Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 12:19:08 Player: laeb2 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (273) 1365 Value Destroyed (12749) 12749 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (8119) 8119 TOTAL SCORE: 31453 Bonus ------- High Alert Combat Kills 2154 Follower Combat Kills 2341 Entered Garrisons 600 Used RIF Installer 2000 Entered DSFs 1000 Met Data Miner 300 Friendly Fire -276 Cogmind --------- Core Integrity 0/1450 Matter 181/300 Energy 448/450 System Corruption 33% Temperature Cool (0) Movement Core (800) Ox15 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- High-capacity Storage Unit Energy Well (fused) Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Hybrid Antimatter Reactor Quantum Reactor Quantum Reactor Compact Matter Pod (150) Advanced Target Analyzer Graphene Brace Relay Coupler [Duelist] (25) Relay Coupler [Sentry] (20) Enhanced Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon Long-range Missile Launcher Advanced Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Advanced Cooling System High-capacity Storage Unit Energy Well Makeshift Terrain Scan Processor Targeting Computer Advanced Target Analyzer Core Analyzer Core Analyzer Core Analyzer Advanced ECM Suite Graphene Brace > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Hybrid Antimatter Reactor Particle Reactor Particle Reactor Quantum Reactor Centrium Wheel Centrium Wheel Compact Matter Pod Advanced Target Analyzer Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Long-range Missile Launcher Long-range Missile Launcher Remote Datajack Powered Hammer [Rating: 161] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Hybrid Fission Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Myomer Leg Wheel Armored Huge Wheel Utility Improved Cryofiber Web Device Improved Cryofiber Web Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [Heavy] Protection Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Precision Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Slots Evolved 16 | . . . 4 . . . 2 . . . . 2 . . . . . . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Utility 10 | . . . 3 . . . 2 . . . . 2 . . . . . . 1 . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 214 | 8 13 2 16 16 14 10 13 . 3 . 1 5 14 2 2 5 . 2 1 5 9 . 11 62 Power 24 | 1 3 . 1 2 1 2 1 . . . . . 2 . . . . . 1 1 . . 3 6 Engine 10 | 1 2 . 1 1 1 1 1 . . . . . 1 . . . . . 1 . . . . . Core 5 | . 1 . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 6 Propulsion 39 | 2 2 . 2 3 2 3 2 . . . . . . . . . . . . 1 2 . 1 19 Treads 9 | 2 . . . 1 2 . . . . . . . . . . . . . . . . . 1 3 Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Wheel 24 | . 2 . 2 2 . 3 2 . . . . . . . . . . . . 1 2 . . 10 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 80 | 3 1 . 7 4 6 3 4 . 3 . 1 4 8 1 2 3 . 2 . 2 3 . 1 22 Device 39 | 2 . . 4 1 5 1 1 . 2 . . 3 6 . 2 2 . . . . 2 . 1 7 Storage 8 | 1 1 . 1 . . . . . . . 1 . . . . . . 1 . . 1 . . 2 Processor 17 | . . . . 1 . 1 2 . . . . 1 1 . . 1 . . . . . . . 10 Hackware 5 | . . . . . . 1 . . 1 . . . . 1 . . . . . 1 . . . 1 Protection 11 | . . . 2 2 1 . 1 . . . . . 1 . . . . 1 . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 7 2 6 7 5 2 6 . . . . 1 4 1 . 2 . . . 1 4 . 6 15 Energy Gun 18 | 2 . . 5 . 2 . 3 . . . . . 1 . . . . . . . . . . 5 Energy Cannon 11 | . . . . . 1 2 1 . . . . 1 . . . . . . . . . . 1 5 Ballistic Gun 6 | . 2 . . 2 1 . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 17 | . 3 . 1 4 . . . . . . . . 3 . . . . . . . . . 2 4 Launcher 13 | . 1 2 . 1 1 . 2 . . . . . . . . . . . . 1 2 . 3 . Special Weapon 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 . 2 . 3 . 1 . . 1 . . . . . . . . 1 . . 1 Parts Lost 108 | . 5 1 2 8 2 4 . . . . . 2 5 2 3 . . 2 . . 14 . 4 54 Power 16 | . 2 . . 1 . 1 . . . . . . 2 . . . . . . . 2 . 1 7 Propulsion 27 | . 1 . 1 3 . 1 . . . . . . . . . . . . . . 1 . . 20 Utility 36 | . 1 1 . 3 . 2 . . . . . 2 2 2 2 . . 2 . . 6 . 1 12 Weapon 29 | . 1 . 1 1 2 . . . . . . . 1 . 1 . . . . . 5 . 2 15 Highest Loss Streak 25 | . 3 1 1 5 2 3 . . . . . 1 2 2 2 . . 2 . . 4 . 3 25 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 2 10 14 14 13 12 12 11 12 12 12 13 16 18 18 17 18 19 19 18 19 18 15 15 19 Power . | . 1 2 1 . . . . . . . . 1 . . . . . . . . . . 1 2 Propulsion 1 | 1 3 5 4 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 Utility 3 | . 1 1 2 3 3 4 4 4 4 4 4 4 5 5 4 4 5 5 5 3 2 2 1 3 Weapon 8 | 1 3 4 4 7 6 5 5 6 6 6 6 9 10 11 11 12 12 12 12 12 12 11 9 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 4 1 4 5 2 . 1 . . . . 2 4 2 . 2 . 1 . 2 . . 5 15 Power 7 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . 3 Propulsion 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Utility 15 | . 1 . 1 4 . . . . . . . . 2 . . . . . . 1 . . . 6 Weapon 23 | . . 1 1 1 2 . 1 . . . . 1 2 2 . 2 . 1 . 1 . . 3 5 Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 97 97 79 96 93 96 90 92 83 76 76 78 83 85 82 89 93 91 88 92 76 42 55 81 Engine 4 | . 11 14 9 6 . . 3 7 7 7 7 6 2 6 6 6 6 6 11 8 4 . . . Core 2 | . 2 . . 1 9 8 3 . . . . . 