Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.25 @ 05:47:46 Player: kite Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (230) 230 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1385 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 299/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (3) ------- Small Laser Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Flight Unit High-capacity Storage Unit Large Matter Pod (73) Signal Interpreter Core Shielding Core Shielding Core Shielding Tractor Beam Tractor Beam Tractor Beam Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Large Matter Pod Signal Interpreter Core Shielding Core Shielding Core Shielding Tractor Beam Tractor Beam Tractor Beam [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 9 | 6 3 . . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . . To Critical Strikes 1 | . 1 . . Average Backups 5 | . 5 11 12 Power . | . . 1 1 Propulsion . | . . 1 1 Utility 3 | . 3 9 9 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 11 | . . . 11 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 9 | . . . 9 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 77 Engine 13 | . 14 14 11 Treads 27 | . 28 28 22 Device 9 | . 8 14 11 Storage 18 | . 19 14 11 Energy Gun 15 | . 15 14 11 Ballistic Gun 12 | . 11 14 11 Peak Build Rating 8 | 6 8 8 8 Average Rating 7 | 4 7 8 8 On Entrance 5 | . 6 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 33 | 13 33 28 28 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 12 | 1 11 12 12 Average Carried 5 | . 5 11 12 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 1 11 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 386 | 247 101 38 . Remotely . | . . . . Salvage Created 299 | . 299 . . Parts 17 | . 17 . . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . 11 . . Guns 11 | . 11 . . Classes Destroyed 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 5 | . 5 . . Best Kill Streak 4 | . 4 . . Combat Bots Only 4 | . 4 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 52 | . 52 . . Missed 8 | . 8 . . Hits 44 | . 44 . . Projectile 44 | . 44 . . Critical Strikes 1 | . 1 . . Damage Taken 414 | . 414 . . Core 88 | . 88 . . Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 32 | . 31 1 . Largest 2 | . 2 2 . Hottest 80 | . 80 60 . Shots Fired 62 | . 60 2 . Gun 62 | . 60 2 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 29 | . 28 1 . Thermal 32 | . 31 1 . Explosive . | . . . . Electromagnetic 1 | . 1 . . Robot Hit Streak 5 | . 5 . . Robot Miss Streak 4 | . 4 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 36 | . 36 . . Core Hits 20 | . 20 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 370 | . 370 . . Guns 370 | . 370 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 116 | . 116 . . Thermal 244 | . 244 . . Explosive . | . . . . Electromagnetic 10 | . 10 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 136 | . 136 20 . Average Temperature 49 | . 49 15 . Received Heat Transfer 120 | . 120 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 550 | . 550 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | . 120 7 . Initial 7 | . . 7 . Average 36 | . 47 1 . Influence Increases 272 | . 272 . . Destroy 0b10 Robot/C 220 | . 220 . . Destroy Leader 40 | . 40 . . Successful Hack 12 | . 12 . . Influence Decreases 272 | . 252 20 . Entered New Map 13 | . . 13 . Time Decay 259 | . 252 7 . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 16 . . Peak Tracking Total 3 | . 3 . . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 4 | . 4 . . Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 13 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Part Schematic 2 | . 2 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 532 | . 401 129 2 Seismic 532 | . 401 129 2 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 889 | 89 669 129 2 Spaces Moved 487 | 53 354 79 1 Core 4 | 4 . . . Treads 483 | 49 354 79 1 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 151 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 60 26 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 542 | 59 402 80 1 Wait 3 | . 3 . . Move 484 | 52 353 78 1 Hop . | . . . . Pick Up 13 | 1 11 1 . Fast Attach 8 | 6 2 . . Attach 1 | . 1 . . Detach . | . . . . Swap . | . . . . Drop 1 | . 1 . . Fire 32 | . 31 1 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Identified exit to Mines 759 | -10/Materials | Entered Mines 858 | -10/Mines | Discovered new exit (range 10) 868 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 888 | -10/Mines | Entered Materials 888 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 890 | -9/Materials | Self-destructed Last Messages --------------- 00863_ XB-N1P(g): "Some of my friends down here think you need a mining laser when you travel the depths." 00864_ XB-N1P(g): "Pshh... whatever." 00865_ XB-N1P(g): "Everyone knows a good old rocket launcher goes a long way." 00866_ XB-N1P(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 00867_ XB-N1P(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 00868_ XB-N1P(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00868_ XB-N1P(g) slips back into the shadows. 00871_ Acquired Rocket Launcher. 00876_ T-07 Excavator is excavating. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##+##??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????+ ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????????####### #??????????????????????? | | ????????????????? #??????????????????????? | | ??????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ??????????????????????# +??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodPortableFlail Manual? 0 Play Time 00:04:10 Cumulative 166.8 hours Start 2026.04.25 @ 05:43:39 End 2026.04.25 @ 05:47:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 58% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4c41bfb-ef17-40bd-bc78-c0c1c1323d80