Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 20:27:45 Player: Somberlain Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1576) 1576 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 3419 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 16/100 System Corruption 0% Temperature Cool (1) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (15) --- Medium Storage Unit Trap Scanner Pulse Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Trap Scanner Heavy EM Shotgun Heavy EM Shotgun Pulse Rifle Improved Grenade Launcher Mining Laser [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 36 | 6 4 4 20 2 Power 4 | 1 1 . 1 1 Engine 2 | 1 . . 1 . Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 14 | 2 1 3 8 . Treads . | . . . . . Leg 10 | 2 1 3 4 . Wheel . | . . . . . Hover 4 | . . . 4 . Flight . | . . . . . Utility 8 | 1 1 . 5 1 Device 4 | . 1 . 2 1 Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 1 1 6 . Energy Gun 8 | 1 1 1 5 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 17 | . 1 . 8 8 Power 4 | . 1 . 1 2 Propulsion 7 | . . . 4 3 Utility 3 | . . . 2 1 Weapon 3 | . . . 1 2 Highest Loss Streak 4 | . 1 . 3 4 To Critical Strikes . | . . . . . Average Backups 6 | . 4 7 6 5 Power 1 | . 1 1 1 . Propulsion . | . 1 2 . . Utility 1 | . . . 1 2 Weapon 2 | . 1 3 3 2 Tool/Special . | . . . . . Unused Backups 10 | . 1 2 5 2 Power 1 | . . 1 . . Propulsion 2 | . 1 . 1 . Utility 1 | . . . . 1 Weapon 6 | . . 1 4 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 96 100 94 73 Engine 3 | . 1 . 6 3 Core 7 | . 11 14 3 6 Leg 23 | . 28 28 22 10 Hover 4 | . . . 9 . Device 10 | . 11 14 8 10 Storage 12 | . 14 14 11 11 Hackware 6 | . . . 10 11 Energy Gun 23 | . 23 28 21 20 Ballistic Gun 1 | . 4 . . . Peak Build Rating 29 | 6 12 17 29 23 Average Rating 18 | 4 11 14 23 17 On Entrance 11 | . 6 12 17 23 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 31 | 12 16 17 31 31 Greatest Support 35 | 20 20 25 35 10 Greatest Overweight (x) 3 | . . . 2 3 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 6 8 8 11 15 Most Carried 8 | . 8 8 8 7 Average Carried 6 | . 4 7 6 5 Final Capacity 15 | 8 8 8 15 15 Final Carried 8 | . 7 8 7 4 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 691 | 242 114 . 315 20 Remotely . | . . . . . Salvage Created 2092 | . 435 124 1386 147 Parts 129 | . 27 6 84 12 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 54 | . 10 2 32 10 Guns 51 | . 10 2 29 10 AOE 3 | . . . 3 . Classes Destroyed 7 | . 4 1 2 . Worker 5 | . . 2 3 . Hauler 4 | . 1 . 3 . Recycler 1 | . 1 . . . Watcher 3 | . . . 3 . Swarmer 23 | . 3 . 10 10 Grunt 21 | . 7 2 12 . Sentry 10 | . . . 10 . Best Kill Streak 8 | . 4 3 8 5 Combat Bots Only 6 | . 4 2 6 5 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 305 | . 51 8 139 107 Missed 85 | . 15 2 42 26 Hits 220 | . 36 6 97 81 Projectile 220 | . 36 6 97 81 Critical Strikes 5 | . . . 3 2 Damage Taken 2282 | . 399 75 1155 653 Core 510 | . 89 14 194 213 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 56 | . . . 56 . Core Remaining (%) 79 | 100 . 58 . . Volleys Fired 163 | . 44 10 83 26 Largest 2 | . 2 2 2 2 Hottest 122 | . 115 115 122 122 Shots Fired 310 | . 88 20 162 40 Gun 305 | . 88 20 157 40 Cannon . | . . . . . Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 17 | . 17 . . . Thermal 262 | . 71 20 131 40 Explosive 5 | . . . 5 . Electromagnetic 26 | . . . 26 . Robot Hit Streak 18 | . 9 10 18 6 Robot Miss Streak 4 | . 3 1 4 3 Penetration Max . | . . . . . Secondary Targets 14 | . 3 . 9 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 209 | . 64 15 107 23 Core Hits 92 | . 24 7 51 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . 3 . 9 2 Burn 14 | . 3 . 9 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4251 | . 914 212 2619 506 Guns 3833 | . 914 212 2201 506 Cannons . | . . . . . Explosions 411 | . . . 411 . Melee . | . . . . . Ramming 7 | . . . 7 . Kinetic 162 | . 162 . . . Thermal 3468 | . 752 212 1998 506 Explosive 181 | . . . 181 . Electromagnetic 433 | . . . 433 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | . . . 29 . Projectiles . | . . . . . Explosions 29 | . . . 29 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . . . 55 . Shots 2 | . . . 2 . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 335 | . 252 162 335 229 Average Temperature 102 | . 68 67 120 133 Received Heat Transfer 636 | . 189 45 402 . Effects 7 | . . . 7 . Energy Bleed 1 | . . . 1 . Interference 5 | . . . 5 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 22 | . 10 . 11 1 Heat Transferred 7798 | . 2146 555 4098 999 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . . . 2 1 Low Security (%) 60 | 100 100 100 27 51 Level 1 24 | . . . 42 48 Level 2 14 | . . . 30 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 505 | . 104 45 505 229 Initial 189 | . . 5 . 189 Average 174 | . 43 6 301 199 Influence Increases 1617 | . 299 60 1028 230 Destroy 0b10 Robot/C 1080 | . 200 40 640 200 Destroy 0b10 Robot/NC 65 | . 10 10 45 . Destroy Leader 244 | . 