Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 00:46:45 Player: jagoly Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (194) 970 Value Destroyed (6057) 6057 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2104) 2104 TOTAL SCORE: 11591 Bonus ------- High Alert Combat Kills 1759 Follower Combat Kills 145 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 246/300 Energy 55/280 System Corruption 0% Temperature Critical (586) Movement Treading (162) Location -8/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Hardlight Generator Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Deuterium Engine Deuterium Engine Nuclear Core Light Treads Improved Treads Advanced Treads Advanced Treads Huge Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite Improved Trap Extractor (0/6) Precision Beam Rifle Advanced Beam Cannon Missile Launcher Datajack Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Large Storage Unit Hacking Suite Drone Bay > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Treads Armored Treads Cooling System Huge Storage Unit Shield Generator Improved Trap Extractor Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Missile Launcher Datajack Plasma Cutter Heavy Mace [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 133 | 6 17 2 46 16 41 5 Power 13 | 1 1 1 6 2 2 . Engine 12 | 1 1 1 5 2 2 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 47 | 2 6 . 16 6 14 3 Treads 41 | . 3 . 16 6 13 3 Leg 5 | 2 3 . . . . . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 1 7 1 11 2 12 2 Device 16 | . 3 1 6 1 5 . Storage 10 | 1 3 . 2 . 3 1 Processor 4 | . 1 . 1 1 . 1 Hackware 3 | . . . 1 . 2 . Protection 3 | . . . 1 . 2 . Artifact . | . . . . . . . Weapon 37 | 2 3 . 13 6 13 . Energy Gun 11 | . 1 . 1 2 7 . Energy Cannon 16 | . . . 9 4 3 . Ballistic Gun 5 | 2 2 . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 2 . 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 2 2 3 . Parts Lost 14 | . . . 3 . 10 1 Power 1 | . . . . . 1 . Propulsion 4 | . . . . . 4 . Utility 6 | . . . 2 . 3 1 Weapon 3 | . . . 1 . 2 . Highest Loss Streak 3 | . . . 1 . 3 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 96 100 99 100 98 97 Engine 10 | . 14 14 9 11 9 9 Treads 31 | . 19 28 32 33 35 35 Device 14 | . 11 14 19 11 13 11 Storage 11 | . 14 14 11 11 9 9 Processor 1 | . . . . 4 . 4 Hackware 4 | . . . . 6 8 9 Protection 1 | . . . . . 4 . Energy Gun 3 | . 2 . . . 11 . Energy Cannon 11 | . . . 19 22 5 18 Ballistic Gun 6 | . 25 28 1 . . . Naked Turns . | . . . . . . . Heaviest Build 103 | 11 33 33 42 40 103 103 Greatest Support 80 | 20 40 40 60 60 80 80 Greatest Overweight (x) 1 | 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 Average Capacity 16 | 7 13 15 15 15 20 22 Most Carried 25 | 4 15 15 15 15 25 25 Average Carried 15 | 1 12 14 14 14 18 21 Final Capacity 25 | 8 15 15 15 15 25 20 Final Carried 23 | 3 15 15 15 15 23 20 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Matter Collected 2134 | 180 387 282 536 160 524 65 Remotely . | . . . . . . . Salvage Created 8290 | . 387 312 2723 1773 2629 466 Parts 454 | . 33 18 162 124 105 12 Haulers Intercepted 20 | . 2 . 6 6 6 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Combat Hostiles Destroyed 155 | . 10 8 52 35 45 5 Guns 52 | . 10 8 3 . 31 . Cannons 84 | . . . 41 34 4 5 AOE 15 | . . . 7 . 8 . Classes Destroyed 17 | . 5 1 7 . 4 . Worker 3 | . . . 2 1 . . Builder 1 | . . . . . 1 . Tunneler 1 | . . 1 . . . . Hauler 20 | . 2 . 6 6 6 . Recycler 5 | . . . 4 . 1 . Mechanic 1 | . . . 1 . . . Operator 6 | . 1 . 3 1 1 . Watcher 13 | . 2 . 4 2 5 . Swarmer 23 | . 6 3 7 7 . . Grunt 79 | . 4 5 30 12 24 4 Brawler 3 | . . . 1 1 1 . Duelist 4 | . . . 2 . 2 . Protector 6 | . . . 2 3 1 . Sentry 33 | . . . 10 12 10 1 Specialist 2 | . . . . . 2 . Hunter 4 | . . . . . 4 . Heavy 1 | . . . . . 1 . Best Kill Streak 9 | . 6 3 8 9 5 4 Combat Bots Only 8 | . 6 3 7 8 4 4 Max Kills in Single Turn 2 | . 1 1 2 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Hostile Shots Fired 574 | . 45 56 123 99 204 47 Missed 160 | . 19 13 27 28 61 12 Damage Taken 5620 | . 311 365 980 823 2399 742 Core 947 | . 