Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 17:46:22 Player: jemps Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1968) 1968 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 5062 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 606/700 Matter 290/300 Energy 233/240 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Light Armor Plating > --- WEAPON (4) ------- Heavy Laser Particle Cannon Minigun Grenade Launcher > --- INVENTORY (8) ---- Improved Ion Engine Light Nuclear Core Micro Nuclear Core Sensor Array Particle Gun Heavy Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Heat Sink Small Storage Unit High-capacity Matter Pod Sensor Array > --- WEAPON ----------- Heavy Laser Heavy Laser Minigun Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Light Armor Plating Particle Cannon Grenade Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 2 . . Weapon 2 | . . . . . . 2 Parts Attached 74 | 9 8 3 22 5 9 18 Power 8 | 1 . 2 3 . 2 . Engine 7 | 1 . 2 3 . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 27 | 3 2 1 10 1 3 7 Treads . | . . . . . . . Leg 26 | 2 2 1 10 1 3 7 Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 . . 4 2 1 2 Device 6 | 1 . . 3 . 1 1 Storage 3 | 1 . . 1 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 28 | 3 6 . 5 2 3 9 Energy Gun 8 | 1 . . 2 . 1 4 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | 2 . . . . 1 2 Ballistic Cannon 9 | . 4 . 3 1 . 1 Launcher 3 | . . . . 1 1 1 Special Weapon 2 | . 2 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . 1 1 5 . 5 6 Power 2 | . . 1 . . 1 . Propulsion 9 | . . . 3 . 3 3 Utility 4 | . . . 1 . 1 2 Weapon 3 | . 1 . 1 . . 1 Highest Loss Streak 6 | . 1 1 4 . 2 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 100 100 98 100 95 83 Engine 10 | . 14 14 11 9 7 . Leg 33 | . 28 28 43 36 34 22 Device 12 | . 14 14 10 9 14 12 Storage 14 | . 14 14 11 18 18 12 Protection 1 | . . . . 9 2 . Energy Gun 2 | . . . 4 . 1 12 Ballistic Gun 2 | . 5 . . . 1 5 Ballistic Cannon 17 | . 20 28 17 17 12 4 Naked Turns . | . . . . . . . Heaviest Build 33 | 12 17 17 21 28 26 33 Greatest Support 52 | 20 20 20 45 45 45 52 Greatest Overweight (x) 2 | 2 . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 8 8 8 8 8 7 6 Class Distribution -------------------- 55% | Scavenger-Mutant 37% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Matter Collected 2095 | 236 207 282 668 110 467 125 Remotely . | . . . . . . . Salvage Created 1944 | 22 277 194 785 128 401 137 Parts 110 | 6 23 11 40 8 18 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | 1 . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 52 | . 11 4 19 4 11 3 Guns 11 | . 3 . 2 . 3 3 Cannons 40 | . 8 4 17 4 7 . AOE 1 | . . . . . 1 . Classes Destroyed 11 | 1 4 2 1 1 2 . Worker 2 | . . 1 1 . . . Builder 2 | . 1 . 1 . . . Tunneler 3 | 1 . 1 . . 1 . Recycler 4 | . . 1 2 . 1 . Mechanic 1 | . . . . . 1 . Operator 1 | . 1 . . . . . Watcher 1 | . . . . 1 . . Swarmer 12 | . 6 1 3 . 2 . Grunt 31 | . 5 3 11 3 6 3 Sentry 8 | . . . 5 1 2 . Hunter 1 | . . . . . 1 . Best Kill Streak 6 | 1 3 3 6 2 5 3 Combat Bots Only 6 | . 3 2 6 2 4 3 Max Kills in Single Turn 2 | 1 2 2 2 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Hostile Shots Fired 281 | . 44 24 97 21 74 21 Missed 74 | . 11 7 27 7 16 6 Damage Taken 2723 | . 295 250 889 237 751 301 Core 452 | . 33 61 157 31 76 94 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 316 | . . . 316 . . . Core Remaining (%) 75 | 100 . 62 60 . 80 . Volleys Fired 183 | 4 32 18 52 20 47 10 Largest 4 | 2 2 2 2 2 2 4 Hottest 202 | 40 100 78 89 78 78 202 Shots Fired 325 | 8 52 36 96 36 71 26 Gun 84 | 8 14 . 19 . 19 24 Cannon 219 | . 