Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 16:18:03 Player: LandRaider Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (130) 650 Value Destroyed (3095) 3095 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (7750) 7750 TOTAL SCORE: 14735 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 250 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2350 Cogmind --------- Core Integrity 0/625 Matter 300/300 Energy 45/100 System Corruption 0% Temperature Cool (18) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Machine Analyzer Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Cooled Ion Engine Gravmag System Power Amplifier Improved Heat Sink Improved Heat Sink Cooling System Large Storage Unit Matter Compressor (250) Core Analyzer Launcher Loader Hardlight Generator Magnetic Acceleration Cannon Datajack Heavy Flail Great Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Medium Treads Wheel Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Melee Analysis Suite Launcher Loader Layered Medium Armor Plating Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Thermic Laser Heavy Flail > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Light Deuterium Engine Improved Deuterium Engine Power Amplifier Cooling System Large Storage Unit Matter Compressor Machine Analyzer Core Analyzer Improved Light Armor Plating Hardlight Generator Shock Rifle Assault Rifle Assault Rifle Flak Gun Datajack Heavy Flail Great Maul [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Self-contained Transmogrifier Storage Large Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon Power Maul Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 1 1 Utility 5 | . . 2 1 1 1 Weapon . | . . . . . . Parts Attached 92 | 7 11 18 2 18 36 Power 12 | 1 1 3 . 1 6 Engine 10 | 1 1 1 . 1 6 Core 2 | . . 2 . . . Reactor . | . . . . . . Propulsion 25 | 2 2 6 1 5 9 Treads 8 | 2 . 1 . 3 2 Leg 9 | . 2 5 . . 2 Wheel 7 | . . . 1 2 4 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 24 | 2 3 4 1 4 10 Device 12 | 1 1 2 1 3 4 Storage 4 | 1 2 1 . . . Processor 7 | . . 1 . 1 5 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 31 | 2 5 5 . 8 11 Energy Gun 10 | 1 . 2 . 2 5 Energy Cannon 2 | . . . . . 2 Ballistic Gun 9 | 1 3 1 . 1 3 Ballistic Cannon 2 | . . 1 . . 1 Launcher 2 | . 1 . . 1 . Special Weapon 1 | . 1 . . . . Impact Weapon 4 | . . . . 4 . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . 1 3 . . 1 Parts Lost 53 | . 3 5 . 11 34 Power 6 | . . 1 . 1 4 Propulsion 18 | . . 3 . 3 12 Utility 11 | . 1 1 . 3 6 Weapon 18 | . 2 . . 4 12 Highest Loss Streak 12 | . 3 3 . 11 12 To Critical Strikes . | . . . . . . Average Backups 14 | 5 13 13 14 13 19 Power 1 | . 1 1 2 2 3 Propulsion 2 | 3 4 2 . . . Utility 4 | . 3 3 5 4 8 Weapon 4 | 1 2 4 6 5 5 Tool/Special . | . . . . . . Unused Backups 22 | . 5 4 . 1 12 Power 3 | . 1 1 . . 1 Propulsion 4 | . 3 1 . . . Utility 11 | . 1 1 . 1 8 Weapon 3 | . . 1 . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 92 | . 92 98 94 87 85 Engine 7 | . 14 7 . 4 4 Core 1 | . . 2 9 1 . Treads 8 | . 25 . . 9 3 Leg 8 | . 2 20 5 . 1 Wheel 7 | . . 1 16 12 16 Device 20 | . 9 18 27 33 22 Storage 10 | . 14 11 17 8 6 Processor 6 | . . 10 . . 11 Protection 1 | . . 3 . . 1 Energy Gun 4 | . 4 7 . 4 3 Ballistic Gun 6 | . 15 3 9 . 2 Special Weapon 1 | . 4 . . . . Impact Weapon 4 | . . 