Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 18:07:52 Player: PieTheDye Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1643) 1643 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6828 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 114/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Variable Charge Gun Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Overtuned Titanium Leg > --- UTILITY ---------- Cryofiber Web Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Heavy Laser Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Small Storage Unit Visual Processing Unit Seismic Detector Targeting Computer Improved Hacking Suite Heavy Laser Assault Rifle Assault Rifle Barrage Gun Grenade Launcher Hammer [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Hammer Build | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Slots Evolved 10 | . . . . 8 . . 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . . . 2 . . 1 Utility 5 | . . . . 4 . . 1 Weapon 1 | . . . . 1 . . . Parts Attached 57 | 8 3 5 5 20 1 2 13 Power 8 | 1 1 1 1 3 . . 1 Engine 4 | 1 1 1 1 . . . . Core 3 | . . . . 2 . . 1 Reactor 1 | . . . . 1 . . . Propulsion 10 | 2 . . 2 5 . . 1 Treads 2 | 2 . . . . . . . Leg 8 | . . . 2 5 . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 1 1 . 9 . 2 3 Device 5 | 1 . . . 4 . . . Storage 2 | 1 1 . . . . . . Processor 5 | . . 1 . 2 . 2 . Hackware 3 | . . . . . . . 3 Protection 3 | . . . . 3 . . . Artifact . | . . . . . . . . Weapon 21 | 3 1 3 2 3 1 . 8 Energy Gun 5 | 1 . . . 2 1 . 1 Energy Cannon 3 | . 1 1 . . . . 1 Ballistic Gun 8 | 2 . . 1 . . . 5 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . 2 . . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 1 . . 2 . . 1 Parts Lost 26 | . 1 2 1 2 7 . 13 Power 6 | . 1 1 1 1 1 . 1 Propulsion 4 | . . . . . 3 . 1 Utility 7 | . . . . 1 1 . 5 Weapon 9 | . . 1 . . 2 . 6 Highest Loss Streak 7 | . 1 2 1 1 7 . 6 To Critical Strikes . | . . . . . . . . Average Backups 11 | 2 12 13 14 10 10 6 6 Power . | . 1 . . . . . . Propulsion . | 1 2 2 . . . . . Utility 5 | . 5 7 7 4 4 2 1 Weapon 5 | . 3 4 5 5 5 4 4 Tool/Special . | . . . . . . . . Unused Backups 8 | . 3 . 3 . . . 2 Power . | . . . . . . . . Propulsion 5 | . . . 3 . . . 2 Utility 1 | . 1 . . . . . . Weapon 2 | . 2 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 99 97 87 87 83 70 46 Engine 8 | . 13 12 13 1 . . . Core 1 | . . . . 1 4 . 2 Reactor 1 | . . . . . 6 6 3 Treads 15 | . 28 28 25 . . . . Leg 8 | . . . 2 25 18 6 3 Device 7 | . 14 6 . 12 10 10 6 Storage 10 | . 14 14 14 6 6 6 3 Processor 10 | . . 7 14 12 13 19 12 Protection 1 | . . . . 6 3 . . Energy Gun 2 | . . . . 3 8 13 4 Energy Cannon 4 | . 4 8 . 11 8 . 1 Ballistic Gun 10 | . 23 15 15 . . 6 3 Peak Build Rating 53 | 7 10 10 19 52 53 38 42 Average Rating 21 | 5 9 9 8 43 45 36 29 On Entrance 20 | . 7 9 10 19 52 32 37 Naked Turns 28 | . . . . . . . 28 Heaviest Build 58 | 13 30 32 33 58 58 45 52 Greatest Support 76 | 40 40 40 40 76 45 19 20 Greatest Overweight (x) 17 | . . . 9 2 13 2 17 Average Overweight (x) . | . . . . . 1 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 12 Most Carried 15 | 4 15 15 15 14 11 9 9 Average Carried 11 | 2 12 13 14 10 10 6 6 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 4 15 13 15 10 10 6 3 Class Distribution -------------------- 69% | Mutant 18% | Scavenger-Tank 6% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac Matter Collected 1113 | 174 319 20 268 217 35 . 80 Remotely . | . . . . . . . . Salvage Created 2000 | 29 285 93 315 545 262 . 471 Parts 103 | 3 25 8 23 24 5 . 