3 . . . . . . 2 2 . . . Treads 3 | . 17 . . 5 13 8 . . . . . . . . . . . . . . . . 1 4 Wheel 7 | . 10 28 14 9 4 8 7 7 7 7 7 6 6 5 6 6 6 6 5 5 5 9 9 5 Device 23 | . 12 12 13 9 27 26 23 23 26 30 30 33 33 30 26 34 40 33 23 23 21 9 5 12 Storage 8 | . 14 14 9 17 9 9 7 7 7 7 7 6 6 6 6 6 6 8 11 11 10 9 9 8 Processor 7 | . . . . 7 . 8 13 15 5 . . 4 4 6 6 12 13 13 11 11 10 9 9 22 Protection 3 | . . . 7 9 1 . 6 7 3 . . . 5 5 4 . . 1 5 8 5 . . 1 Energy Gun 6 | . 2 . 18 3 22 . 9 15 15 15 15 13 4 . 3 . . . . . . . . 3 Energy Cannon 5 | . . . . . 2 22 12 7 7 7 7 6 2 . . . . . . . . . . 6 Ballistic Cannon 5 | . 9 . 5 21 2 . . . . . . . 12 18 7 . . . . . 4 . 4 1 Launcher 2 | . 1 27 1 . . 4 . . . . . . . . 4 12 13 13 11 14 8 . 6 . Peak Build Rating 161 | 9 14 14 29 33 44 48 56 54 68 68 70 81 81 75 73 69 66 67 67 75 89 41 98 161 Average Rating 61 | 5 10 13 23 27 39 42 53 54 60 68 68 77 74 73 68 65 66 64 67 72 71 41 69 131 On Entrance 51 | . 7 14 11 27 33 44 48 54 54 68 68 70 78 75 68 58 66 66 64 67 74 41 41 98 Avg Prop Armor Cover (%) 10 | . . . . 7 11 12 . . . . . . . . . . . . . . . . 14 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 14 36 36 59 57 58 61 60 56 61 61 81 88 113 108 94 79 79 86 101 109 115 46 109 126 Greatest Support 240 | 40 40 20 26 26 40 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 32 32 32 240 Greatest Overweight (x) 8 | . 1 1 5 5 5 6 2 1 2 2 2 3 4 3 3 2 2 3 3 3 4 1 3 8 Average Overweight (x) 2 | . . 1 2 4 2 4 1 1 1 2 2 2 2 3 2 2 2 2 3 3 2 1 2 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 12 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 19 20 20 15 20 20 Average Carried 16 | 3 10 14 14 13 14 14 14 15 15 15 16 19 19 19 18 19 20 20 19 19 18 15 16 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 15 14 15 15 15 15 15 15 15 19 20 20 19 20 20 20 20 19 20 15 15 20 14 Class Distribution -------------------- 27% | Scavenger-Gunner 22% | Gunner 11% | Mutant 10% | Tank 8% | Scavenger-Tank 4% | Derelict-Tank 4% | Scavenger-Bomber 3% | Commander-Tank 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Bomber | -8/Materials Scavenger-Bomber | -8/Garrison Commander-Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Tank | -6/Garrison Tank | -6/Factory Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Data Miner Derelict-Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Gunner | -3/DSF Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Matter Collected 9251 | 280 313 201 377 757 245 219 227 31 157 . 214 1656 1249 308 227 95 . 288 . 181 671 . 176 1379 Remotely 3992 | . . . . . . . . . . . . 1600 945 247 . 64 . 288 . 181 667 . . . Salvage Created 14037 | 226 454 170 800 910 324 1107 803 . 142 . 61 1652 829 257 252 19 . 105 . 419 1048 . 679 3780 Parts 543 | 17 26 15 39 44 25 58 41 . 3 . . 31 24 14 15 . . 2 . 3 28 . 12 146 Haulers Intercepted 6 | . 2 . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . Recyclers Shooed 10 | . 1 . . . . . . . . . . 5 . . . . . . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . 4 3 . . . . . 12 . . 21 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Combat Hostiles Destroyed 204 | . 11 6 13 27 4 29 10 . 2 . 1 5 14 3 10 2 . 4 . 1 14 . 7 41 Guns 42 | . 5 . 8 6 3 . 4 . 1 . . . 5 . 1 . . . . . . . . 9 Cannons 97 | . 1 . 3 16 1 21 3 . . . . 2 9 3 2 . . . . . 5 . 2 29 AOE 53 | . 5 6 1 4 . 8 3 . . . . . . . 7 2 . 4 . 1 8 . 4 . Classes Destroyed 21 | 3 4 2 2 2 2 1 1 . . . . . 1 . . . . . . . . . 1 2 Worker 14 | 2 1 . . . 1 . . . . . . 4 . 2 . . . . . . . . . 4 Builder 7 | . . . . . 2 . 1 . . . . . . 2 . . . . . . . . . 2 Tunneler 8 | 5 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Hauler 6 | . 2 . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . Recycler 27 | 1 2 . 2 . 1 . 4 . . . . 11 . . . . . . . . . . . 6 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Watcher 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Swarmer 40 | . 6 . . 4 2 18 . . . . . . 2 . 3 . . 1 . . 4 . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 65 | . 5 . 6 9 1 7 3 . . . . . 8 3 5 . . 3 . . 3 . . 12 Brawler 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 Duelist 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Sentry 25 | . . . 6 6 1 1 1 . 1 . 1 3 2 . . . . . . . 2 . . 1 Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 9 | . . . . 3 . . . . . . . . . . . . . . . 1 . . 3 2 Hunter 19 | . . . . 5 . . 1 . 1 . . . 1 . . . . . . . 2 . 2 7 Programmer 25 | . . . . . . 3 4 . . . . 2 . . . 2 . . . . 2 . 1 11 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 9 | 6 5 4 9 6 2 7 7 . 1 . 1 4 3 6 5 1 . 3 . 1 7 . 4 9 Combat Bots Only 7 | . 3 4 3 6 1 7 4 . 1 . 1 1 3 2 5 1 . 3 . 1 6 . 4 7 Max Kills in Single Turn 5 | 1 3 2 1 2 2 5 3 . 1 . 1 1 1 2 3 1 . 2 . 1 4 . 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 1 2 . 5 2 . . . . . . . 3 1 . 2 . 1 4 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Hostile Shots Fired 1597 | . 64 8 36 142 7 83 37 . 21 . 27 72 86 25 28 10 . 23 . 25 135 . 174 594 Missed 488 | . 17 3 12 36 2 24 9 . 9 . 10 24 21 4 11 4 . 9 . 1 45 . 84 163 Hits 1109 | . 47 5 24 106 5 59 28 . 12 . 17 48 65 21 17 6 . 