Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 11:14:29 Player: Not Root Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (619) 619 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (334) 334 TOTAL SCORE: 3843 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 28 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Enhanced Nuclear Core Trap Reconfigurator Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Enhanced Nuclear Core Experimental Sensor Array Seismic Detector Trap Reconfigurator Light Assault Rifle High-powered Shotgun Rocket Launcher [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Hover Unit Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 61 | 7 18 8 . . 24 4 Power 8 | 1 2 1 . . 3 1 Engine 5 | 1 2 1 . . 1 . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 18 | 2 11 2 . . 2 1 Treads 2 | . 1 . . . . 1 Leg 8 | 2 6 . . . . . Wheel . | . . . . . . . Hover 8 | . 4 2 . . 2 . Flight . | . . . . . . . Utility 14 | 2 2 3 . . 6 1 Device 7 | 1 1 1 . . 3 1 Storage 5 | 1 1 2 . . 1 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 21 | 2 3 2 . . 13 1 Energy Gun 4 | . 1 . . . 3 . Energy Cannon 4 | . . . . . 3 1 Ballistic Gun 8 | 2 2 1 . . 3 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . 1 . Special Weapon 3 | . . . . . 3 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . Parts Lost 7 | . . 1 . . . 6 Power 1 | . . . . . . 1 Propulsion 5 | . . 1 . . . 4 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 3 | . . 1 . . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 99 100 100 99 53 Engine 11 | . 13 14 14 14 2 . Core 1 | . . . . . 6 4 Leg 6 | . 26 1 . . . . Hover 21 | . 1 26 28 28 36 10 Device 13 | . 13 14 14 14 11 7 Storage 12 | . 14 14 14 14 9 2 Processor 3 | . . . . . 15 18 Energy Gun 9 | . 4 14 14 14 3 . Ballistic Gun 13 | . 23 13 14 14 2 2 Launcher 1 | . . . . . 6 . Peak Build Rating 31 | 9 13 14 12 12 31 28 Average Rating 13 | 5 10 11 11 12 26 18 On Entrance 11 | . 9 11 11 12 12 28 Naked Turns . | . . . . . . . Heaviest Build 29 | 12 21 23 16 16 29 20 Greatest Support 28 | 20 20 20 14 14 28 28 Greatest Overweight (x) 3 | 1 3 2 1 1 1 2 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 8 Average Capacity 9 | 6 9 9 10 10 9 5 Most Carried 10 | 6 9 10 10 10 9 8 Average Carried 8 | 4 8 9 10 10 7 4 Final Capacity 10 | 8 10 10 10 10 8 5 Final Carried 10 | 6 9 10 10 10 7 3 Class Distribution -------------------- 82% | Mutant 16% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 1034 | 279 166 260 . . 266 63 Remotely . | . . . . . . . Salvage Created 803 | 141 249 27 . . 286 100 Parts 59 | 9 26 1 . . 16 7 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 3 | . 3 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 18 | . 6 . . . 8 4 Melee 1 | . . . . . . 1 Guns 9 | . 6 . . . 3 . Cannons 3 | . . . . . . 3 AOE 5 | . . . . . 5 . Classes Destroyed 8 | 2 4 . . . 2 . Worker 1 | . . . . . 1 . Tunneler 5 | 3 1 1 . . . . Hauler 1 | . 1 . . . . . Recycler 1 | 1 . . . . . . Mechanic 1 | . 1 . . . . . Watcher 3 | . 2 . . . 1 . Swarmer 12 | . 6 . . . 3 3 Grunt 6 | . . . . . 5 1 Best Kill Streak 5 | 4 4 1 . . 5 2 Combat Bots Only 3 | . 3 . . . 2 2 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 148 | . 41 2 . . 31 74 Missed 42 | . 15 . . . 12 15 Damage Taken 1698 | . 264 64 . . 318 1052 Core 641 | . 47 36 . . 74 484 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 20 | . . . . . 20 . Core Remaining (%) 83 | 100 . . . 66 . . Volleys Fired 140 | 4 50 5 . . 56 25 Largest 2 | 2 2 2 . . 2 1 Hottest 100 | 40 60 60 . . 100 75 Shots Fired 208 | 8 101 10 . . 64 25 Gun 148 | 8 101 10 . . 29 . Cannon 50 | . . . . . 25 25 Launcher 7 | . . . . . 7 . Special 3 | . . . . . 3 . Kinetic 96 | 8 78 5 . . 5 . Thermal 87 | . 23 5 . . 34 25 Explosive 7 | . . . . . 7 . Electromagnetic 18 | . . . . . 18 . Robot Hit Streak 11 | 4 4 5 . . 8 11 Robot Miss Streak 6 | 1 6 2 . . 6 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 100 | 5 46 8 . . 25 16 Core Hits 52 | 4 20 2 . . 18 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1905 | 70 493 100 . . 789 453 Guns 950 | 70 455 77 . . 348 . Cannons 400 | . . . . . . 400 Explosions 477 | . 36 . . . 441 . Melee . | . . . . . . . Ramming 78 | . 