Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.20 @ 16:02:23 Player: hfhfd Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (128) 640 Value Destroyed (3328) 3328 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1081) 1081 TOTAL SCORE: 6309 Bonus ------- High Alert Combat Kills 1081 Cogmind --------- Core Integrity 0/400 Matter 450/450 Energy 52/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Matter Pod Weight Redist. System Transport Network Coupler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Sensor Array Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Improved Heavy Laser Heavy Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Small Matter Pod Weight Redist. System Sensor Array Signal Interpreter Transport Network Coupler EM Pulse Gun Grenade Launcher Rocket Launcher [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 74 | 6 12 36 20 Power 5 | 1 . 2 2 Engine 4 | 1 . 1 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 15 | 2 4 7 2 Treads 5 | . . 3 2 Leg 9 | 2 3 4 . Wheel . | . . . . Hover . | . . . . Flight 1 | . 1 . . Utility 15 | 1 2 7 5 Device 4 | . . 3 1 Storage 5 | 1 1 2 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 39 | 2 6 20 11 Energy Gun 6 | . . 3 3 Energy Cannon 1 | . . . 1 Ballistic Gun 14 | 2 4 5 3 Ballistic Cannon 3 | . . 3 . Launcher 15 | . 2 9 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 4 2 Parts Lost 15 | . . 2 13 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 4 | . . 1 3 Weapon 7 | . . 1 6 Highest Loss Streak 12 | . . 1 12 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 97 | . 98 98 94 Engine 11 | . 14 10 10 Treads 12 | . . 16 19 Leg 10 | . 27 5 . Storage 16 | . 25 13 11 Processor 8 | . 1 11 10 Protection 5 | . . 5 10 Energy Gun 2 | . . 1 5 Energy Cannon 1 | . . . 3 Ballistic Gun 13 | . 21 7 11 Ballistic Cannon 3 | . . 8 . Launcher 10 | . 6 13 9 Naked Turns . | . . . . Heaviest Build 29 | 8 16 29 29 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 9 | . 3 9 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 7 | 5 7 8 7 Most Carried 8 | 2 8 8 8 Average Carried 7 | . 6 7 7 Final Capacity 8 | 5 8 8 5 Final Carried 8 | 1 8 8 1 Class Distribution -------------------- 45% | Gunner 45% | Mutant 8% | Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 2959 | 298 337 1461 863 Remotely . | . . . . Salvage Created 4060 | 78 454 2219 1309 Parts 274 | 4 36 150 84 Haulers Intercepted 4 | . . 2 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 87 | 1 12 48 26 Guns 27 | 1 12 6 8 Cannons 17 | . . 14 3 AOE 43 | . . 28 15 Classes Destroyed 13 | 2 3 8 . Worker 9 | 1 . 6 2 Builder 9 | . . 6 3 Tunneler 2 | . . 2 . Hauler 4 | . . 2 2 Recycler 4 | . 2 2 . Mechanic 3 | . . 2 1 Operator 4 | . . 3 1 Watcher 10 | . 3 5 2 Swarmer 15 | . 8 7 . Grunt 52 | 1 4 30 17 Duelist 3 | . . 2 1 Protector 3 | . . 1 2 Sentry 14 | . . 8 6 Best Kill Streak 13 | 1 3 13 12 Combat Bots Only 9 | 1 3 9 9 Max Kills in Single Turn 9 | 1 2 9 8 Gunslinging 1 | . 1 . . Exploded 7 | . . 7 6 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2624 | 25 187 1034 1378 Core 455 | 16 38 112 289 Absorbed by Shields 118 | . . 118 . Redirected to Shielding 214 | . . 99 115 Regen/Repaired (Parts) 189 | . 40 77 72 Core Remaining (%) 85 | 93 78 . . Volleys Fired 206 | 9 41 87 69 Largest 3 | 2 2 3 3 Hottest 156 | 40 60 137 156 Shots Fired 471 | 18 80 223 150 Gun 252 | 18 69 72 93 Cannon 99 | . . 74 25 Launcher 120 | . 11 77 32 Special . | . . . . Kinetic 280 | 18 69 126 67 Thermal 71 | . . 20 51 Explosive 57 | . 11 34 12 Electromagnetic 63 | . . 