Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 23:13:29 Player: JustFuxedUp Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (143) 715 Value Destroyed (3299) 3299 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 7688 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 72 Aligned with FarCom 300 Friendly Fire -428 Cogmind --------- Core Integrity 0/850 Matter 150/300 Energy 180/180 System Corruption 1% Temperature Cool (0) Movement Core (1600) Ox31 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Power Shielding System Shield > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (25) --- Light Deuterium Engine Improved Heat Sink Compact Matter Pod (150) Advanced Weight Redist. System Seismic Detector Target Analyzer Actuator Array Transmission Jammer Advanced ECM Suite Focal Shield Hardlight Generator System Restoration Module Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- System Shield Army-in-a-Box > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- (None) [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Light Armor Plating Device Hardlight Generator Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . 1 . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 6 | . . 1 . . . 2 2 1 Weapon . | . . . . . . . . . Parts Attached 182 | 8 10 40 10 . 7 49 30 28 Power 40 | 2 2 9 2 . . 12 7 6 Engine 30 | 2 2 7 2 . . 7 6 4 Core 10 | . . 2 . . . 5 1 2 Reactor . | . . . . . . . . . Propulsion 33 | 2 3 6 . . 1 11 6 4 Treads . | . . . . . . . . . Leg 1 | . . . . . . . . 1 Wheel 32 | 2 3 6 . . 1 11 6 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 55 | 2 4 8 1 . 1 14 16 9 Device 18 | 2 . 2 1 . . 6 6 1 Storage 8 | . 4 . . . . 1 2 1 Processor 5 | . . . . . . 1 3 1 Hackware 3 | . . . . . . 2 . 1 Protection 21 | . . 6 . . 1 4 5 5 Artifact . | . . . . . . . . . Weapon 54 | 2 1 17 7 . 5 12 1 9 Energy Gun 7 | 2 . 4 . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . 1 5 . . . . . 1 Ballistic Cannon 5 | . . . 1 . . 1 . 3 Launcher 11 | . . 5 1 . 1 3 . 1 Special Weapon 2 | . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 22 | . . 3 4 . 3 8 1 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . 1 Parts Lost 51 | . 2 7 1 . . 8 15 18 Power 11 | . 1 2 1 . . 2 3 2 Propulsion 14 | . 1 3 . . . 2 4 4 Utility 18 | . . 2 . . . 2 7 7 Weapon 8 | . . . . . . 2 1 5 Highest Loss Streak 12 | . 1 3 1 . . 5 8 12 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 92 | . 99 96 99 100 100 90 87 87 Engine 12 | . 14 15 21 22 22 9 10 5 Core 4 | . . 4 . . . 7 3 5 Wheel 17 | . 27 20 22 22 22 16 14 11 Device 7 | . . . 7 11 11 12 11 . Storage 11 | . 27 22 14 11 11 8 5 6 Processor 6 | . . . . . . 3 10 25 Hackware 4 | . . . . . . 7 7 6 Protection 8 | . . 9 11 11 11 7 5 12 Energy Gun 2 | . 15 7 . . . . . . Ballistic Gun 2 | . 12 10 . . . . . . Slashing Weapon 12 | . . 1 13 22 20 16 14 10 Naked Turns . | . . . . . . . . . Heaviest Build 113 | 10 48 46 52 41 41 68 112 113 Greatest Support 38 | 20 20 20 20 20 20 20 32 38 Greatest Overweight (x) 37 | . 4 4 2 2 2 18 32 37 Average Overweight (x) 2 | . 1 1 1 2 1 2 3 3 Largest Inventory Capacity 25 | 5 15 15 15 15 15 20 25 25 Average Capacity 18 | 5 14 15 15 15 15 19 21 25 Most Carried 25 | 5 13 15 15 15 15 20 25 25 Average Carried 15 | 2 9 13 14 14 14 18 12 23 Final Capacity 25 | 5 15 15 15 15 15 20 25 25 Final Carried 25 | 5 12 15 15 15 15 20 25 13 Class Distribution -------------------- 58% | Scavenger-Mutant 15% | Mutant 12% | Scavenger-Gladiator 8% | Scavenger-Assassin 5% | Gladiator Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 2877 | 280 204 637 175 10 48 1017 282 224 Remotely . | . . . . . . . . . Salvage Created 4663 | 126 358 1025 146 . 91 1307 1222 388 Parts 333 | 19 33 83 10 . 