15 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . 5 . . 5 . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Combat Hostiles Destroyed 42 | . 8 6 5 13 4 . 6 Melee 1 | . . . . 1 . . . Guns 17 | . 6 . 3 3 3 . 2 Cannons 11 | . 2 . . 7 . . 2 AOE 8 | . . 6 2 . . . . Classes Destroyed 14 | 1 4 2 2 2 . . 3 Worker 1 | . 1 . . . . . . Tunneler 1 | 1 . . . . . . . Hauler 2 | . 2 . . . . . . Recycler 1 | . . . . . . . 1 Turret 2 | . . 2 . . . . . Swarmer 19 | . 6 4 . 7 . . 2 Grunt 9 | . 2 . . 3 4 . . Brawler 1 | . . . . . . . 1 Sentry 2 | . . . . 2 . . . Hunter 1 | . . . . . . . 1 Programmer 3 | . . . . 1 . . 2 Subdweller 2 | . . 2 . . . . . Scrapper 4 | . . . 4 . . . . Butcher 1 | . . . 1 . . . . Best Kill Streak 7 | 1 3 7 2 6 4 . 3 Combat Bots Only 6 | . 3 6 2 6 4 . 3 Max Kills in Single Turn 2 | 1 2 2 2 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 2 . . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Hostile Shots Fired 428 | . 30 43 10 115 55 . 175 Missed 133 | . 5 19 1 38 9 . 61 Hits 295 | . 25 24 9 77 46 . 114 Melee 2 | . . . . . . . 2 Projectile 293 | . 25 24 9 77 46 . 112 AOE 1 | . . . . . . . 1 Critical Strikes 14 | . 2 1 1 4 3 . 3 Damage Taken 4622 | . 265 263 229 958 869 . 2038 Core 1360 | . 19 32 60 112 136 . 1001 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 75 | 100 . . 55 . . 70 . Volleys Fired 131 | 1 32 7 10 35 15 . 31 Largest 3 | 2 2 2 2 3 3 . 3 Hottest 206 | 40 88 88 58 205 206 . 166 Shots Fired 271 | 2 64 14 19 86 44 . 42 Gun 161 | 2 59 4 17 25 26 . 28 Cannon 100 | . 5 3 . 61 18 . 13 Launcher 10 | . . 7 2 . . . 1 Special . | . . . . . . . . Kinetic 104 | 2 59 4 17 . . . 22 Thermal 157 | . 5 3 . 86 44 . 19 Explosive 10 | . . 7 2 . . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 2 9 3 4 15 11 . 10 Robot Miss Streak 4 | . 4 1 4 2 2 . 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 167 | 2 38 7 7 53 31 . 29 Core Hits 80 | 1 16 10 12 20 10 . 11 Critical Kills 4 | . . . 1 2 . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . . 1 5 . . 2 Burn 3 | . . . . 2 . . 1 Meltdown 2 | . . . . 1 . . 1 Destroy 1 | . . . 1 . . . . Smash 2 | . . . . 2 . . . Melee Attacks 2 | . . . . 2 . . . Impact 2 | . . . . 2 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3844 | 28 524 401 369 1130 640 . 752 Guns 1610 | 28 480 28 119 293 319 . 343 Cannons 1613 | . 42 40 . 801 321 . 409 Explosions 583 | . . 333 250 . . . . Melee 33 | . . . . 33 . . . Ramming 5 | . 2 . . 3 . . . Kinetic 881 | 28 480 28 119 . . . 226 Thermal 2342 | . 42 40 . 1094 640 . 526 Explosive 583 | . . 333 250 . . . . Electromagnetic . | . . . . . . . . Impact 33 | . . . . 33 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 3 3 3 9 Average Corruption 3 | . . . . 2 3 3 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . . . . 2 16 1 13 Message Errors 10 | . . . . . 4 1 5 Matter Fused 9 | . . . . 1 6 . 2 Heat Flow Errors 2 | . . . . 1 1 . . Energy Discharges 2 | . . . . . 1 . 1 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 4 | . . . . . 3 . 1 Data Loss (major) 1 | . . . . . . . 1 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 76 | . . 37 . 1 10 . 28 Projectiles 14 | . . . . 1 10 . 3 Explosions 62 | . . 37 . . . . 25 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 79 | . . 17 24 . . . 38 Shots 4 | . . 2 1 . . . 1 Rammed 1 | . 1 . . . . . . Targets Rammed 2 | . 1 . . 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 268 | . 97 5 57 198 268 . 158 Average Temperature 94 | . 40 4 21 104 153 . 66 Received Heat Transfer 1174 | . 123 102 133 255 369 . 192 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . 2 1 . 