Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 12:39:31 Player: BoomBlip Result: Destroyed by C5-1JF(g) with Beamcaster Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (92) 460 Value Destroyed (3410) 3410 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1848) 1848 TOTAL SCORE: 10798 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 694 Friendly Fire -357 Cogmind --------- Core Integrity 0/1000 Matter 276/300 Energy 80/100 System Corruption 21% Temperature Cool (27) Movement Core (100) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Weapon Shielding > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (5) ---- Micro Fission Core Improved Datajack Makeshift Hammer Vortex Lance (40) Peak State ------------ > --- POWER ------------ Backup Power III Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Point Defense System > --- WEAPON ----------- Plasma Rifle Beamcaster Heavy Beamcaster > --- INVENTORY -------- Micro Fission Core High-powered Shotgun Improved Datajack Makeshift Hammer Vortex Lance [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Backup Laser III Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . 2 . . 2 . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . 1 1 1 . . . . . . . . Utility 5 | . . 1 1 1 . . . . 2 . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 159 | 6 7 15 48 5 2 16 2 11 6 13 . 28 Power 29 | 1 1 2 8 1 . 4 1 3 . 3 . 5 Engine 10 | 1 1 2 2 . . . . 2 . 1 . 1 Core 18 | . . . 6 1 . 4 1 1 . 2 . 3 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 46 | 2 2 4 16 2 . 1 . 1 3 7 . 8 Treads 5 | . . . 2 . . . . . . . . 3 Leg 17 | 2 . . 10 . . . . . . . . 5 Wheel 9 | . 2 . . 2 . 1 . 1 3 . . . Hover 5 | . . 4 1 . . . . . . . . . Flight 10 | . . . 3 . . . . . . 7 . . Utility 35 | 1 2 3 9 1 2 6 . 3 2 . . 6 Device 18 | . 1 . 4 . 1 4 . 2 1 . . 5 Storage 7 | 1 1 1 2 1 . 1 . . . . . . Processor 2 | . . . . . . 1 . . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 8 | . . 2 3 . 1 . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 2 6 15 1 . 5 1 4 1 3 . 9 Energy Gun 14 | . 1 3 6 . . . . . . . . 4 Energy Cannon 4 | . . . . . . 1 . . 1 2 . . Ballistic Gun 15 | 2 1 3 2 . . 2 . 3 . . . 2 Ballistic Cannon 3 | . . . . . . 2 1 . . . . . Launcher 4 | . . . 4 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon 4 | . . . 1 1 . . . 1 . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . 2 . . . . . . . . . Unidentified Prototypes 9 | . . 2 4 . . . . . . . . 3 Corrupted Parts 3 | . . . 1 . . . . . . . . 2 System Corruption 13 | . . . 4 . . . . . . . . 9 Parts Lost 70 | . 1 3 14 . 1 5 2 12 . 16 4 12 Power 13 | . 1 2 1 . . 1 1 2 . 4 . 1 Propulsion 25 | . . . 6 . . 1 . 2 . 7 3 6 Utility 16 | . . . 2 . 1 3 . 4 . 3 . 3 Weapon 16 | . . 1 5 . . . 1 4 . 2 1 2 Highest Loss Streak 14 | . 1 1 4 . 1 3 2 7 . 14 3 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 85 93 87 68 72 81 79 66 75 69 28 49 Engine 4 | . 12 8 2 . . . . 3 5 3 . 7 Core 5 | . . . 6 7 7 11 12 6 5 3 . 1 Treads 1 | . . . 4 . . . . . . . . 2 Leg 5 | . 24 . 14 . . . . . . . . 2 Wheel 5 | . 3 3 . 10 15 17 13 7 14 13 . . Hover 6 | . . 28 7 . . . . . . . . 7 Flight 1 | . . . 2 8 . . . . . 7 15 . Device 7 | . 1 5 2 23 24 17 13 9 14 10 . 2 Storage 13 | . 14 20 24 6 7 8 13 13 11 7 . . Processor 1 | . . . . . . . 6 2 3 5 5 4 Protection 3 | . . 5 5 . 1 5 . 1 . . . 3 Energy Gun 5 | . 6 6 9 . . . . . . . . 10 Ballistic Gun 6 | . 21 14 5 . . 4 6 6 5 2 . . Ballistic Cannon 2 | . . . . . . 9 11 8 3 . . . Slashing Weapon 1 | . . . . 4 7 1 . 2 5 4 . . Naked Turns 8 | . . . . . . . . . . . . 