Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 16:07:27 Player: CONM Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (31) 155 Value Destroyed (978) 978 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (3263) 3263 TOTAL SCORE: 12956 Bonus ------- Follower Combat Kills 25 Entered DSFs 500 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -62 Cogmind --------- Core Integrity 0/1300 Matter 288/300 Energy 740/740 System Corruption 11% Temperature Cool (61) Movement Hovering (100) Ox1 Location -3/Testing Parts ------- > --- POWER (1) -------- Graviton Reactor > --- PROPULSION (6) --- Cooled Gravmag System > --- UTILITY (12) ----- Improved Energy Well Visual Processing Unit System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved VTOL Module Q-thruster Electron Diverter SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved VTOL Module Q-thruster Electron Diverter > --- UTILITY ---------- Improved Energy Well Visual Processing Unit Nanoactuators Improved Transmission Jammer Advanced Reaction Control System Graphene Brace Advanced Focal Shield Experimental Thermal Shield System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Drone Bay [Rating: 108] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Katana Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Slots Evolved 14 | . . . 2 2 . . . 4 . . . . 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . 1 . . . . . . . . . . . 1 . Utility 10 | . . . 2 . . . . 3 . . . . 2 . . . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 118 | 7 . 7 5 2 24 1 2 17 1 2 . 3 7 1 1 4 2 . . 11 21 Power 17 | 1 . . . . 2 . . 3 . . . 1 1 . . 3 1 . . . 5 Engine 5 | 1 . . . . 1 . . 3 . . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . . . 1 1 . . 1 1 . . . . Reactor 7 | . . . . . . . . . . . . . . . . 2 . . . . 5 Propulsion 31 | 2 . 4 . 1 13 . . 2 . . . 1 . . . . . . . 2 6 Treads 6 | . . 2 . 1 3 . . . . . . . . . . . . . . . . Leg 4 | 2 . 2 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . 4 Flight 17 | . . . . . 10 . . 2 . . . 1 . . . . . . . 2 2 Utility 49 | 2 . 2 3 . 6 1 . 8 1 2 . 1 5 1 1 1 1 . . 5 9 Device 32 | 1 . 1 1 . 2 1 . 4 1 2 . 1 4 1 1 . 1 . . 4 7 Storage 5 | 1 . . 1 . 1 . . 1 . . . . . . . . . . . . 1 Processor 4 | . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 Hackware 5 | . . . . . 1 . . 2 . . . . 1 . . . . . . 1 . Protection 3 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 . 1 2 1 3 . 2 4 . . . . 1 . . . . . . 4 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . 1 . 1 2 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . 1 . . . . 1 . . . . . . 3 1 Piercing Weapon 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 3 . . 3 . . . . . . . 3 . . . 1 5 Parts Lost 47 | . . . . 4 10 . 2 . . 2 1 1 1 . . . 3 . . 10 13 Power 5 | . . . . 1 1 . . . . 1 . . . . . . . . . 1 1 Propulsion 15 | . . . . 1 5 . . . . 1 . . . . . . 2 . . 3 3 Utility 21 | . . . . 1 1 . 1 . . . 1 1 1 . . . 1 . . 6 8 Weapon 6 | . . . . 1 3 . 1 . . . . . . . . . . . . . 1 Highest Loss Streak 11 | . . . . 2 6 . 2 . . 2 3 1 1 . . . 3 . . 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 96 81 76 90 100 95 100 99 75 75 88 92 91 89 82 68 68 56 51 Engine 5 | . 14 14 11 8 4 . . 4 6 5 . . . . . . . . . . . Core 1 | . . . . . 1 9 9 1 . . . 1 5 5 5 4 4 5 5 3 . Treads 8 | . . 18 22 22 14 . . . . . . . . . . . . . . . . Leg 1 | . 28 9 . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 6 36 36 32 33 32 26 27 29 29 29 29 20 15 15 10 6 Device 10 | . 14 3 19 15 2 9 9 7 6 6 6 7 17 21 20 17 19 15 15 15 15 Storage 7 | . 14 14 11 9 9 9 9 5 6 6 6 6 5 5 5 5 5 5 5 1 2 Processor 7 | . . 10 . . 8 9 9 9 13 13 13 13 11 11 11 11 11 10 10 8 4 Hackware 7 | . . . . . 