30 36 77 32 42 2 Launcher 14 | . . . . 4 10 . Special 8 | . 8 . . . . . Kinetic 254 | 8 44 36 77 32 50 7 Thermal 47 | . 8 . 9 . 11 19 Explosive 14 | . . . . 4 10 . Electromagnetic 10 | . . . 10 . . . Robot Hit Streak 17 | 3 17 7 9 11 12 5 Robot Miss Streak 6 | 3 5 2 6 2 2 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 198 | 4 27 22 58 24 47 16 Core Hits 99 | 2 16 9 28 9 29 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . 2 1 8 1 1 1 Burn 4 | . . . 2 . 1 1 Blast 10 | . 2 1 6 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4392 | 42 470 541 1318 506 1196 319 Guns 916 | 42 138 . 167 . 269 300 Cannons 3114 | . 332 485 1136 504 638 19 Explosions 345 | . . 56 . . 289 . Melee . | . . . . . . . Ramming 17 | . . . 15 2 . . Kinetic 3426 | 42 470 485 1136 504 718 71 Thermal 569 | . . 56 76 . 189 248 Explosive 289 | . . . . . 289 . Electromagnetic 91 | . . . 91 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 35 | . 13 2 4 . 16 . Projectiles 35 | . 13 2 4 . 16 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 32 | . 2 8 12 3 6 1 Impact . | . . . . . . . Kinetic 27 | . 2 7 9 3 5 1 Secondary 5 | . . 1 3 . 1 . Self-Inflicted Damage 50 | . . . . 26 24 . Shots 2 | . . . . 1 1 . Rammed . | . . . . . . . Targets Rammed 2 | . . . 1 1 . . Kicked 2 | . . . 1 1 . . Crushed . | . . . . . . . Highest Temperature 655 | . 108 283 331 144 81 655 Average Temperature 92 | . 25 105 79 53 30 365 Received Heat Transfer 1155 | . 78 141 504 108 189 135 Effects 17 | . . . 2 . . 15 Shutdowns 3 | . . . . . . 3 Energy Bleed 1 | . . . 1 . . . Interference 4 | . . . 1 . . 3 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . 2 . 2 4 Heat Transferred 1419 | . . 50 370 . 444 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Peak Influence 587 | 5 211 175 446 376 587 214 Initial 189 | . 3 6 68 187 158 189 Average 208 | 2 98 91 259 260 378 204 Maximum Alert Level 2 | . 1 . 2 1 2 1 Low Security (%) 49 | 100 94 100 27 19 12 14 Level 1 40 | . 5 . 63 80 40 85 Level 2 9 | . . . 8 . 47 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 . 3 . 3 3 Investigation 5 | . 1 . 2 . 1 1 Extermination . | . . . . . . . Reinforcement 6 | . 1 . 1 . 2 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Distress Signals 7 | . 2 . 2 1 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 20 7 33 7 19 7 Peak Tracking Total 7 | . 5 5 7 2 7 3 Tactical Retreats 7 | . 1 2 . 1 3 . Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Traps Triggered 8 | . 3 . 1 . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Disabled 6 | . . 1 . 2 3 . Max in Single Turn 2 | . . 1 . 2 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Accessed 22 | . 8 1 5 3 4 1 Terminals 15 | . 6 . 3 3 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . 1 . Total Hacks 66 | . 21 1 23 8 8 5 Successful 27 | . 7 1 12 2 1 4 Failed 39 | . 14 . 11 6 7 1 Catastrophic 12 | . 6 . 2 1 3 . Database Lockouts . | . . . . . . . Manual 27 | . 14 . 4 7 2 . Terminals 40 | . 17 . 10 8 5 . Fabricators . | . . . . . . . Repair Stations 10 | . . . 10 . . . Recycling Units 7 | . 4 . 3 . . . Scanalyzers 5 | . . . . . . 5 Garrison Access 3 | . . . . . 3 . Terminal Hacks 10 | . 4 1 3 2 . . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . . 1 . . Terminal Index 3 | . 1 . 1 1 . . Alert Level 2 | . 1 . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . . 7 . . . Scan Component 4 | . . . 4 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks 5 | . 3 . 2 . . . Process 1 | . 1 . . . . . Report Inventory 3 | . 2 . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 4 | . . . . . . 4 Insert Component 2 | . . . . . . 2 Analyze 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 20 | . 