Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 15:15:00 Player: SPACEGOAT Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (56) 280 Value Destroyed (1200) 1200 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7660 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Makeshift Terrain Scan Processor Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Target Analyzer Improved Corruption Screen > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Microactuators Advanced Shield Generator Plasma Flamer Molecular Deconstructor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced ECM Suite System Restoration Module > --- WEAPON ----------- Arc Projector Advanced Assault Cannon Great Maul > --- INVENTORY -------- Light Nuclear Core Gravmag System Gravmag System Combat Airjet Cesium-ion Thruster Cryofiber Web Weight Redist. System Improved Medium Armor Plating Heavy Laser Plasma Cannon Advanced Assault Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Heavy Missile Launcher Chainsword [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . 1 . . 1 . Utility 8 | . . . . . 4 1 1 1 . . 1 . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 110 | 7 21 12 2 2 13 15 14 8 6 6 1 3 Power 12 | 1 2 1 . . 1 1 3 2 1 . . . Engine 10 | 1 2 1 . . 1 1 2 1 1 . . . Core 2 | . . . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 15 | 2 1 2 2 . . . 2 2 2 2 . . Treads 3 | 2 1 . . . . . . . . . . . Leg 4 | . . . 2 . . . . . . 2 . . Wheel 2 | . . 2 . . . . . . . . . . Hover 5 | . . . . . . . 2 2 1 . . . Flight 1 | . . . . . . . . . 1 . . . Utility 34 | 2 3 . . . 6 8 3 3 2 4 1 2 Device 16 | 1 1 . . . 2 5 1 1 1 3 1 . Storage 3 | 1 2 . . . . . . . . . . . Processor 12 | . . . . . 3 3 1 1 1 1 . 2 Hackware 2 | . . . . . 1 . . 1 . . . . Protection 1 | . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 15 9 . 2 6 6 6 1 1 . . 1 Energy Gun 14 | 1 7 3 . . . 1 1 . 1 . . . Energy Cannon 2 | . . . . . . 1 1 . . . . . Ballistic Gun 6 | 1 3 2 . . . . . . . . . . Ballistic Cannon 9 | . . . . 2 3 2 2 . . . . . Launcher 10 | . 4 4 . . 1 . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 1 1 . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . Parts Lost 46 | . 5 1 . . 2 5 9 5 12 . 7 . Power 9 | . 1 . . . 2 . 3 1 1 . 1 . Propulsion 8 | . . 1 . . . . . . 5 . 2 . Utility 18 | . . . . . . 4 4 2 4 . 4 . Weapon 11 | . 4 . . . . 1 2 2 2 . . . Highest Loss Streak 7 | . 5 1 . . 1 3 6 3 6 . 7 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 97 100 100 96 98 82 55 47 45 38 25 Engine 8 | . 14 14 14 14 6 6 9 1 3 5 3 . Treads 5 | . 28 20 . . . . . . . . . . Leg 9 | . . . 19 28 18 15 10 . . 11 7 . Hover 1 | . . . . . . . 2 17 12 . . . Device 12 | . 14 14 14 14 17 13 15 4 5 12 11 . Storage 7 | . 14 14 14 14 9 7 5 . . . . . Processor 14 | . . . . . 18 23 16 9 14 14 15 21 Hackware 3 | . . . . . 8 6 . . 3 . . . Energy Gun 5 | . 15 10 14 2 . 2 4 . 2 . . . Ballistic Gun 3 | . 10 13 14 1 . . . . . . . . Ballistic Cannon 5 | . . . . 23 16 9 5 . . . . . Impact Weapon 2 | . . . . . 1 5 5 3 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 59 | 15 31 32 31 35 37 49 59 29 27 12 12 3 Greatest Support 60 | 40 40 40 60 60 60 60 60 31 31 60 60 3 Greatest Overweight (x) 1 | . . 1 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 12 | 7 14 15 15 15 15 15 13 5 5 5 5 5 Most Carried 15 | 6 15 15 14 14 15 15 15 5 5 2 . 5 Average Carried 11 | 3 12 14 13 13 13 14 11 4 4 . . 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 15 14 13 14 15 15 5 5 3 . . 5 Class Distribution -------------------- 50% | Mutant 20% | Scavenger-Assassin 18% | Assassin 3% | Skirmisher 3% | Derelict-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Assassin | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Matter Collected 1836 | 291 373 114 . . 140 444 63 . 339 21 . 51 Remotely . | . . . . . . . . . . . . . Salvage Created 1226 | 116 340 141 . . 5 321 144 . 