6 9 9 18 20 20 15 13 12 11 11 11 11 10 10 9 4 Protection 2 | . . . 8 9 8 . . . . . . . . . . 1 . . . . . Ballistic Gun 7 | . 28 28 17 6 7 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 3 9 5 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 9 6 5 6 6 6 5 4 5 5 5 5 5 5 4 3 Peak Build Rating 108 | 7 7 10 19 21 32 33 36 58 57 57 45 46 58 63 64 69 68 51 51 62 108 Average Rating 34 | 5 7 8 15 18 21 32 34 53 56 55 42 42 53 59 61 61 56 51 51 48 66 On Entrance 37 | . 7 7 10 18 16 32 33 32 51 57 45 42 39 58 58 59 69 51 51 51 30 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 12 12 14 41 41 46 18 19 27 21 26 13 24 28 30 30 31 31 22 22 24 37 Greatest Support 60 | 20 20 40 40 60 60 29 29 26 26 26 20 25 34 34 34 34 34 24 24 24 44 Greatest Overweight (x) 7 | . . . 1 1 7 . . 1 . . . . . . . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 10 | 7 8 8 13 15 14 10 10 9 10 10 10 10 10 10 10 10 10 10 10 6 5 Most Carried 15 | . 3 8 14 15 15 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 5 Average Carried 9 | . 2 6 10 13 13 10 10 9 10 10 10 9 7 8 9 9 10 10 10 6 4 Final Capacity 15 | 8 8 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 15 | . 3 8 14 15 10 10 10 10 10 10 10 10 7 9 10 10 10 10 10 5 5 Class Distribution -------------------- 28% | Scavenger-Mutant 24% | Mutant 17% | Hacker-Sprinter 12% | Hacker-Scout 8% | Hacker-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Matter Collected 1732 | 213 . 195 98 11 494 . 110 88 5 . . 107 . 7 94 . . . . 135 175 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1039 | 22 . 111 118 38 402 . . 88 . . . 10 . . . . . . . 155 95 Parts 62 | 3 . 7 12 5 16 . . 10 . . . 3 . . . . . . . 2 4 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 2 . 3 . . . . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Combat Hostiles Destroyed 20 | . . 2 4 4 9 . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . Guns 15 | . . 2 4 1 8 . . . . . . . . . . . . . . . . Cannons 2 | . . . . 1 1 . . . . . . . . . . . . . . . . AOE 2 | . . . . 2 . . . . . . . . . . . . . . . . . Classes Destroyed 14 | 1 . 2 2 1 2 . . 2 . . . 1 . . . . . . . 1 2 Worker 1 | . . . . . . . . 1 . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . Swarmer 5 | . . . 2 3 . . . . . . . . . . . . . . . . . Grunt 10 | . . 2 1 1 6 . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 3 | . . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 . 2 2 5 3 . . 2 . . . 1 . . . . . . . 1 1 Combat Bots Only 3 | . . 2 2 3 3 . . . . . . 1 . . . . . . . . . Max Kills in Single Turn 4 | 1 . 1 1 4 1 . . 1 . . . 1 . . . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Hostile Shots Fired 644 | . 18 24 11 63 108 . 9 6 . 21 12 18 9 . 3 . 26 . 1 88 227 Missed 270 | . 11 10 3 13 30 . 4 4 . 7 7 8 4 . 2 . 14 . 1 38 114 Damage Taken 6079 | . 59 190 128 751 1248 . 79 36 . 202 45 155 92 . 20 . 287 . . 1061 1726 Core 1932 | . 10 11 16 52 336 . 12 18 . 48 20 58 . . . . 85 . . 637 629 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 135 | . . . . . . . . . . . . . . . . . . . . . 135 Regen/Repaired (Parts) 221 | . . . . . . . . 221 . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 91 96 . . . 27 . . . . 83 . . . . 91 . 100 . . Volleys Fired 89 | 5 . 12 11 15 46 . . . . . . . . . . . . . . . . Largest 2 | 2 . 2 2 2 2 . . . . . . . . . . . . . . . . Hottest 74 | 40 . 40 74 74 67 . . . . . . . . . . . . . . . . Shots Fired 148 | 10 . 24 22 27 65 . . . . . . . . . . . . . . . . Gun 109 | 10 . 24 16 10 49 . . . . . . . . . . . . . . . . Cannon 36 | . . . 5 15 16 . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 145 | 10 . 24 21 25 65 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 4 . 