14 . 24 90 . 90 431 Melee 35 | . . . . . . . . . . . . . . . . . . . . . . . . 35 Projectile 1074 | . 47 5 24 106 5 59 28 . 12 . 17 48 65 21 17 6 . 14 . 24 90 . 90 396 AOE 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Critical Strikes 46 | . 1 . 1 2 . 1 2 . . . . . 3 3 3 . . . . . 5 . . 25 Actively Blocked 24 | . . . . . . . . . . . . . . . . . . . . . . . . 24 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 20501 | . 929 145 383 1452 161 700 363 . 135 . 123 443 988 517 269 95 . 319 . 312 1714 . 1375 10078 Core 2757 | . 198 16 47 161 19 49 78 . . . 6 44 9 81 17 6 . 20 . 65 233 . 256 1452 Absorbed by Shields 851 | . . . . . . 26 . . . . . . 247 102 . 36 . 63 . 183 176 . 18 . Reduced by Siege Mode 867 | . . . . . . . . . . . . . . . . . . . . . . . . 867 Redirected to Shielding 56 | . . . . . . . . . . . . . . . . . . . . . . . . 56 Ignored by Resistances 471 | . . . . . . . . . . . . . 31 12 75 . . 53 . 116 184 . . . Regen/Repaired (Parts) 361 | . . . . . . . . . . . . . . 361 . . . . . . . . . . Core Remaining (%) 72 | 100 . 14 . . . 49 . . . . 88 . . . . . . 79 . 93 79 . 80 . Volleys Fired 677 | 18 56 12 33 69 25 55 24 4 7 22 2 42 76 17 16 7 . 7 . 6 34 . 17 128 Largest 3 | 2 2 2 3 3 3 3 3 1 3 1 3 3 3 2 3 2 . 1 . 2 3 . 3 3 Hottest 360 | 90 90 66 183 183 183 195 225 65 225 65 225 250 250 110 190 91 . 45 . 88 153 . 141 360 Shots Fired 1520 | 36 104 18 89 168 65 146 64 4 21 22 6 101 191 32 23 8 . 7 . 7 76 . 33 299 Gun 528 | 36 68 . 60 75 55 . 27 . 14 . 4 74 29 . 4 . . . . . . . . 82 Cannon 865 | . 27 . 22 84 10 142 34 4 7 22 2 27 162 31 9 1 . . . . 57 . 13 211 Launcher 121 | . 9 18 7 9 . 4 3 . . . . . . . 10 7 . 6 . 7 19 . 20 2 Special 6 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . 4 Kinetic 515 | . 75 . 22 104 . . . . . . . . 139 31 9 1 . . . . 57 . 13 64 Thermal 867 | 36 20 . 60 55 65 142 61 4 21 22 6 101 52 . 4 . . . . . . . . 218 Explosive 90 | . 9 18 7 9 . . . . . . . . . . 10 7 . 6 . 5 1 . 16 2 Electromagnetic 42 | . . . . . . 4 3 . . . . . . . . . . . . 2 18 . 4 11 Robot Hit Streak 27 | 6 7 5 19 24 15 11 13 . 7 . 7 26 11 9 8 6 . 5 . 4 11 . 13 27 Robot Miss Streak 6 | 2 6 . 1 3 3 3 3 . 2 . 1 3 3 3 1 4 . 2 . 2 3 . 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 921 | 24 59 4 60 97 40 56 39 . 14 . 5 76 108 23 16 7 . 6 . 5 56 . 20 206 Core Hits 601 | 9 30 13 28 50 18 40 39 . 7 . 3 57 59 10 26 5 . 30 . 11 30 . 23 113 Critical Kills 5 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 55 | 1 2 . 2 11 2 2 . . . . . . 9 3 1 . . . . . 4 . . 18 Burn 15 | 1 1 . 2 9 2 . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 35 | . . . . 2 . . . . . . . . 9 3 1 . . . . . 4 . . 16 Melee Attacks 7 | . 3 . . . . . . . . . . . . . . . . . . . 3 . 1 . Impact 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34782 | 317 1070 720 1217 2266 854 2072 1509 . 329 . 161 2048 4173 1168 1551 297 . 803 . 572 2746 . 1950 8959 Guns 8177 | 317 360 . 810 764 729 . 654 . 303 . 134 1611 479 . 89 . . . . . . . . 1927 Cannons 17594 | . 322 . 296 977 110 1693 401 . 26 . 27 433 3694 882 309 41 . . . . 1598 . 364 6421 Explosions 8716 | . 388 720 111 525 . 379 454 . . . . . . 286 1153 256 . 803 . 572 1040 . 1489 540 Melee 205 | . . . . . . . . . . . . . . . . . . . . . 108 . 97 . Ramming 90 | . . . . . 15 . . . . . . 4 . . . . . . . . . . . 71 Kinetic 10480 | . 587 . 296 1076 . . . . . . . . 3555 882 309 41 . . . . 1598 . 364 1772 Thermal 15412 | 317 95 . 810 665 839 1830 1169 . 329 . 161 2044 618 . 89 . . . . . 46 . . 6400 Explosive 6585 | . 388 720 111 525 . . . . . . . . . 286 1153 256 . 803 . 533 . . 1270 540 Electromagnetic 2010 | . . . . . . 242 340 . . . . . . . . . . . . 39 994 . 219 176 Impact 205 | . . . . . . . . . . . . . . . . . . . . . 108 . 97 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . 5 5 . . . 4 3 3 3 . . 2 2 2 2 2 2 2 . . 3 . 2 33 Average Corruption 4 | . 5 5 . . . 3 1 3 2 . . 2 2 2 2 2 2 2 . . 2 . 1 14 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 188 | . 7 13 . . . 20 5 3 . . . 10 14 10 6 5 2 11 . . 10 . 1 71 Message Errors 38 | . . 2 . . . 4 1 1 . . . 3 1 3 1 1 . 4 . . 2 . 1 14 Matter Fused 52 | . 5 4 . . . 8 1 1 . . . 2 4 2 1 3 . 4 . . 1 . . 16 Heat Flow Errors 12 | . . . . . . 1 . . . . . . 1 . 2 . . 1 . . 1 . . 6 Energy Discharges 22 | . 1 2 . . . . 2 1 . . . 2 2 1 . . 1 . . . 2 . . 8 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Parts Fused 5 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 3 Data Loss (minor) 20 | . . 3 . . . 3 1 . . . . . 2 2 . 1 1 1 . . 1 . . 5 Data Loss (major) 10 | . . 1 . . . 2 . . . . . 1 3 1 1 . . . . . . . . 1 Misfires 6 | . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . . 2 Alerts 4 | . . 1 . . . 1 . . . . . 1 . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 14 | . . . . . . . . . . . . . . . . . . . . . 1 . . 13 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 573 | . 16 35 24 4 . 37 2 . . . . 44 33 16 11 . . 18 . . 29 . 66 238 Projectiles 400 | . . . . 4 . 37 . . . . . 44 33 16 . . . . . . 28 . . 238 Explosions 107 | . 16 35 24 . . . 2 . . . . . . . 11 . . 18 . . 