42 10 162 30 Successful Hack 53 | . 16 . 37 . Disable Machine 75 | . 15 . 60 . Destroy Structure 55 | . 1 . 54 . Partial Spotted 30 | . 15 . 15 . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1388 | . 284 75 543 486 Entered New Map 306 | . . 10 . 296 Time Decay 902 | . 274 65 453 110 Lost Part 170 | . 10 . 80 80 Lost Ally 10 | . . . 10 . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 17 2 44 14 Peak Tracking Total 8 | . 4 2 6 8 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 5 | . 1 . 4 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 17 | . 5 1 11 . Terminals 13 | . 5 . 8 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 64 | . 20 1 43 . Successful 32 | . 7 1 24 . Failed 30 | . 12 . 18 . Catastrophic 2 | . 1 . 1 . Database Lockouts 2 | . 1 . 1 . Manual 57 | . 20 . 37 . Terminals 56 | . 20 . 36 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 16 | . 6 1 9 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 3 | . 3 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Repair Station Index 1 | . . . 1 . Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Zone Layout 4 | . . . 4 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 1 . 9 . Terminals 10 | . 1 . 9 . Assimilate 2 | . . . 2 . Botnet 6 | . . . 6 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 4 . 10 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired 1 | . . . 1 . Time 60 | . . . 60 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2575 | 46 671 391 1236 231 Spaces Moved 1583 | 34 389 271 844 45 Core 5 | 5 . . . . Treads . | . . . . . Legs 1188 | 29 389 271 454 45 Wheels . | . . . . . Hover 390 | . . . 390 . Flight . | . . . . . Fastest Speed 50 | 50 120 120 52 260 Average Speed 108 | 109 120 120 88 328 Slowest Speed 330 | 120 120 120 190 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 59 57 62 17 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 74 | . . . 74 . Melee . | . . . . . Projectile . | . . . . . AOE 74 | . . . 74 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2125 | 39 505 322 1171 88 Wait 292 | . 57 27 194 14 Move 1579 | 33 388 270 843 45 Hop . | . . . . . Pick Up 23 | . 9 4 10 . Fast Attach 18 | 6 . . 12 . Attach 11 | . 2 . 6 3 Detach 1 | . . . 1 . Swap 12 | . 3 4 5 . Drop 24 | . 2 7 15 . Fire 163 | . 44 10 83 26 Melee . | . . . . . Ram 2 | . . . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Central database locked down 452 | -10/Materials | Build established: Scavenger-Mutant 538 | -10/Materials | Discovered new exit (range 13) 628 | -10/Materials | Discovered new exit (range 16) 718 | -10/Materials | Entered Mines 800 | -10/Mines | Learned location of Storage (-7) 966 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1097 | -10/Mines | Discovered new exit (range 11) 1109 | -10/Mines | Entered Materials 1109 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1312 | -9/Materials | Identified exit to Mines 1506 | -9/Materials | Lost 3 parts (1n1u1w) 1541 | -9/Materials | Build established: Mutant 1614 | -9/Materials | Central database locked down 1614 | -9/Materials | Discovered new exit (range 17) 1718 | -9/Materials | Repaired Adv. Beam Rifle 2240 | -9/Materials | Discovered new exit (range 16) 2309 | -9/Materials | First assault squad dispatched 2345 | -9/Materials | Entered Mines 2350 | -9/Mines | Core integrity fell below 50% 2363 | -9/Mines | Met a Derelict bent on vengeance 2380 | -9/Mines | Lost 3 parts (2n1w) 2556 | -9/Mines | Core integrity fell below 20% 2576 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02543_ Aluminum Leg destroyed. 02544_ S-10 Pest destroyed. 02547_ Cooling System destroyed. 02547_ S-10 Pest destroyed. 02547_ Switching to secondary target: S-10 Pest. 02548_ S-10 Pest destroyed. 02550_ Destroyed Flight Unit. 02553_ S-10 Pest suffers critical hit (Burn). 02553_ Destroyed Lgt. Ion Engine. 02554_ Lgt. Nuclear Core destroyed. 02555_ S-10 Pest suffers critical hit (Burn). 02555_ S-10 Pest destroyed. 02556_ Switching to secondary target: S-10 Pest. 02559_ Destroyed Flight Unit. 02559_ S-10 Pest suffers critical hit (Burn). 02563_ S-10 Pest destroyed. 02566_ Destroyed Flight Unit. 02571_ Adv. Beam Rifle destroyed. 02572_ Flight Unit melted. 02572_ S-10 Pest destroyed. 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[% ?????????????????????? | | ??????? %= ????????????????????? | | ?????? =% ????????????????????? | | ?????? s*= ???????????????????? | | ?????? %[???????????????????? | | ????? ??????????????????? | | ????? ??????????????????? | | ????? ## ?????????????????? | | ????##??# ?????????????????? | | ?????????#### ???????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Rifle | 49% | -9/Materials Studied --------- Airjet | -9/Materials | Hacked Carbon-fiber Leg | -9/Materials | Hacked Pulse Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialRiotPod Manual? 0 Play Time 00:17:58 Cumulative 183.1 hours Start 2026.10.02 @ 20:11:00 End 2026.10.02 @ 20:27:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 349521da-7e7d-4084-a4d8-64cb5fd58c40