Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 03:56:43 Player: MooMoo Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (132) 132 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 562 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 80/100 System Corruption 1% Temperature Cool (0) Movement Rolling (80) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Wheel Heat Sink Heat Sink Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Targeting Computer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Wheel Wheel Heat Sink Heat Sink Small Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 5 5 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 4 | 2 2 . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device 1 | . 1 . Storage . | . . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 4 6 Power 2 | . 1 1 Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 6 | . 4 6 To Critical Strikes . | . . . Average Slot Usage (%) 77 | . 64 88 Engine 11 | . 10 12 Leg 23 | . 22 23 Device 8 | . 2 14 Processor 5 | . . 9 Energy Gun 4 | . 8 . Ballistic Gun 23 | . 19 26 Naked Turns . | . . . Heaviest Build 9 | 5 9 9 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 4 | 2 4 5 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 5 5 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 376 | 257 66 53 Remotely . | . . . Salvage Created 218 | 49 123 46 Parts 14 | 2 12 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | 1 5 4 Guns 10 | 1 5 4 Classes Destroyed 3 | 1 1 1 Swarmer 3 | . 3 . Grunt 3 | 1 2 . Assembled 4 | . . 4 Best Kill Streak 5 | 1 5 4 Combat Bots Only 5 | 1 5 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 72 | 10 12 50 Missed 28 | 1 4 23 Damage Taken 946 | 97 301 548 Core 250 | . 91 159 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 27 | 7 8 12 Largest 2 | 2 2 2 Hottest 60 | 60 60 40 Shots Fired 54 | 14 16 24 Gun 54 | 14 16 24 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 43 | 7 12 24 Thermal 11 | 7 4 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 9 11 11 Robot Miss Streak 3 | 2 2 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 38 | 10 13 15 Core Hits 20 | 2 7 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 403 | 97 141 165 Guns 403 | 97 141 165 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 302 | 30 107 165 Thermal 101 | 67 34 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 58 | 58 40 . Average Temperature 28 | 31 22 . Received Heat Transfer 60 | 54 6 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 225 | 150 75 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 93 | 20 93 51 Initial 36 | . 13 36 Average 30 | 2 43 43 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | 1 5 9 Peak Tracking Total 4 | 1 3 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 339 | 103 110 126 Spaces Moved 207 | 71 58 78 Core 31 | 19 7 5 Treads . | . . . Legs 176 | 52 51 73 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 109 | 101 111 115 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 5 15 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 266 | 87 87 92 Wait 16 | . 16 . Move 205 | 70 57 78 Hop . | . . . Pick Up 6 | 5 1 . Fast Attach 11 | 5 4 2 Attach 1 | . 1 . Detach . | . . . Swap . | . . . Drop . | . . . Fire 27 | 7 8 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 11) 205 | -10/Materials | Lost 4 parts (1p2n1w) 214 | -10/Materials | Entered Mines 214 | -10/Mines | Learned Materials terminal intel 222 | -10/Mines | Met a Derelict bent on vengeance 233 | -10/Mines | Assembled infested the area 284 | -10/Mines | Core integrity fell below 50% 335 | -10/Mines | Core integrity fell below 20% 340 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- T-07 Excavator destroyed. Acquired 10 matter. as-70753 destroyed. Switching to secondary target: as-89145. as-89145 destroyed. as-59293 destroyed. Switching to secondary target: as-86399. Aluminum Leg destroyed. as-86399 destroyed. Acquired 10 matter. Acquired 13 matter. Acquired 10 matter. K-01 Serf sends out distress signal. Ion Engine destroyed. Lgt. Assault Rifle destroyed. Aluminum Leg destroyed. Seismic Survey Station disabled. Acquired Wheel. Heat Sink destroyed. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ??????????????????# #??????####??????????????????? | | ??????????????????# #?????## ##?????????????????? | | ??????????????????# #?????# #?????????????????? | | ??????????????????# #?????# ###???????????????? | | ??????????????????# #????# ###?????????????? | | ??????????????????# ###### #?????????????? | | ??????????????????# k!!%[@ #?????????????? | | ??????????????????###[#### ##?????????????? | | ?????????????????####%#?## #???????###????? | | ???????????????### =### #????## #????? | | ??????????????? " #????# #????? | | ????????????????## """d ##### #????? | | ?????????????????## """ # ## ##????? | | ??????????????????## ### #?????? | | ???????????????????# ### ##?# % ##?????? | | ???????????????????## #?## #?## ####??????? | | ????????????????????####?# ##?## ##?????????? | | ????????????????????????## #??####??????????? | | ????????????????????????# #????????????????? | | ??????????????????#####?# #####?????????????? | | ???????????????#### #### #????????? | | ???????????????? #?## ###########?????????? | | ????????????????## #??# #???????????????????? | | ??????????????### #### #???????????????????? | | ??????????????# #???????????????????? | | ??????? #???????????????????? | | ?????????####### ############???????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeHugeUnit Manual? 0 Play Time 00:09:35 Cumulative 4.1 hours Start 2024.04.10 @ 03:48:55 End 2024.04.10 @ 03:56:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b31c3d73-fe13-4318-b1fe-fd79dbce1b7d