6 8 5 4 Peak Build Rating 70 | 8 22 43 53 55 70 Average Rating 34 | 5 7 32 48 45 57 On Entrance 27 | . 8 22 34 53 47 Avg Prop Armor Cover (%) 10 | . . 7 9 16 9 Naked Turns . | . . . . . . Heaviest Build 114 | 14 33 46 39 48 114 Greatest Support 66 | 40 40 28 40 40 66 Greatest Overweight (x) 28 | . 1 4 3 10 28 Average Overweight (x) 1 | . . 1 1 . 2 Largest Inventory Capacity 25 | 8 25 15 15 15 25 Average Capacity 16 | 7 14 15 15 15 23 Most Carried 25 | 8 15 15 14 15 25 Average Carried 14 | 6 13 13 14 13 20 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 16 | 8 15 15 14 15 16 Transmogrified Parts 36 | . . 16 6 7 7 Integrity Recovered 429 | . . 213 28 104 84 Class Distribution -------------------- 87% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2911 | 307 143 1014 81 519 847 Remotely . | . . . . . . Salvage Created 4677 | 196 801 1432 81 817 1350 Parts 224 | 13 55 56 5 59 36 Haulers Intercepted 7 | . 2 3 . 1 1 Recyclers Shooed 8 | . . 3 . 2 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 72 | . 21 24 4 7 16 Melee 6 | . . 5 . . 1 Guns 43 | . 13 14 3 3 10 Cannons 4 | . . 2 . . 2 AOE 13 | . 8 . . 4 1 Classes Destroyed 14 | 3 5 3 . 2 1 Worker 13 | 2 . 1 . 7 3 Builder 13 | . 2 1 . 8 2 Tunneler 3 | 3 . . . . . Hauler 7 | . 2 3 . 1 1 Recycler 12 | 1 . 4 . 4 3 Mechanic 2 | . . 1 . 1 . Operator 1 | . . 1 . . . Watcher 7 | . 3 2 . 2 . Swarmer 18 | . 8 4 3 . 3 Grunt 38 | . 13 18 . 1 6 Duelist 1 | . . . . . 1 Sentry 9 | . . 2 1 3 3 Hunter 2 | . . . . 1 1 Programmer 4 | . . . . 2 2 Best Kill Streak 9 | 3 9 6 3 9 4 Combat Bots Only 8 | . 8 4 3 5 3 Max Kills in Single Turn 8 | 1 2 2 1 8 1 Gunslinging 1 | . 1 . . . . Exploded 4 | . 2 . . 4 1 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 872 | . 68 191 29 218 366 Missed 246 | . 14 57 8 74 93 Hits 626 | . 54 134 21 144 273 Melee 8 | . . . . . 8 Projectile 618 | . 54 134 21 144 265 Critical Strikes 18 | . . 4 . 5 9 Part Disruptions 2 | . . . . . 2 Damage Taken 7701 | . 640 1509 218 1489 3845 Core 1481 | . 127 278 52 290 734 Absorbed by Shields 119 | . . . . 119 . Ignored by Resistances 245 | . . 8 . 84 153 Regen/Repaired (Parts) 23 | . . . . . 23 Core Remaining (%) 63 | 100 49 29 100 38 . Volleys Fired 339 | 37 63 83 14 36 106 Largest 2 | 2 2 2 1 2 2 Hottest 144 | 60 100 103 25 123 144 Shots Fired 476 | 44 113 120 14 44 141 Gun 421 | 44 108 105 14 28 122 Cannon 34 | . . 15 . . 19 Launcher 19 | . 3 . . 16 . Special 2 | . 2 . . . . Kinetic 208 | 37 59 32 14 7 59 Thermal 146 | . 2 67 . 6 71 Explosive 19 | . 3 . . 16 . Electromagnetic 103 | 7 49 21 . 15 11 Robot Hit Streak 81 | 7 7 12 3 17 81 Robot Miss Streak 6 | 3 6 3 2 3 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 386 | 30 67 105 13 39 132 Core Hits 238 | 12 43 34 4 62 83 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 7 | . . 4 . 1 2 Critical Strikes 17 | . 1 8 . 2 6 Burn 6 | . . 3 . . 3 Meltdown 1 | . . . . . 1 Destroy 1 | . . . . . 1 Corrupt 2 | . 1 1 . . . Smash 7 | . . 4 . 2 1 Melee Attacks 58 | . . 18 6 7 27 Impact 55 | . . 17 6 7 25 Slashing 3 | . . 1 . . 2 Piercing . | . . . . . . Sneak Attacks 11 | . . 4 . 3 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10246 | 240 1269 2561 294 2226 3656 Guns 5050 | 240 719 1284 114 419 2274 Cannons 700 | . . 260 . . 440 Explosions 2200 | . 550 39 . 1457 154 Melee 2271 | . . 978 180 350 763 Ramming 25 | . . . . . 