159 . . . Parts 103 | 10 38 11 . . 1 23 14 . 6 . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 10 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Combat Hostiles Destroyed 41 | . 15 11 . . 1 7 2 . 5 . . . Melee 6 | . . . . . . 5 1 . . . . . Guns 7 | . 4 1 . . . . . . 2 . . . Cannons 3 | . . . . . 1 1 1 . . . . . AOE 24 | . 11 10 . . . . . . 3 . . . Classes Destroyed 10 | 2 5 . . . . 2 . . 1 . . . Worker 3 | . 2 . . . . . 1 . . . . . Builder 8 | . 2 . . . . 3 3 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Swarmer 23 | . 9 9 . . 1 2 . . 2 . . . Grunt 11 | . 6 2 . . . 1 . . 2 . . . Duelist 1 | . . . . . . . . . 1 . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 5 | . . . . . . 3 2 . . . . . Best Kill Streak 7 | 2 7 3 . . 1 2 3 . 5 . . . Combat Bots Only 6 | . 6 3 . . 1 2 1 . 5 . . . Max Kills in Single Turn 4 | 1 4 3 . . 1 1 1 . 3 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 3 . . . . . . 3 . . . Melee 1 | . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Hostile Shots Fired 492 | . 101 19 . . 18 44 114 3 93 . 56 44 Missed 159 | . 32 3 . . 5 16 27 3 36 . 19 18 Damage Taken 7417 | . 706 210 . . 213 1253 1609 640 1244 . 1086 456 Core 2646 | . 167 39 . . 42 369 330 174 373 . 719 433 Absorbed by Shields 29 | . . . . . . . . . . . 29 . Ignored by Resistances 44 | . . . . . . . . . . . 44 . Regen/Repaired (Parts) 133 | . . . . . 133 . . . . . . . Core Remaining (%) 60 | 100 . . . 17 92 47 61 . . 45 . . Volleys Fired 107 | 7 30 15 . . 15 9 15 2 14 . . . Largest 3 | 2 2 2 . . 2 1 3 1 1 . . . Hottest 197 | 60 100 70 . . 83 55 197 39 88 . . . Shots Fired 172 | 14 46 20 . . 27 13 38 2 12 . . . Gun 88 | 14 31 11 . . . 8 15 . 9 . . . Cannon 54 | . . . . . 26 5 23 . . . . . Launcher 29 | . 14 9 . . 1 . . 2 3 . . . Special 1 | . 1 . . . . . . . . . . . Kinetic 70 | 7 9 3 . . 26 5 20 . . . . . Thermal 23 | . 1 . . . . . 13 . 9 . . . Explosive 29 | . 14 9 . . 1 . . 2 3 . . . Electromagnetic 50 | 7 22 8 . . . 8 5 . . . . . Robot Hit Streak 8 | 8 5 4 . . 5 2 6 . 2 . . . Robot Miss Streak 5 | 3 5 2 . . 4 1 3 . 2 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 102 | 9 22 9 . . 12 19 26 . 5 . . . Core Hits 73 | 4 29 14 . . 4 4 8 . 10 . . . Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 7 | . . . . . . 4 2 . 1 . . . Critical Strikes 11 | . . . . . 1 4 5 . 1 . . . Destroy 1 | . . . . . . . . . 1 . . . Blast 3 | . . . . . 1 . 2 . . . . . Smash 7 | . . . . . . 4 3 . . . . . Melee Attacks 125 | . . . . . 3 57 52 12 . . . 1 Impact 101 | . . . . . 3 43 45 10 . . . . Slashing 23 | . . . . . . 14 7 2 . . . . Piercing 1 | . . . . . . . . . . . . 1 Sneak Attacks 7 | . . . . . . 6 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4387 | 116 1035 603 . 7 258 1001 916 . 444 . 7 . Guns 735 | 116 244 96 . . . . 117 . 162 . . . Cannons 766 | . . . . . 243 48 475 . . . . . Explosions 1582 | . 791 507 . . 15 . . . 269 . . . Melee 1236 | . . . . . . 953 283 . . . . . Ramming 68 | . . . . 7 . . 41 . 13 . 7 . Kinetic 824 | 50 54 13 . . 243 48 416 . . . . . Thermal 339 | . 43 . . . . . 134 . 162 . . . Explosive 1539 | . 748 507 . . 15 . . . 269 . . . Electromagnetic 381 | 66 190 83 . . . . 42 . . . . . Impact 947 | . . . . . . 664 283 . . . . . Slashing 289 | . . . . . . 289 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 30 | . 1 1 1 1 . 18 19 17 30 30 . . Average Corruption 7 | . 1 1 1 1 . 5 15 12 20 30 . . Corruption Purged 2 | . . . . . . . 2 . . . . . Corruption Blocked 5 | . . . . . . . . . . . 5 . Effects 86 | . 6 3 1 1 . 23 11 5 34 2 . . Message Errors 19 | . . 1 . 1 . 3 3 3 8 . . . Matter Fused 18 | . 3 . . . . 7 3 . 5 . . . Heat Flow Errors 18 | . . 1 . . . 4 2 2 8 1 . . Energy Discharges 3 | . 1 1 . . . . . . 1 . . . Parts Fused 1 | . . . 1 . . . . . . . . . Data Loss (minor) 8 | . 1 . . . . 2 2 . 2 1 . . Data Loss (major) 6 | . . . . . . 1 . . 5 . . . Misfires 5 | . 1 . . . . 4 . . . . . . Alerts 4 | . . . . . . 