Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 23:35:21 Player: harambe Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (107) 535 Value Destroyed (4072) 4072 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1232) 1232 TOTAL SCORE: 11879 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 566 Met Imprinter 300 Was Imprinted 300 Friendly Fire -124 Cogmind --------- Core Integrity 0/1300 Matter 168/300 Energy 91/170 System Corruption 15% Temperature Cool (0) Movement Hovering (110) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (8) --- Antigrav Array > --- UTILITY (7) ------ Experimental Thermal Defense Suite > --- WEAPON (4) ------- Variable Charge Gun Matter Neutralizer > --- INVENTORY (5) ---- Advanced Coolant Injector Medium Storage Unit Quantum Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Medium Treads Light Armored Exoskeleton Light Armored Exoskeleton Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Kinecellerator Layered Light Armor Plating > --- WEAPON ----------- Heavy Laser Phase Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Carbon-fiber Leg Medium Storage Unit Structural Scanner Advanced Sensor Array Weapon Cycler Improved Heavy Armor Plating Z-Drone Bay Tesla Rifle Long-range Proton Cannon Long-range Missile Launcher RU-N14's Throwing Claymores Flail [Rating: 74] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Improved Treads Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Antigrav Array Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Corruption Screen Protection Layered Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Flail Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 6 | . . 1 1 1 . . . . 1 . 1 1 Utility 5 | . . . 1 . . . . . 1 1 1 1 Weapon 2 | . . 1 . 1 . . . . . . . . Parts Attached 137 | . 6 9 24 8 . 8 5 . 14 28 4 31 Power 19 | . . 2 3 1 . 1 . . . 4 . 8 Engine 6 | . . 2 1 1 . . . . . 1 . 1 Core 5 | . . . 2 . . 1 . . . 2 . . Reactor 8 | . . . . . . . . . . 1 . 7 Propulsion 39 | . 3 2 7 4 . 1 . . 3 9 2 8 Treads 8 | . 1 1 2 2 . 1 . . 1 . . . Leg 12 | . . . 5 2 . . . . 1 3 1 . Wheel 6 | . 2 1 . . . . . . 1 1 . 1 Hover 2 | . . . . . . . . . . . . 2 Flight 11 | . . . . . . . . . . 5 1 5 Utility 33 | . 1 1 5 1 . 1 3 . 5 9 1 6 Device 22 | . . . 3 1 . . 1 . 3 7 1 6 Storage 2 | . . . 2 . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . Protection 8 | . 1 1 . . . 1 1 . 2 2 . . Artifact . | . . . . . . . . . . . . . Weapon 46 | . 2 4 9 2 . 5 2 . 6 6 1 9 Energy Gun 17 | . . 1 8 1 . . 1 . 1 3 . 2 Energy Cannon 4 | . . . . . . 1 . . 1 . . 2 Ballistic Gun 8 | . 2 3 1 . . . . . . 1 1 . Ballistic Cannon 7 | . . . . 1 . 2 . . 3 1 . . Launcher 5 | . . . . . . 2 . . 1 1 . 1 Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 2 . . . . 1 Parts Lost 64 | . . . 4 . . 7 . . 6 19 15 13 Power 10 | . . . . . . 1 . . . 3 2 4 Propulsion 19 | . . . 1 . . 1 . . 1 5 5 6 Utility 16 | . . . 1 . . 2 . . 2 6 4 1 Weapon 19 | . . . 2 . . 3 . . 3 5 4 2 Highest Loss Streak 14 | . . . 4 . . 2 . . 4 7 14 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 92 98 99 96 84 80 81 84 74 76 72 19 Engine 2 | . 14 11 6 . 7 5 . . . 2 . . Core 3 | . . . 2 6 . 1 7 7 6 3 4 . Treads 7 | . 6 11 17 19 7 6 7 7 . 2 . . Leg 11 | . 1 . 12 14 15 15 15 15 18 10 5 . Wheel 3 | . 20 22 5 . . . . . . 7 8 . Flight 1 | . . . . . . . . . . 3 8 3 Device 7 | . . . 11 15 15 11 . . 