Rec) -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Utility x1 229 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Discovered exit to Mines (range 7) 310 | -10/Materials | Build established: Hacker-Mutant 692 | -10/Materials | Identified exit to Materials 692 | -10/Materials | Discovered exit to Materials (range 15) 1308 | -10/Materials | Entered another Materials area 1308 | -9/Materials | Evolved 2 slots: Propulsion x2 1716 | -9/Materials | Identified exit to Mines 1716 | -9/Materials | Discovered exit to Mines (range 16) 1756 | -9/Materials | Entered Mines 1818 | -9/Mines | Found the Drone Emporium 1825 | -9/Mines | Found Prototype Device 1898 | -9/Mines | Assembled infested the area 1903 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2037 | -9/Mines | Identified exit to Materials 2037 | -9/Mines | Discovered exit to Materials (range 9) 2060 | -9/Mines | Entered Materials 2060 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2062 | -8/Materials | Identified Thief Drone Bay 2453 | -8/Materials | Repaired EMP Blaster 2628 | -8/Materials | Identified exit to Factory 2628 | -8/Materials | Discovered exit to Factory (range 10) 2847 | -8/Materials | Discovered exit to Factory (range 11) 2860 | -8/Materials | Entered Factory 2860 | -7/Factory | Evolved 2 slots: Utility x2 2925 | -7/Factory | Identified exit to Storage 2925 | -7/Factory | Discovered exit to Storage (range 15) 2978 | -7/Factory | Entered Storage 2987 | -7/Storage | Met 01-MTF 3141 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3283 | -7/Storage | Identified exit to Recycling 3283 | -7/Storage | Discovered exit to Recycling (range 5) 3413 | -7/Storage | Repaired Hrd. Medium Armor Plating 3436 | -7/Storage | Build established: Commander-Mutant 3565 | -7/Storage | Repaired Imp. Carbon-fiber Leg 3613 | -7/Storage | Repaired Imp. Carbon-fiber Leg 3643 | -7/Storage | Repaired Heat Sink 3678 | -7/Storage | Repaired EMP Blaster 3724 | -7/Storage | Repaired Imp. Carbon-fiber Leg 3840 | -7/Storage | Identified exit to Factory 3840 | -7/Storage | Discovered exit to Factory (range 7) 3910 | -7/Storage | Entered Factory 3910 | -6/Factory | Accompanied by 3 allies (01-MTF) 3910 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3915 | -6/Factory | 01-MTF left 4179 | -6/Factory | Build established: Hacker-Mutant 4404 | -6/Factory | Identified exit to Factory 4923 | -6/Factory | Build established: Hacker-Skirmisher 5074 | -6/Factory | Spotted B-75 Beast 5209 | -6/Factory | Core integrity fell below 50% 5232 | -6/Factory | Core integrity fell below 20% 5234 | -6/Factory | Lost 17 parts (3p4n2u8w) 5245 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Penetrated by Slug. Imp. EM Shotgun destroyed. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Acquired 4 matter. Penetrated by Slug. Slug penetrates Wall. Acquired 12 matter. Penetrated by Slug. Acquired 3 matter. B-75 Beast IFF system glitched. Penetrated by Slug. Targeting Computer destroyed. Slug penetrates L-41 Fighter. Penetrated by Slug. [Achievement: This Is Interesting...] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????