2 . . 2 . . . Misdirections 1 | . . . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . . 1 . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 622 | . 26 9 . . . 460 127 . . . . . Projectiles 2 | . . . . . . . 2 . . . . . Explosions 35 | . 26 9 . . . . . . . . . . Melee 585 | . . . . . . 460 125 . . . . . Knockbacks 10 | . . . . . 1 4 5 . . . . . Impact 3 | . . . . . . 3 . . . . . . Kinetic 6 | . . . . . 1 1 4 . . . . . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 224 | . 32 10 . . . . . 125 54 . 3 . Shots 7 | . 3 1 . . . . . 2 1 . . . Rammed 9 | . . . . . . . . . 6 . 3 . Targets Rammed 13 | . . . . 1 . . 3 . 6 . 3 . Kicked 4 | . . . . 1 . . 3 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 571 | . 72 133 . . 72 250 571 252 297 123 . . Average Temperature 109 | . 21 47 . . 34 68 220 123 107 69 . . Received Heat Transfer 1014 | . 138 90 . . 99 18 237 . 261 . 144 27 Effects 10 | . . . . . . . 9 . 1 . . . Shutdowns 2 | . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Interference 4 | . . . . . . . 4 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | 1 . . . . . 3 1 . . . . . Impact Corruptions 19 | . . . . . . 12 7 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 520 | . 50 . . . . . 248 . 222 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Peak Influence 353 | 15 254 353 . . 106 179 111 58 . . 105 . Initial 45 | . 9 45 . . . . 16 41 . . 30 . Average 69 | 6 149 147 . . 76 39 46 43 . . 52 . Maximum Alert Level 1 | . 1 1 . . . . . . . . . . Low Security (%) 92 | 100 68 67 . 100 100 100 100 100 . . 100 . Level 1 7 | . 31 32 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . 1 1 5 3 2 . . 2 . Investigation 5 | . 1 . . 1 . 1 . 1 . . 1 . Extermination 4 | . . . . . . 3 1 . . . . . Reinforcement 8 | . 2 . . . 1 1 2 1 . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Distress Signals 2 | . 1 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 98 | . 21 8 . 1 11 12 11 2 15 . 6 11 Peak Tracking Total 10 | . 7 3 . 1 5 3 6 2 9 . 4 10 Tactical Retreats 25 | . 1 . . . 1 4 6 1 8 . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Traps Triggered 6 | . 1 . . . . 2 . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Machines Disabled 1 | . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Machines Accessed 29 | . 5 1 1 1 5 11 1 2 1 . 1 . Terminals 19 | . 4 1 . . 3 9 . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 1 1 . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 53 | . 7 1 1 1 11 22 3 4 1 . 2 . Successful 30 | . 6 1 1 1 9 10 1 . 1 . . . Failed 23 | . 1 . . . 2 12 2 4 . . 2 . Catastrophic 5 | . . . . . . 3 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 1 . 1 . 3 6 . . . . . 1 Terminals 31 | . 4 1 . . 5 17 . 2 . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 11 | . . . . . 6 2 3 . . . . . Recycling Units 5 | . 3 . . . . . . 2 . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 18 | . 4 1 1 1 3 7 . . 1 . . . Record 2 | . . . . . . 2 . . . . . . Open Door 2 | . . . . 1 . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Zone Layout 12 | . 4 1 . . 2 5 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 6 1 1 . . . . . Scan Component 5 | . . . . . 3 1 1 . . . . . Repair 3 | . . . . . 3 . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . . 3 11 1 2 . . 1 . Full Trace Events 4 | . 1 . . . . 1 . 1 . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . Time 78 | . . . . . 78 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 2 . . 1 Drone Launches 2 | . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Turns Passed 6881 | 128 997 362 439 100 461 2538 575 231 645 52 150 203 Spaces Moved 5457 | 56 539 206 468 59 324 1568 295 307 1033 50 169 383 Core 643 | 1 . . . . . . . . 194 . 65 383 Treads 737 | 55 539 143 . . . . . . . . . . Legs 2641 | . . . 342 59 324 1568 194 . . 50 104 . Wheels 189 | . . 63 126 . . . . . . . . . Hover 1211 | . . . . . . . 