8 4 9 9 . . . . . . . . . . . . . . . . Robot Miss Streak 4 | 1 . 2 3 4 1 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 116 | 7 . 18 7 19 48 . 6 4 . . . 1 . . . . . . . 2 4 Core Hits 47 | 1 . 9 5 7 18 . . 2 . . . 1 . . . . . . . 2 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 86 | . . . . . 10 . 6 12 . 2 . 2 5 . . . . . . 18 31 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 79 | . . . . . 10 . . 11 . 2 . 2 5 . . . . . . 18 31 Piercing 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 6 2 . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2931 | 77 . 192 154 800 1079 . 62 248 . . . 37 . . . . . . . 91 191 Guns 1365 | 77 . 188 99 124 877 . . . . . . . . . . . . . . . . Cannons 477 | . . . 48 228 201 . . . . . . . . . . . . . . . . Explosions 448 | . . . . 448 . . . . . . . . . . . . . . . . . Melee 629 | . . . . . . . 62 248 . . . 37 . . . . . . . 91 191 Ramming 12 | . . 4 7 . 1 . . . . . . . . . . . . . . . . Kinetic 1842 | 77 . 188 147 352 1078 . . . . . . . . . . . . . . . . Thermal 322 | . . . . 322 . . . . . . . . . . . . . . . . . Explosive 126 | . . . . 126 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 567 | . . . . . . . . 248 . . . 37 . . . . . . . 91 191 Piercing 62 | . . . . . . . 62 . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . . . . . . . 9 11 Average Corruption 8 | . . . . . . . . . . . . . . . . . . . . 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . . . . . . . . . 1 13 Message Errors 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 111 | . . . . 37 . . 27 33 . . . . . . . . . . . . 14 Projectiles 22 | . . . . 22 . . . . . . . . . . . . . . . . . Explosions 15 | . . . . 15 . . . . . . . . . . . . . . . . . Melee 74 | . . . . . . . 27 33 . . . . . . . . . . . . 14 Knockbacks 6 | . . . . 5 1 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . 5 1 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . 99 . . . . . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . . Rammed 4 | . . 1 2 . 1 . . . . . . . . . . . . . . . . Targets Rammed 4 | . . 1 2 . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 141 | . . 59 36 141 52 . 16 4 . 4 . . . . 1 . 1 . . . 130 Average Temperature 24 | . . 28 13 35 14 . 14 4 . 4 . . . . 1 . 1 . . . 68 Received Heat Transfer 1712 | . . 162 45 306 594 . 24 18 . 9 . . 9 . 9 . 104 . . 123 309 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 250 | . . . . 250 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Peak Influence 809 | 5 40 80 193 225 295 87 . 70 . . . . 809 . . . . 28 34 136 516 Initial 659 | . 3 15 . 4 91 79 . . . . . . 659 . . . . 28 19 18 39 Average 112 | 1 15 36 42 82 160 83 . 28 . . . . 740 . . . . 28 20 73 248 Maximum Alert Level 3 | . . . . 1 1 . . . . . . . 3 . . . . . . . 2 Low Security (%) 84 | 100 100 100 100 85 66 100 . 100 . . . . . . . . . 100 100 100 52 Level 1 9 | . . . . 14 33 . . . . . . . . . . . . . . . 19 Level 2 3 | . . . . . . . . . . . . . 33 . . . . . . . 27 Level 3 2 | . . . . . . . . . . . . . 66 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 1 . 1 3 . . 4 . . . . . . . . . . . 3 8 Investigation 4 | . 1 1 . . . . . 1 . . . . . . . . . . . 1 . Extermination 3 | . . . . . . . . 1 . . . . . . . . . . . 1 1 Reinforcement 14 | . . . . 1 3 . . 2 . . . . . . . . . . . 1 7 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Distress Signals 7 | . 2 . 1 . 1 . . . . . . 1 . . . . . . . . 2 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . 11 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . 4 Times Spotted 167 | . 7 3 11 11 22 . 5 8 . 11 3 10 8 . 4 . 8 . 1 20 35 Peak Tracking Total 13 | . 7 2 5 4 4 . 7 8 . 