Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 00:56:58 Player: Mai Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (3250) 3250 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8430 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 141/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (250) Ox4 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Medium Treads > --- UTILITY (7) ------ Terrain Scan Processor Transmission Jammer > --- WEAPON (3) ------- Improved Heavy Laser Improved Heavy Laser Improved Heavy Machine Gun > --- INVENTORY (5) ---- Reinforced Deuterium Engine Kinecellerator Advanced ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fusion Compressor > --- PROPULSION ------- Gravmag System Gravmag System Nuclear Pulse Thruster > --- UTILITY ---------- Cryofiber Web Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Shock Rifle Shock Rifle Chainsword > --- INVENTORY -------- Kinecellerator Advanced ECM Suite Guided Plasma Cannon Proton Missile Launcher Rocket Launcher [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Terrain Scan Processor Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . . Utility 5 | . . 1 . . . 2 1 1 . Weapon 1 | . . 1 . . . . . . . Parts Attached 117 | 6 17 8 2 . 5 13 47 19 . Power 14 | 2 1 . . . 1 1 6 3 . Engine 8 | 2 . . . . 1 1 2 2 . Core 6 | . 1 . . . . . 4 1 . Reactor . | . . . . . . . . . . Propulsion 26 | 2 4 2 1 . 1 2 9 5 . Treads 7 | . . 2 1 . 1 . . 3 . Leg 12 | . 4 . . . . 2 5 1 . Wheel 2 | 2 . . . . . . . . . Hover 3 | . . . . . . . 3 . . Flight 2 | . . . . . . . 1 1 . Utility 23 | . 7 1 . . . 3 10 2 . Device 11 | . 2 . . . . 1 7 1 . Storage 4 | . 4 . . . . . . . . Processor 5 | . 1 1 . . . 2 1 . . Hackware 1 | . . . . . . . 1 . . Protection 2 | . . . . . . . 1 1 . Artifact . | . . . . . . . . . . Weapon 54 | 2 5 5 1 . 3 7 22 9 . Energy Gun 23 | 1 4 1 1 . 1 1 9 5 . Energy Cannon 11 | . 1 4 . . 1 2 2 1 . Ballistic Gun 5 | 1 . . . . . 1 2 1 . Ballistic Cannon 3 | . . . . . 1 2 . . . Launcher 5 | . . . . . . 1 2 2 . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 5 | . . . . . . . 5 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 2 3 . Parts Lost 41 | . . . . . . 1 18 19 3 Power 7 | . . . . . . 1 2 3 1 Propulsion 10 | . . . . . . . 5 3 2 Utility 11 | . . . . . . . 5 6 . Weapon 13 | . . . . . . . 6 7 . Highest Loss Streak 13 | . . . . . . 1 6 13 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 94 90 100 100 100 96 75 40 57 Engine 3 | . 6 . . . 10 6 . 3 4 Core 4 | . 7 11 11 11 . . 3 1 . Treads 9 | . . 4 22 22 22 5 . 3 19 Leg 7 | . 24 17 . . . 12 8 . . Device 4 | . 8 . . . . 9 8 3 6 Storage 8 | . 11 11 11 11 11 9 7 . . Processor 16 | . 2 21 22 22 22 26 13 6 6 Hackware 1 | . . . . . . . 5 . . Energy Gun 13 | . 23 3 16 22 21 5 7 6 13 Energy Cannon 7 | . 3 22 16 11 11 8 3 3 . Ballistic Gun 1 | . 1 . . . . 3 1 . 6 Ballistic Cannon 1 | . . . . . . 8 1 . . Slashing Weapon 1 | . . . . . . . 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 32 | 8 19 21 21 20 29 30 32 32 24 Greatest Support 90 | 20 20 40 43 43 43 40 48 90 90 Greatest Overweight (x) 10 | . . 1 . . 1 1 8 10 . Average Overweight (x) . | . . . . . . . 1 2 . Largest Inventory Capacity 10 | 5 10 8 8 8 8 8 8 8 5 Average Capacity 7 | 5 8 8 8 8 8 8 8 5 5 Most Carried 8 | 5 8 8 8 8 8 8 7 6 3 Average Carried 5 | 1 6 7 7 7 7 5 4 2 2 Final Capacity 8 | 5 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 8 7 8 8 7 5 5 2 3 Class Distribution -------------------- 24% | Scavenger-Gunner 18% | Mutant 13% | Scavenger-Skirmisher 13% | Skirmisher 13% | Scavenger-Mutant 6% | Hacker-Mutant 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -6/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Matter Collected 1678 | 263 215 110 17 . 