8 Heaviest Build 101 | 12 32 35 60 51 55 101 97 100 91 91 9 49 Greatest Support 95 | 20 20 24 40 56 56 72 56 56 76 76 13 95 Greatest Overweight (x) 17 | . 2 3 17 3 . 1 1 3 3 1 2 2 Average Overweight (x) . | . . 1 1 . . . 1 2 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 5 5 Average Capacity 14 | 7 14 15 14 18 20 20 20 20 20 15 5 5 Most Carried 20 | 2 9 15 15 11 10 20 19 19 10 9 5 5 Average Carried 11 | . 6 14 13 7 10 16 18 13 9 6 4 4 Final Capacity 20 | 8 15 15 5 20 20 20 20 20 20 5 5 5 Final Carried 19 | 2 9 15 3 10 10 19 19 10 9 4 5 4 Class Distribution -------------------- 50% | Mutant 18% | Scavenger-Mutant 15% | Skirmisher 7% | Tank 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Sprinter | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Matter Collected 3453 | 237 108 312 730 . . 743 101 689 163 81 38 251 Remotely 268 | . . . . . . 70 101 97 . . . . Salvage Created 4416 | . 140 334 1196 . . 1326 223 580 163 233 . 221 Parts 165 | . 9 19 55 . . 44 5 13 6 8 . 6 Haulers Intercepted 6 | . . 1 3 . . 2 . . . . . . Recyclers Shooed 7 | . . . 1 . . 6 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 13 . 5 . . Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 74 | . 5 6 22 . . 15 4 14 . 4 . 4 Guns 36 | . 5 6 13 . . 1 . 7 . 2 . 2 Cannons 27 | . . . . . . 14 4 7 . 2 . . AOE 7 | . . . 7 . . . . . . . . . Classes Destroyed 13 | . 2 3 4 . . 1 . . . 1 . 2 Builder 3 | . . . 1 . . 1 . . 1 . . . Hauler 6 | . . 1 3 . . 2 . . . . . . Recycler 7 | . . . 2 . . 4 . . 1 . . . Swarmer 19 | . 3 . 3 . . 8 . 1 . 4 . . Grunt 25 | . 2 2 13 . . 1 . 5 . . . 2 Brawler 4 | . . . 1 . . . . 3 . . . . Duelist 4 | . . 1 . . . . . 3 . . . . Sentry 12 | . . 3 4 . . 4 . 1 . . . . Hunter 1 | . . . 1 . . . . . . . . . Programmer 3 | . . . . . . 2 . 1 . . . . Striker 1 | . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . 1 Thug 2 | . . . . . . . 1 . . 1 . . Butcher 3 | . . . . . . . 3 . . . . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 9 | . 3 1 4 . . 5 4 9 2 4 . 4 Combat Bots Only 9 | . 3 1 4 . . 4 4 9 . 4 . 4 Max Kills in Single Turn 3 | . 1 1 2 . . 2 1 2 1 3 . 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 2 | . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Hostile Shots Fired 826 | . 70 42 205 . 30 127 9 94 . 117 25 107 Missed 246 | . 26 13 55 . 8 42 1 28 . 34 7 32 Damage Taken 10279 | . 462 466 2460 . 422 933 285 1455 . 1530 321 1945 Core 1888 | . 116 55 342 . 126 103 22 118 . 468 122 416 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 11 | . . . . . . . . . . . . 11 Core Remaining (%) 71 | 100 53 86 37 . 82 . . 71 . . . . Volleys Fired 267 | . 25 31 93 . . 50 8 37 . 6 . 17 Largest 3 | . 2 2 2 . . 3 3 3 . 2 . 3 Hottest 231 | . 40 86 130 . . 149 149 125 . 160 . 231 Shots Fired 575 | . 50 60 157 . . 129 22 105 . 9 . 43 Gun 400 | . 50 60 150 . . 41 8 46 . 2 . 43 Cannon 168 | . . . . . . 88 14 59 . 7 . . Launcher 7 | . . . 7 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 357 | . 50 34 46 . . 93 17 105 . 2 . 10 Thermal 146 | . . 26 85 . . . . . . 2 . 33 Explosive 5 | . . . 5 . . . . . . . . . Electromagnetic 67 | . . . 21 . . 36 5 . . 5 . . Robot Hit Streak 11 | . 4 8 10 . . 11 8 8 . 2 . 11 Robot Miss Streak 11 | . 11 2 5 . . 6 5 5 . 5 . 2 Penetration Max 2 | . . . . . . 1 . 2 . . . . Secondary Targets 3 | . 1 . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 Shots Hit Robots 380 | . 22 43 105 . 3 86 15 69 2 4 . 31 Core Hits 263 | . 11 12 48 . . 77 13 77 2 8 . 15 Critical Kills 2 | . . . . . . . . 2 . . . . Critical Parts Destroyed 5 | . . . . . . . . 5 . . . . Critical Strikes 20 | . . . 