4 3 6 6 . 4 . 8 . 1 10 13 Tactical Retreats 24 | . . . 3 1 2 . . . . 2 . 3 2 . 1 . 1 . 1 3 5 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Traps Triggered 4 | . 1 . . . . . . . . . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Machines Disabled 11 | . . . 1 5 4 . . . . . . . . . . . . . . . 1 Max in Single Turn 3 | . . . 1 3 1 . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Machines Accessed 52 | . 1 1 2 5 8 3 . 6 . 1 . . 2 . . 9 1 1 . 8 4 Terminals 30 | . 1 . 2 5 7 3 . 1 . . . . . . . . 1 1 . 6 3 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 1 . . . . 2 . . . . . . 1 1 Total Hacks 120 | . 4 1 4 14 18 6 . 13 . 1 . . 2 . . 34 3 1 . 12 7 Successful 84 | . 1 1 2 8 9 4 . 10 . 1 . . 2 . . 34 3 1 . 8 . Failed 36 | . 3 . 2 6 9 2 . 3 . . . . . . . . . . . 4 7 Catastrophic 11 | . . . . 1 3 1 . . . . . . . . . . . . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . . . 4 7 9 4 . 5 . . . . . . . . . . . 7 . Terminals 66 | . 4 . 4 14 16 6 . 4 . . . . . . . . 3 1 . 9 5 Fabricators 5 | . . . . . . . . 3 . . . . . . . . . . . 2 . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . . 1 . . . . 2 . . . . . . 1 2 Terminal Hacks 56 | . 1 1 . 2 6 3 . 2 . 1 . . . . . 34 3 1 . 2 . Record 26 | . . . . . 1 . . . . . . . . . . 22 3 . . . . Part Schematic 6 | . . . . . . . . 2 . . . . . . . 4 . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . Open Door 5 | . . 1 . . 3 . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . Seal Access 4 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . Unauthorized Hacks 18 | . . . 2 6 3 1 . 2 . . . . . . . . . . . 4 . Terminals 17 | . . . 2 6 3 1 . 1 . . . . . . . . . . . 4 . Track 11 | . . . 2 3 3 1 . 1 . . . . . . . . . . . 1 . Botnet 5 | . . . . 3 . . . . . . . . . . . . . . . 2 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 . 2 3 5 2 . 5 . . . . . . . . 1 . . 6 4 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 2 . . . . . . . 4 . . . . . Parts Built 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 141 | . . . . . . . . 95 . . . . . . . . . . . 46 . Total Part Build Rating 23 | . . . . . . . . 5 . . . . . . . . . . . 18 . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . Time 8 | . . . . . . . . 8 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . 5 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . 5 . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . 5 . . . . . . . . . . . . . . parse_system 5 | . . . . . . . 5 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Total Allies 12 | . . 2 . . 10 . . . . . . . . . . . . . . . . Largest Group 10 | . . 2 2 . 10 . . . . . . . . . . . . . . . . Highest-Rated Group 173 | . . 41 41 . 173 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . 29 . . . . . . . . . . . . . . . . Total Orders 12 | . . . . . . . . 3 . 2 . 2 1 1 1 . . . . 1 1 EXPLORE 11 | . . . . . . . . 3 . 1 . 2 1 1 1 . . . . 1 1 RETURN 1 | . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 12 | . . . 9 . 3 . . . . . . . . . . . . . . . . Total Damage 126 | . . . 107 . 19 . . . . . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . . 1 . 2 . 2 3 . . . . . . Drone Launches 11 | . . . . . . . . 2 . 2 . 2 1 1 1 . . . . 1 1 Drone Recoveries 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Turns Passed 5493 | 117 85 809 494 384 839 71 79 408 135 286 45 177 157 295 158 56 52 3 25 459 359 Spaces Moved 7453 | 78 69 481 245 187 680 248 232 523 447 538 96 397 414 489 361 188 158 9 77 869 667 Core 296 | 3 . . . . 6 . . . . . . . . . . . . . . 287 . Treads 1045 | . . 289 245 187 324 . . . . . . . . . . . . . . . . Legs 336 | 75 69 192 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 204 | . . . . . . . . . . . . . . . . . . . . . 