101 307 803 . . . Flight 36 | . . . . . . . . . 36 . . . Fastest Speed 35 | 50 160 100 90 90 90 90 66 58 35 90 50 50 Average Speed 88 | 158 160 148 92 90 90 90 81 58 57 90 74 50 Slowest Speed 240 | 160 160 240 170 90 90 90 90 58 80 90 90 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . Cave-ins Triggered 9 | . . . . . . 3 3 2 1 . . . Exploration Rate (%) 38 | 4 80 54 90 17 35 35 13 6 85 8 7 60 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 8 | . . 2 . . . . . . 1 1 . 4 Spaces Dug 140 | . 1 8 . . 3 34 41 53 . . . . Terrain Destroyed 333 | . 79 70 . . 21 34 44 53 32 . . . Melee 89 | . . . . . 3 33 41 12 . . . . Projectile 13 | . 1 . . . 8 1 3 . . . . . AOE 231 | . 78 70 . . 10 . . 41 32 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Total 7090 | 79 621 239 472 104 456 2583 502 332 1065 55 191 391 Wait 1177 | . 11 . . 42 92 892 113 . 8 . 19 . Move 5442 | 55 538 205 467 58 323 1567 294 305 1030 49 168 383 Hop 1 | . . . . . . . . . 1 . . . Pick Up 64 | 8 15 3 . 1 7 21 3 2 . . . 4 Fast Attach 44 | 7 3 1 2 . 5 8 3 4 4 3 1 3 Attach 27 | . 4 1 . . 4 3 7 3 2 3 . . Detach 1 | . . . . . . . . 1 . . . . Swap 40 | . 14 10 . 2 5 4 4 1 . . . . Drop 51 | 2 6 4 3 . 2 22 11 1 . . . . Fire 107 | 7 30 15 . . 15 9 15 2 14 . . . Melee 122 | . . . . . 3 57 49 12 . . . 1 Ram 9 | . . . . . . . . . 6 . 3 . Kick 4 | . . . . 1 . . 3 . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Derelicts attacked the area 653 | -10/Materials | Core integrity fell below 50% 692 | -10/Materials | Lost 5 parts (1p4w) 858 | -10/Materials | Discovered new exit (range 13) 933 | -10/Materials | Discovered new exit (range 18) 1126 | -10/Materials | Entered Mines 1273 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1306 | -10/Mines | Core integrity fell below 20% 1481 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1481 | -10/Mines | Discovered new exit (range 5) 1488 | -10/Mines | Entered Exiles 1514 | -10/Exiles | Met 8R-AWN 1530 | -10/Exiles | Met EX-HEX 1559 | -10/Exiles | Met EX-BIN 1571 | -10/Exiles | Aligned with FarCom system 1572 | -10/Exiles | Given EX-Vault access code 1606 | -10/Exiles | Opened EX-Vault 1616 | -10/Exiles | Found Potential Leg 1619 | -10/Exiles | Found Potential Leg 1640 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1667 | -10/Exiles | Met EX-DEC 1739 | -10/Exiles | Visited The Gauntlet 1916 | -10/Exiles | Discovered new exit (range 14) 1927 | -10/Exiles | Left Exiles lab with Potential Leg 1927 | -10/Exiles | Entered Mines 1933 | -9/Mines | Learned location of Zion (-7) 1935 | -9/Mines | Met a Derelict shopkeep closing up shop 2011 | -9/Mines | Discovered new exit (range 12) 2027 | -9/Mines | Entered Materials 2027 | -8/Materials | Evolved 4 slots: Utility x4 2245 | -8/Materials | Repaired Grenade Launcher 2357 | -8/Materials | Repaired Lgt. Cannon 2384 | -8/Materials | Repaired Structural Scanner 2445 | -8/Materials | Discovered new exit (range 13) 2488 | -8/Materials | Entered Factory 2488 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2742 | -7/Factory | Build established: Scavenger-Assassin 3850 | -7/Factory | Crushed by falling debris 4393 | -7/Factory | Build established: Assassin 4795 | -7/Factory | Crushed by falling debris 4795 | -7/Factory | System corruption reached 10% 4798 | -7/Factory | Crushed by falling debris 4798 | -7/Factory | Core integrity fell below 50% 4829 | -7/Factory | Lost 3 parts (3u) 4984 | -7/Factory | Discovered new exit (range 11) 5026 | -7/Factory | Entered another Factory area 5026 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5311 | -6/Factory | Crushed by falling debris 5338 | -6/Factory | Crushed by falling debris 5338 | -6/Factory | System corruption reached 10% 5369 | -6/Factory | Lost 6 parts (2p3u1w) 5478 | -6/Factory | Crushed by falling debris 5592 | -6/Factory | Discovered new exit (range 15) 5601 | -6/Factory | Entered another Factory area 5601 