8 . . . . 10 . 2 . . Burn 8 | . . . 8 . . . . . . . . . Destroy 7 | . . . . . . . . 7 . . . . Blast 3 | . . . . . . . . 3 . . . . Corrupt 1 | . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . 1 . . Melee Attacks 13 | . . . 3 . 4 . . . 2 3 . 1 Impact 1 | . . . . . . . . . . . . 1 Slashing 7 | . . . 1 . 1 . . . 2 3 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . 2 . 3 . . . 2 . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8498 | . 183 679 2384 . . 1933 371 2008 127 234 . 579 Guns 4498 | . 183 679 1627 . . 502 96 787 . 45 . 579 Cannons 3077 | . . . . . . 1424 275 1221 . 157 . . Explosions 683 | . . . 683 . . . . . . . . . Melee 229 | . . . 70 . . . . . 127 32 . . Ramming 11 | . . . 4 . . 7 . . . . . . Kinetic 4758 | . 183 342 432 . . 1267 245 2008 . 45 . 236 Thermal 1749 | . . 337 1044 . . . . . . 25 . 343 Explosive 528 | . . . 528 . . . . . . . . . Electromagnetic 1223 | . . . 306 . . 659 126 . . 132 . . Impact . | . . . . . . . . . . . . . Slashing 229 | . . . 70 . . . . . 127 32 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . 1 4 . . 1 1 10 . . . 20 Average Corruption 4 | . . 1 4 . . 1 1 6 . . . 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 53 | . . 3 26 . . . 4 13 . . . 7 Message Errors 17 | . . . 9 . . . . 5 . . . 3 Matter Fused 7 | . . 1 2 . . . 1 2 . . . 1 Heat Flow Errors 4 | . . 1 3 . . . . . . . . . Energy Discharges 6 | . . . 2 . . . 2 2 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . 4 . . . 1 1 . . . . Data Loss (major) 4 | . . 1 2 . . . . . . . . 1 Misfires 3 | . . . 2 . . . . 1 . . . . Alerts 1 | . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 3 | . . . 1 . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 26 | . . . 16 . . 1 . . . 9 . . Projectiles 10 | . . . . . . 1 . . . 9 . . Explosions 16 | . . . 16 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 39 | . . . . . . 15 . 24 . . . . Impact . | . . . . . . . . . . . . . Kinetic 39 | . . . . . . 15 . 24 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . . 25 . . 3 . . . . . . Shots 1 | . . . 1 . . . . . . . . . Rammed 3 | . . . 2 . . 1 . . . . . . Targets Rammed 3 | . . . 2 . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 572 | . 18 293 572 . . 326 105 111 . 84 . 93 Average Temperature 124 | . 10 98 197 . . 81 64 28 . 45 . 31 Received Heat Transfer 2682 | . 117 141 1215 . 99 153 9 219 . 315 18 396 Effects 25 | . . . 25 . . . . . . . . . Shutdowns 6 | . . . 6 . . . . . . . . . Energy Bleed 4 | . . . 4 . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . Matter Decay 4 | . . . 4 . . . . . . . . . Short Circuit 4 | . . . 4 . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Damage (major) 5 | . . . 5 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . 2 . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . 2 . . . . . . . . 2 Combat Hostiles 4 | . . . 2 . . . . . . . . 2 Parts Melted 8 | . . . 3 . . . . . . . . 5 Heat Transferred 4374 | . . 740 2875 . . . . . . 50 . 709 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Peak Influence 459 | . 145 224 459 222 10 312 . . 83 . . . Initial 208 | . . . 24 208 10 . . . 73 . . . Average 91 | . 82 73 87 169 5 125 . . 79 . . . Maximum Alert Level 2 | . . 1 2 1 . 1 . . . . . . Low Security (%) 88 | 100 100 89 94 19 100 72 . . 100 . . . Level 1 10 | . . 10 3 80 . 27 . . . . . . Level 2 . | . . . 2 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . . 1 4 1 1 6 . 1 . . . . Investigation 3 | . . . 2 1 . . . . . . . . Extermination 2 | . . . . . . 2 . . . . . . Reinforcement 4 | . . 1 2 . 1 . . . . . . . Assault 1 | . . . . . . . . 