110 245 521 197 . Remotely 145 | . 145 . . . . . . . . Salvage Created 3243 | 43 378 83 . . 260 453 1049 838 139 Parts 185 | 4 23 8 . . 21 24 55 42 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 76 | 1 7 1 . . 12 13 27 13 2 Melee 16 | . . . . . . . 14 2 . Guns 27 | 1 6 . . . 10 5 . 3 2 Cannons 22 | . . 1 . . 1 8 7 5 . AOE 6 | . . . . . 1 . 3 2 . Classes Destroyed 13 | 1 3 1 . . . 1 5 2 . Worker 6 | . 1 . . . . . 2 3 . Builder 2 | . . . . . . . 2 . . Tunneler 1 | . . . . . . . . 1 . Recycler 1 | . . . . . . . 1 . . Watcher 8 | . 3 1 . . . 2 1 1 . Swarmer 29 | . 1 . . . 10 4 12 2 . Grunt 31 | 1 6 . . . 2 8 5 9 . Duelist 1 | . . . . . . 1 . . . Sentry 4 | . . 1 . . . . 2 . 1 Hunter 2 | . . . . . . . 2 . . Programmer 5 | . . . . . . . 4 1 . Behemoth 2 | . . . . . . . . 1 1 Assembled 2 | . . . . . . . 2 . . Best Kill Streak 8 | 1 3 1 . . 4 4 8 6 1 Combat Bots Only 4 | 1 2 1 . . 4 4 4 2 1 Max Kills in Single Turn 3 | 1 1 1 . . 2 1 3 3 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 2 | . . . . . 1 . 2 1 . Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Hostile Shots Fired 837 | 3 54 11 . . 40 53 318 184 174 Missed 267 | . 16 4 . . 17 16 95 50 69 Damage Taken 6488 | 25 343 73 . . 176 431 2345 1944 1151 Core 1446 | . 45 11 . . 27 48 463 629 223 Absorbed by Shields 18 | . . . . . . . 18 . . Ignored by Resistances 1882 | 9 106 24 . . 55 127 702 521 338 Regen/Repaired (Parts) 103 | . . . . . . 41 62 . . Core Remaining (%) 79 | 100 82 . . . 90 91 33 . . Volleys Fired 201 | 3 44 3 . . 19 30 41 54 7 Largest 3 | 2 2 2 . . 3 3 3 2 3 Hottest 177 | 60 125 112 . . 177 169 127 150 145 Shots Fired 371 | 6 87 6 . . 47 76 62 66 21 Gun 255 | 6 81 . . . 38 31 37 41 21 Cannon 108 | . 6 6 . . 9 44 22 21 . Launcher 8 | . . . . . . 1 3 4 . Special . | . . . . . . . . . . Kinetic 78 | 3 10 . . . . 37 21 . 7 Thermal 213 | . 66 . . . 38 38 15 42 14 Explosive 7 | . . . . . . 1 3 3 . Electromagnetic 73 | 3 11 6 . . 9 . 23 21 . Robot Hit Streak 27 | 5 27 4 . . 19 25 14 21 15 Robot Miss Streak 4 | . 2 1 . . 3 4 4 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 313 | 5 56 4 . . 31 51 85 62 19 Core Hits 193 | 2 19 2 . . 14 51 47 52 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 11 | . . . . . . 2 7 1 1 Burn 4 | . . . . . . 2 . 1 1 Corrupt 1 | . . . . . . . 1 . . Smash 1 | . . . . . . . 1 . . Sever 5 | . . . . . . . 5 . . Melee Attacks 49 | . . . . . . . 47 2 . Impact 6 | . . . . . . . 6 . . Slashing 43 | . . . . . . . 41 2 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8019 | 53 658 141 4 . 557 1036 3183 1903 484 Guns 2958 | 53 584 . . . 414 294 439 690 484 Cannons 2414 | . 71 99 . . 85 742 651 766 . Explosions 1340 | . . 42 . . 54 . 879 365 . Melee 1288 | . . . . . . . 1214 74 . Ramming 19 | . 3 . 4 . 4 . . 8 . Kinetic 1058 | 16 44 . . . . 539 327 . 132 Thermal 3558 | . 518 42 . . 468 497 510 1171 352 Explosive 1070 | . . . . . . . 879 191 . Electromagnetic 1026 | 37 93 99 . . 85 . 253 459 . Impact 95 | . . . . . . . 95 . . Slashing 1193 | . . . . . . . 1119 74 . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 2 2 Average Corruption 3 | . . . . . . . 4 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . . . . . . . 36 7 1 Message Errors 17 | . . . . . . . 15 2 . Matter Fused 7 | . . . . . . . 5 2 . Heat Flow Errors 2 | . . . . . . . 2 . . Energy Discharges 8 | . . . . . . . 6 2 . Data Loss (minor) 6 | . . . . . . . 5 . 1 Data Loss (major) 2 | . . . . . . . 2 . . Misfires 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 346 | . 4 . . . 35 . 