2 23 . . . 53 Kinetic 498 | 70 371 32 . . 25 . Thermal 614 | . 84 45 . . 85 400 Explosive 398 | . . . . . 398 . Electromagnetic 317 | . 36 . . . 281 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . 1 1 1 1 . 12 Average Corruption 1 | . 1 1 1 1 . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 32 | . 9 8 2 3 . 10 Message Errors 7 | . 3 2 . . . 2 Matter Fused 8 | . 1 4 1 . . 2 Heat Flow Errors 3 | . 1 1 . . . 1 Energy Discharges 3 | . 1 . 1 . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . 1 1 . 1 . 2 Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . 1 . . . . . Alerts 2 | . 1 . . 1 . . Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . . 3 10 Projectiles 10 | . . . . . . 10 Explosions 3 | . . . . . 3 . Melee . | . . . . . . . Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 163 | . 65 1 . . 75 22 Shots 4 | . 2 . . . 2 . Rammed 24 | . . 1 . . . 23 Targets Rammed 27 | . 1 3 . . . 23 Kicked 3 | . 1 2 . . . . Crushed . | . . . . . . . Highest Temperature 352 | . 150 235 . . 166 352 Average Temperature 61 | . 20 67 . . 57 130 Received Heat Transfer 324 | . . 9 . . 99 216 Effects 3 | . . . . . . 3 Interference 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1042 | . 200 100 . . 150 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 581 | 20 220 57 . . 581 400 Initial 215 | . 13 47 . . . 215 Average 112 | 5 61 19 . . 350 302 Maximum Alert Level 2 | . 1 . . . 2 2 Low Security (%) 74 | 100 92 100 . 100 15 . Level 1 17 | . 7 . . . 41 96 Level 2 8 | . . . . . 43 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . . 4 1 Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . 3 . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 7 | . 1 . . . 4 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 14 2 . . 31 18 Peak Tracking Total 8 | . 4 2 . . 8 7 Tactical Retreats 13 | . 1 . . . 9 3 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 6 | . 4 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 10 | . 6 . . . 3 1 Max in Single Turn 6 | . 6 . . . 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 16 | . 7 1 1 1 4 2 Terminals 8 | . 4 . . . 2 2 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 11 1 1 1 12 6 Successful 18 | . 7 1 1 1 6 2 Failed 14 | . 4 . . . 6 4 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 8 | . 2 . 1 . 5 . Terminals 18 | . 6 . . . 6 6 Fabricators . | . . . . . . . Repair Stations 4 | . 1 . . . 3 . Recycling Units 7 | . 4 . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 4 1 1 1 3 2 Open Door 3 | . . 1 . 1 . 1 Branch Access Points 2 | . 1 . . . 1 . Recycling Unit Index 1 | . . . . . . 1 Alert Level 2 | . 1 . . . 1 . Unreport Threat 1 | . . . . . 1 . Registered Prototypes 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 4 | . 3 . . . 1 . Report Inventory 3 | . 2 . . . 1 . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 . . . 4 2 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 5 | . . 2 . 3 . . Largest Group 3 | . . 2 2 3 3 . Highest-Rated Group 40 | . . 38 38 40 40 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders . | . . . . . . . Ally Attacks 22 | . . . . . 22 . Total Damage 231 | . . . . . 231 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 4533 | 75 1074 1114 858 448 679 285 Spaces Moved 3735 | 40 647 857 739 384 779 289 Core 180 | 8 1 . . . . 171 Treads 6 | . . . . . . 6 Legs 665 | 32 578 55 . . . . Wheels . | . . . . . . . Hover 2884 | . 68 802 739 384 779 112 Flight . | . . . . . . . Fastest Speed 48 | 50 56 116 116 116 48 48 Average Speed 101 | 120 137 116 116 116 49 56 Slowest Speed 260 | 190 260 260 116 116 108 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 63 | 4 89 99 93 68 61 31 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 33 | . . . . . 28 5 Terrain Destroyed 80 | . . . . . 73 7 Melee . | . . . . . . . Projectile 35 | . . . . . 28 7 AOE 45 | . . . . . 45 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 4258 | 56 737 958 740 386 997 384 Wait 255 | . 5 81 . 3 130 36 Move 3729 | 39 646 856 738 383 778 289 Hop . | . . . . . . . Pick Up 26 | 6 9 5 1 . 4 1 Fast Attach 18 | 7 8 . . . 2 1 Attach 9 | . . 1 . . 5 3 Detach 4 | . . . . . 2 2 Swap 34 | . 10 7 . . 17 . Drop 16 | . 