Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.19 @ 13:16:22 Player: ZLD1 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1158) 1158 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 4264 Bonus ------- High Alert Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 146/550 Matter 295/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Weight Redist. System Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- Mace Heavy Hammer > --- INVENTORY (10) --- Improved Aluminum Leg Medium Storage Unit Improved Targeting Computer High-powered Shotgun Improved Grenade Launcher Improved Datajack Field Lobotomy Kit (5) Heavy Hammer Heavy Hammer Blade Saw Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Signal Interpreter Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Hammer Heavy Hammer > --- INVENTORY -------- Ion Engine Medium Storage Unit Improved Targeting Computer High-powered Shotgun Improved Grenade Launcher Improved Datajack Field Lobotomy Kit Heavy Hammer Heavy Hammer Blade Saw [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Hammer Ballistic Gun Flak Gun Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 52 | 6 3 . . . 43 Power 5 | 1 . . . . 4 Engine 5 | 1 . . . . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 22 | 2 . . . . 20 Treads . | . . . . . . Leg 17 | 2 . . . . 15 Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . . . . 5 Utility 12 | 1 1 . . . 10 Device 3 | . . . . . 3 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 5 | . . . . . 5 Artifact . | . . . . . . Weapon 13 | 2 2 . . . 9 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . . . . 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 7 | . 2 . . . 5 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 3 | . . . . . 3 Parts Lost 7 | . . . . . 7 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon . | . . . . . . Highest Loss Streak 2 | . . . . . 2 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 88 | . 85 85 85 85 89 Engine 10 | . 14 14 14 14 8 Leg 24 | . 28 28 28 28 22 Device 10 | . . . . . 13 Storage 10 | . 14 14 14 14 9 Processor 6 | . . . . . 9 Protection 5 | . . . . . 7 Ballistic Gun 1 | . 7 . . . 1 Impact Weapon 18 | . 20 28 28 28 16 Naked Turns . | . . . . . . Heaviest Build 32 | 12 21 21 21 21 32 Greatest Support 49 | 20 20 20 20 20 49 Greatest Overweight (x) 3 | . 1 1 1 1 3 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | 5 7 7 8 8 10 Average Carried 8 | 1 4 7 7 8 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 7 7 8 8 10 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 850 | 147 65 . . . 638 Remotely . | . . . . . . Salvage Created 1533 | . 108 . . . 1425 Parts 53 | . 2 . . . 51 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 2 . . . 32 Melee 13 | . 1 . . . 12 Guns 6 | . . . . . 6 Classes Destroyed 13 | . 3 . . . 10 Worker 4 | . . . . . 4 Builder 4 | . 1 . . . 3 Tunneler 1 | . . . . . 1 Hauler 2 | . . . . . 2 Recycler 2 | . . . . . 2 Mechanic 1 | . 1 . . . . Watcher 5 | . . . . . 5 Swarmer 14 | . . . . . 14 Cutter 3 | . . . . . 3 Grunt 9 | . 2 . . . 7 Duelist 1 | . . . . . 1 Sentry 6 | . . . . . 6 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 2 . . . 7 Combat Bots Only 4 | . 1 . . . 4 Max Kills in Single Turn 1 | . 1 . . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 1935 | . 117 . . . 1818 Core 447 | . 43 . . . 404 Absorbed by Shields . | . . . . . . Redirected to Shielding 19 | . . . . . 19 Core Remaining (%) 91 | 100 . . . 82 . Volleys Fired 33 | . . . . . 33 Largest 1 | . . . . . 1 Hottest 28 | . . . . . 28 Shots Fired 33 | . . . . . 33 Gun 33 | . . . . . 33 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 33 | . . . . . 33 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | . . . . . 6 Robot Miss Streak 13 | . . . . . 13 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 112 | . 9 . . . 103 Core Hits 43 | . 1 . . . 42 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 17 | . 3 . . . 14 Critical Strikes 21 | . 3 . . . 18 Smash 21 | . 3 . . . 18 Melee Attacks 115 | . 10 . . . 105 Impact 115 | . 10 . . . 105 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 17 | . 3 . . . 14 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks 20 | . 2 . . . 18 Damage Inflicted 4571 | . 552 . . . 4019 Guns 408 | . . . . . 408 Cannons . | . . . . . . Explosions . | . . . . . . Melee 4163 | . 552 . . . 3611 Ramming . | . . . . . . Kinetic 408 | . . . . . 408 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 4163 | . 552 . . . 