17 88 53 30 Haulers Intercepted 2 | . . 1 . . . . . 1 Recyclers Shooed 3 | . . 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 85 | 1 11 21 6 . 7 22 12 5 Melee 41 | . . 1 6 . 3 18 12 1 Guns 25 | 1 11 12 . . . . . 1 Cannons 5 | . . . . . . 2 . 3 AOE 14 | . . 8 . . 4 2 . . Classes Destroyed 16 | 3 4 4 1 . . 2 1 1 Worker 17 | 1 2 3 . . . 5 4 2 Builder 7 | . 1 1 1 . . 1 1 2 Tunneler 7 | 4 . . . . 2 1 . . Hauler 2 | . . 1 . . . . . 1 Recycler 12 | . . 4 . . . 2 6 . Mechanic 2 | . . . . . . 2 . . Operator 2 | . 1 . . . . 1 . . Watcher 10 | . 2 5 . . . 1 1 1 Swarmer 33 | . 8 11 3 . 7 4 . . Grunt 27 | 1 3 3 2 . . 10 7 1 Brawler 2 | . . 1 . . . 1 . . Sentry 15 | . . 6 . . . 5 2 2 Specialist 2 | . . . . . . 2 . . Hunter 1 | . . . . . . . . 1 Programmer 4 | . . . . . . . 3 1 Assembled 1 | . . . 1 . . . . . Best Kill Streak 10 | 5 6 10 2 . 4 6 5 4 Combat Bots Only 8 | 1 3 8 2 . 4 4 3 2 Max Kills in Single Turn 4 | 1 1 4 1 . 4 1 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 2 . . 4 1 . . Melee 1 | . . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 899 | 4 65 143 30 . 11 103 219 324 Missed 252 | . 17 41 4 . 5 24 64 97 Damage Taken 7514 | 42 423 1188 266 . 77 862 1525 3131 Core 1806 | 11 82 216 33 . 27 230 340 867 Absorbed by Shields 703 | . . 24 . . . 308 371 . Redirected to Shielding 284 | . . . . . . . 57 227 Regen/Repaired (Parts) 312 | . . . . . . 202 . 110 Core Remaining (%) 59 | 95 62 . . . 31 58 51 . Volleys Fired 192 | 9 44 72 14 . 11 11 . 31 Largest 2 | 2 2 2 1 . 1 2 . 2 Hottest 110 | 90 90 80 100 . 100 90 . 110 Shots Fired 327 | 18 86 132 14 . 11 15 . 51 Gun 243 | 18 86 113 3 . . . . 23 Cannon 26 | . . . . . . 5 . 21 Launcher 37 | . . 19 . . 1 10 . 7 Special 21 | . . . 11 . 10 . . . Kinetic 148 | . 33 70 3 . . 5 . 37 Thermal 126 | 18 53 34 11 . 10 . . . Explosive 37 | . . 19 . . 1 10 . 7 Electromagnetic 16 | . . 9 . . . . . 7 Robot Hit Streak 21 | 6 6 21 5 . 3 7 . 5 Robot Miss Streak 5 | 1 5 3 1 . . 2 . 5 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 318 | 10 47 76 15 . 7 61 70 32 Core Hits 203 | 7 22 51 6 . 7 42 27 41 Critical Kills 3 | . . . . . . 2 . 1 Critical Parts Destroyed 4 | . . . . . . 4 . . Critical Strikes 25 | . 3 4 1 . . 9 6 2 Burn 7 | . 3 4 . . . . . . Destroy 7 | . . . . . . 6 . 1 Corrupt 1 | . . . . . . . . 1 Sever 10 | . . . 1 . . 3 6 . Melee Attacks 201 | . . 1 29 . 9 67 86 9 Impact . | . . . . . . . . . Slashing 201 | . . 1 29 . 9 67 86 9 Piercing . | . . . . . . . . . Sneak Attacks 33 | . . . . . 3 12 14 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 24 | . . . 3 . 1 11 9 . Damage Inflicted 10409 | 119 444 1881 431 . 493 2588 2929 1524 Guns 1774 | 119 444 993 29 . . . . 189 Cannons 409 | . . . . . . 149 . 260 Explosions 2159 | . . 852 . . 194 439 . 674 Melee 6019 | . . 36 354 . 299 2000 2929 401 Ramming . | . . . . . . . . . Kinetic 1370 | . 115 708 29 . . 149 . 369 Thermal 735 | 119 329 239 48 . . . . . Explosive 1986 | . . 852 . . 194 439 . 501 Electromagnetic 299 | . . 46 . . . . . 253 Impact . | . . . . . . . . . Slashing 6019 | . . 36 354 . 299 2000 2929 401 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . 3 5 1 Average Corruption 2 | . . . . . . 3 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked 8 | . . . . . . . . 8 Effects 19 | . . . . . . 14 5 . Message Errors 4 | . . . . . . 3 1 . Matter Fused 3 | . . . . . . 3 . . Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 2 | . . . . . . 1 1 . Data Loss (minor) 6 | . . . . . . 3 3 . Data Loss (major) 1 | . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 689 | . . 13 14 . 61 272 259 70 Projectiles . | . . . . . . . . . Explosions 48 | . . 13 . . . 34 . 1 Melee 641 | . . . 14 . 