4 13 17 3 Storage 6 | . 14 11 9 7 7 7 7 7 6 5 5 . Processor 1 | . . . . . . . 4 7 3 . . . Protection 3 | . 7 9 5 . . 2 6 7 5 4 2 . Energy Gun 9 | . . 3 13 22 23 14 6 7 5 3 3 . Energy Cannon 2 | . . . . . . 5 7 7 6 2 . 1 Ballistic Gun 3 | . 28 29 13 . . . . . . . 7 . Ballistic Cannon 6 | . . . . 7 7 8 15 15 12 6 4 . Peak Build Rating 74 | . 11 15 30 44 44 46 55 50 64 74 67 49 Average Rating 41 | . 9 14 23 36 44 44 48 50 60 57 53 27 On Entrance 32 | 6 6 10 15 30 44 44 43 50 50 59 55 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 80 | 14 19 22 38 46 46 54 60 54 75 80 69 32 Greatest Support 90 | 20 26 26 46 69 60 60 60 60 90 60 20 26 Greatest Overweight (x) 7 | . 1 . 1 . . . . . . 7 3 7 Average Overweight (x) . | . . . . . . . . . . 2 2 . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | . 8 8 14 15 15 15 15 15 15 15 15 7 Most Carried 15 | . 8 8 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 7 7 12 14 15 12 14 15 14 14 14 6 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 15 15 15 9 15 15 12 15 14 3 Class Distribution -------------------- 41% | Tank 16% | Scavenger-Gunner 15% | Mutant 10% | Gunner 7% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Matter Collected 2937 | 200 172 354 472 138 76 199 79 44 140 881 30 152 Remotely 229 | . . . . . 76 153 . . . . . . Salvage Created 3906 | . 214 527 597 343 60 596 . . 160 1083 86 240 Parts 183 | . 16 25 35 18 2 21 . . 12 40 5 9 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 2 . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . 6 23 . 5 . . . . Prevented 4 | . . . . . 1 . . 3 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 89 | . 7 11 11 6 2 17 . . 7 18 4 6 Melee 1 | . . . . . . . . . . . . 1 Guns 39 | . 7 11 10 1 1 3 . . 1 3 . 2 Cannons 25 | . . . . 4 1 4 . . 3 12 . 1 AOE 22 | . . . . 1 . 10 . . 3 3 4 1 Classes Destroyed 13 | . 2 3 3 4 . . . . 1 . . . Worker 6 | . . 1 1 1 . . . . . 3 . . Builder 3 | . . 1 . . . . . . 1 1 . . Recycler 5 | . . . . 2 . . . . . 3 . . Operator 1 | . . . . 1 . . . . . . . . Watcher 3 | . . . 2 1 . . . . . . . . Swarmer 30 | . 3 . . 3 . 7 . . 4 5 4 4 Grunt 33 | . 4 10 7 . 1 4 . . . 7 . . Brawler 4 | . . . . 1 . 3 . . . . . . Duelist 5 | . . . 2 1 . 2 . . . . . . Sentry 6 | . . 1 1 . . 1 . . . 2 . 1 Hunter 5 | . . . 1 . 1 . . . 1 2 . . Programmer 5 | . . . . 1 . . . . 1 2 . 1 Heavy 1 | . . . . . . . . . 1 . . . Best Kill Streak 12 | . 3 8 4 8 1 8 . . 4 12 4 2 Combat Bots Only 8 | . 3 6 3 5 1 8 . . 4 6 4 2 Max Kills in Single Turn 4 | . 1 2 1 4 1 4 . . 3 2 4 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 4 . . 3 1 4 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Hostile Shots Fired 948 | . 20 25 77 18 12 142 . 30 174 217 38 195 Missed 288 | . 8 3 16 9 2 51 . 13 44 61 12 69 Damage Taken 13154 | . 112 258 1097 239 155 1610 . 94 2447 3043 939 3160 Core 2209 | . 29 10 129 59 . 97 . 6 145 326 89 1319 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 54 | . . . . . . . . . . 33 21 . Ignored by Resistances 45 | . . . . . . . . . . . . 45 Regen/Repaired (Parts) 226 | . . 34 . 48 . . 144 . . . . . Core Remaining (%) 84 | 100 88 97 76 . . . . 76 82 67 92 . Volleys Fired 228 | . 14 24 42 12 7 21 1 2 34 36 2 33 Largest 4 | . 2 3 3 4 4 4 1 4 4 4 4 2 Hottest 250 | . 46 111 191 235 235 235 48 218 241 250 179 180 Shots Fired 625 | . 28 72 118 48 28 77 1 8 91 108 7 39 Gun 382 | . 28 72 118 36 21 38 . 