306 1 . Projectiles 31 | . 4 . . . 16 . 10 1 . Explosions 198 | . . . . . 19 . 179 . . Melee 117 | . . . . . . . 117 . . Knockbacks 16 | . . . . . . 12 4 . . Impact . | . . . . . . . . . . Kinetic 15 | . . . . . . 11 4 . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 100 | . . 14 . . . 16 60 10 . Shots 4 | . . 1 . . . 1 1 1 . Rammed 11 | . . . 2 . 1 . . 8 . Targets Rammed 12 | . 1 . 2 . 1 . . 8 . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 550 | 38 276 114 . . 456 518 312 550 262 Average Temperature 133 | 24 68 53 . . 176 149 94 187 139 Received Heat Transfer 2341 | 18 198 18 . . 54 261 369 843 580 Effects 28 | . 3 . . . 5 5 . 15 . Shutdowns 7 | . . . . . 2 2 . 3 . Energy Bleed 2 | . . . . . 1 1 . . . Interference 7 | . 3 . . . . 1 . 3 . Matter Decay 3 | . . . . . 1 . . 2 . Short Circuit 2 | . . . . . 1 . . 1 . Damage (minor) 7 | . . . . . . 1 . 6 . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 1 . Combat Hostiles 3 | . . . . . . . 2 1 . Parts Fried 6 | . . . . . . . 2 4 . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted 2 | . 1 . . . . . 1 . . Combat Hostiles 2 | . 1 . . . . . 1 . . Parts Melted 16 | . 1 . . . . . 6 9 . Heat Transferred 7510 | . 1184 50 . . 1099 1110 1120 2392 555 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . 1 . . 4 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Peak Influence 384 | 20 123 82 26 . 209 250 341 384 69 Initial 86 | . 11 18 26 . . 2 86 14 24 Average 105 | 7 54 62 14 . 78 115 146 189 32 Maximum Alert Level 1 | . . . . . 1 1 1 1 . Low Security (%) 81 | 100 100 100 100 . 87 71 78 50 100 Level 1 18 | . . . . . 12 28 21 49 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . 1 6 5 . Investigation 1 | . 1 . . . . . . . . Extermination 5 | . . . . . . . 4 1 . Reinforcement 3 | . . . . . . . 2 1 . Assault . | . . . . . . . . . . Garrison 4 | . . . . . . 1 . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Distress Signals 4 | . . . . . . 1 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 139 | 1 13 6 . . 14 20 58 22 5 Peak Tracking Total 11 | 1 3 4 . . 4 5 11 4 3 Tactical Retreats 15 | . 1 . . . 1 2 8 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 5 | . . . . . . . 5 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 27 | . . 1 . . . . 9 17 . Max in Single Turn 16 | . . 1 . . . . 5 16 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 27 | . 10 1 . 5 . 6 3 2 . Terminals 16 | . 8 . . . . 4 2 2 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 112 | . 30 3 . 50 . 18 7 4 . Successful 89 | . 19 3 . 50 . 9 6 2 . Failed 23 | . 11 . . . . 9 1 2 . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . 1 . . 1 . . . . . Terminals 46 | . 27 . . . . 11 4 4 . Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . . . . 5 3 . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 5 | . . 3 . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 77 | . 17 . . 50 . 4 4 2 . Record 66 | . 13 . . 49 . 2 2 . . Robot Analysis 2 | . 1 . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 2 | . . . . . . . 1 1 . Terminal Index 1 | . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . Maintenance Status 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 4 2 . . Scan Component 3 | . . . . . . 2 1 . . Repair 3 | . . . . . . 2 1 . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 4 | . . 3 . . . 1 . . . Insert Component 2 | . . 1 . . . 1 . . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 8 1 . . . 5 3 2 . Full Trace Events 2 | . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 1 . . Time 126 | . . . . . . 82 44 . . Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged 2 | . . 1 . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Robot Analysis Total 2 | . 1 . . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Turns Passed 8425 | 121 951 179 739 1245 826 1071 2223 870 200 Spaces Moved 4440 | 111 618 111 441 778 373 610 977 326 95 Core 319 | 53 . . . . . . 154 112 . Treads 1994 | . . 19 441 778 373 198 . 90 95 Legs 1734 | . 552 92 . . . 412 636 42 . Wheels 124 | 58 66 . . . . . . . . Hover 269 | . . . . . . . 187 82 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 120 160 160 160 120 116 50 160 Average Speed 154 | 65 115 128 160 160 161 133 175 210 160 Slowest Speed 550 | 80 120 190 160 160 240 190 450 550 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 7 84 15 81 94 59 45 22 9 23 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . 1 1 . Scrap Searched 4 | . . . 2 . 2 . . . . Spaces Dug 11 | . . . . . . 11 . . . Terrain Destroyed 70 | . . 3 . . 4 12 46 5 . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . AOE 69 | . . 3 . . 4 11 46 5 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Ext Total 5614 | 153 777 143 474 779 560 811 1356 433 128 Wait 595 | 23 49 12 23 . 155 140 162 6 25 Move 4431 | 110 617 110 440 777 372 609 976 325 95 Hop . | . . . . . . . . . . Pick Up 113 | 10 26 5 4 1 2 9 39 16 1 Fast Attach 1 | . 1 . . . . . . . . Attach 93 | 5 12 6 1 . 3 10 37 19 . Detach 12 | . 3 1 . . 1 3 4 . . Swap 23 | 1 4 2 1 . 2 3 10 . . Drop 61 | 1 20 4 3 1 5 7 17 3 . Fire 201 | 3 44 3 . . 19 30 41 54 7 Melee 49 | . . . . . . . 47 2 . Ram 8 | . . . . . . . . 8 . Kick 1 | . 1 . . . . . . . . Crush 3 | . . . 2 . 1 . . . . Escape Stasis 22 | . . . . . . . 22 . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 122 | -11/Scrapyard | Entered Materials 572 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 14) 808 | -10/Materials | Discovered new exit (range 11) 879 | -10/Materials | Discovered new exit (range 7) 886 | -10/Materials | Identified exit to Mines 936 | -10/Materials | Identified exit to Materials 1026 | -10/Materials | Discovered exit to Materials (range 4) 1073 | -10/Materials | Entered another Materials area 1073 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1126 | -9/Materials | Build established: Scavenger-Mutant 1158 | -9/Materials | Met 8R-AWN 1212 | -9/Materials | Discovered new exit (range 15) 1250 | -9/Materials | Identified exit to Mines 1252 | -9/Materials | Entered Mines 1253 | -9/Mines | Followed 8R-AWN into the Mines 1331 | -9/Mines | Discovered new exit (range 14) 1350 | -9/Mines | Identified exit to Materials 1515 | -9/Mines | Build established: Scavenger-Gunner 1560 | -9/Mines | Identified exit to Exiles 1580 | -9/Mines | Learned location of Storage (-9) 1766 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1769 | -9/Mines | Found Prototype Device 1875 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1991 | -9/Mines | Entered Exiles 2017 | -9/Exiles | Discovered new exit (range 15) 2038 | -9/Exiles | Identified exit to Mines 2073 | -9/Exiles | Welcomed by 8R-AWN 2108 | -9/Exiles | Met EX-HEX 2203 | -9/Exiles | Met EX-DEC 2235 | -9/Exiles | Learned location of Zion (-7) 2299 | -9/Exiles | Discovered exit to Mines (range 14) 2455 | -9/Exiles | Met EX-BIN 2491 | -9/Exiles | Aligned with FarCom system 2492 | -9/Exiles | Given EX-Vault access code 2665 | -9/Exiles | Opened EX-Vault 2680 | -9/Exiles | Found Prototype Energy Cannon 2740 | -9/Exiles | Identified Gui. Plasma Cannon 2811 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2941 | -9/Exiles | Visited The Gauntlet 3236 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3236 | -9/Exiles | Entered Mines 3538 | -8/Mines | Build