2 Combat Hostiles 5 | . . . . 2 1 . 2 Parts Melted 9 | . 1 . 1 3 1 . 3 Heat Transferred 4226 | . 74 74 . 2072 1147 . 859 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 184 | 5 125 . . 184 . . 138 Initial . | . . . . . . . . Average 26 | . 22 . . 33 . . 26 Influence Increases 1192 | 5 241 195 . 366 90 . 295 Destroy 0b10 Robot/C 740 | . 160 120 . 260 80 . 120 Destroy 0b10 Robot/NC 25 | 5 15 . . . . . 5 Destroy Leader 134 | . 34 . . 60 10 . 30 Successful Hack 30 | . 16 . . 14 . . . Disable Machine 15 | . 15 . . . . . . Destroy Structure 23 | . 1 . . 2 . . 20 Lose Combat Pursuer 225 | . . 75 . 30 . . 120 Influence Decreases 1100 | 5 227 94 115 206 250 . 203 Entered New Map 182 | . . 7 115 . 60 . . Time Decay 766 | 5 217 67 . 186 160 . 131 Lost Part 152 | . 10 20 . 20 30 . 72 Squads Dispatched 7 | . 1 . . 2 . . 4 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . 1 . . 1 Reinforcement 4 | . . . . 1 . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Distress Signals 4 | . 1 . . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 15 9 9 16 4 . 26 Peak Tracking Total 11 | . 4 6 4 3 4 . 11 Tactical Retreats 8 | . . 2 . 2 . . 4 Traps | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Traps Triggered 3 | . 1 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac Machines Disabled 4 | . 1 3 . . . . . Max in Single Turn 3 | . 1 3 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Machines Accessed 21 | . 7 . 8 3 . . 3 Terminals 9 | . 6 . . 2 . . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . 1 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 80 | . 21 . 48 6 . . 5 Successful 64 | . 13 . 48 2 . . 1 Failed 15 | . 7 . . 4 . . 4 Catastrophic 2 | . . . . 1 . . 1 Database Lockouts 1 | . 1 . . . . . . Manual 25 | . 21 . . 4 . . . Terminals 26 | . 20 . . 4 . . 2 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . . . . . 2 Recycling Units 3 | . 1 . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 50 | . 2 . 48 . . . . Record 40 | . . . 40 . . . . Robot Analysis 7 | . . . 7 . . . . Prototype ID Bank 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . Report Inventory 2 | . 1 . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 10 . . 1 . . . Terminals 11 | . 10 . . 1 . . . Botnet 4 | . 4 . . . . . . Skim 7 | . 6 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 5 . . 2 . . 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 6 | . . . 6 . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Active Infowar (turns) 3655 | 11 1210 60 . 910 979 48 437 Optics 2374 | . . . . 910 979 48 437 Seismic 1573 | 11 1210 60 . . . 44 248 Robot Analysis Total 7 | . . . 7 . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac Turns Passed 6545 | 91 1210 140 2462 1014 979 48 601 Spaces Moved 3540 | 49 671 69 1505 461 424 19 342 Core 222 | 5 . . 3 . 5 . 209 Treads 2160 | 44 671 69 1376 . . . . Legs 1158 | . . . 126 461 419 19 133 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 100 100 190 240 50 Average Speed 160 | 148 160 160 158 140 208 240 134 Slowest Speed 900 | 160 160 160 500 260 700 240 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 81 6 88 10 71 4 10 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 6 | . . . 4 . 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 45 | . . 25 12 . . . 8 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 44 | . . 25 12 . . . 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Total 4160 | 61 744 84 1565 757 487 23 439 Wait 350 | . 16 2 29 223 46 . 34 Move 3533 | 48 670 68 1504 460 423 18 342 Hop . | . . . . . . . . Pick Up 34 | 4 15 . 7 3 1 . 