Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.19 @ 12:21:09 Player: Blue Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1285) 1285 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (769) 769 TOTAL SCORE: 4004 Bonus ------- Follower Combat Kills 236 Met Imprinter 300 Was Imprinted 300 Friendly Fire -67 Cogmind --------- Core Integrity 0/400 Matter 126/300 Energy 150/150 System Corruption 15% Temperature Warm (117) Movement Treading (330) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Fission Core (fused) > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Layered Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Flak Cannon (fused) Mini Grenade Launcher > --- INVENTORY (25) --- Ion Engine Light Ion Engine Aluminum Leg Makeshift Leg Compact Wheel Advanced Heat Sink Disposable Heat Sink Large Storage Unit Weight Redist. System Advanced Visual Processing Unit Improved Terrain Scanner Makeshift Terrain Scan Processor Makeshift Transmission Jammer Hacking Suite Hacking Suite Mobile Refinery Mk. CCLXVII Particle Cannon Heavy Ion Cannon Heavy Assault Rifle High-powered Shotgun Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Makeshift Leg Compact Wheel Advanced Heat Sink Disposable Heat Sink Large Storage Unit Weight Redist. System Improved Terrain Scanner Makeshift Terrain Scan Processor Makeshift Transmission Jammer Layered Medium Armor Plating Medium Reflective Plating Hacking Suite Hacking Suite Mobile Refinery Mk. CCLXVII Particle Cannon Heavy Ion Cannon Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Heavy Flak Cannon Mini Grenade Launcher Great Maul [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Wheel Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Utility Hacking Suite Device Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 57 | 7 3 . 30 . 3 14 Power 6 | 1 1 . 2 . . 2 Engine 5 | 1 1 . 2 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 14 | 2 1 . 6 . 2 3 Treads 3 | . . . . . . 3 Leg 4 | . . . 3 . 1 . Wheel 7 | 2 1 . 3 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 1 . 10 . . 6 Device 6 | 1 . . 2 . . 3 Storage 5 | 1 1 . 3 . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 7 | . . . 4 . . 3 Artifact . | . . . . . . . Weapon 18 | 2 . . 12 . 1 3 Energy Gun 1 | . . . 1 . . . Energy Cannon 3 | . . . 3 . . . Ballistic Gun 8 | 2 . . 6 . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . 1 . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon 2 | . . . 1 . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Corrupted Parts 1 | . . . . . . 1 System Corruption 7 | . . . . . . 7 Parts Lost 17 | . 1 1 3 . . 12 Power 2 | . . . 1 . . 1 Propulsion 6 | . 1 1 . . . 4 Utility 7 | . . . 2 . . 5 Weapon 2 | . . . . . . 2 Highest Loss Streak 4 | . 1 1 1 . . 4 To Critical Strikes . | . . . . . . . Average Backups 17 | 1 9 13 13 17 18 22 Power 1 | . 1 2 . 1 1 1 Propulsion 3 | . 2 2 2 4 4 3 Utility 8 | . 4 6 3 6 7 11 Weapon 5 | . 1 3 6 6 6 6 Tool/Special . | . . . . . . . Unused Backups 14 | . . . 5 . . 9 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 9 | . . . 1 . . 8 Weapon 5 | . . . 4 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 100 99 Engine 9 | . 14 14 10 11 11 6 Core 1 | . . . . . . 4 Treads 7 | . . . . . . 15 Wheel 15 | . 28 28 19 22 21 6 Device 7 | . 14 14 7 . . 9 Storage 11 | . 14 14 13 11 11 11 Hackware 9 | . . . 10 11 11 11 Protection 12 | . . . 11 22 22 12 Ballistic Gun 17 | . 28 28 17 22 11 16 Ballistic Cannon 1 | . . . . . . 3 Impact Weapon 3 | . . . 1 . 10 1 Peak Build Rating 46 | 9 10 10 19 18 22 46 Average Rating 22 | 5 9 9 16 18 18 31 On Entrance 11 | . 9 10 9 18 18 19 Naked Turns . | . . . . . . . Heaviest Build 109 | 12 29 29 95 95 96 109 Greatest Support 40 | 26 26 26 26 20 20 40 Greatest Overweight (x) 9 | 1 1 2 9 4 4 9 Average Overweight (x) 2 | . . 