75 56 106 136 184 390 Absorbed by Shields 745 | . 14 141 271 . 195 124 Ignored by Resistances 66 | . . . . . 66 . Regen/Repaired (Parts) 604 | . 89 . 150 114 251 . Core Remaining (%) 62 | 100 . 47 . 39 . . Volleys Fired 530 | . 49 32 127 88 165 69 Largest 2 | . 2 2 2 2 2 2 Hottest 136 | . 76 46 136 136 136 136 Shots Fired 995 | . 98 64 245 175 316 97 Gun 420 | . 98 64 15 . 243 . Cannon 559 | . . . 227 175 60 97 Launcher 16 | . . . 3 . 13 . Special . | . . . . . . . Kinetic 157 | . 79 64 14 . . . Thermal 822 | . 19 . 228 175 303 97 Explosive 16 | . . . 3 . 13 . Electromagnetic . | . . . . . . . Robot Hit Streak 42 | . 4 7 22 8 42 13 Robot Miss Streak 5 | . 5 2 5 4 5 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . . . 4 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 652 | . 47 43 142 106 253 61 Core Hits 297 | . 21 16 78 49 114 19 Critical Kills 3 | . . 1 2 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 29 | . 3 1 2 . 23 . Burn 26 | . 3 . . . 23 . Meltdown 1 | . . . 1 . . . Destroy 2 | . . 1 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14290 | . 612 683 3957 2161 5589 1288 Guns 5012 | . 612 683 234 . 3483 . Cannons 6865 | . . . 2634 2161 782 1288 Explosions 2413 | . . . 1089 . 1324 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1355 | . 453 683 219 . . . Thermal 10910 | . 159 . 3037 2161 4265 1288 Explosive 2025 | . . . 701 . 1324 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 116 | . . . 70 13 31 2 Projectiles 62 | . . . 45 13 2 2 Explosions 54 | . . . 25 . 29 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 126 | . . . 126 . . . Shots 2 | . . . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 586 | . 294 15 257 190 32 586 Average Temperature 66 | . 140 3 70 37 9 135 Received Heat Transfer 2032 | . 99 148 361 258 921 245 Effects 18 | . . . . . . 18 Shutdowns 1 | . . . . . . 1 Energy Bleed 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . 1 1 2 . Combat Hostiles 4 | . . . 1 1 2 . Parts Melted 61 | . 2 . 4 9 44 2 Heat Transferred 22370 | . 629 . 4885 3832 10693 2331 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Peak Influence 1089 | . 244 106 1089 965 1068 939 Initial 694 | . . 1 . 459 407 694 Average 531 | . 80 44 458 694 851 825 Maximum Alert Level 3 | . 1 . 3 3 3 3 Low Security (%) 31 | 100 92 100 32 . . . Level 1 3 | . 7 . 10 . . . Level 2 23 | . . . 33 53 21 6 Level 3 40 | . . . 23 46 78 93 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Squads Dispatched 30 | . 3 . 8 6 13 . Investigation 11 | . 2 . 4 2 3 . Extermination . | . . . . . . . Reinforcement 9 | . 1 . 2 1 5 . Assault 6 | . . . 2 3 1 . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Distress Signals 9 | . . . 5 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 204 | . 20 8 62 43 65 6 Peak Tracking Total 8 | . 4 3 5 8 6 4 Tactical Retreats 10 | . 1 . 2 3 4 . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Traps Triggered 7 | . 2 1 4 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Machines Disabled 12 | . . . 5 5 . 2 Max in Single Turn 3 | . . . 3 1 . 1 Garrison Access 1 | . . . . 1 . . Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Machines Accessed 45 | . 10 1 12 13 8 1 Terminals 30 | . 7 . 9 9 4 1 Fabricators . | . . . . . . . Repair Stations 4 | . 1 . 1 1 1 . Recycling Units 8 | . 2 . 2 2 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 111 | . 28 1 29 29 22 2 Successful 52 | . 15 1 10 14 10 2 Failed 59 | . 13 . 19 15 12 . Catastrophic 13 | . 5 . 3 3 2 . Database Lockouts . | . . . . . . . Manual 47 | . 15 . 11 11 9 1 Terminals 71 | . 18 . 20 21 10 2 Fabricators . | . . . . . . . Repair Stations 16 | . 7 . 3 3 3 . Recycling Units 20 | . 3 . 6 4 7 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 2 . Terminal Hacks 24 | . 4 1 5 8 4 2 Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 5 | . 1 . 2 2 . . Open Door 3 | . . 1 . 2 . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Unreport Threat 3 | . . . . 2 1 . Locate Traps 3 | . 1 . . 1 1 . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . . . 1 . Registered Prototypes 1 | . . . . . 1 . Garrison Registry 1 | . . . . . . 1 Patrol Navigation 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . 6 . 2 2 2 . Scan Component 6 | . 3 . 1 1 1 . Repair 6 | . 3 . 1 1 1 . Recycling Unit Hacks 5 | . 2 . 1 1 1 . Retrieve Components 5 | . 2 . 1 1 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 9 | . 3 . 2 2 2 . Terminals 2 | . 2 . . . . . Assimilate 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 1 . 2 2 2 . Tunnel 7 | . 1 . 2 2 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 36 | . 8 . 10 10 7 1 Full Trace Events 3 | . . . 2 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 3 . 1 1 1 . Time 210 | . 96 . 38 38 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 40 | . 11 . 9 10 10 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders 1 | . . . . . 1 . EXPLORE 1 | . . . . . 1 . Ally Attacks 17 | . . . . 17 . . Total Damage 313 | . . . . 313 . . Kills 5 | . . . . 5 . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Turns Passed 10812 | 62 1356 1222 2784 1755 3138 495 Spaces Moved 4986 | 42 717 677 1340 859 1194 157 Core 4 | 4 . . . . . . Treads 4736 | . 509 677 1340 859 1194 157 Legs 246 | 38 208 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 166 165 162 Average Speed 173 | 116 149 160 165 166 209 188 Slowest Speed 245 | 120 240 160 166 166 245 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 70 | 3 97 98 95 96 74 32 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 9 | . 1 1 2 3 2 . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 178 | . . . 97 . 81 . Melee . | . . . . . . . Projectile 2 | . . . 1 . 1 . AOE 176 | . . . 96 . 80 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Total 6192 | 53 914 756 1672 1019 1515 263 Wait 346 | . 93 27 95 38 70 23 Move 4980 | 41 716 676 1339 858 1193 157 Hop . | . . . . . . . Pick Up 82 | 5 19 9 19 4 24 2 Fast Attach 44 | 5 7 . 15 5 11 1 Attach 29 | 1 4 . 4 3 13 4 Detach 18 | . 7 . 3 1 5 2 Swap 60 | . 6 2 27 8 17 . Drop 103 | 1 13 10 43 14 17 5 Fire 530 | . 49 32 127 88 165 69 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 10) 527 | -10/Materials | Discovered new exit (range 3) 592 | -10/Materials | Discovered new exit (range 10) 897 | -10/Materials | Discovered new exit (range 16) 1037 | -10/Materials | Discovered new exit (range 4) 1253 | -10/Materials | Repaired Lgt. Treads 1299 | -10/Materials | Repaired Imp. Heat Sink 1332 | -10/Materials | Repaired Mni. Grenade Launcher 1419 | -10/Materials | Entered Mines 1642 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1893 | -10/Mines | Discovered new exit (range 6) 1919 | -10/Mines | Discovered new exit (range 8) 2060 | -10/Mines | Learned Materials emergency access door positions 2065 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2065 | -10/Mines | Discovered new exit (range 5) 2213 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2447 | -10/Mines | Core integrity fell below 50% 2641 | -10/Mines | Entered Materials 2641 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2944 | -9/Materials | Discovered new exit (range 4) 2959 | -9/Materials | Identified exit to Materials 3133 | -9/Materials | Discovered new exit (range 4) 3262 | -9/Materials | Identified exit to Mines 3262 | -9/Materials | Identified exit to Storage 3325 | -9/Materials | Discovered exit to Materials (range 8) 3972 | -9/Materials | Discovered exit to Materials (range 10) 4046 | -9/Materials | Destroyed 7 combat bots 4241 | -9/Materials | First assault squad dispatched 4822 | -9/Materials | Repaired Arm. Treads 5278 | -9/Materials | Sterilization system engaged 5278 | -9/Materials | Non-combat units ordered to evacuate 5378 | -9/Materials | Combat units ordered to evacuate 5425 | -9/Materials | Entered Storage 5721 | -9/Storage | Repaired Arm. Treads? 6208 | -9/Storage | Destroyed 8 combat bots 6495 | -9/Storage | Core integrity fell below 50% 6604 | -9/Storage | Met a pair of Derelict thieves 6752 | -9/Storage | Learned location of Armory (-3) 6765 | -9/Storage | Discovered exit to Materials (range 16) 7025 | -9/Storage | First assault squad dispatched 7180 | -9/Storage | Entered Materials 7180 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7873 | -8/Materials | Garrison activated, responded to threat 7960 | -8/Materials | Identified exit to Garrison 8015 | -8/Materials | Garrison activated, responded to threat 8670 | -8/Materials | Discovered new exit (range 3) 9054 | -8/Materials | Repaired Arm. Treads? 