4 Fast Attach 35 | 7 1 . 3 12 1 . 11 Attach 23 | . 1 3 2 9 1 4 3 Detach 4 | . 1 1 . 1 . 1 . Swap 11 | 1 2 3 3 1 . . 1 Drop 25 | . 5 . 7 10 . . 3 Fire 131 | 1 32 7 10 35 15 . 31 Melee 2 | . . . . 2 . . . Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush 1 | . 1 . . . . . . Escape Stasis 10 | . . . . . . . 10 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: *Rec / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Central database locked down 163 | -10/Materials | Met 8R-AWN 195 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 7) 667 | -10/Materials | Discovered new exit (range 7) 806 | -10/Materials | Discovered new exit (range 7) 1056 | -10/Materials | Identified exit to Materials 1114 | -10/Materials | Learned 4 Recycling zone layouts 1164 | -10/Materials | Learned location of Recycling (-8) 1205 | -10/Materials | Identified exit to Mines 1237 | -10/Materials | Learned location of 1 exit from Recycling 1302 | -10/Materials | Entered Subcaves 1303 | -10/Subcaves | Approached by a straggling Scientist 1324 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1338 | -10/Subcaves | Discovered new exit (range 14) 1375 | -10/Subcaves | Identified exit to Scraptown 1391 | -10/Subcaves | Learned Materials emergency access door positions 1420 | -10/Subcaves | Identified exit to Recycling 1442 | -10/Subcaves | Entered Scraptown 1484 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1750 | -8/Scraptown | Visited UFD Registry 1750 | -8/Scraptown | Registered with UFD as "Powerwalker" 1820 | -8/Scraptown | Visited Junk Repository 1854 | -8/Scraptown | Visited Red Mages 1934 | -8/Scraptown | Visited SPCMW 2472 | -8/Scraptown | Visited The Evicted 2585 | -8/Scraptown | Discovered new exit (range 11) 2628 | -8/Scraptown | Identified exit to Factory 2788 | -8/Scraptown | Visited Assassins FH 2835 | -8/Scraptown | Visited Awakened 2996 | -8/Scraptown | Visited Observation Area 3097 | -8/Scraptown | Visited Science Guys 3161 | -8/Scraptown | Visited Abandonware Association 3193 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3268 | -8/Scraptown | Discovered exit to Factory (range 5) 3403 | -8/Scraptown | Visited Junk Cannon Lab 3521 | -8/Scraptown | Met Optimus 3521 | -8/Scraptown | Accepted into 0bPrime 3582 | -8/Scraptown | Visited Analyses Database 3619 | -8/Scraptown | Visited Scrap Suit Storage 3653 | -8/Scraptown | Civil war broke out across Scraptown 3697 | -8/Scraptown | Visited A0-MCA Data Center 3800 | -8/Scraptown | Lost 8 allies 3904 | -8/Scraptown | Lost 5 allies 3904 | -8/Scraptown | Entered Factory 3904 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4301 | -6/Factory | Build established: Scavenger-Tank 4597 | -6/Factory | Discovered new exit (range 18) 4627 | -6/Factory | Build established: Scavenger-Mutant 4671 | -6/Factory | Identified exit to Lower Caves 4918 | -6/Factory | Entered Lower Caves 4930 | -6/Lower Caves | Learned Factory machine intel 5090 | -6/Lower Caves | Build established: Scavenger-Tank 5601 | -6/Lower Caves | Lost 7 parts (1p3n1u2w) 5865 | -6/Lower Caves | Discovered new exit (range 13) 5875 | -6/Lower Caves | Build established: Mutant 5894 | -6/Lower Caves | Identified exit to Lower Caves 5897 | -6/Lower Caves | Entered another Lower Caves area 5907 | -6/Lower Caves | Discovered new exit (range 15) 5943 | -6/Lower Caves | Identified exit to Factory 5945 | -6/Lower Caves | Entered Factory 5945 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5946 | -5/Factory | Loaded intel: 295 machine locations 6238 | -5/Factory | Lost 4 parts (1n1u2w) 6382 | -5/Factory | Released all parts (6) 6407 | -5/Factory | Lost 3 parts (1p2u) 6504 | -5/Factory | Core integrity fell below 50% 6527 | -5/Factory | Core integrity fell below 20% 6536 | -5/Factory | Released all parts (3) 6546 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06531_ U-05 Engineer lays Concrete. 