43 20 Robot Hit Streak 27 | 9 12 15 27 Robot Miss Streak 3 | 2 2 3 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 216 | 13 35 106 62 Core Hits 180 | 4 25 100 51 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 1 | 1 . . . Critical Strikes 7 | 1 1 3 2 Burn 2 | . . 1 1 Destroy 3 | 1 1 . 1 Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7931 | 140 395 4550 2846 Guns 1714 | 135 347 518 714 Cannons 1162 | . . 840 322 Explosions 5036 | . 44 3184 1808 Melee . | . . . . Ramming 19 | 5 4 8 2 Kinetic 2046 | 135 347 1193 371 Thermal 1361 | . . 571 790 Explosive 2165 | . 44 1318 803 Electromagnetic 2340 | . . 1460 880 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 1 3 Average Corruption 1 | . 1 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 49 | . 11 9 29 Message Errors 19 | . 4 3 12 Matter Fused 14 | . 4 1 9 Heat Flow Errors 7 | . 2 2 3 Energy Discharges 1 | . . 1 . Data Loss (minor) 4 | . . . 4 Data Loss (major) 1 | . 1 . . Misfires 2 | . . 2 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 145 | . . 101 44 Projectiles 4 | . . 4 . Explosions 141 | . . 97 44 Melee . | . . . . Knockbacks 9 | . . 9 . Impact . | . . . . Kinetic 9 | . . 9 . Secondary . | . . . . Self-Inflicted Damage 358 | . 16 288 54 Shots 25 | . 1 20 4 Rammed 3 | . . 1 2 Targets Rammed 5 | 1 1 1 2 Kicked 2 | 1 1 . . Crushed . | . . . . Highest Temperature 455 | 6 270 305 455 Average Temperature 98 | 6 109 69 136 Received Heat Transfer 1310 | 18 36 413 843 Effects 16 | . . 2 14 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 6 | . . 2 4 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 9 | . . 8 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 2283 | . . 981 1302 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 14 | . . 11 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 1339 | 25 122 1339 1046 Initial 409 | . 13 32 409 Average 554 | 1 39 841 741 Maximum Alert Level 4 | . . 4 3 Low Security (%) 34 | 100 100 7 . Level 1 3 | . . 7 2 Level 2 17 | . . 20 33 Level 3 33 | . . 37 64 Level 4 10 | . . 26 . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 17 | . 3 8 6 Investigation 10 | . 3 5 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault 6 | . . 3 3 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 106 | 1 18 56 31 Peak Tracking Total 9 | 1 4 9 9 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 10 | . 1 4 5 Indirectly 3 | . . 2 1 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 24 | . 3 14 7 Max in Single Turn 4 | . 2 4 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 18 | . 6 5 7 Terminals 13 | . 5 3 5 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 61 | . 20 15 26 Successful 49 | . 13 13 23 Failed 12 | . 7 2 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 45 | . 17 11 17 Fabricators . | . . . . Repair Stations 12 | . 3 3 6 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 3 | . . . 3 Terminal Hacks 36 | . 11 9 16 Record 16 | . 7 5 4 Part Schematic 1 | . . . 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Emergency Access Points 2 | . 1 1 . Alert Level 1 | . . . 1 Locate Traps 1 | . 1 . . Disarm Traps 1 | . . 1 . Maintenance Status 3 | . . 1 2 Security Status 1 | . . . 1 Investigation Status 3 | . . . 3 Reinforcement Status 1 | . 1 . . Hauler Manifests 1 | . . . 1 Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 2 3 5 Scan Component 6 | . 1 2 3 Repair 4 | . 1 1 2 Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks 2 | . . . 2 Unlock Access 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 12 | . 5 4 3 Full Trace Events 10 | . 4 3 3 Feedback Events 2 | . 1 . 1 Corruption 2 | . 1 . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 1 1 2 Time 175 | . 