2 20 35 5 7 Cannon 233 | . . . . 12 7 34 1 6 70 70 2 31 Launcher 10 | . . . . . . 5 . . 1 3 . 1 Special . | . . . . . . . . . . . . . Kinetic 312 | . 28 66 68 12 7 19 1 4 50 51 6 . Thermal 261 | . . 6 50 36 21 53 . 4 25 32 . 34 Explosive 10 | . . . . . . 5 . . 1 3 . 1 Electromagnetic 42 | . . . . . . . . . 15 22 1 4 Robot Hit Streak 18 | . 8 7 18 10 7 10 . 5 10 13 6 5 Robot Miss Streak 8 | . 3 4 3 3 6 8 . 2 5 6 3 5 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 4 | . . 1 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 379 | . 18 36 80 34 17 50 . 5 55 65 2 17 Core Hits 235 | . 9 19 30 26 7 46 . 1 36 43 7 11 Critical Kills 3 | . . . . . . . . . . 1 . 2 Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 14 | . . 1 . . . 2 . . 2 7 . 2 Burn 3 | . . 1 . . . 2 . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 Destroy 2 | . . . . . . . . . . 2 . . Blast 6 | . . . . . . . . . 1 5 . . Corrupt 1 | . . . . . . . . . 1 . . . Smash 1 | . . . . . . . . . . . . 1 Melee Attacks 55 | . . . . . . . . . . . . 55 Impact 5 | . . . . . . . . . . . . 5 Slashing . | . . . . . . . . . . . . . Piercing 50 | . . . . . . . . . . . . 50 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10438 | . 312 600 1272 991 273 1648 30 101 1619 2587 310 695 Guns 4045 | . 312 600 1272 419 193 423 . 33 203 377 100 113 Cannons 3773 | . . . . 149 80 564 30 68 1048 1417 36 381 Explosions 2487 | . . . . 423 . 661 . . 331 793 174 105 Melee 95 | . . . . . . . . . . . . 95 Ramming 38 | . . . . . . . . . 37 . . 1 Kinetic 3940 | . 312 553 714 149 80 299 30 41 692 952 118 . Thermal 3696 | . . 47 558 419 193 688 . 60 407 685 174 465 Explosive 2063 | . . . . 423 . 661 . . 193 681 . 105 Electromagnetic 606 | . . . . . . . . . 290 269 18 29 Impact 95 | . . . . . . . . . . . . 95 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 5 7 . 15 Average Corruption 4 | . . . . . . . . . 3 1 . 13 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . . . . . . . . . 2 8 . 11 Message Errors 6 | . . . . . . . . . 1 1 . 4 Matter Fused 7 | . . . . . . . . . . 4 . 3 Data Loss (minor) 5 | . . . . . . . . . 1 2 . 2 Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 35 | . . . . 18 . . . . 16 . 1 . Projectiles 8 | . . . . . . . . . 8 . . . Explosions 27 | . . . . 18 . . . . 8 . 1 . Melee . | . . . . . . . . . . . . . Knockbacks 40 | . . . . 8 4 4 . . 14 10 . . Impact . | . . . . . . . . . . . . . Kinetic 35 | . . . . 7 4 3 . . 12 9 . . Secondary 5 | . . . . 1 . 1 . . 2 1 . . Self-Inflicted Damage 189 | . . . . 85 . . . . 48 . 32 24 Shots 5 | . . . . 1 . . . . 2 . 1 1 Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . 2 . . 1 Kicked 3 | . . . . . . . . . 2 . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 489 | . 49 394 349 235 473 489 4 300 475 404 119 331 Average Temperature 140 | . 16 128 85 81 207 208 3 154 165 164 64 102 Received Heat Transfer 2285 | . 36 141 414 . 18 468 . . 63 627 90 428 Effects 15 | . . . . . 1 5 . . 6 3 . . Shutdowns 2 | . . . . . . 1 . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Interference 8 | . . . . . . 3 . . 5 . . . Matter Decay 1 | . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 1 2 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . 1 Parts Melted 13 | . . . 2 2 1 1 . . . . 1 6 Heat Transferred 6429 | . . 185 1258 925 444 1480 . 111 555 840 150 481 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Peak Influence 581 | . 