25 Kinetic 2176 | 189 265 437 114 78 1093 Thermal 3003 | . 417 1003 . 109 1474 Explosive 1537 | . 133 . . 1404 . Electromagnetic 1134 | 51 454 143 . 285 201 Impact 2102 | . . 914 180 350 658 Slashing 169 | . . 64 . . 105 Piercing . | . . . . . . Phasic 100 | . . . . . 100 Highest Corruption 12 | . 7 . . 7 12 Average Corruption 6 | . 6 . . 6 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 66 | . 24 . . 10 32 Message Errors 13 | . 4 . . 3 6 Matter Fused 13 | . 4 . . 1 8 Heat Flow Errors 11 | . 6 . . 1 4 Energy Discharges 7 | . 3 . . . 4 Parts Rejected 5 | . . . . 1 4 Data Loss (minor) 4 | . 2 . . 2 . Data Loss (major) 4 | . 1 . . 1 2 Misfires 1 | . . . . . 1 Alerts 2 | . 1 . . . 1 Weapon Failures 6 | . 3 . . 1 2 Overload Shots 6 | . . 6 . . . Overflow Damage 960 | . 42 395 15 201 307 Projectiles 11 | . . . . . 11 Explosions 88 | . 42 . . 17 29 Melee 861 | . . 395 15 184 267 Knockbacks 13 | . . 9 . . 4 Impact 11 | . . 7 . . 4 Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 277 | . 109 . . 156 12 Shots 11 | . 4 . . 7 . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 303 | 40 289 242 4 243 303 Average Temperature 70 | 16 73 75 2 46 81 Received Heat Transfer 2133 | . 216 711 27 293 886 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 9 | . 1 4 1 1 2 Combat Hostiles 3 | . . 1 1 . 1 Parts Fried 20 | . 2 5 . 5 8 Impact Corruptions 28 | . . 14 2 2 10 Robots Melted 2 | . . 1 . . 1 Combat Hostiles 2 | . . 1 . . 1 Parts Melted 8 | . . 2 . . 6 Heat Transferred 6015 | . 550 2150 . 222 3093 Parts Sabotaged 4 | . . . . . 4 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 4 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . 1 1 . 1 2 Low Security (%) 57 | 100 61 64 100 50 26 Level 1 30 | . 38 35 . 49 21 Level 2 11 | . . . . . 52 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . 1 . . . Peak Influence 672 | 5 394 390 139 319 672 Initial 156 | . . 135 138 41 156 Average 203 | . 187 174 90 147 365 Influence Increases 3412 | 30 691 777 124 620 1170 Destroy 0b10 Robot/C 1620 | . 420 480 80 260 380 Destroy 0b10 Robot/NC 290 | 30 35 65 . 105 55 Destroy Leader 350 | . 70 100 20 76 84 Allied During Kill 34 | . . . . 23 11 Successful Hack 122 | . 43 20 23 12 24 Select Force Hacks 90 | . 60 . . . 30 Disable Machine 180 | . 45 45 . 30 60 Destroy Structure 122 | . 18 7 1 54 42 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 195 | . . 60 . 45 90 Miscellaneous 394 | . . . . . 394 Influence Decreases 2944 | 30 368 771 361 393 1021 Entered New Map 593 | . . 188 191 51 163 Time Decay 1800 | 30 338 533 170 271 458 Lost Part 456 | . 30 50 . 36 340 Lost Ally 95 | . . . . 35 60 Squads Dispatched 27 | . 4 3 1 9 10 Investigation 12 | . 4 1 . 4 3 Extermination 2 | . . . . 1 1 Reinforcement 7 | . . 2 1 1 3 Assault 4 | . . . . 2 2 Garrison 2 | . . . . 1 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . 1 . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 1 . 3 1 Communications Jammed 57 | . . . . 36 21 Distress Signals 56 | . . . . 35 21 Times Spotted 128 | . 30 31 6 24 37 Peak Tracking Total 11 | . 11 5 3 7 6 Tactical Retreats 7 | . . 2 . 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 9 | . 6 . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 12 | . 3 3 . 2 4 Max in Single Turn 4 | . 1 1 . 1 4 Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 31 | . 10 6 4 6 5 Terminals 17 | . 