1 . . . Melee 66 | . . . . . . . . . . . . . . . . . . . . . . . 66 . Knockbacks 46 | . 3 . 1 1 1 . . . . . . . 11 6 3 . . . . . 4 . 2 14 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 43 | . 3 . 1 1 . . . . . . . . 9 6 3 . . . . . 4 . 2 14 Secondary 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 570 | . 98 14 28 . 7 93 . . . . . 2 . . . 41 . 81 . 87 45 . 39 35 Shots 21 | . 2 1 1 . . 3 . . . . . . . . . 2 . 3 . 6 2 . 1 . Rammed 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 3 Targets Rammed 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | 180 212 . 311 347 . 279 . . . . . 405 353 147 72 . . 263 . 29 183 . . 327 Average Temperature 98 | 78 51 . 85 104 . 87 . . . . . 164 117 64 36 . . 143 . 19 81 . . 102 Received Heat Transfer 2639 | . 228 24 171 360 27 72 66 . 6 . 30 108 282 132 195 . . 55 . 81 298 . . 504 Effects 7 | . . . 1 4 . . . . . . . 1 . . . . . . . . . . . 1 Energy Bleed 4 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . . 1 Interference 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 130 | . . . . . . . . . . . . . . . . . . . . . . . . 130 Longest Duration 63 | . . . . . . . . . . . . . . . . . . . . . . . . 63 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Robots Melted 12 | . . . 1 1 . 2 . . 1 . 1 4 . . . . . . . . . . . 2 Combat Hostiles 9 | . . . 1 1 . . . . 1 . 1 3 . . . . . . . . . . . 2 Parts Melted 70 | 4 1 . 4 10 . 7 4 . . . 2 19 2 . . . . . . . . . . 17 Heat Transferred 23282 | 916 322 . 1924 1994 1813 2420 2043 . 712 . 337 4130 1159 . 200 . . . . . 50 . . 5262 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 3 1 . . . . . . . . . . . . . 4 . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Maximum Alert Level 4 | . 1 . 1 3 2 4 3 . . . . . 4 3 . . . . . 1 2 1 2 3 Low Security (%) 28 | 100 99 . 95 6 . . . . . . . 100 27 . . . . . 100 27 18 . 13 8 Level 1 14 | . . . 4 11 48 4 . . . . . . 25 . . . . . . 72 31 100 30 20 Level 2 31 | . . . . 51 51 19 22 . . . . . 18 95 . . . . . . 50 . 55 51 Level 3 19 | . . . . 30 . 25 77 . . . . . 20 4 . . . . . . . . . 19 Level 4 6 | . . . . . . 50 . . . . . . 7 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1587 | 20 211 . 201 886 597 1587 833 . . . . 74 1121 824 . . . . 144 335 500 230 625 852 Initial 833 | . . . . 131 431 374 833 . . . . . 28 588 . . . . 139 100 175 230 176 351 Average 482 | 4 79 . 103 588 447 1013 722 . . . . 18 485 577 . . . . 140 233 367 230 409 511 Influence Increases 9752 | 40 474 . 403 865 623 1273 359 . 55 . 20 238 1143 630 253 66 . 354 5 275 630 5 489 1552 Destroy 0b10 Robot/C 5200 | . 220 . 260 620 340 580 200 . 40 . 20 100 640 300 200 40 . 260 . 120 280 . 140 840 Destroy 0b10 Robot/NC 435 | 40 35 . 15 . 40 15 35 . 5 . . 80 35 30 . . . . . . 10 . 20 75 Destroy Leader 870 | . 48 . 72 20 92 50 72 . 10 . . 50 30 84 30 20 . 20 . 30 62 . 30 150 Allied During Kill 427 | . . . . 14 105 . . . . . . . 75 87 23 6 . 74 . 30 10 . . 3 Successful Hack 202 | . 18 . 7 30 10 44 24 . . . . . . 7 . . . . 5 . . 5 . 52 Disable Machine 390 | . 90 . . . 15 30 15 . . . . . 15 60 . . . . . 15 60 . 30 60 Anti-Garrison Action 900 | . . . . 100 . 350 . . . . . . 300 . . . . . . . . . . 150 Destroy Structure 1058 | . 48 . 49 36 6 174 13 . . . . 8 48 47 . . . . . 80 118 . 254 177 Lose Combat Pursuer 270 | . 15 . . 45 15 30 . . . . . . . 15 . . . . . . 90 . 15 45 Influence Decreases 8981 | 40 336 138 200 182 933 262 1244 361 336 60 20 197 63 935 493 340 302 132 83 84 526 209 99 1406 Entered New Map 4027 | . . 67 . 72 455 202 754 261 66 60 . . 13 533 303 110 302 . 83 44 160 209 59 274 Time Decay 3674 | 40 296 71 180 . 398 . 490 100 270 . 20 197 . 302 160 230 . 122 . . 206 . . 592 Lost Part 1030 | . 40 . 20 80 20 40 . . . . . . 50 20 30 . . 10 . . 140 . 40 540 Lost Ally 250 | . . . . 30 60 20 . . . . . . . 80 . . . . . 40 20 . . . Squads Dispatched 43 | . . . 3 . 2 . 6 . . . . 3 . 4 . . . 1 . 2 5 . 2 15 Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . 4 Reinforcement 16 | . . . 1 . 2 . 1 . . . . . . 3 . . . . . 2 2 . 2 3 Assault 10 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . 8 Garrison 7 | . . . 2 . . . . . . . . 2 . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Distress Signals 10 | . 1 . 1 . 3 . . . . . . . . . . . . . . . 1 . . 4 Communications Jammed 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 329 | . 21 5 15 27 17 32 15 . 2 . 1 5 29 15 13 2 . 10 . 5 27 . 11 77 Peak Tracking Total 14 | . 5 4 3 5 5 8 4 . 1 . 1 1 4 3 4 1 . 5 . 2 6 . 3 14 Tactical Retreats 13 | . 1 . . 1 1 1 . . . . . . . 1 . . . . . . 3 . 1 4 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Traps Triggered 32 | . . 1 . 5 1 5 2 . . . . 1 5 2 . . . . . 3 3 . 2 2 Indirectly 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Trap Hack Attempts 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Machines Disabled 39 | . 6 . . . 1 9 1 1 . . . . 5 4 . . . . . 1 4 . 2 5 Max in Single Turn 3 | . 2 . . . . 2 1 1 . . . . 1 3 . . . . . 1 2 . 1 1 Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Garrison Relay 6 | . . . . . . 1 . . . . . . 5 . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Machines Accessed 47 | . 