61 238 259 69 Knockbacks 8 | . . . . . . 2 . 6 Impact . | . . . . . . . . . Kinetic 8 | . . . . . . 2 . 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 274 | . . 41 . . 30 49 . 154 Shots 12 | . . 3 . . 1 3 . 5 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 604 | 264 250 273 268 . 314 229 4 604 Average Temperature 111 | 126 67 83 104 . 163 102 2 220 Received Heat Transfer 1721 | 24 54 252 102 . . 283 454 552 Effects 16 | . . 2 2 . 1 . . 11 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 4 | . . 2 . . . . . 2 Interference 5 | . . . 2 . . . . 3 Matter Decay 2 | . . . . . 1 . . 1 Damage (major) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | 1 2 4 . . . . . . Heat Transferred 2558 | 310 1149 999 100 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Peak Influence 662 | 45 288 662 279 . 117 325 443 202 Initial 199 | . 29 81 199 . . 45 107 143 Average 189 | 18 158 324 218 . 62 183 249 91 Maximum Alert Level 2 | . 1 2 1 . . 1 2 1 Low Security (%) 58 | 100 71 39 36 . 100 55 29 99 Level 1 34 | . 28 21 63 . . 44 56 . Level 2 7 | . . 38 . . . . 13 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 3 2 . . . 1 4 6 Investigation 1 | . . . . . . . . 1 Extermination 4 | . . . . . . . 3 1 Reinforcement 10 | . 3 1 . . . 1 1 4 Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 9 | . . 3 . . . 3 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 130 | 1 17 29 9 . 7 30 22 15 Peak Tracking Total 6 | 1 4 6 3 . 4 6 4 5 Tactical Retreats 12 | . 3 . 2 . . 3 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . . . . . . 6 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 15 | . . 3 . . . 4 . 8 Max in Single Turn 5 | . . 1 . . . 1 . 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 14 | . 1 1 . 3 . 4 2 3 Terminals 4 | . . 1 . . . 1 2 . Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . . . . . 2 . 1 Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 79 | . 2 2 . 39 . 15 11 10 Successful 69 | . 1 2 . 39 . 11 8 8 Failed 10 | . 1 . . . . 4 3 2 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 3 | . . . . 3 . . . . Terminals 15 | . . 2 . . . 2 11 . Fabricators 1 | . . . . . . . . 1 Repair Stations 19 | . . . . . . 12 . 7 Recycling Units 4 | . 2 . . . . . . 2 Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Terminal Hacks 51 | . . 2 . 39 . 2 8 . Record 46 | . . 1 . 39 . 1 5 . Branch Access Points 1 | . . 1 . . . . . . Alert Level 3 | . . . . . . 1 2 . Surveillance Status 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 14 | . . . . . . 8 . 6 Scan Component 7 | . . . . . . 4 . 3 Repair 7 | . . . . . . 4 . 3 Recycling Unit Hacks 3 | . 1 . . . . . . 2 Process 1 | . . . . . . . . 1 Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 1 | . . . . . . 1 . . Insert Component 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 1 . . . 2 1 2 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . . . . . . 4 . 3 Time 248 | . . . . . . 128 . 120 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 64 | . 64 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled 1 | . . . . . . . 1 . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 . . . . . Highest-Rated Group 31 | . . . 31 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 95 | . . . 5 . . . 90 . Total Damage 1265 | . . . 83 . . . 1182 . Kills 13 | . . . 1 . . . 12 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches 30 | . . . . . . . 30 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 7621 | 130 645 808 583 460 484 1830 1594 1087 Spaces Moved 4420 | 109 473 505 401 413 357 1013 668 481 Core 43 | 24 . . . . . 14 1 4 Treads . | . . . . . . . . . Legs 1 | . . . . . . . . 