8 3 3 2 1 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . . 1 Recycling Units 6 | . 2 2 . 1 1 Scanalyzers 4 | . . 1 . 2 1 Garrison Access 2 | . . . 1 . 1 Total Hacks 82 | . 28 17 11 16 10 Successful 41 | . 19 9 4 4 5 Failed 40 | . 9 8 7 11 5 Catastrophic 6 | . . 2 . 3 1 Database Lockouts 1 | . . . . 1 . Manual 36 | . 13 6 9 4 4 Terminals 49 | . 26 8 8 4 3 Fabricators 2 | . . . . 2 . Repair Stations 1 | . . . . . 1 Recycling Units 12 | . 2 6 . 2 2 Scanalyzers 14 | . . 3 . 8 3 Garrison Access 4 | . . . 3 . 1 Terminal Hacks 12 | . 10 1 1 . . Record 2 | . 2 . . . . Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Dispatch Records 1 | . 1 . . . . Reinforcement Status 2 | . 1 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . 2 . . 1 Report Inventory 1 | . . . . . 1 Retrieve Components 2 | . . 2 . . . Scanalyzer 8 | . . 3 . 4 1 Retrieve Study 8 | . . 3 . 4 1 Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 17 | . 9 3 2 . 3 Terminals 12 | . 7 2 2 . 1 Botnet 12 | . 7 2 2 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Patch 1 | . . . . . 1 Recycling Units 4 | . 2 1 . . 1 Reject 1 | . . 1 . . . Tunnel 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 6 6 4 5 3 Full Trace Events 7 | . . 2 . 4 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 8 | . . 3 . 4 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 5 | . . . . 5 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 148 | . . . . 148 111 Highest-Rated Ally 37 | . . . . 37 37 Total Orders 3 | . . . . 2 1 FOLLOW 1 | . . . . 1 . AID 2 | . . . . 1 1 Ally Attacks 47 | . . . . 24 23 Total Damage 1197 | . . . . 736 461 Kills 9 | . . . . 4 5 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . X0-1V1 Amusement Gains 144 | . 16 27 6 17 78 Average Entertainment 28 | . 16 19 20 23 43 Good Acts 27 | . . 11 1 9 6 Bad Acts 16 | . . 5 1 2 8 Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3164 | 14 759 396 359 600 1036 Sensors 534 | . . 391 . 143 . Terrain 708 | . . . . 439 269 Structural 210 | . . . . . 210 Seismic 773 | 14 759 . . . . Machine Analysis 767 | . . . . . 767 Jamming 1447 | . . 5 359 547 536 Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5052 | 235 1143 1567 359 600 1148 Spaces Moved 2410 | 92 564 592 269 393 500 Core 8 | 3 . . . 2 3 Treads 745 | 89 501 16 . 96 43 Legs 575 | . 63 511 . . 1 Wheels 1082 | . . 65 269 295 453 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 93 90 80 Average Speed 153 | 156 163 192 117 114 144 Slowest Speed 1450 | 160 190 385 130 550 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 96 59 29 15 16 Regions Visited 5 Branch Regions . Pre-discovered Areas 3 | . 2 . . . 1 Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 128 | . 17 6 . 64 41 Melee 9 | . . . . . 9 Projectile . | . . . . . . AOE 119 | . 17 6 . 64 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3206 | 143 680 866 290 484 743 Wait 177 | . 14 129 . 7 27 Move 2405 | 91 563 591 268 392 500 Hop . | . . . . . . Pick Up 62 | 8 15 11 . 7 21 Fast Attach 53 | 7 5 9 1 10 21 Attach 35 | . 2 6 1 6 20 Detach 1 | . . 1 . . . Swap 24 | . 6 4 . 4 10 Drop 40 | . 12 14 . 4 10 Fire 339 | 37 63 83 14 36 106 Melee 58 | . . 18 6 7 27 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 11 | . . . . 