215 389 377 327 . . . . 244 581 485 563 Initial 220 | . . 90 163 130 . . . . 71 119 220 212 Average 236 | . 95 227 248 128 . . . . 122 339 285 347 Maximum Alert Level 2 | . 1 1 1 1 . . . . 1 2 2 2 Low Security (%) 47 | . 88 43 29 95 . . . . 82 30 . 2 Level 1 33 | . 11 56 70 4 . . . . 17 17 75 54 Level 2 18 | . . . . . . . . . . 52 24 43 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 2 2 1 4 . 1 . . 5 8 . 4 Investigation 8 | . . 2 1 . . . . . 1 2 . 2 Extermination 5 | . . . . 1 . . . . 1 1 . 2 Reinforcement 7 | . 2 . . . . . . . 3 2 . . Assault 1 | . . . . . . 1 . . . . . . Garrison 6 | . . . . 3 . . . . . 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Distress Signals 10 | . . 3 2 . . . . . 1 4 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 178 | . 9 13 16 9 2 23 1 4 22 36 12 31 Peak Tracking Total 14 | . 3 5 5 3 1 8 . 3 7 7 5 14 Tactical Retreats 16 | . . . . . . 1 . 1 2 7 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Traps Triggered 3 | . . . 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Disabled 19 | . . . 1 1 . 1 . . 5 6 4 1 Max in Single Turn 3 | . . . 1 1 . 1 . . 3 3 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Accessed 15 | . . 6 3 3 . . . . . . 1 2 Terminals 9 | . . 4 3 1 . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 3 | . . 1 . 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 30 | . . 12 6 6 . . . . . . 2 4 Successful 14 | . . 5 3 5 . . . . . . . 1 Failed 16 | . . 7 3 1 . . . . . . 2 3 Catastrophic 2 | . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . . 1 . . . . 1 . 5 4 2 2 Terminals 15 | . . 6 6 1 . . . . . . 2 . Fabricators 3 | . . . . . . . . . . . . 3 Repair Stations 7 | . . 3 . 3 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . 3 . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . . . 3 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . 2 . 2 . . . . . . . . Scan Component 2 | . . 1 . 1 . . . . . . . . Repair 2 | . . 1 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . 3 . 2 . . . . . . . . Insert Component 3 | . . 2 . 1 . . . . . . . . Analyze 2 | . . 1 . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . . 5 2 2 . . . . . . . 1 Full Trace Events 4 | . . 2 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 1 . . 13 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . . . . . Time 42 | . . 26 . 16 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Total Allies 13 | . . . . . . . 4 . . 5 2 2 Largest Group 4 | . . . . . . . 4 4 3 4 2 2 Highest-Rated Group 206 | . . . . . . . 151 151 113 117 206 206 Highest-Rated Ally 103 | . . . . . . . 39 39 39 35 103 103 Zionite Dispatches 5 | . . . . . . . . . 1 2 1 1 Heavy 2 | . . . . . . . . . . . 1 1 Recon 1 | . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . 1 . . Total Orders 6 | . . . . . . . . . . 4 . 2 EXPLORE 6 | . . . . . . . . . . 4 . 2 Ally Attacks 56 | . . . . . . . . 10 16 14 7 9 Total Damage 2904 | . . . . . . . . 192 604 207 1153 748 Kills 20 | . . . . . . . . 4 2 3 7 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 2 . . . . . Drone Launches 9 | . . . . . . . . . . 5 1 3 Drone Recoveries 4 | . . . . . . . . . . 4 . . Zionite Intel Received 1 | . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Turns Passed 6776 | . 