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5734 | -5/Factory | Build established: Mutant 5736 | -5/Factory | Crushed by falling debris 5771 | -5/Factory | Crushed by falling debris 5772 | -5/Factory | System corruption reached 10% 5781 | -5/Factory | Discovered new exit (range 4) 5802 | -5/Factory | Lost 3 parts (1p1u1w) 5832 | -5/Factory | Entered Upper Caves 5866 | -5/Upper Caves | Encountered a Warlord checkpoint 6014 | -5/Upper Caves | Learned 8 Factory zone layouts 6137 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6212 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6238 | -5/Upper Caves | Crushed by falling debris 6269 | -5/Upper Caves | Lost 6 parts (1p2n2u1w) 6365 | -5/Upper Caves | System corruption reached 30% 6368 | -5/Upper Caves | Core integrity fell below 50% 6412 | -5/Upper Caves | Lost 6 parts (3n2u1w) 6463 | -5/Upper Caves | Discovered new exit (range 14) 6477 | -5/Upper Caves | Entered another Upper Caves area 6485 | -5/Upper Caves | Discovered new exit (range 4) 6529 | -5/Upper Caves | Entered Factory 6529 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6530 | -4/Factory | Identified exit to Upper Caves 6531 | -4/Factory | Identified exit to Research 6647 | -4/Factory | Core integrity fell below 50% 6679 | -4/Factory | Entered Upper Caves 6680 | -4/Upper Caves | Lost 7 parts (1p2n4u) 6709 | -4/Upper Caves | Learned Research garrison access intel 6794 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6799 | -4/Upper Caves | Found Prototype Special Weapon 6840 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6871 | -4/Upper Caves | Core integrity fell below 20% 6878 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 6882 | -4/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Acquired Prototype Special Weapon. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. X-62 Marksman: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." Slug penetrates Wall. Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????? #### #???????????????????????? | | ?????????????????? ##????####?????????????? | | ?????????????????? ##??# ??????????????? | | ??????????????????? ### ?????????????### | | ???????????????????? ??????######### | | ???????????????????? ???????# | | ????????????????????? #???????# | | ?????????????????????? ##?####?# ####### | | ??????????###?????????# ## ### ##???? | | ?????????## ####??????# ## ###?? | | ?????????# ##????## x ## # # ### | | ??######## #??### #?# ## #### # | | ?##"""# #### @ x h#??# ##?# | | ?#"" ### ### ##??# ### ##### | | ?#X # ###?# ##?## ##### ## #???? | | ?## # ## ##### ##??## ### ## #???? | | ??# # ## ##???# #?## ###?# | | ??##### #????# ##??## ### | | ????## ##????# #????# ## | | ????# ##?????# ###### # | | ????## ##??????## ###h ### | | ?????## ##????????## #?# ###?### | | ??????## ##??????????# ?# #?????# | | ??????## ##??????????? ?# ##?????# | | ??????# ##??????????? # ######## ## | | ?????## ####??????????? # % # ###? | | ?????# #??########???? ## %^!!# #??? | | ?????# #??# #??? ##### !# # #??? | | ?????# #### #??#####???## ### #??? | | ?????## ## #???????##### ## # ##?? | | ??????## #??###### ## # # ### | | ???????# #??# # | | ???????# #??# ## # | | ???????# #### #### ######## ###### | | ???????## ## #??#### #??????# #????? | | ???????## ### ## #?????###?????## ##?###? | | ???????# ### ### ##????????????# ##? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 335 ECM Strength 2 Base Temperature (-) 100 Corruption Block 12 Armor Coverage 225 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 13 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hvy. Assault Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed SpreadMagneticCorpse Manual? 0 Play Time 02:15:18 Cumulative 22.0 hours Start 2024.04.06 @ 13:56:09 End 2024.04.07 @ 15:15:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 61d9c640-f0b0-4a08-a619-5f3f5e7b5694