1 . . . . Garrison 4 | . . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Distress Signals 4 | . . 2 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 170 | . 7 11 47 1 3 18 4 17 . 16 7 39 Peak Tracking Total 16 | . 4 4 6 . 3 4 4 10 . 13 5 16 Tactical Retreats 14 | . 2 . 3 . . 1 . 1 . 4 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Traps Triggered 3 | . . 1 1 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . 12 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Machines Disabled 8 | . . . 1 . . 4 . 1 . 2 . . Max in Single Turn 2 | . . . 1 . . 2 . 1 . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Machines Accessed 30 | . 2 7 6 3 . 6 . . . . . 6 Terminals 18 | . 2 5 5 3 . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . 2 1 . . 1 . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Total Hacks 82 | . 11 18 16 9 . 13 . . . . . 15 Successful 49 | . 6 11 8 5 . 4 . . . . . 15 Failed 33 | . 5 7 8 4 . 9 . . . . . . Catastrophic 6 | . 1 2 1 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 48 | . 9 12 11 8 . 7 . . . . . 1 Terminals 52 | . 11 12 14 9 . 6 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 12 | . . 6 2 . . 4 . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . Terminal Hacks 24 | . 4 . 2 3 . . . . . . . 15 Record 15 | . 1 . . . . . . . . . . 14 Open Door 1 | . . . . . . . . . . . . 1 Open DSF 1 | . . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 4 | . 1 . 1 2 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 9 | . . 6 1 . . 2 . . . . . . Insert Component 5 | . . 3 1 . . 1 . . . . . . Analyze 4 | . . 3 . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 15 | . 2 5 5 2 . 1 . . . . . . Terminals 15 | . 2 5 5 2 . 1 . . . . . . Botnet 15 | . 2 5 5 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 2 6 6 2 . 6 . . . . . . Full Trace Events 4 | . 2 . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 3 . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 3 1 . . 1 . . . . . . Part Schematics Acquired 4 | . . 3 . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Total Allies 1 | . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . 1 . . . . Highest-Rated Group 32 | . . . . . . . . 32 . . . . Highest-Rated Ally 32 | . . . . . . . . 32 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 . . . . Total Damage 92 | . . . . . . . . 92 . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Turns Passed 5530 | 67 367 573 1496 76 45 747 370 471 107 342 131 738 Spaces Moved 3954 | 51 160 391 668 65 35 475 297 253 73 378 413 695 Core 146 | 7 . . 9 . . . . . . . 7 123 Treads 138 | . . . 93 . . . . . . . . 45 Legs 366 | 44 117 . 174 . . . . . . . . 31 Wheels 1470 | . 43 72 . 45 35 475 297 253 73 177 . . Hover 966 | . . 319 151 . . . . . . . . 496 Flight 868 | . . . 241 20 . . . . . 201 406 . Fastest Speed 26 | 50 95 95 29 29 100 100 115 115 115 26 29 50 Average Speed 107 | 110 162 109 158 99 100 114 115 134 127 77 31 89 Slowest Speed 900 | 120 190 250 900 257 100 115 115 145 145 115 150 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . 2 . . . . . . 2 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 33 | 3 21 34 56 2 36 14 52 27 3 47 73 69 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 Known Exits Taken 1 | . . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 2 1 . . 2 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 63 | . . . 53 . . . 1 9 . . . . Melee . | . . . . . . . . . . . . . Projectile 10 | . . . . . . . 1 9 . . . . AOE 53 | . . . 53 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Total 4689 | 58 226 482 943 75 42 576 308 302 81 412 412 772 Wait 142 | . 