3611 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1585 | . 309 . . . 1276 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 1585 | . 309 . . . 1276 Knockbacks 24 | . 2 . . . 22 Impact 24 | . 2 . . . 22 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 341 | . . . . . 341 Average Temperature 154 | . . . . . 154 Received Heat Transfer 291 | . 66 . . . 225 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 26 | . 4 . . . 22 Impact Corruptions 58 | . 9 . . . 49 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 455 | . 60 23 . 30 455 Initial 23 | . . 23 . . 11 Average 215 | . 26 23 . 15 248 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 47 | 100 100 100 . 100 39 Level 1 45 | . . . . . 52 Level 2 6 | . . . . . 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . . 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 2 . . 1 48 Peak Tracking Total 5 | . 2 . . 2 5 Tactical Retreats 5 | . . . . 1 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts 29 | . . . . . 29 Triggered . | . . . . . . Disarmed 1 | . . . . . 1 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . 1 . . Successful 1 | . . . 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 3263 | 61 220 18 421 111 2432 Spaces Moved 1836 | 53 133 10 222 59 1359 Core 23 | 22 . . . . 1 Treads . | . . . . . . Legs 1812 | 31 133 10 222 59 1357 Wheels . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Fastest Speed 50 | 50 120 190 190 190 120 Average Speed 138 | 90 135 190 190 190 130 Slowest Speed 200 | 120 190 190 190 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 26 7 62 15 91 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2342 | 65 160 9 222 58 1828 Wait 248 | . 4 . . . 244 Move 1831 | 52 132 9 221 58 1359 Hop . | . . . . . . Pick Up 34 | 7 9 . 1 . 17 Fast Attach 17 | 1 . . . . 16 Attach 17 | 5 3 . . . 9 Detach 1 | . . . . . 1 Swap 18 | . . . . . 18 Drop 22 | . 4 . . . 18 Fire 33 | . . . . . 33 Melee 92 | . 8 . . . 84 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 29 | . . . . . 29 Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 62 | -11/Junkyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Entered Mines 292 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 292 | -10/Mines | Discovered new exit (range 5) 300 | -10/Mines | Entered Exiles 302 | -10/Exiles | Build established: Mutant 348 | -10/Exiles | Met 8R-AWN 378 | -10/Exiles | Met EX-HEX 439 | -10/Exiles | Met EX-BIN 479 | -10/Exiles | Aligned with FarCom system 481 | -10/Exiles | Given EX-Vault access code 525 | -10/Exiles | Opened EX-Vault 536 | -10/Exiles | Found Field Lobotomy Kit 577 | -10/Exiles | Warned to stay clear of 0b10 Research branches 603 | -10/Exiles | Exiles lab attacked by MAIN.C 695 | -10/Exiles | Discovered new exit (range 12) 721 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 721 | -10/Exiles | Entered Mines 728 | -9/Mines | Met a Derelict bent on vengeance 820 | -9/Mines | Discovered new exit (range 7) 832 | -9/Mines | Entered Materials 832 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2390 | -8/Materials | Discovered new exit (range 10) 2401 | -8/Materials | Identified exit to Factory 2815 | -8/Materials | Core integrity fell below 50% 2846 | -8/Materials | Discovered exit to Factory (range 10) 3250 | -8/Materials | Discovered exit to Factory (range 15) 3264 | -8/Materials | Self-destructed Last Messages --------------- 02950_ K-01 Serf destroyed. 02951_ Acquired 20 matter. 03077_ Acquired Carbon-fiber Leg. 03113_ Sneak attack on R-06 Scavenger. 03113_ Destroyed Lgt. Ion Engine. 03113_ R-06 Scavenger system corrupted by crushing effect. 03114_ R-06 Scavenger system terminally corrupted. 03114_ Com. Wheel fried. 03117_ Acquired 10 matter. 03137_ Acquired Titanium Leg. 03165_ Acquired Imp. Aluminum Leg. 03225_ Critical hit (Burn: +37). 03225_ Y-45 Defender destroyed. 03228_ Acquired 10 matter. 03237_ Acquired Imp. Sensor Array. 03244_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03250_ EXIT=FOUND: FACTORY 03262_ Titanium Leg destroyed. 03262_ U-05 Engineer destroyed. 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""" ## #?????? | | #??# #???????# +%= ## #?????? | | #??# #???????# ###%########### #?????? | | #??# #???????# ##=% ?# # #?????? | | #??# #???????# ## ## ! # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticGlidesysInitializer Manual? 0 Play Time 00:24:03 Cumulative 37.5 hours Start 2023.04.19 @ 12:50:31 End 2023.04.19 @ 13:16:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bec4431-f317-4ff0-abc4-e39feb753841