8 . 1 . 3 4 Fire 140 | 4 50 5 . . 56 25 Melee . | . . . . . . . Ram 24 | . . 1 . . . 23 Kick 3 | . 1 2 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 11) 102 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Discovered new exit (range 15) 1150 | -10/Materials | Entered Mines 1194 | -10/Mines | Learned Materials stockpile data 1214 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1443 | -10/Mines | Discovered new exit (range 15) 1533 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1534 | -10/Mines | Discovered new exit (range 5) 1584 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1586 | -10/Mines | Found Prototype Device 1959 | -10/Mines | Assembled infested the area 1964 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2058 | -10/Mines | Discovered new exit (range 5) 2103 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2264 | -10/Mines | Entered Exiles 2264 | -10/Exiles | Accompanied by 2 allies 2292 | -10/Exiles | Met 8R-AWN 2294 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2312 | -10/Exiles | Met EX-HEX 2348 | -10/Exiles | Met EX-BIN 2364 | -10/Exiles | Aligned with FarCom system 2365 | -10/Exiles | Given EX-Vault access code 2412 | -10/Exiles | Opened EX-Vault 2419 | -10/Exiles | Found Trap Reconfigurator 2445 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2476 | -10/Exiles | Met EX-DEC 2558 | -10/Exiles | Visited The Gauntlet 2836 | -10/Exiles | Discovered new exit (range 10) 2969 | -10/Exiles | Discovered new exit (range 15) 3122 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3122 | -10/Exiles | Entered Mines 3124 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3151 | -9/Mines | Discovered new exit (range 11) 3315 | -9/Mines | Found the Drone Emporium 3410 | -9/Mines | Learned Materials stockpile data 3457 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3570 | -9/Mines | Entered Materials 3570 | -8/Materials | Accompanied by 3 allies 3570 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3573 | -8/Materials | Identified Exp. Sensor Array 3680 | -8/Materials | Identified exit to Storage 3686 | -8/Materials | Lost 3 allies 3804 | -8/Materials | Repaired Imp. Terrain Scanner 3994 | -8/Materials | Discovered new exit (range 11) 4088 | -8/Materials | Build established: Scout 4100 | -8/Materials | Discovered new exit (range 10) 4107 | -8/Materials | Identified exit to Factory 4249 | -8/Materials | Entered Storage 4273 | -8/Storage | Garrison activated, responded to threat 4318 | -8/Storage | Crushed by falling debris 4318 | -8/Storage | System corruption reached 10% 4349 | -8/Storage | Lost 3 parts (3n) 4398 | -8/Storage | Core integrity fell below 50% 4418 | -8/Storage | Lost 3 parts (1p1n1u) 4529 | -8/Storage | Core integrity fell below 20% 4534 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04456_ System corrupted: Matter fused (-5). 04461_ Acquired 20 matter. 04462_ Acquired 3 matter. 04463_ Acquired 2 matter. 04492_ 9G2=M8LKI4UF1T4TFFJ5FFIS 1S 04511_ System corrupted: Exp. Sensor Array rejected. 04511_ Triggered Blade Trap. 04511_ Massive razor-sharp blades shoot up from within the floor. 04511_ Arm. Treads severed. 04521_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 04523_ Critical hit (Burn: +37). 04528_ Slammed into G-47 Trooper. 04530_ Slammed into Y-45 Defender. 04532_ Slammed into G-47 Trooper. 04532_ Destabilizing: Core damaged (-11). 04533_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????#????????#??##?????????????????????? | | ?????## ?????#?#??????????????????????????? | | ?#? 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"?## #?#???####?? ? ? ???## #?????? | | ?????# #?????? #??? ???? ??????## #?###?? | | ? ???? ???? ?? #??#? ?? ##??# ##????# | | ???#?? ?? ??????#####?########### ####### | | ? ? ?T??? ? ??#??#??## # # [ # | | ???##???????? ?#????## """" # # # | | ??#????##???? ??#???### """" # # # | | ?????????????#??###??## """" + + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkTimingInsulator Manual? 0 Play Time 01:05:06 Cumulative 22.2 hours Start 2025.01.20 @ 10:04:59 End 2025.01.20 @ 11:14:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b1b71c71-6991-4813-94c2-145edbd27db2