11 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / Low) -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 236 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 15) 663 | -10/Materials | Destroyed 7 combat bots 760 | -10/Materials | Discovered new exit (range 13) 831 | -10/Materials | Discovered new exit (range 16) 1008 | -10/Materials | Core integrity fell below 50% 1028 | -10/Materials | Destroyed 8 combat bots 1038 | -10/Materials | Lost 3 parts (1u2w) 1060 | -10/Materials | Discovered new exit (range 9) 1337 | -10/Materials | Discovered new exit (range 10) 1361 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1379 | -10/Materials | Entered another Materials area 1379 | -9/Materials | Evolved 2 slots: Utility x2 1770 | -9/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 1806 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2277 | -9/Materials | Discovered new exit (range 10) 2294 | -9/Materials | Identified exit to Mines 2470 | -9/Materials | Core integrity fell below 50% 2480 | -9/Materials | Lost 3 parts (2n1u) 2499 | -9/Materials | Discovered new exit (range 13) 2598 | -9/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 2695 | -9/Materials | Sterilization system engaged 2695 | -9/Materials | Non-combat units ordered to evacuate 2795 | -9/Materials | Combat units ordered to evacuate 2815 | -9/Materials | Identified exit to Materials 2873 | -9/Materials | X0-1V1 sent you to a vault 2894 | -9/Materials | Discovered exit to Materials (range 7) 2941 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 2946 | -9/Materials | Entered another Materials area 2946 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3205 | -8/Materials | Discovered new exit (range 5) 3232 | -8/Materials | X0-1V1 sent you into danger 3256 | -8/Materials | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 3305 | -8/Materials | Entered Factory 3305 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3320 | -7/Factory | KI resistance permanently improved by X0-1V1 (+10%; -100 max core) 3350 | -7/Factory | X0-1V1 released a cloud of subatomizers 3354 | -7/Factory | Central database locked down 3532 | -7/Factory | Lost 11 parts (1p3n3u4w) 3582 | -7/Factory | Core integrity fell below 50% 3759 | -7/Factory | Identified exit to Factory 3759 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 3807 | -7/Factory | X0-1V1 activates XOMVISION 3850 | -7/Factory | X0-1V1 sent you to a vault 3871 | -7/Factory | Identified exit to Lower Caves 3871 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 3884 | -7/Factory | Discovered exit to Factory (range 16) 3891 | -7/Factory | X0-1V1 foreshadows a heat wave 3905 | -7/Factory | Entered another Factory area 3905 | -6/Factory | Accompanied by 3 allies 3905 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4173 | -6/Factory | Found Unknown Device 4175 | -6/Factory | Identified Launcher Loader 4183 | -6/Factory | Found Launcher Loader 4438 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 4466 | -6/Factory | System corruption reached 10% 4510 | -6/Factory | Lost 9 parts (1p4n2u2w) 4731 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 4741 | -6/Factory | X0-1V1 upgraded hostiles (x2) 4761 | -6/Factory | Core integrity fell below 50% 4810 | -6/Factory | Core integrity restored by X0-1V1 (+100) 4837 | -6/Factory | Lost 12 parts (2p4n1u5w) 4938 | -6/Factory | Build established: Scavenger-Mutant 4955 | -6/Factory | First assault squad dispatched 5030 | -6/Factory | Lost 5 parts (1p2n1u1w) 5049 | -6/Factory | Garrison activated, responded to threat 5051 | -6/Factory | Core integrity fell below 20% 5053 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05042_ Hvy. Flail destroyed. 