9135 | -8/Materials | Lost 3 parts (2u1w) 9534 | -8/Materials | Discovered new exit (range 15) 9980 | -8/Materials | First assault squad dispatched 10318 | -8/Materials | Entered Garrison 10348 | -8/Garrison | Discovered new exit (range 88) 10348 | -8/Garrison | Discovered new exit (range 47) 10348 | -8/Garrison | Discovered new exit (range 69) 10486 | -8/Garrison | Triggered checkpoint 10681 | -8/Garrison | Garrison Relay disabled 10803 | -8/Garrison | Core integrity fell below 50% 10811 | -8/Garrison | Core integrity fell below 20% 10814 | -8/Garrison | Core destroyed Last Messages --------------- 10794_ Overheating: Energy bleed (-25). 10794_ G-47 Trooper destroyed. 10795_ Critical hit (Burn: +28). 10799_ Overheating: Lgt. Treads damaged (-66). 10802_ Power failure, Cld. Ion Engine shutdown. 10803_ Overheating: Core damaged (-66). 10804_ Overheating: Hcp. Storage Unit damaged (-186). 10804_ Overheating: Lgt. Treads damaged (-70). 10804_ Overheating: Adv. Beam Cannon damaged (-23). 10805_ Overheating: Adv. Beam Cannon damaged (-55). 10806_ Overheating: System interference. 10806_ Adv. Targeting Computer temporarily disabled. 10807_ Overheating: Core damaged (-66). 10808_ Overheating: Matter decay (-54). 10810_ Overheating: Energy bleed (-11). 10811_ Overheating: Core damaged (-93). 10811_ G-47 Trooper heat damages Imp. Heat Sink. 10812_ Hardlight Generator broken. 10812_ Overheating: Short circuit. 10814_ Overheating: Core damaged (-104). Map ----- +----------------------------------------------------+ | ??# ## """"#???????????????????????????????# | | ??### "#???????????????????????????????# | | ????# ## """"#???????????????????????????????# | | ????# ########???????????????????????????????# | | ????# #??????????????????????????????????????# | | ????# #??????????????????????????????????????# | | ????# #??????????????????????????????????????# | | ????# #??????????????????????????????????????# | | ????# #??????????????????????????????????????# | | ????# #??????????????????????????????????????# | | ????# #??????????????????????????????????????# | | ????# #??????????????????????????????????????# | | ????# #??????????????????????????????????????# | | ????# #??????????????????????????????????????# | | ????# #??????????????????????????????????????# | | ????# #??????????????????????????????????????# | | ????# #??????????????????????????????????????# | | ????# #??????????????????????????????????????# | | ????# #?????????????????###################### | | ????# #?????????????????# | | ##### ############??????# | | ^ + #??????# | | ^ + #??????# #######+"########### | | """## #### #### #??????# #?????# #?????????? | | ## #??# #??# #???#### ####### ########### | | #+### #??# #??# #???#g@; + ##""""""""" | | # #?# #??# #??# #???#%## ####### ##"!!!!!!"" | | # #?# #??# #??# #####[## #?????# ## " | | # #?# #??# #??# ## ## #?????# ## ! | | # ### ####+####++##""""## #?????# ## ! | | # + ^^ ####### ## ! | | ##### ^^ " + ! | | ????# ^^ + + " | | ????############ ## ## ###########"!!!!!!"" | | ?????????????### ## ## ###???????#""""""""" | | ?????????????# " " #???????########## | | ?????????????# " " #????????????????? | | ?????????????# " " #????????????????? | | #####????????# " " #????????????????? | | """"#????????### ## ## ###????????????????? | | ############# ## ## ##########?????????? | | ^ ########### | | ^ + | | #####"""######## ####+## ########### | | ????# #??????## ##""""## ##??# ## #?????????# | | ????#####???????# ## ## #???# ## #?????????# | | ????????????????# ######## #???# ## #????????## | | ????????????????# #??????# ##### ## #????????# | | ????????????????# #??????# + ## ##########" | | ????????????????# #??????# ##### + + + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertBarrageSabre Manual? 0 Play Time 01:26:50 Cumulative 201.6 hours Start 2024.08.02 @ 23:17:26 End 2024.08.03 @ 00:46:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94724a3e-102c-4946-b8b3-3c63a6955879