5 . 3 3 5 3 7 . 1 . 1 5 1 1 . 1 4 . 1 . . 1 . 5 Terminals 31 | . 4 . 2 3 4 3 4 . . . 1 2 1 . . . . . 1 . . 1 . 5 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . Total Hacks 115 | . 17 . 4 5 13 5 12 . 1 . 1 7 1 6 . 1 31 . 1 . . 2 . 8 Successful 76 | . 7 . 3 2 9 3 2 . 1 . 1 4 1 5 . 1 31 . 1 . . 1 . 4 Failed 39 | . 10 . 1 3 4 2 10 . . . . 3 . 1 . . . . . . . 1 . 4 Catastrophic 10 | . 1 . . 1 . 2 3 . . . . 1 . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . 9 . 2 . 8 . . . . . . . . . . . . . . . . . . . Terminals 62 | . 15 . 3 5 12 5 6 . . . 1 3 1 . . . . . 1 . . 2 . 8 Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 1 . . . . . . 6 . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 55 | . 2 . . 2 4 3 1 . 1 . 1 2 1 . . 1 31 . 1 . . 1 . 4 Record 13 | . . . . . . . . . . . 1 . . . . . 11 . . . . . . 1 Part Schematic 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Garrison Registry 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Security Stations 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . Unlock Access 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . 2 . 4 . . . . . . . . . . . . . . . . . . . Terminals 9 | . 3 . 2 . 4 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 3 . 1 . 4 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 5 . 2 3 4 3 7 . . . . 2 1 1 . . . . . . . . . 5 Full Trace Events 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Time 82 | . . . . . . . . . . . . . . 82 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 154 | . 154 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 359 | . 359 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Used RIF Installer 4 | . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . Signal Jammer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 8 | . 3 . . . . . . . . . . . . 1 . . . 1 . . . . . 3 Non-combat 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Robot Hacks Applied 7 | . 3 . . . . . . . . . . . . 1 . . . . . . . . . 3 parse_system 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . no_distress 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . overwrite_iff 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Manual 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 29 | . . . . . . 3 . . . . . . 20 . . . . . . . . . . 6 Machine Destruction 25 | . . . . . . 3 . . . . . . 20 . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Attached 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . 6 . . . . . . . . 4 . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Total Allies 17 | . . . 1 6 . . . . . . . . 5 . . . . 2 . . . . . 3 Largest Group 5 | . . . 1 5 5 1 . . . . . . 5 5 1 1 1 3 3 3 1 . . 2 Highest-Rated Group 257 | . . . 10 149 149 40 . . . . . . 257 257 90 89 89 223 210 210 72 . . 116 Highest-Rated Ally 99 | . . . 10 40 40 40 . . . . . . 99 97 90 89 89 89 89 89 72 . . 58 Total Orders 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 210 | . . . . 16 42 1 . . . . . . 35 44 9 . . 23 . 15 13 . . 12 Total Damage 8307 | . . . . 230 992 . . . . . . . 2393 1436 585 . . 1053 . 731 580 . . 307 Kills 71 | . . . . 4 15 . . . . . . . 19 13 4 . . 9 . 5 1 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Active Infowar (turns) 5015 | 45 819 486 157 1260 76 . 2 . . . . . . . 58 495 104 569 16 198 144 . . 586 Optics 1336 | . . . . 1260 76 . . . . . . . . . . . . . . . . . . . Sensors 157 | . . . 157 . . . . . . . . . . . . . . . . . . . . . Terrain 1062 | 24 552 486 . . . . . . . . . . . . . . . . . . . . . . Seismic 1872 | 21 267 . . . . . . . . . . . . . 58 495 104 569 16 198 144 . . . ECM 588 | . . . . . . . 2 . . . . . . . . . . . . . . . . 586 Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . 1 1 . 2 . . . 2 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Turns Passed 17387 | 170 918 562 375 1481 958 1445 1289 200 588 939 543 1299 1695 666 334 495 104 569 16 200 422 11 230 1878 Spaces Moved 9025 | 69 528 530 159 716 490 738 867 183 439 158 425 381 869 346 218 386 78 238 10 110 216 11 98 762 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . Treads 760 | 55 254 . . 1 217 . . . . . . . . . . . . . . . . . . 233 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8251 | . 274 530 159 715 273 738 867 183 439 158 425 381 869 346 218 386 78 238 10 110 216 11 98 529 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 105 140 115 105 105 105 120 120 120 120 135 120 120 120 120 135 135 110 110 110 106 Average Speed 129 | 137 126 95 122 147 160 148 108 105 111 120 120 122 131 135 130 120 120 125 135 135 130 110 135 153 Slowest Speed 320 | 160 240 95 155 320 250 170 120 105 120 120 120 135 150 135 135 120 120 135 135 135 150 110 150 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . 3 . . . . . . . . 2 . . . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 71 49 19 68 51 83 26 41 61 12 65 9 66 12 43 65 68 39 1 90 8 . 77 20 Regions Visited 24 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . . . . . . 1 . 1 1 . . . 1 . . 1 . . Unknown Exits Taken 12 | 1 1 1 . . . . 1 1 1 1 1 . . . . 1 1 1 . . 1 . . . Scrap Searched 9 | . . . . . . . . 