204 Flight 5572 | . . . . . 350 248 232 523 447 538 96 397 414 489 361 188 158 9 77 582 463 Fastest Speed 25 | 50 120 120 160 160 26 28 28 25 26 26 28 25 25 25 25 25 25 32 32 32 30 Average Speed 53 | 117 120 144 179 175 95 28 28 29 26 26 29 28 31 25 25 25 30 32 32 40 35 Slowest Speed 400 | 120 120 160 240 240 400 28 28 98 26 28 32 32 32 25 28 25 102 32 32 100 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . 9 1 . . . . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 4 24 82 23 23 71 71 24 11 58 54 12 64 18 78 65 62 36 1 69 30 69 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 9 | . . 2 . . . . . . . 1 . 1 . 1 1 3 . . . . . Known Exits Taken 15 | . 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . . 1 . . . . . . . . . . . . . 1 . Scrap Searched 7 | . . . . . . . 2 . 1 . . 2 . . 2 . . . . . . Spaces Dug 50 | . . . . . 6 . . 8 . 1 . . 5 . . . . . . 14 16 Terrain Destroyed 102 | . . . 12 37 9 . . 8 . 1 . . 5 . . . . . . 14 16 Melee 50 | . . . . . 6 . . 8 . 1 . . 5 . . . . . . 14 16 Projectile 7 | . . . 1 3 3 . . . . . . . . . . . . . . . . AOE 45 | . . . 11 34 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Total 8619 | 91 71 577 275 216 787 248 239 757 464 678 111 457 431 660 427 195 160 8 76 954 737 Wait 799 | 2 . 59 6 10 17 . . 182 17 137 16 54 5 169 63 . 1 . . 46 15 Move 7406 | 77 68 480 244 186 663 245 231 522 446 537 95 396 413 488 360 187 157 8 76 868 659 Hop 10 | . . . . . 7 1 . . . . . . . . . . . . . . 2 Pick Up 55 | . 3 9 7 3 8 . . 14 . . . . 1 1 2 1 . . . 2 4 Fast Attach 46 | 7 . 2 1 . 7 . 1 4 . . . 1 2 . . 2 . . . 6 13 Attach 41 | . . . 1 2 11 . . 9 . . . 2 4 . 1 . . . . 5 6 Detach 13 | . . . . . 1 . . 2 . . . 2 . . . . . . . 5 3 Swap 33 | . . 5 3 . 6 1 1 4 1 2 . . 1 1 . 3 2 . . 1 2 Drop 39 | . . 9 . . 10 1 . 8 . . . . . 1 1 2 . . . 5 2 Fire 89 | 5 . 12 11 15 46 . . . . . . . . . . . . . . . . Melee 84 | . . . . . 10 . 6 12 . 2 . 2 5 . . . . . . 16 31 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . 1 2 . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Ext / DSF) -4/DSF -3/Research -3/Testing History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Identified exit to Mines 203 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 382 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 385 | -10/Mines | Found Prototype Device 434 | -10/Mines | Discovered new exit (range 10) 466 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 594 | -10/Mines | Learned location of Zion (-6) 779 | -10/Mines | Met a Derelict shopkeep closing up shop 1012 | -10/Mines | Entered Materials 1012 | -9/Materials | Accompanied by 2 allies 1012 | -9/Materials | Evolved 2 slots: Utility x2 1017 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1164 | -9/Materials | Build established: Scavenger-Mutant 1418 | -9/Materials | Discovered new exit (range 16) 1506 | -9/Materials | Entered another Materials area 1506 | -8/Materials | Evolved 2 slots: Propulsion x2 1792 | -8/Materials | Identified exit to Storage 1890 | -8/Materials | Entered Storage 2034 | -8/Storage | Identified exit to Recycling 2545 | -8/Storage | Core integrity fell below 50% 2567 | -8/Storage | Lost 6 parts (1p3n1u1w) 2622 | -8/Storage | Lost 3 parts (2n1w) 2711 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2728 | -8/Storage | Used back door to open Recycling access 2729 | -8/Storage | Entered Recycling 2764 | -8/Recycling | Identified exit to Factory 2793 | -8/Recycling | Scanned before Scraplab entrance 2797 | -8/Recycling | Entered Scraplab 2799 | -8/Recycling | Discovered new exit (range 3) 2800 | -8/Recycling | Entered Scraptown 2869 | -8/Scraptown | Attacked by Scraptown defenders 2877 | -8/Scraptown | Discovered exit to Factory (range 5) 2879 | -8/Scraptown | Entered Factory 2879 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2887 | -6/Factory | Identified Exp. Sensor Array 2952 | -6/Factory | Discovered new exit (range 18) 3169 | -6/Factory | Fabricated Imp. Hacking Suite? 