Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.04 @ 21:31:38 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (391) 391 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1461 Bonus ------- None Cogmind --------- Core Integrity 356/400 Matter 14/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Improved Ion Engine Propulsion (4) Improved Treads Improved Treads Improved Treads Improved Treads Utility (2) Medium Storage Unit Utility Shielding Weapon (2) Grenade Launcher Grenade Launcher Inventory (8) Light Ion Engine Small Storage Unit Targeting Computer Grenade Launcher Grenade Launcher Flail Flail Peak State ------------ Power Improved Ion Engine Propulsion Improved Treads Improved Treads Improved Treads Improved Treads Utility Medium Storage Unit Utility Shielding Weapon Grenade Launcher Grenade Launcher Inventory Light Ion Engine Small Storage Unit Targeting Computer Grenade Launcher Flail Flail [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Utility Shielding Weapon Flail Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 21 | 4 13 4 Power 3 | . 3 . Engine 3 | . 3 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | . 2 2 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 4 | . 2 2 Special Weapon . | . . . Impact Weapon 4 | . 4 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 93 | . 91 100 Engine 13 | . 14 11 Treads 14 | . 4 44 Leg 17 | . 23 . Storage 13 | . 14 11 Protection 7 | . 6 11 Ballistic Gun 1 | . 1 . Launcher 9 | . 5 22 Impact Weapon 14 | . 19 . Naked Turns . | . . . Heaviest Build 22 | 3 22 22 Greatest Support 92 | 10 46 92 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 4 8 8 Average Capacity 7 | 4 7 8 Most Carried 8 | 4 8 7 Average Carried 7 | 1 7 6 Final Capacity 8 | 4 8 8 Final Carried 8 | 4 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 384 | 221 137 26 Remotely . | . . . Salvage Created 505 | . 419 86 Parts 36 | . 22 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 13 5 Melee 5 | . 5 . AOE 9 | . 4 5 Classes Destroyed 9 | . 7 2 Worker 1 | . 1 . Builder 2 | . 1 1 Hauler 1 | . 1 . Recycler 2 | . 2 . Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 15 | . 12 3 Grunt 1 | . 1 . Sentry 2 | . . 2 Best Kill Streak 7 | . 4 7 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 3 | . 3 2 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 840 | . 516 324 Core 159 | . 115 44 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 54 . Volleys Fired 16 | . 8 8 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 26 | . 10 16 Gun . | . . . Cannon . | . . . Launcher 26 | . 10 16 Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive 26 | . 10 16 Electromagnetic . | . . . Robot Hit Streak 12 | . 5 12 Robot Miss Streak 4 | . . 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 43 | . 36 7 Core Hits 23 | . 12 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 44 | . 44 . Impact 44 | . 44 . Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 4 . Combat Hostiles . | . . . Follow-up Attacks 6 | . 6 . Damage Inflicted 1844 | . 1367 477 Guns . | . . . Cannons . | . . . Explosions 893 | . 416 477 Melee 951 | . 951 . Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive 893 | . 416 477 Electromagnetic . | . . . Impact 951 | . 951 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 263 | . 232 31 Projectiles . | . . . Explosions 74 | . 43 31 Melee 189 | . 189 . Knockbacks 3 | . 3 . Impact 3 | . 3 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 81 | . 23 58 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 7 | . 3 7 Average Temperature 2 | . 2 4 Received Heat Transfer 108 | . 18 90 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 6 | . 6 . Impact Corruptions 12 | . 12 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 364 | . 247 364 Average Influence 102 | . 88 163 Maximum Alert Level 1 | . 1 1 Low Security (%) 90 | . . . Level 1 9 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 18 12 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 6 | . 1 5 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Track 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 849 | 31 621 197 Spaces Moved 506 | 38 364 104 Core 41 | 35 6 . Treads 161 | . 57 104 Legs 304 | 3 301 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 160 Average Speed 127 | 55 126 160 Slowest Speed 200 | 120 200 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 52 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 89 | . 15 74 Melee . | . . . Projectile . | . . . AOE 89 | . 15 74 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 621 | 45 459 117 Wait 16 | . 16 . Move 504 | 37 363 104 Hop . | . . . Pick Up 14 | 4 9 1 Fast Attach 10 | 4 6 . Attach 4 | . 2 2 Detach 1 | . 1 . Swap 7 | . 5 2 Drop 11 | . 11 . Fire 16 | . 8 8 Melee 38 | . 38 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 32 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Build established: Mutant 653 | -10/Materials | Entered another Materials area 653 | -9/Materials | Evolved 2 slots: Propulsion x2 850 | -9/Materials | Self-destructed Last Messages --------------- 00817_ The unstable cave ceiling collapses. 00818_ U-05 Engineer lays Concrete. 00818_ Acquired 22 matter. 00819_ U-05 Engineer lays Concrete. 00820_ U-05 Engineer destroyed. 00820_ Destroyed Lgt. Ion Engine. 00821_ U-05 Engineer lays Concrete. 00822_ The unstable cave ceiling collapses. 00823_ U-05 Engineer lays Concrete. 00823_ W-16 Scout sends out distress signal. 00824_ The unstable cave ceiling collapses. 00824_ U-05 Engineer lays Concrete. 00825_ U-05 Engineer builds a Wall. 00827_ The unstable cave ceiling collapses. 00830_ U-05 Engineer lays Concrete. 00832_ U-05 Engineer builds a Wall. 00833_ The unstable cave ceiling collapses. 00835_ Acquired 4 matter. 00836_ U-05 Engineer lays Concrete. 00838_ U-05 Engineer builds a Wall. 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""" ! ### #???????????? | | ????????# """ w =# #???????????? | | ????????# [ *[ = #???????????? | | ????????# % #???????????? | | ????????# # # #???????????? | | ????????# "R" # #???????????? | | ????????# """# # # # # ###???????????? | | ????????# # # ### " # ###?????????????? | | ????????# ?###???# "" " ######???????????????? | | ??????????????????# """"" #????????????????????? | | ??????????????????# """"" ##????????????????????? | | ??????????????????# """ #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# ????? #?????????????????????? | | ??????????????????##?????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepBombDeconstructor Manual? 0 Play Time 00:10:02 Cumulative 106.8 hours Start 2019.11.04 @ 21:23:12 End 2019.11.04 @ 21:31:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f058458-8ef4-4856-b852-2b3d9cba151f