1 1 4 4 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 21 | 7 13 15 17 25 25 25 Most Carried 25 | 5 13 13 17 17 21 25 Average Carried 18 | 1 9 13 13 17 18 22 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 21 | 5 13 13 17 17 21 21 Class Distribution -------------------- 83% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1553 | 306 142 97 374 . 94 540 Remotely . | . . . . . . . Salvage Created 1215 | 110 297 . 437 . . 371 Parts 70 | 6 18 . 29 . . 17 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . . . . . 20 Prevented 17 | . . . . . . 17 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 35 | . 10 . 11 . . 14 Guns 24 | . 10 . 9 . . 5 Cannons 6 | . . . 2 . . 4 AOE 5 | . . . . . . 5 Classes Destroyed 13 | 2 4 . 3 . . 4 Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 2 | . 1 . 1 . . . Recycler 1 | 1 . . . . . . Operator 1 | . 1 . . . . . Swarmer 15 | . 6 . 4 . . 5 Grunt 9 | . 4 . 3 . . 2 Duelist 1 | . . . . . . 1 Sentry 5 | . . . 4 . . 1 Specialist 2 | . . . . . . 2 Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 4 | 1 4 . 4 . . 3 Combat Bots Only 4 | . 3 . 4 . . 3 Max Kills in Single Turn 2 | 1 1 . 2 . . 2 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 277 | . 42 5 66 . . 164 Missed 68 | . 6 1 21 . . 40 Hits 209 | . 36 4 45 . . 124 Melee 2 | . . . . . . 2 Projectile 207 | . 36 4 45 . . 122 Critical Strikes 1 | . . . . . . 1 Part Disruptions 4 | . . . . . . 4 Damage Taken 3314 | . 356 33 812 . . 2113 Core 506 | . 90 . 208 . . 208 Absorbed by Shields . | . . . . . . . Ignored by Resistances 4 | . . . . . . 4 Core Remaining (%) 82 | 100 . 64 . . . . Volleys Fired 124 | 9 30 . 38 . . 47 Largest 2 | 2 2 . 2 . . 2 Hottest 91 | 40 40 . 91 . . 74 Shots Fired 244 | 18 60 . 74 . . 92 Gun 207 | 18 60 . 62 . . 67 Cannon 29 | . . . 12 . . 17 Launcher 8 | . . . . . . 8 Special . | . . . . . . . Kinetic 215 | 18 60 . 53 . . 84 Thermal 12 | . . . 12 . . . Explosive 8 | . . . . . . 8 Electromagnetic 9 | . . . 9 . . . Robot Hit Streak 10 | 6 10 . 8 . . 5 Robot Miss Streak 8 | 3 2 . 4 . . 8 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 1 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 170 | 11 40 . 46 . . 73 Core Hits 91 | 4 20 . 19 . . 48 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 7 | . . . 5 . 1 1 Impact 7 | . . . 5 . 1 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3156 | 107 437 . 894 . . 1718 Guns 2132 | 107 437 . 682 . . 906 Cannons 453 | . . . 183 . . 270 Explosions 571 | . . . 29 . . 542 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2323 | 107 437 . 603 . . 1176 Thermal 212 | . . . 212 . . . Explosive 542 | . . . . . . 542 Electromagnetic 79 | . . . 79 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . 3 3 3 15 Average Corruption 7 | . . . 3 3 3 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 53 | . . . 12 . 3 38 Message Errors 14 | . . . 4 . 1 9 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 7 | . . . 2 . . 5 Parts Rejected 1 | . . . 1 . . . Parts Fused 2 | . . . . . . 2 Data Loss (minor) 12 | . . . 4 . 1 7 Data Loss (major) 2 | . . . . . 1 1 Misfires 2 | . . . 1 . . 1 Alerts 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 39 | . . . 9 . . 30 Projectiles . | . . . . . . . Explosions 39 | . . . 9 . . 30 Melee . | . . . . . . . Knockbacks 12 | . . . . . . 12 Impact . | . . . . . . . Kinetic 11 | . . . . . . 11 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 207 | . . . 40 . . 167 Shots 7 | . . . 1 . . 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 293 | . 18 . 213 . . 293 Average Temperature 72 | . 8 . 81 . . 77 Received Heat Transfer 339 | . 93 . 171 . . 75 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 383 | . . . 383 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 84 | 5 84 13 72 . . . Initial 13 | . . 13 . . . . Average 23 | 1 39 1 24 . . . Influence Increases 1190 | 10 259 . 310 . . 611 Destroy 0b10 Robot/C 840 | . 200 . 220 . . 420 Destroy 0b10 Robot/NC 35 | 10 10 . 15 . . . Destroy Leader 144 | . 42 . 62 . . 40 Allied During Kill 106 | . . . . . . 106 Successful Hack 14 | . 7 . 7 . . . Destroy Structure 6 | . . . 