05044_ Acquired 10 matter. 05044_ G-50 Soldier suffers critical hit (Burn). 05045_ Hvy. Laser blown off. 05045_ Imp. Light Armor Plating blown off. 05045_ Weapon Mount blown off. 05045_ Lgt. Deuterium Engine blown off. 05045_ E-15 Imp destroyed. 05045_ Com. Wheel destroyed. 05047_ Acquired 10 matter. 05047_ G-67 Veteran misfires. 05049_ G-67 Veteran calls for garrison reinforcements. 05049_ ALERT: Activating Garrison Access F001. 05049_ Hpw. Shock Rifle destroyed. 05050_ G-50 Soldier overheating. 05051_ G-50 Soldier heat damages Hvy. Laser. 05051_ Structural Scanner destroyed. 05053_ G-50 Soldier heat spikes uncontrollably. 05053_ G-50 Soldier overheating. 05053_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | ###########???????????????????????????????????? | | ###########???????????????????????????????????? | | # ##???????????????????????????????????? | | # ##??????#????????????????????????????? | | # ##??? ### ??? ?????????????????????? | | # #### ###H ?????????????????????? | | # #### / ????????????????????? | | + %%% %%+% / ?????????????????????? | | # # """ ?????????????????????????? | | # # """ ??????????????????????????? | | # H+ """ ??????????????????????????? | | +####+########## ?????????????????????????? | | ######### ????????????????????????? | | ######### ### ########????????????????? | | #########+# ###+########????????????????? | | """ ## # ## ##??????????????""" | | """ ## """ # ## """ ##??????????????"R" | | """ ## """ # ## """"" + ??????????????"?" | | ## """ # ## """"" ##????????????????? | | """ ## # ## ##????????????????? | | """ ## " " # ## """ ##????????????????? | | """ ## ] "R" # %; """"" ##????????????????? | | ## """ + ## """"" ##????????????????? | | ## ! # ## %%=! #####?????????????? | | ################## ####@##########?????????????? | | ################# l%g ???????? | | ???????????????## ggg " ?????????? | | ???????????????## """?"""?"""? | | ???????????????## G ??"""?"""? | | ???????????????## """?"""?"""? | | ???????????????## "??????????? | | ??????????????? # ??"""?"""? | | ??????????????? # ############## ??"""?"""? | | ?????????""""?? # # #### ???"""?"""? | | ?????????""""?? # u# ?????????????? ??????????? | | ?????????""""?? + + ??????????????"""?"""?"""? | | ?????????""""?? # # ??????????????"""?"""?"""? | | ?????????""""?? # # ??????????????"""?"""?"""? | | ?????????""""?? # ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 21 Energy Capacity 1700 Matter Stores 1150 Matter Capacity 1150 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 25 Evasion (%) 44 Targeting Accuracy 20 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Arm. Wheel | -7/Factory | Hacked Grenade Launcher | -7/Factory | Hacked Great Maul | -7/Factory | Hacked Hvy. Mace | -7/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Well-fed Force Field Challenges ------------ None Game ------ Seed MetafieldGammaRocket Manual? 0 Play Time 01:03:03 Cumulative 107.4 hours Start 2026.08.25 @ 14:42:01 End 2026.08.25 @ 16:18:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 97 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25cc81c5-2426-4607-b4c0-8f070077d134