established: Scavenger-Skirmisher 4003 | -8/Mines | Discovered exit to Materials (range 13) 4062 | -8/Mines | Entered Materials 4062 | -8/Materials | Evolved 2 slots: Utility x2 4685 | -8/Materials | Build established: Skirmisher 4717 | -8/Materials | Repaired Lgt. Angular Momentum Engine 4751 | -8/Materials | Repaired Particle Gun 4882 | -8/Materials | Discovered new exit (range 3) 4886 | -8/Materials | Identified exit to Factory 4982 | -8/Materials | Identified Exp. Sensor Array 5075 | -8/Materials | Garrison activated, responded to threat 5133 | -8/Materials | Entered Factory 5133 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5558 | -7/Factory | Repaired Imp. Deuterium Engine 5727 | -7/Factory | Build established: Scavenger-Mutant 5799 | -7/Factory | Lost 6 parts (1p2n1u2w) 6401 | -7/Factory | Lost 5 parts (1p1n1u2w) 6466 | -7/Factory | Core integrity fell below 50% 6909 | -7/Factory | Build established: Hacker-Skirmisher 7244 | -7/Factory | Discovered new exit (range 15) 7356 | -7/Factory | Entered another Factory area 7356 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7469 | -6/Factory | Garrison activated, responded to threat 7527 | -6/Factory | Spotted B-75 Beast 7545 | -6/Factory | Destroyed B-75 Beast 7560 | -6/Factory | Lost 13 parts (2p3n5u3w) 7798 | -6/Factory | Build established: Mutant 7954 | -6/Factory | Core integrity fell below 50% 8041 | -6/Factory | Lost 4 parts (1p1u2w) 8199 | -6/Factory | Discovered new exit (range 16) 8226 | -6/Factory | Entered Extension 8353 | -6/Extension | Spotted B-75 Beast 8371 | -6/Extension | Destroyed B-75 Beast 8387 | -6/Extension | Spotted B-75 Beast 8392 | -6/Extension | Core integrity fell below 20% 8426 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Acquired Prototype Ballistic Gun. Identified Imp. Heavy Machine Gun. EXIT=FOUND Connecting with Door Terminal... LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... System corrupted: Component data lost. B-75 Beast suffers critical hit (Burn). Lgt. Angular Momentum Engine destroyed. B-75 Beast destroyed. Critical hit (Meltdown: +250). Acquired Rnf. Deuterium Engine. Y-54 Guardian destroyed. U-05 Engineer builds a Wall. Imp. Medium Treads destroyed. U-05 Engineer builds a Wall. Imp. Medium Treads destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????R#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #??##?##??????????????? | | ???????????????????????### ### ## ##?????????????? | | ???????????????????????#"" "" ""????????????? | | ???????????????????????# " "= Y " ???????????? | | ???????????????????????# %* ??????????? | | ????????????????#??##?## ! ??????????? | | ######################## ??????????? | | % u ?????????? | | ?????????? | | ] % ????????? | | t !%= ????????? | | % @! RAAuRu u u ????????? | | #######################; BB #????????? | | ??????????????????????##% BB w #????????? | | ???????????????????????# ?????????? | | ???????????????????????# ?????????? | | ???????????????????????# ??????????? | | ???????????????????????######T#"""#####??????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 35 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Fist Fight It Was An Accident, I Swear It's Just You Librarian Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher One Hack Too Far Part-time Mechanic Power Corrupts Risk Taker Safety First Tourist Troublemaker Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed AerolevSiegeDrive Manual? 0 Play Time 02:21:02 Cumulative 2.3 hours Start 2024.04.03 @ 01:22:01 End 2024.04.04 @ 00:56:58 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fae82a3b-8282-43ab-8be0-48739ff1fe8b