6 . . . Lose Combat Pursuer 45 | . . . . . . 45 Influence Decreases 1104 | 10 223 36 310 . . 525 Entered New Map 23 | . . 23 . . . . Time Decay 911 | 10 213 13 289 . . 386 Lost Part 113 | . 10 . 21 . . 82 Lost Ally 57 | . . . . . . 57 Squads Dispatched 4 | . 2 . 1 . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 14 3 18 . . 28 Peak Tracking Total 7 | . 3 3 5 . . 7 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 5 | . 1 . 4 . . . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 3 . 14 . . . Successful 8 | . 1 . 7 . . . Failed 9 | . 2 . 7 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 2 . . 1 Terminals 7 | . 3 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . 6 . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . 1 . . . Branch Access Points 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . 2 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 8 | . . . . . 8 . Largest Group 8 | . . . . . 8 8 Highest-Rated Group 248 | . . . . . 248 248 Highest-Rated Ally 40 | . . . . . 40 40 Total Orders . | . . . . . . . Ally Attacks 57 | . . . . . . 57 Total Damage 1110 | . . . . . . 1110 Kills 8 | . . . . . . 8 Allies Corrupted . | . . . . . . . Allies Melted 2 | . . . . . . 2 Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 1475 | 16 501 269 565 . . 124 Terrain 961 | 16 501 269 51 . . 124 Seismic 514 | . . . 514 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5280 | 95 501 269 917 3 1167 2328 Spaces Moved 2776 | 61 295 257 514 3 804 842 Core 4 | 4 . . . . . . Treads 452 | . . . . . . 452 Legs 22 | . . . 22 . . . Wheels 2298 | 57 295 257 492 3 804 390 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 80 140 140 135 Average Speed 160 | 89 102 105 119 140 140 246 Slowest Speed 570 | 100 105 110 400 140 140 570 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 49 | 4 58 75 34 8 87 80 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 8 | . . 1 . . 3 4 Spaces Dug 4 | . . . 4 . . . Terrain Destroyed 75 | . . . 5 . . 70 Melee 4 | . . . 4 . . . Projectile . | . . . . . . . AOE 71 | . . . 1 . . 70 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3352 | 81 438 256 735 2 841 999 Wait 297 | . 104 . 95 . 30 68 Move 2770 | 60 294 256 513 2 803 842 Hop . | . . . . . . . Pick Up 56 | 5 7 . 32 . 3 9 Fast Attach 9 | 7 . . . . . 2 Attach 21 | . 1 . 8 . . 12 Detach 1 | . . . . . . 1 Swap 46 | . 2 . 27 . 4 13 Drop 20 | . . . 17 . . 3 Fire 124 | 9 30 . 38 . . 47 Melee 7 | . . . 5 . 1 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / Sto) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 13) 597 | -10/Materials | Entered Mines 616 | -10/Mines | Met a Derelict bent on vengeance 840 | -10/Mines | Discovered new exit (range 12) 866 | -10/Mines | Entered Materials 866 | -9/Materials | Evolved 2 slots: Utility x2 867 | -9/Materials | Identified exit to Storage 968 | -9/Materials | Discovered new exit (range 11) 1149 | -9/Materials | Crushed by falling debris 1177 | -9/Materials | Build established: Scavenger-Mutant 1208 | -9/Materials | Discovered new exit (range 7) 1398 | -9/Materials | Core integrity fell below 50% 1454 | -9/Materials | Identified exit to Mines 1783 | -9/Materials | Entered Mines 1784 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1786 | -9/Mines | Entered Zion 1927 | -7/Zion | System corruption cleaned by Quarantine Array 2117 | -7/Zion | Learned Factory stockpile data 2168 | -7/Zion | Met Imprinter 2211 | -7/Zion | Imprinted 2214 | -7/Zion | Declared Zion's savior 2324 | -7/Zion | Found Prototype Device 2839 | -7/Zion | Discovered new exit (range 16) 2874 | -7/Zion | Gained Derelict followers 2953 | -7/Zion | Entered Proximity Caves 2953 | -6/Proximity Caves | Accompanied by 8 allies 2985 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3398 | -6/Proximity Caves | Lost 4 parts (2n2u) 3439 | -6/Proximity Caves | Learned 8 Factory zone layouts 3534 | -6/Proximity Caves | Spotted B-75 Beast 3599 | -6/Proximity Caves | Lost 3 allies 3995 