20 20 67 . . 14 . . . 7 . 14 Move 3928 | 50 159 390 663 64 34 474 296 252 72 373 406 695 Hop 7 | . . . 2 . . . . . . 2 3 . Pick Up 68 | 2 10 11 23 3 . 12 2 . . 2 2 1 Fast Attach 83 | 6 4 11 15 3 2 10 . 3 5 3 . 21 Attach 47 | . 1 2 17 1 . 4 2 8 1 10 . 1 Detach 10 | . . . 1 3 . 2 . . . 3 . 1 Swap 30 | . 2 3 16 1 . 2 . . . . . 6 Drop 87 | . 5 14 41 . . 7 . . 1 3 1 15 Fire 267 | . 25 31 93 . . 50 8 37 . 6 . 17 Melee 13 | . . . 3 . 4 . . . 2 3 . 1 Ram 2 | . . . 1 . . 1 . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . . . 2 . . 2 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 4) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 972 | -9/Materials | Discovered new exit (range 8) 1008 | -9/Materials | Entered another Materials area 1008 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1231 | -8/Materials | Lost 3 parts (2n1u) 1790 | -8/Materials | Build established: Scavenger-Mutant 2465 | -8/Materials | Core integrity fell below 50% 2499 | -8/Materials | Discovered new exit (range 16) 2504 | -8/Materials | Entered Factory 2504 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2526 | -7/Factory | Lost 4 parts (1p1u2w) 2579 | -7/Factory | Identified exit to DSF 2580 | -7/Factory | Entered DSF 2607 | -7/DSF | Discovered new exit (range 14) 2614 | -7/DSF | Additional patrols routed to DSF 2625 | -7/DSF | Entered Factory 2625 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2745 | -6/Factory | Garrison activated, responded to threat 3082 | -6/Factory | Build established: Skirmisher 3264 | -6/Factory | Spotted B-75 Beast 3350 | -6/Factory | Lost 3 parts (1n2u) 3363 | -6/Factory | Discovered new exit (range 9) 3372 | -6/Factory | Entered Lower Caves 3431 | -6/Lower Caves | Ambushed by wild Derelicts 3738 | -6/Lower Caves | Discovered new exit (range 3) 3742 | -6/Lower Caves | Entered another Lower Caves area 3850 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3917 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 3922 | -6/Lower Caves | Destroyed 9 combat bots 3942 | -6/Lower Caves | System corruption reached 10% 4012 | -6/Lower Caves | Lost 7 parts (1p3u3w) 4203 | -6/Lower Caves | Discovered new exit (range 6) 4204 | -6/Lower Caves | Learned 4 Factory zone layouts 4213 | -6/Lower Caves | Entered Factory 4213 | -5/Factory | Evolved 2 slots: Utility x2 4306 | -5/Factory | Discovered new exit (range 12) 4320 | -5/Factory | Entered Upper Caves 4457 | -5/Upper Caves | Encountered a Warlord checkpoint 4499 | -5/Upper Caves | Attracted the attention of an 0b10 base 4557 | -5/Upper Caves | Lost 3 allies 4601 | -5/Upper Caves | Lost 14 parts (4p5n3u2w) 4652 | -5/Upper Caves | Learned 4 Factory zone layouts 4652 | -5/Upper Caves | Discovered new exit (range 12) 4662 | -5/Upper Caves | Entered another Upper Caves area 4751 | -5/Upper Caves | Spotted B-75 Beast 4773 | -5/Upper Caves | Learned 4 Factory zone layouts 4781 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4781 | -5/Upper Caves | Discovered new exit (range 11) 4785 | -5/Upper Caves | Core integrity fell below 50% 4793 | -5/Upper Caves | Entered Warlord 4814 | -5/Warlord | Lost 3 parts (3n) 4845 | -5/Warlord | Found Prototype Device 4845 | -5/Warlord | Identified Minesniffer Drone Bay 4938 | -5/Warlord | Found Prototype Special Weapon 4938 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 5041 | -5/Warlord | Met Warlord 5066 | -5/Warlord | Warlord's base attacked by MAIN.C 5119 | -5/Warlord | Learned Factory recycling unit intel 5119 | -5/Warlord | Learned