1 1 . 3 . . . 2 2 . . . . . . . . Spaces Dug 12 | . . . . . 2 . . . . 1 . 4 . . . . . . . . . . . 5 Terrain Destroyed 1155 | . 74 138 49 6 6 240 11 2 3 16 1 6 18 48 71 75 . 63 . 46 48 . 176 58 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 130 | . 2 . 2 . 6 . 8 2 3 16 1 6 18 6 2 . . . . . 8 . 2 48 AOE 1025 | . 72 138 47 6 . 240 3 . . . . . . 42 69 75 . 63 . 46 40 . 174 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Total 13400 | 108 685 569 273 1017 611 969 1163 186 519 885 453 1115 1266 512 244 408 88 498 12 154 278 10 162 1215 Wait 2865 | . 48 23 35 109 37 116 215 . 66 706 21 681 229 135 5 1 11 245 2 18 5 . . 157 Move 9003 | 68 526 529 159 715 490 737 866 182 438 157 424 381 868 345 217 385 77 237 9 109 215 10 97 762 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 193 | 14 20 1 15 14 11 2 8 . . . 4 3 12 4 2 4 . 1 . 8 3 . 17 50 Fast Attach 83 | . 4 . 3 2 10 7 12 . 3 . . 4 5 4 1 4 . 2 . 1 1 . 3 17 Attach 115 | 7 8 . 6 8 6 2 . . . . . . 6 2 1 1 . . 1 2 9 . 7 49 Detach 14 | . . . . . 4 1 . . . . . . . . . . . . . . 1 . . 8 Swap 93 | 1 8 2 9 10 9 8 9 . . . 1 1 6 2 2 1 . 1 . 3 5 . 3 12 Drop 148 | . 11 2 13 11 18 9 21 . 4 . 1 2 10 3 . 5 . 1 . 7 2 . 8 20 Fire 677 | 18 56 12 33 69 25 55 24 4 7 22 2 42 76 17 16 7 . 7 . 6 34 . 17 128 Melee 7 | . 3 . . . . . . . . . . . . . . . . . . . 3 . 1 . Ram 6 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 106 | . 1 . . 16 . 32 8 . . . . . 32 . . . . . . . . . 9 8 Rewire 76 | . . . . 49 . . . . 1 . . . 22 . . . . 4 . . . . . . Trap 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF -4/Factory -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 171 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 474 | -10/Materials | Core integrity fell below 50% 525 | -10/Materials | Discovered new exit (range 11) 569 | -10/Materials | Discovered new exit (range 14) 732 | -10/Materials | Crushed by falling debris 734 | -10/Materials | Discovered new exit (range 15) 763 | -10/Materials | Lost 3 parts (1p1n1w) 1078 | -10/Materials | Discovered new exit (range 13) 1089 | -10/Materials | Entered Subcaves 1090 | -10/Subcaves | Approached by a straggling Scientist 1098 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1172 | -10/Subcaves | Discovered new exit (range 10) 1340 | -10/Subcaves | Core integrity fell below 20% 1484 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1569 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1626 | -10/Subcaves | Discovered new exit (range 8) 1651 | -10/Subcaves | Entered Materials 1651 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1842 | -8/Materials | Garrison activated, responded to threat 2026 | -8/Materials | Identified exit to Garrison 2026 | -8/Materials | Entered Garrison 2026 | -8/Garrison | Accompanied by 1 ally 2049 | -8/Garrison | Triggered checkpoint 2116 | -8/Garrison | Learned Materials security intel 2157 | -8/Garrison | Triggered checkpoint 2239 | -8/Garrison | Lost 5 parts (1p2n2u) 2449 | -8/Garrison | Discovered new exit (range 11) 2518 | -8/Garrison | Triggered checkpoint 2700 | -8/Garrison | Discovered new exit (range 73) 2700 | -8/Garrison | Discovered new exit (range 26) 2700 | -8/Garrison | Discovered new exit (range 57) 2836 | -8/Garrison | Build established: Scavenger-Bomber 2860 | -8/Garrison | Triggered checkpoint 3052 | -8/Garrison | Triggered checkpoint 3165 | -8/Garrison | Build established: Scavenger-Tank 3326 | -8/Garrison | Installed Relay Interface Framework 3507 | -8/Garrison | Entered Materials 3507 | -8/Materials | Accompanied by 5 allies 3928 | -8/Materials | Discovered new exit (range 7) 4416 | -8/Materials | Build established: Gunner 4465 | -8/Materials | Identified exit to Garrison 4465 | -8/Materials | Entered Garrison 4465 | -8/Garrison | Accompanied by 1 ally 4485 | -8/Garrison | Triggered checkpoint 4549 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4771 | -8/Garrison | Phase Generator disabled 4915 | -8/Garrison | Lost 3 parts (1n2u) 5087 | -8/Garrison | Triggered checkpoint 5099 | -8/Garrison | Core integrity fell below 50% 5126 | -8/Garrison | Destroyed 7 combat bots 5137 | -8/Garrison | Triggered checkpoint 5203 | -8/Garrison | Discovered new exit (range 10) 5213 | -8/Garrison | Triggered checkpoint 5495 | -8/Garrison | Garrison Relay disabled 5535 | -8/Garrison | Discovered new exit (range 15) 5566 | -8/Garrison | Learned Factory security intel 5597 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 5602 | -8/Garrison | Build established: Scavenger-Gunner 5699 | -8/Garrison | Triggered checkpoint 5826 | -8/Garrison | Discovered new exit (range 36) 5826 | -8/Garrison | Discovered new exit (range 62) 5826 | -8/Garrison | Discovered new exit (range 26) 5910 | -8/Garrison | Entered Factory 5910 | -7/Factory | Evolved 2 slots: Utility x2 6672 | -7/Factory | Discovered new exit (range 6) 6682 | -7/Factory | Found Prototype Launcher 6682 | -7/Factory | Identified Rocket Array 6857 | -7/Factory | Discovered new exit (range 12) 6976 | -7/Factory | Discovered new exit (range 8) 7029 | -7/Factory | Discovered new exit (range 4) 7081 | -7/Factory | Cargo convoy interrupted 7110 | -7/Factory | First assault squad dispatched 7199 | -7/Factory | Entered Lower Caves 7237 | -7/Lower Caves | Learned Factory garrison access intel 7279 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7393 | -7/Lower Caves | Discovered new exit (range 6) 7399 | -7/Lower Caves | Entered another Lower Caves area 7405 | -7/Lower Caves | Discovered new exit (range 9) 7705 | -7/Lower Caves | Found Prototype Device 7705 | -7/Lower Caves | Identified Heart of Steel 7803 | -7/Lower Caves | Learned 4 Factory zone layouts 7904 | -7/Lower Caves | Discovered new exit (range 13) 7935 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7987 | -7/Lower Caves | Entered Zion 7992 | -7/Zion | Build established: Gunner 8132 | -7/Zion | Discovered new exit (range 12) 8926 | -7/Zion | Entered Proximity Caves 9021 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9429 | -6/Proximity Caves | Discovered new exit (range 15) 9469 | -6/Proximity Caves | Entered Factory 9469 | -6/Factory | Evolved 2 slots: Utility x2 9470 | -6/Factory | Identified exit to Lower Caves 9472 | -6/Factory | Loaded intel: 4 garrison access locations 10188 | -6/Factory | Build established: Scavenger-Gunner 10296 | -6/Factory | Garrison activated, responded to threat 10474 | -6/Factory | Garrison activated, responded to threat 10768 | -6/Factory | Identified exit to Garrison 10768 | -6/Factory | Entered Garrison 10800 | -6/Garrison | Triggered checkpoint 10845 | -6/Garrison | Garrison Relay disabled 10890 | -6/Garrison | Triggered checkpoint 10890 | -6/Garrison | Heart of Steel transformed into Warbot 11073 | -6/Garrison | Discovered new exit (range 14) 11145 | -6/Garrison | Spotted B-75 Beast 11182 | -6/Garrison | Allies destroyed B-75 Beast 11192 | -6/Garrison | Spotted B-75 Beast 11371 | -6/Garrison | Triggered checkpoint 11538 | -6/Garrison | Expanded RIF knowledge: Program Shield 11558 | -6/Garrison | Build established: Tank 11576 | -6/Garrison | Triggered checkpoint 11611 | -6/Garrison | Garrison Relay disabled 11680 | -6/Garrison | Garrison Relay disabled 11692 | -6/Garrison | Triggered checkpoint 11728 | -6/Garrison | Discovered new exit (range 10) 11794 | -6/Garrison | Triggered checkpoint 11996 | -6/Garrison | Garrison Relay disabled 12037 | -6/Garrison | Discovered new exit (range 13) 12134 | -6/Garrison | Triggered checkpoint 12178 | -6/Garrison | Triggered checkpoint 12463 | -6/Garrison | Entered Factory 12463 | -6/Factory | Accompanied by 5 allies (Warbot) 12539 | -6/Factory | Repaired Hvy. Armor Plating 12560 | -6/Factory | Build established: Commander-Tank 12585 | -6/Factory | Repaired Arm. Huge Wheel+ 12784 | -6/Factory | Lost 3 allies 13026 | -6/Factory | Build established: Tank 13104 | -6/Factory | Discovered exit to Lower Caves (range 7) 13129 | -6/Factory | Entered Lower Caves 13129 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 13305 | -6/Lower Caves | Encountered a Warlord checkpoint 13316 | -6/Lower Caves | Learned Factory garrison access intel 13355 | -6/Lower Caves | Ambushed by wild Derelicts 13399 | -6/Lower Caves | Identified exit to Lower Caves 13463 | -6/Lower Caves | Entered another Lower Caves area 13463 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 13486 | -6/Lower Caves | Discovered new exit (range 5) 13499 | -6/Lower Caves | Learned Factory machine intel 13707 | -6/Lower Caves | Learned 4 Factory zone layouts 13904 | -6/Lower Caves | Build established: Derelict-Tank 13928 | -6/Lower Caves | Discovered new exit (range 7) 13958 | -6/Lower Caves | Entered Data Miner 13958 | -6/Data Miner | Accompanied by 1 ally (Warbot) 13958 | -6/Data Miner | Discovered new exit (range 6) 13981 | -6/Data Miner | Met Data Miner 14003 | -6/Data Miner | Learned location of Section 7 (-3) 14003 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14026 | -6/Data Miner | Received God Mode back door access code from Data Miner 14062 | -6/Data Miner | Entered Proximity Caves 14062 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 14165 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14317 | -5/Proximity Caves | Spotted B-75 Beast 14336 | -5/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 14355 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14517 | -5/Proximity Caves | Learned location of 1 exit from Factory 14527 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14591 | -5/Proximity Caves | Discovered new exit (range 12) 14631 | -5/Proximity Caves | Entered Factory 14631 | -5/Factory | Accompanied by 3 allies (Warbot) 14631 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14632 | -5/Factory | Identified exit to Factory 14634 | -5/Factory | Loaded intel: 242 machine locations 14635 | -5/Factory | Loaded intel: 4 garrison access locations 14642 | -5/Factory | Identified exit to DSF 14647 | -5/Factory | Entered DSF 14647 | -5/DSF | Accompanied by 3 allies (Warbot) 14667 | -5/DSF | Additional patrols routed to DSF 14709 | -5/DSF | Build established: Scavenger-Tank 14760 | -5/DSF | Discovered exit to Factory (range 16) 14847 | -5/DSF | Entered Factory 