26 60 89 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 6317 | 193 1835 2489 1800 Spaces Moved 3434 | 152 1153 1308 821 Core 132 | 40 . 3 89 Treads 1672 | . . 940 732 Legs 1626 | 112 1149 365 . Wheels . | . . . . Hover . | . . . . Flight 4 | . 4 . . Fastest Speed 50 | 50 120 120 50 Average Speed 153 | 101 143 157 171 Slowest Speed 500 | 120 290 500 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 68 | 7 99 88 81 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 24 | . 10 14 . Terrain Destroyed 492 | . 71 291 130 Melee . | . . . . Projectile 6 | . . 3 3 AOE 486 | . 71 288 127 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 4068 | 174 1255 1552 1087 Wait 272 | . 33 79 160 Move 3431 | 151 1152 1307 821 Hop . | . . . . Pick Up 42 | 7 11 18 6 Fast Attach 19 | . 1 8 10 Attach 25 | 6 3 9 7 Detach 4 | . 1 3 . Swap 30 | . 8 19 3 Drop 34 | . 4 21 9 Fire 206 | 9 41 87 69 Melee . | . . . . Ram . | . . . . Kick 2 | 1 1 . . Crush 3 | . . 1 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / *Sto x2) -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 171 | -11/Scrapyard | Discovered new exit (range 8) 194 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 853 | -10/Materials | Discovered new exit (range 11) 1041 | -10/Materials | Discovered new exit (range 15) 1340 | -10/Materials | Repaired Assault Rifle 1608 | -10/Materials | Discovered new exit (range 16) 2029 | -10/Materials | Entered another Materials area 2029 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2359 | -9/Materials | Discovered new exit (range 15) 2680 | -9/Materials | Build established: Gunner 3229 | -9/Materials | First assault squad dispatched 3302 | -9/Materials | Destroyed 9 combat bots 3430 | -9/Materials | Repaired Adv. EMP Blaster 3535 | -9/Materials | Discovered new exit (range 15) 3990 | -9/Materials | Discovered new exit (range 16) 4415 | -9/Materials | Discovered new exit (range 6) 4503 | -9/Materials | Discovered new exit (range 5) 4518 | -9/Materials | Entered Storage 5035 | -9/Storage | Repaired Hvy. Ion Engine 5073 | -9/Storage | Repaired Imp. Propulsion Shielding 5166 | -9/Storage | Discovered new exit (range 15) 5194 | -9/Storage | Build established: Bomber 5214 | -9/Storage | Identified exit to Garrison 5318 | -9/Storage | First assault squad dispatched 5405 | -9/Storage | Destroyed 9 combat bots 6125 | -9/Storage | Build established: Gunner 6221 | -9/Storage | Core integrity fell below 50% 6288 | -9/Storage | Core integrity fell below 20% 6316 | -9/Storage | Lost 12 parts (1p2n3u6w) 6318 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 06268_ /CL 06297_ U-05 Engineer builds a Wall. 06300_ Acquired 20 matter. 06307_ K-01 Serf collects debris. [Achievement: 5k Club] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. 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""?# Y" / | | ????# # %# % ! ??? ?# "" # | | ????# """ "" + + % ! ??? ?# # | | ???## """ " #= # ####+######## | | ??### # # ] + | | ??# # # # ????# ### | | ??# # # #############????# a #?? | | ??# # # ################## #?? | | ??##! = # # + #?? | | ??######## ### # """" # #?? | | ??## # ### # ""[[ !# % ### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Weight Redist. System | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Librarian Novice Programmer Oops Power Corrupts Quick And Dirty Remodeling Risk Taker Shopping List Significant Disruption Challenges ------------ None Game ------ Seed LightSwordClaymores Manual? 0 Play Time 01:27:09 Cumulative 3.5 hours Start 2023.01.19 @ 21:42:34 End 2023.01.20 @ 16:02:23 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/CogTall Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2deaf7f6-bc1f-47f4-bbf9-41b4d71fa66a