Armory terminal intel 5119 | -5/Warlord | Learned 4 Armory zone layouts 5119 | -5/Warlord | Learned 4 Access zone layouts 5119 | -5/Warlord | Learned 4 Testing zone layouts 5119 | -5/Warlord | Learned 4 Quarantine zone layouts 5119 | -5/Warlord | Learned 4 Command zone layouts 5120 | -5/Warlord | Learned location of Command (-1) 5177 | -5/Warlord | Found Prototype Piercing Weapon 5177 | -5/Warlord | Identified Vortex Lance 5346 | -5/Warlord | Lost 3 allies 5359 | -5/Warlord | Warlord forces counterattacked 5378 | -5/Warlord | Spotted Executioner 5379 | -5/Warlord | Spotted Striker 5402 | -5/Warlord | Destroyed Striker 5402 | -5/Warlord | Destroyed Executioner 5420 | -5/Warlord | Crushed by falling debris 5420 | -5/Warlord | System corruption reached 10% 5452 | -5/Warlord | Lost 13 allies 5467 | -5/Warlord | Lost 5 parts (1p2n2u) 5469 | -5/Warlord | P-80 Master assimilated allied 09-DHI(b) 5482 | -5/Warlord | Spotted Striker 5492 | -5/Warlord | Spotted C5-1JF(g) 5495 | -5/Warlord | Spotted Striker 5512 | -5/Warlord | Core integrity fell below 20% 5512 | -5/Warlord | Released all parts (7) 5524 | -5/Warlord | Lost 14 allies 5531 | -5/Warlord | Destroyed by C5-1JF(g) with Beamcaster Last Messages --------------- 05512_ Released Neutrino Core. 05512_ Released Adv. Heat Sink. 05512_ Released Flexi-carbon Leg. 05512_ Released Backup Power III. 05512_ Released Adv. Heat Sink. 05513_ G-50 Soldier destroyed. 05515_ Striker knocked back. 05520_ Striker destroyed. 05521_ P-70 Sage hacks FW-46J(Y), rebooting. 05523_ System corrupted: Hpw. Shotgun jammed. 05523_ Striker destroyed. 05525_ P-80 Master hacks 3N-ZQ5(Y), rebooting. 05526_ P-70 Sage destroyed. 05526_ G-50 Soldier destroyed. 05527_ P-80 Master suffers critical hit (Destroy). 05527_ P-80 Master destroyed. 05528_ FW-46J(Y) suffers critical hit (Burn). 05528_ FW-46J(Y) destroyed. 05531_ UEHHIG HZ31U=7VOZOBPJY< 05531_ Acquired Imp. Weapon Shielding. 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""[![*%%*%!==%%=%#=# | | ?# % %! %! !% !%=%!%[=!=/%!!=%!%%## | | ?# Y ! % %%!*!%!!=g*i%%=%|!|[*"%% | | ## Y =%=%%%==p==%%%!%*=%*% | | Y % ==*===!%//|!%[=%=##! | | ## #### #BB ""=%[=!%== ==*![*#?? | | ?###??# #BB ""!*![%**=[ " #?? | | ??????# Y Y ; "" [!"############?? | | ??????# # # # ####""#####????????????? | | ???? / #### ####??#""#????????????????# | | ? ###+########??# #?????#""#????????????????# | | ??? ??????????# #????#""#???????????????## | | """???# ??????????# ##????#""#???????????????# | | ""????# ??????????# #?????#""#???????????????# | | ""????# ??????????# #????????????????????????# | | ????###??????????# #????????????????????????# | | ##?????????????????# #???????????????????????## | | ???????????????????# #??????????????????????## | | ######?????????????# #??????????????????????# | | """"#?????????????# #??????????????????##### # | | """"#????????????? ?????????????????## # ## | | """""#????????????? ?????????????????# # | | " "#????????????? ?????????????????# # | | X "#?????????????##/##?????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 41 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Point Defense Rating 80 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Airjet | -9/Materials | Scanalyzed Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoTachyonTendrils Manual? 0 Play Time 01:22:31 Cumulative 86.2 hours Start 2024.03.24 @ 09:48:52 End 2024.03.24 @ 12:39:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 117 Adventurer 10 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a3eeae0-5017-4195-bf10-96a244b36d5a