3243 | -6/Factory | Repaired Med. Storage Unit 3286 | -6/Factory | Identified exit to Lower Caves 3287 | -6/Factory | Entered Lower Caves 3304 | -6/Lower Caves | Spotted B-75 Beast 3367 | -6/Lower Caves | Build established: Hacker-Scout 3421 | -6/Lower Caves | Discovered new exit (range 5) 3422 | -6/Lower Caves | Identified exit to Lower Caves 3422 | -6/Lower Caves | Entered another Lower Caves area 3700 | -6/Lower Caves | Discovered new exit (range 16) 3704 | -6/Lower Caves | Identified exit to Zion 3708 | -6/Lower Caves | Entered Zion 3722 | -6/Zion | Attacked by Zionites 3722 | -6/Zion | Spotted 5I-JGJ(B) 3722 | -6/Zion | Spotted 6N-F3L(B) 3748 | -6/Zion | Discovered new exit (range 15) 3752 | -6/Zion | Identified exit to Proximity Caves 3753 | -6/Zion | Lost 3 parts (1p1n1u) 3753 | -6/Zion | Entered Proximity Caves 3756 | -5/Proximity Caves | Spotter reported a threat 3756 | -5/Proximity Caves | Spotter reported a threat 3809 | -5/Proximity Caves | Spotter reported a threat 3888 | -5/Proximity Caves | Learned location of Warlord (-4) 3898 | -5/Proximity Caves | Spotter reported a threat 3909 | -5/Proximity Caves | Identified exit to Factory 3930 | -5/Proximity Caves | Entered Factory 3930 | -5/Factory | Evolved 2 slots: Utility x2 4051 | -5/Factory | Discovered new exit (range 17) 4069 | -5/Factory | Identified exit to Upper Caves 4087 | -5/Factory | Entered Upper Caves 4225 | -5/Upper Caves | Learned location of Armory (-4) 4340 | -5/Upper Caves | Encountered a Warlord checkpoint 4371 | -5/Upper Caves | Identified exit to Upper Caves 4382 | -5/Upper Caves | Entered another Upper Caves area 4392 | -5/Upper Caves | Attracted the attention of an 0b10 base 4522 | -5/Upper Caves | Discovered new exit (range 7) 4525 | -5/Upper Caves | Learned Factory security intel 4526 | -5/Upper Caves | Identified exit to Zhirov 4540 | -5/Upper Caves | Entered Zhirov 4540 | -5/Zhirov | Discovered new exit (range 3) 4545 | -5/Zhirov | Met Zhirov 4555 | -5/Zhirov | Learned location of Quarantine (-2) 4555 | -5/Zhirov | Learned location of Testing (-3) 4555 | -5/Zhirov | Learned location of Command (-1) 4557 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4565 | -5/Zhirov | Found Alien Artifact 4569 | -5/Zhirov | Found Alien Artifact 4569 | -5/Zhirov | Identified Integrated Dissipator 4569 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4596 | -5/Zhirov | Identified exit to Proximity Caves 4596 | -5/Zhirov | Entered Proximity Caves 4607 | -4/Proximity Caves | Learned 8 Factory zone layouts 4607 | -4/Proximity Caves | Learned 6 Lower Caves zone layouts 4607 | -4/Proximity Caves | Learned Extension emergency access door positions 4616 | -4/Proximity Caves | Spotted B-86 Titan 4618 | -4/Proximity Caves | Attracted the attention of an 0b10 base 4646 | -4/Proximity Caves | Discovered new exit (range 8) 4647 | -4/Proximity Caves | Identified exit to Factory 4648 | -4/Proximity Caves | Lost 3 parts (2n1u) 4648 | -4/Proximity Caves | Entered Factory 4648 | -4/Factory | Evolved 2 slots: Utility x2 4649 | -4/Factory | Identified exit to Research 4649 | -4/Factory | Identified exit to Extension 4651 | -4/Factory | Identified exit to DSF 4651 | -4/Factory | Entered DSF 4664 | -4/DSF | Discovered exit to Research (range 18) 4674 | -4/DSF | Additional patrols routed to DSF 4676 | -4/DSF | Entered Research 4676 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4828 | -3/Research | Build established: Hacker-Sprinter 4853 | -3/Research | Identified Transdimensional Reconstructor 4853 | -3/Research | Warped through subspace 4888 | -3/Research | Lost 3 parts (2n1u) 5053 | -3/Research | Lost 3 parts (1p2u) 5086 | -3/Research | Spotted B-86 Titan 5121 | -3/Research | Core integrity fell below 50% 5130 | -3/Research | Fabricated Adv. Cloaking Device? 