1 Wheels 4376 | 85 473 505 401 413 357 999 667 476 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 95 110 95 95 80 120 Average Speed 122 | 73 99 100 107 110 109 131 150 157 Slowest Speed 1900 | 80 140 140 110 110 110 950 1650 1900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 7 76 46 78 62 82 47 17 15 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . . Spaces Dug 5 | . . . . . 3 . 1 1 Terrain Destroyed 266 | . . 110 . . 16 104 1 35 Melee 2 | . . . . . . . 1 1 Projectile 11 | . . . . . 4 1 . 6 AOE 253 | . . 110 . . 12 103 . 28 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 5997 | 142 568 676 476 422 406 1410 1146 751 Wait 771 | . 15 3 21 1 16 235 303 177 Move 4412 | 108 472 504 400 412 356 1012 667 481 Hop . | . . . . . . . . . Pick Up 168 | 14 17 30 3 2 4 34 51 13 Fast Attach 21 | . 1 3 . . . 12 2 3 Attach 73 | 7 5 10 1 . 1 12 22 15 Detach 2 | . 1 . . . . . 1 . Swap 88 | 1 4 27 9 . 6 25 6 10 Drop 92 | 3 9 26 3 7 4 17 11 12 Fire 192 | 9 44 72 14 . 11 11 . 31 Melee 170 | . . 1 25 . 8 52 75 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 8 | . . . . . . . 8 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 131 | -11/Scrapyard | Entered Materials 415 | -10/Materials | Discovered new exit (range 7) 453 | -10/Materials | Discovered new exit (range 8) 498 | -10/Materials | Build established: Scavenger-Mutant 543 | -10/Materials | Discovered new exit (range 14) 574 | -10/Materials | Discovered new exit (range 12) 669 | -10/Materials | Discovered new exit (range 9) 776 | -10/Materials | Entered another Materials area 776 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 895 | -9/Materials | Identified exit to Mines 1146 | -9/Materials | Destroyed 8 combat bots 1434 | -9/Materials | Core integrity fell below 50% 1449 | -9/Materials | Lost 3 parts (2p1n) 1576 | -9/Materials | First assault squad dispatched 1584 | -9/Materials | Entered Mines 1586 | -9/Mines | Learned Materials stockpile data 1633 | -9/Mines | Discovered new exit (range 9) 1697 | -9/Mines | Received a Mining Laser from a helpful Derelict 1720 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1749 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1752 | -9/Mines | Found Prototype Device 1753 | -9/Mines | Identified Exp. Sensor Array 1812 | -9/Mines | Learned location of Storage (-7) 1867 | -9/Mines | Excavation squad dispatched 1867 | -9/Mines | A large section of the Mines collapsed 1892 | -9/Mines | Build established: Mutant 2161 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2163 | -9/Mines | Discovered new exit (range 5) 2167 | -9/Mines | Entered Exiles 2187 | -9/Exiles | Discovered new exit (range 15) 2200 | -9/Exiles | Met 8R-AWN 2218 | -9/Exiles | Met EX-HEX 2265 | -9/Exiles | Met EX-DEC 2301 | -9/Exiles | Learned location of Zion (-7) 2354 | -9/Exiles | Met EX-BIN 2368 | -9/Exiles | Build established: Scavenger-Mutant 2381 | -9/Exiles | Aligned with FarCom system 2382 | -9/Exiles | Given EX-Vault access code 2468 | -9/Exiles | Opened EX-Vault 2485 | -9/Exiles | Found Prototype Device 2524 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2627 | -9/Exiles | Left Exiles lab with Army-in-a-Box 2627 | -9/Exiles | Entered Mines 2922 | -8/Mines | Build established: Scavenger-Assassin 3088 | -8/Mines | Discovered new exit (range 10) 3111 | -8/Mines | Entered Materials 3111 | -8/Materials | Evolved 2 slots: Utility x2 3325 | -8/Materials | Repaired Lrg. Storage Unit? 3553 | -8/Materials | Build established: Scavenger-Mutant 4006 | -8/Materials | Lost 5 parts (2p2n1w) 4059 | -8/Materials | Discovered new exit (range 13) 4604 | -8/Materials | Repaired Katana 4645 | -8/Materials | Repaired Hardlight Generator 4748 | -8/Materials | Repaired Wheel 4790 | -8/Materials | Identified Army-in-a-Box 