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4018 | -6/Proximity Caves | Found Prototype Special Weapon 4018 | -6/Proximity Caves | Identified Molecular Deconstructor 4249 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 4324 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 4380 | -6/Proximity Caves | Core integrity fell below 20% 4646 | -6/Proximity Caves | System corruption reached 10% 5246 | -6/Proximity Caves | Identified Mobile Refinery Mk. CCLXVII 5273 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5281 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05247_ Acquired 13 matter. 05249_ Acquired 15 matter. 05251_ Autogun fries itself beyond repair. 05252_ Lgt. Nuclear Core fries itself beyond repair. 05256_ System corrupted: IFF burst signal emitted. 05261_ The unstable cave ceiling collapses. 05271_ PSS0<10WQJOJZPGEW7EWM 05272_ Penetrated by Slug. 05273_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 05275_ S-27 Virus knocked back. 05275_ S-27 Virus destroyed. 05276_ The unstable cave ceiling collapses. 05277_ Y-64 Sentinel: "REQUESTING BACKUP." 05278_ Penetrated by Slug. 05278_ L-41 Fighter destroyed. 05278_ Med. Reflective Plating destroyed. 05279_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ### #??????????????????????????????????? | | ### #??????????????????????????????????? | | ### #??????????????????????????????????? | | ### ##??????????????????????????????????? | | #?### #???????????????????????????????????? | | #???### ##??????????????????????????????????? | | ##?????## ##?????????????????????????????????? | | #??????## ##????????????????????????????????? | | #??????# #????????????????????????????????? | | ##?????# #????????????????????????????????? | | ###???# #????????????????????????????????? | | ##?## ##????????????????????????????????? | | #?# # ##??####???????????????????????????? | | ### #?### ##??????????????????????????? | | ##?# # ### ##?????????????????????????? | | #??### ##### ?????????????????????????? | | #????# #?## ?????????????????????????? | | ????# ##? #?????????????????????????? | | ##??# ##?? #?????????????????????????? | | ##???# ##??# #?????????????????????????? | | ##??#?# #??# #?????????????????????????? | | ###????## ##?## ?????????????????????????? | | ????#### ### # ?????????????????????????? | | #???## # *g????????????????????????? | | ???## bYg=###### #????????????????? | | ###?# =%l@ #????????????????? | | ### ## # #######????????????????? | | ## [ # # ## # ###??????????????????????? | | # ## ### #????????????????????????? | | #### #### % #????????????????????????? | | #### ## # #????????????????????????? | | # ????????????????????????? | | # ???????????????????????? | | ##### ######??????????????????????? | | ##???# #???????????????????????????? | | ###???# "#???????????????????????????? | | #???### " #???????????????????????????? | | ## ##???# %###?????????????????????????? | | ## ####### ##????????????????????????? | | ####### ##???????????????????????? | | #????# #???????????????????????? | | ?????## ## #### ????????????????? | | ??????##### ???????????????? | | ?????????## ??????????????? | | ?????????# #### ???????????????? | | ???#?????# #????? ????????????????? | | ?????????# ### #??????????????????????? | | ?????????####?## ## ##??????????????????????? | | ???????????????## ##?###???????????????????????? | | ????????????????#####????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 18 Energy Capacity 250 Matter Stores 335 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Imp. Medium Treads | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Force Field | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Drone Bay | -7/Zion | Archive Energy Filter | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionMakeshiftLaser Manual? 0 Play Time 00:57:12 Cumulative 46.5 hours Start 2025.09.19 @ 11:07:08 End 2025.09.19 @ 12:21:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5606418e-f3ca-443e-a6f1-640f95bc1eaf