14847 | -4/Factory | Accompanied by 1 ally 14847 | -4/Factory | Evolved 2 slots: Utility x2 15063 | -4/Factory | Garrison activated, responded to threat 15115 | -4/Factory | Lost 3 parts (1p1u1w) 15213 | -4/Factory | Lost 3 parts (1p1n1w) 15246 | -4/Factory | Discovered new exit (range 13) 15269 | -4/Factory | Entered Research 15269 | -3/Research | Evolved 2 slots: Propulsion x2 15280 | -3/Research | Identified exit to DSF 15280 | -3/Research | Entered DSF 15297 | -3/DSF | Lost 4 parts (1u3w) 15307 | -3/DSF | Additional patrols routed to DSF 15384 | -3/DSF | Lost 3 parts (1p2w) 15465 | -3/DSF | Discovered new exit (range 16) 15510 | -3/DSF | Entered Research 15510 | -2/Research | Evolved 2 slots: Propulsion x2 16030 | -2/Research | Build established: Gunner 16108 | -2/Research | System corruption reached 10% 16128 | -2/Research | Lost 3 parts (1p1u1w) 16227 | -2/Research | Destroyed 7 combat bots 16230 | -2/Research | Found Quantum Capacitor 16235 | -2/Research | Lost 7 parts (2p3n2w) 16457 | -2/Research | Build established: Scavenger-Gunner 16510 | -2/Research | First assault squad dispatched 16687 | -2/Research | Incoming assault squad redirected 16733 | -2/Research | Lost 8 parts (2p2n2u2w) 17029 | -2/Research | Incoming assault squad redirected 17040 | -2/Research | Incoming assault squad redirected 17076 | -2/Research | Core integrity fell below 50% 17095 | -2/Research | Lost 9 parts (5n2u2w) 17118 | -2/Research | Destroyed 7 combat bots 17212 | -2/Research | Spotted B-90 Cyclops 17241 | -2/Research | Incoming assault squad redirected 17309 | -2/Research | System corruption reached 30% 17343 | -2/Research | Core integrity fell below 20% 17388 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 17379_ Destroyed Adv. Targeting Computer. 17379_ H-88 Terminator system corrupted by crushing effect. 17380_ H-88 Terminator system terminally corrupted. [Achievement: Hammer Time] 17381_ P-80 Master destroyed. 17383_ K-01 Serf cleans the Ion Accelerator. 17383_ Slug penetrates Wall. 17383_ Hvy. Gauss Cannon destroyed. 17383_ Slug penetrates Wall. 17383_ Com. Wheel destroyed. 17384_ Slug penetrates Wall. 17385_ Penetrated by Slug. 17385_ Slug penetrates Ion Accelerator. 17385_ Slug penetrates Wall. 17387_ Wheel destroyed. 17387_ Slug penetrates Wall. 17388_ K-01 Serf destroyed. 17388_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????* ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? H ??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????#%#??????????????????? | | ????????????????????????????#=#??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????#h##?????????????????? | | ???????????????##############%[#?????????????????? | | ???????????????# !%Y%#??????????????????? | | ???????????????# =# #??########??##????? | | ???????????????# """"" # #??# ?????? | | ???????????????# """"" # #??# ?????? | | ??????????????????? """""@ # #??# """ """?????? | | ???????????????? =%* # #### """ """ #??? | | ???????????????# # # """ """ #??? | | ???????????????# """"" # # #??? | | ???????????????# ] """"" # + +??? | | ???????????????# """"" # # """ """ ????? | | ???????????????#u # # """ """ #??? | | ????????????????????? # % # """ """ #??? | | ?????????????????????###+#### # #??? | | ???????????????????? # = *#??? | | ???????????????????? ##/"##########??? | | ???????????????????? "####????????? | | ???????????????????? #"/""#"#????????? | | ???????????????????????########### !%%###??????? | | ?????????????????????????????????# %!|########## | | ?????????????????????????????????#]]]=!*+%!**!%%!= | | ?????????????????????????????????#]] %!##### #### | | ?????????????????????????????????#]] !*##??#%#??? | | ?????????????????????????????????# =%##??#%#??? | | ?????????????????????????????????######""#?##%"#?? | | ???????????????????????????????????####"""###*" ? | | ????????????????????????????????# # =%=[##"# | | ???????????????????????????????????# ! %%%![* | | ???????????????????????????????????# =*##"" | | ???????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 100 Energy Generation 47 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 2 Base Temperature (-) 150 Armor Coverage 800 Resistance: KI 25 Resistance: TH 20 Core Shielding 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 21 Target Analysis 12 Core Analysis 9 Recoil Reduction 6 Energy Filtering 45 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 25 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 34% | -6/Factory Arm. Huge Wheel | 34% | -6/Factory Studied --------- Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Brother of Steel DIY Cooler Hammer Time I Laugh At Your Crits Junior Dev Let Me Out Of Here Mindtrick Oppo Buddy Short-term Sacrifices Window Shopping Woof! You Will Be Upgraded Challenges ------------ None Game ------ Seed MetafiberLauncherInsulator Manual? 0 Play Time 02:31:46 Cumulative 117.5 hours Start 2025.10.25 @ 17:16:16 End 2025.10.30 @ 12:19:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 61 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f67c344a-0c12-4f7a-873b-d9d2c4fdb50c