4941 | -8/Materials | Entered Factory 4941 | -7/Factory | Evolved 2 slots: Utility x2 5365 | -7/Factory | Murdered 4 allies 5938 | -7/Factory | Lost 8 parts (2p2n4u) 6254 | -7/Factory | Lost 3 parts (1n1u1w) 6497 | -7/Factory | Discovered new exit (range 5) 6535 | -7/Factory | Entered another Factory area 6535 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6735 | -6/Factory | Repaired Katana 6788 | -6/Factory | Repaired Mic. Nuclear Core 6828 | -6/Factory | Repaired Lgt. Deuterium Engine 7035 | -6/Factory | Build established: Scavenger-Gladiator 7339 | -6/Factory | Cargo convoy interrupted 7379 | -6/Factory | Build established: Gladiator 7509 | -6/Factory | Lost 6 parts (3n2u1w) 7552 | -6/Factory | Core integrity fell below 50% 7597 | -6/Factory | Core integrity fell below 20% 7620 | -6/Factory | Lost 12 parts (2p1n5u4w) 7622 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates Wall. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. R-10 Processor collects Flak Gun. U-05 Engineer lays Concrete. Slug penetrates Wall. Sneak attack on U-05 Engineer. U-05 Engineer destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. Wall collapses. R-10 Processor collects Wheel. U-05 Engineer lays Concrete. Sneak attack on R-10 Processor. Destroyed Com. Wheel. U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??? ######### ? | | ????????????# ? | | ????????????## ########## ? | | ?????????????# #????????# ?? | | ########?????# #????????# ?? | | #?????# #????????###########+#########??? | | "" """ #????## ##??????????????????????????????? | | "" """ #?#### #??????????????????????????????? | | "" """ ###T # #??????????????????????????????? | | + #??????????????????????????????? | | ""T"" ###### #??????????????????????????????? | | """"" #????# #??###?????????????????????????? | | #????# #??# ####?????????????????????? | | ##+########## #### ###########???????????? | | A #?????????? | | u u #?????????? | | o #?????????? | | % = #?????????? | | |%! [[[ #?????????? | | ###############; !* ![%[* #?????????? | | # #?# k [[/ ####??????? | | # """ """" #?# ???? | | + """ ""F" ### u ???? | | # """ "" !=+ ??? | | # =*!### R ??? | | ################ !@ ??? | | #####??????????# =!!;##########+#####???????? | | #?????????????# %!%# #???????????????????? | | #?????????????# h #???????????????????? | | #?????????????# h%" ##???????????????????? | | #?????????????# ####????????????????????? | | #?????????????# !!???????????????????????? | | #?????????????# =%*???????????????????????? | | #?????????????# %#???????????????????????? | | #?????????????# #???????????????????????? | | #?????????????# #???????????????????????? | | #?????????????# #???????????????????????? | | #?????????????# #???????????????????????? | | ?#?????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# ???????????????????????? | | ???????????????# ???????????????????????? | | ???????????????# ???????????????????????? | | ???????????????# ???????????????????????? | | ???????????????? ???????????????????????? | | ??????????????????? #???????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 29 Energy Capacity 550 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Evasion (%) 50 Melee Accuracy 12 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Librarian Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Release The Drones! Remodeling Risk Taker Safety First Serviceable Loadout Significant Disruption Tourist Challenges ------------ None Game ------ Seed HeatStormShotgun Manual? 0 Play Time 01:40:51 Cumulative 2.3 hours Start 2024.06.29 @ 21:32:14 End 2024.06.29 @ 23:13:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d49ca7dc-9410-4bd5-9724-854a18a54847