06532_ MIARNZZTUIBUPTVYTJ F0>B%F2AZ:TY 06532_ U-05 Engineer lays Concrete. 06532_ Penetrated by Slug. 06533_ U-05 Engineer lays Concrete. 06534_ Slug penetrates Fabricator. 06534_ Penetrated by Slug. 06534_ Imp. System Shield destroyed. 06535_ U-05 Engineer lays Concrete. 06535_ Penetrated by Slug. 06535_ Hvy. Machine Gun destroyed. 06536_ Penetrated by Slug. 06536_ Slug penetrates Door. 06536_ U-05 Engineer lays Concrete. 06536_ Released Hvy. Machine Gun. 06536_ Released Imp. Hacking Suite. 06536_ Released Hvy. Machine Gun. 06536_ U-05 Engineer lays Concrete. [Achievement: Back For More] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | #?????????????????"""""????????? | | #???????????????????????######## | | ###+##### #???????????????????????# | | #???????# #???????????????????????# | | #####??"""??# #???????????????????????# | | ???????"""??# #???????????????????????# | | ???????"""??# #???????????????????????# | | ???????????## #???????????????????????# ! | | ???????"""?+ #?????????????????####### """ | | ???????"""?# ###############?????# # | | ???????"""?# # """"""""""" ####### ######+# | | ???????????+ + """"T"""" + | | ???????"""?#### # [ ####### | | ???????"""????# # ]!!#?????# | | ???????"""????# / !! #?????## [* | | ??????????????# # !! #?????#" *=% | | ??????????????# #####################" [ #%### | | ?????????????## #?????# " [ " ### | | ????????????? p??T???# """ " " ## | | ?????????""??? ?????# !== ""F"" " ! " ##? | | ?????????T"??? T k????# != "" "" # %=" #?? | | ?????????""??? ? k ??# /= # [ ""### | | ?????????????? ??# o?# # + "" | | ??????????????#+#??# #######+####### # "" | | ???????????????????# w s ##??# # "" | | ??????????????""""?+ @k " | | ??????????????""""?# ########### # | | ??????????????""""?########### #?????????# # | | ??????????????""""???????????# #?????????# ##### | | ?????????????????????????????# #?????????# #???? | | ?????????????????????????????# #??""""???# #???? | | ?????????????????????????????# #??""""???+ #???? | | ?????????????????????????????? ??""""???? #???? | | ?????????????????????????????? #?""""???? ????? | | ?????????????????????????????? +?""""???? ????? | | ?????????????????????????????? #?""""????#????? | | ?????????????????????????????? #??????????????? | | ??????????????????????????????# ###??????????????? | | ??????????????????????""??????? #????????????????? | | ???????????"""????????"""????????????????????????? | | ???????????"""?????????S"????????????????????????? | | ???????????"""????????"""???????????""?""????????? | | ??????????????????????"""???????????""T""????????? | | ?????????????????????????????????????"""?????????? | | ???????????????????"""???????????????????????????? | | ???????????????????"""???????????????????????????? | | ???????????????????"""???????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????"""???????? | | ?????????????????????????????????????"""""???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 26 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More This Is Interesting... Challenges ------------ None Game ------ Seed HardcellRecoilLattice Manual? 0 Play Time 01:00:16 Cumulative 42.6 hours Start 2025.05.26 @ 17:08:51 End 2025.05.26 @ 18:07:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43a396a6-5fc9-4365-8227-8ea8fa885dac