8 . 4 3 4 1 Full Trace Events 3 | . . . 1 . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 114 | . . . 114 . . . Parts Recycled . | . . . . . . . Recycled Matter 1 | . 1 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Turns Passed 3118 | 94 826 305 724 389 519 261 Spaces Moved 1747 | 58 497 186 332 229 306 139 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 1720 | 31 497 186 332 229 306 139 Wheels 22 | 22 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 121 | 105 120 120 120 120 120 139 Slowest Speed 260 | 150 120 120 120 120 120 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 72 53 36 15 49 3 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug 33 | . 8 . . 22 3 . Terrain Destroyed 106 | . 11 4 2 24 65 . Melee . | . . . . . . . Projectile 20 | . 11 2 2 2 3 . AOE 86 | . . 2 . 22 62 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Total 2424 | 79 663 235 565 307 389 186 Wait 313 | . 106 18 123 47 17 2 Move 1741 | 57 496 185 331 228 305 139 Hop . | . . . . . . . Pick Up 74 | 9 12 6 21 4 7 15 Fast Attach 10 | 6 . . 3 . . 1 Attach 32 | 1 3 1 6 2 4 15 Detach . | . . . . . . . Swap 32 | 2 5 2 13 3 5 2 Drop 37 | . 9 5 15 2 4 2 Fire 183 | 4 32 18 52 20 47 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . 1 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 195 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 383 | -10/Materials | Identified exit to Mines 591 | -10/Materials | Discovered new exit (range 16) 762 | -10/Materials | Discovered new exit (range 16) 921 | -10/Materials | Entered Mines 1141 | -10/Mines | Discovered new exit (range 15) 1187 | -10/Mines | Discovered new exit (range 9) 1207 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1226 | -10/Mines | Entered Materials 1226 | -9/Materials | Evolved 2 slots: Propulsion x2 1236 | -9/Materials | Discovered new exit (range 15) 1519 | -9/Materials | Repaired Imp. Light Cannon 1566 | -9/Materials | Repaired Broken Imp. Light Cannon 1609 | -9/Materials | Lost 4 parts (3n1w) 1741 | -9/Materials | Repaired Carbon-fiber Leg 1894 | -9/Materials | Build established: Scavenger-Mutant 1943 | -9/Materials | Discovered new exit (range 5) 1950 | -9/Materials | Entered another Materials area 1950 | -8/Materials | Evolved 2 slots: Utility x2 2062 | -8/Materials | Identified exit to Storage 2339 | -8/Materials | Entered Storage 2828 | -8/Storage | Discovered new exit (range 16) 2858 | -8/Storage | Entered Factory 2858 | -7/Factory | Evolved 2 slots: Weapon x2 3081 | -7/Factory | Lost 6 parts (3n2u1w) 3119 | -7/Factory | Self-destructed Last Messages --------------- 03065_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 03065_ K-01 Serf collects debris. 03066_ Acquired 55 matter. 03068_ K-01 Serf collects debris. 03071_ Acquired Lgt. Nuclear Core. 03072_ K-01 Serf collects debris. 03076_ Acquired Aluminum Leg. 03078_ K-01 Serf collects debris. 03079_ Acquired 20 matter. 03082_ K-01 Serf collects debris. 03084_ Acquired Imp. Heat Sink. 03087_ K-01 Serf collects debris. 03091_ Acquired 50 matter. 03095_ K-01 Serf collects debris. 03095_ Acquired Particle Gun. 03099_ K-01 Serf collects debris. 03111_ W-25 Informer sends out distress signal. 03117_ Dropped Hvy. Laser. 03118_ Acquired Hvy. Laser. 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Nuclear Core | -7/Factory | Scanalyzed Particle Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronBeamInjector Manual? 0 Play Time 00:55:26 Cumulative 11.1 hours Start 2024.04.07 @ 16:44:17 End 2024.04.07 @ 17:46:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 10 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f916e3e-d429-4c61-96c4-34a46b15b3ee