5131 | -3/Research | Discovered new exit (range 6) 5135 | -3/Research | Entered Testing 5153 | -3/Testing | Lost 3 parts (1n2u) 5235 | -3/Testing | Found Prototype Device 5235 | -3/Testing | Identified Exp. Thermal Shield 5409 | -3/Testing | Assembled infested ambush trap array 5466 | -3/Testing | Spotted Striker 5467 | -3/Testing | Spotted Striker 5473 | -3/Testing | Spotted Alpha 7 5477 | -3/Testing | System corruption reached 10% 5478 | -3/Testing | Stole the SGEMP Prototype 5482 | -3/Testing | Scanned by Researcher 5484 | -3/Testing | Core integrity fell below 20% 5494 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 05482_ C-55 Analyst is analyzing... 05482_ ALERT: Encountered unknown unique technology, formulating response. 05483_ Adv. Focal Shield destroyed. 05485_ Destroyed Stasis Beam. 05487_ Acquired 1 matter. 05488_ Slug penetrates Striker. 05488_ Penetrated by Slug. 05488_ Acquired 2 matter. 05491_ Cld. Gravmag System destroyed. 05491_ Penetrated by Slug. 05491_ Slug penetrates Wall. 05491_ Graphene Brace destroyed. 05491_ C-55 Analyst destroyed. 05492_ Extracted schematic archive: B-74 Champion. 05493_ Antigrav System destroyed. 05493_ Cld. Gravmag System destroyed. 05493_ Nanoactuators destroyed. 05493_ Extracted schematic archive: O-32 Director. 05494_ Katana destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????##########????????????????? | | ??????#""""""" #????????????????? | | ??????#" %" #????????????????? | | ??????#" "#????????????????? | | ?????## % ""#????????????????# | | ?????# 7 """#???????? | | ?????# """#???????????###### | | ?????####/K#####????????????????? | | ???????##K ;#???????????????????? | | ???????#@%x #???????????????????? | | ???????##$$##???????????????????? | | ????????# x;#???????????????????? | | ????????# ##???##??????????????? | | ????????# #?? #??????????????? | | ????????# # """ #??????????????# | | ????????# + """ #? ???????????# | | ????????# # """ #? ???????????# | | ????????# #?? #? ???????????# | | ????????# #???? #? ???????????# | | ?###????# #??????? ???????????# | | ?# / ??# #??????? #??????????# | | ?# # #??????? #??????????? | | ?# """ + #??????# ##?????????? | | ?# """ # ####### #?????????? | | ?# ""??/ #?????????? | | ?# ????# +?????????? | | ?#??????# ###+### #?????????? | | ?????? ## #??# ##?????????? | | ?????# ## #??# #??????????? | | ?????# ## #??# #??????????# | | ?????#### ## #??# ############ | | ????????# ## #### | | ????????# ## + | | ????????# ## ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 29 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 30 Resistance: TH 30 Utility Shielding 90 Melee Speed Boost 30 Evasion (%) 77 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-74 Champion | -3/Testing | Archive O-32 Director | -3/Testing | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Adv. Cloaking Device | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Cya! Challenges ------------ None Game ------ Seed RagnarokInsulationPendant Manual? 0 Play Time 02:11:50 Cumulative 119.0 hours Start 2025.03.17 @ 03:18:18 End 2025.03.22 @ 16:07:27 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d09eb7ac-1a70-4b2d-bc7d-43195d9ca557