167 321 655 950 400 262 1141 316 652 847 122 943 Spaces Moved 4118 | 1 105 237 328 562 269 131 785 199 355 433 86 627 Core 77 | . . . . . . . . . . . . 77 Treads 709 | . . . 264 445 . . . . . . . . Legs 2107 | 1 7 . . 117 269 131 785 199 355 125 8 110 Wheels 787 | . 98 237 64 . . . . . . 308 78 2 Hover 122 | . . . . . . . . . . . . 122 Flight 316 | . . . . . . . . . . . . 316 Fastest Speed 34 | 120 90 85 100 140 140 140 140 140 140 110 95 34 Average Speed 129 | 120 94 85 144 153 140 140 140 140 140 147 129 83 Slowest Speed 400 | 120 120 90 160 160 140 140 140 140 140 250 190 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Cave-ins Triggered 7 | . . . . . . . . . . . . 7 Exploration Rate (%) 29 | 2 23 25 27 14 55 38 81 44 20 28 4 20 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . 2 . 3 2 . . . . Spaces Dug 67 | . . . . . . . . . 7 . . 60 Terrain Destroyed 197 | . . . . 14 . 26 . 2 38 32 3 82 Melee 49 | . . . . . . . . . . . . 49 Projectile 59 | . . . . . . 1 . 2 22 15 1 18 AOE 89 | . . . . 14 . 25 . . 16 17 2 15 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Total 5030 | . 154 314 434 634 275 159 827 231 447 565 92 898 Wait 333 | . 16 33 14 21 . . 25 31 22 41 . 130 Move 4098 | . 104 236 327 561 268 130 784 198 354 432 85 619 Hop 1 | . . . . . . . . . . . . 1 Pick Up 89 | . 7 6 16 14 . . 7 . 12 19 1 7 Fast Attach 46 | . 1 1 2 4 . . 4 . 2 14 2 16 Attach 50 | . . 2 6 2 . 6 . . 8 10 2 14 Detach 9 | . . . . . . . . . 1 . . 8 Swap 41 | . 5 6 16 2 . 2 1 . 4 4 . 1 Drop 71 | . 7 6 11 18 . . 5 . 8 9 . 7 Fire 228 | . 14 24 42 12 7 21 1 2 34 36 2 33 Melee 55 | . . . . . . . . . . . . 55 Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . . . . . 2 . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 16) 168 | -10/Materials | Entered another Materials area 168 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 420 | -9/Materials | Repaired Lgt. Armor Plating 434 | -9/Materials | Discovered new exit (range 16) 489 | -9/Materials | Entered another Materials area 489 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 949 | -8/Materials | Lost 4 parts (1n1u2w) 1131 | -8/Materials | Discovered new exit (range 10) 1144 | -8/Materials | Entered Factory 1144 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1204 | -7/Factory | Build established: Scavenger-Gunner 1496 | -7/Factory | Garrison activated, responded to threat 2024 | -7/Factory | Repaired Particle Gun 2071 | -7/Factory | Discovered new exit (range 15) 2094 | -7/Factory | Entered Lower Caves 2265 | -7/Lower Caves | Build established: Gunner 2476 | -7/Lower Caves | Discovered new exit (range 13) 2494 | -7/Lower Caves | Entered another Lower Caves area 2539 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2605 | -7/Lower Caves | Destroyed 8 combat bots 2622 | -7/Lower Caves | Identified exit to Factory 2748 | -7/Lower Caves | Discovered new exit (range 5) 2756 | -7/Lower Caves | Entered Zion 2875 | -7/Zion | Learned Factory security intel 2955 | -7/Zion | Build established: Tank 2979 | -7/Zion | Found CR-A16's Pointy Stick 3008 | -7/Zion | Received a hallucinogenic algorithm 3128 | -7/Zion | Found Prototype Special Weapon 3128 | -7/Zion | Identified RU-N14's Throwing Claymores 3194 | -7/Zion | Met Imprinter 3219 | -7/Zion | Imprinted 3222 | -7/Zion | Declared Zion's savior 3499 | -7/Zion | Learned Factory emergency access door positions 3842 | -7/Zion | Discovered new exit (range 16) 3848 | -7/Zion | Given the Hacking Drone Bay 3848 | -7/Zion | Found Prototype Device 3848 | -7/Zion | Identified Hacking Drone Bay 3897 | -7/Zion | Entered Proximity Caves 3897 | -6/Proximity Caves | Accompanied by 4 allies 4067 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4172 | -6/Proximity Caves | Discovered exit to Factory (range 14) 4213 | -6/Proximity Caves | Entered Factory 4213 | -6/Factory | Accompanied by 3 allies 4213 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4460 | -6/Factory | Retrieved Zion intel report: Trap Installations 4524 | -6/Factory | Zion Recon squad teleported in 4534 | -6/Factory | Lost 3 allies 4815 | -6/Factory | Lost 4 parts (1n1u2w) 4858 | -6/Factory | Discovered new exit (range 5) 4865 | -6/Factory | Entered another Factory area 4865 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5118 | -5/Factory | Garrison activated, responded to threat 5308 | -5/Factory | Lost 7 parts (1p3n3u) 5313 | -5/Factory | Spotted B-75 Beast 5378 | -5/Factory | Lost 7 parts (1p1n1u4w) 5453 | -5/Factory | Zion Fire squad teleported in 5548 | -5/Factory | Zion Demo squad teleported in 5607 | -5/Factory | Build established: Scavenger-Mutant 5643 | -5/Factory | Lost 5 allies 5648 | -5/Factory | Discovered new exit (range 28) 5712 | -5/Factory | Entered another Factory area 5712 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5751 | -4/Factory | Discovered new exit (range 16) 5768 | -4/Factory | Spotted B-86 Titan 5786 | -4/Factory | Zion Heavy squad teleported in 5834 | -4/Factory | Entered Research 5834 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5839 | -3/Research | Lost 3 allies 5862 | -3/Research | Lost 14 parts (2p5n3u4w) 6095 | -3/Research | Core integrity fell below 50% 6102 | -3/Research | Lost 4 parts (1p2n1u) 6164 | -3/Research | Build established: Mutant 6280 | -3/Research | Zion Heavy squad teleported in 6297 | -3/Research | Lost 3 parts (1p2n) 6338 | -3/Research | Core integrity fell below 20% 6477 | -3/Research | Crushed by falling debris 6481 | -3/Research | Crushed by falling debris 6490 | -3/Research | Crushed by falling debris 6536 | -3/Research | Crushed by falling debris 6537 | -3/Research | System corruption reached 10% 6547 | -3/Research | Crushed by falling debris 6561 | -3/Research | Crushed by falling debris 6567 | -3/Research | Crushed by falling debris 6667 | -3/Research | Found Prototype Device 6667 | -3/Research | Identified Exp. Thermal Defense Suite 6777 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06671_ HBP|%V1H=&VCI/TLDLITDHJGKJ 06676_ Acquired Quantum Rifle. 06684_ Acquired Lgt. Antimatter Reactor. 06694_ Dropped Lgt. Antimatter Reactor. 06695_ System corrupted: Matter fused (-6). 06731_ Penetrated by Slug. 06735_ System corrupted: Component data lost. 06744_ System corrupted: Matter Neutralizer failed to cycle. 06749_ Penetrated by Slug. 06749_ Slug penetrates Wall. 06750_ I3S/WCX#DC1#O8BLJ#DLP1O6V 06767_ Y-72 Warden destroyed. 06770_ P-80 Master suffers critical hit (Meltdown). 06770_ Sml. Battery melted. 06770_ Adv. Target Analyzer melted. 06770_ Imp. Antigrav System melted. 06770_ Adv. Heat Sink melted. 06770_ Imp. Antigrav System melted. Map ----- +----------------------------------------------------+ | ??# #??????????????????????????????# ! | | ??# #??????????????????????????????# | | ??# #??????????????????????????????# | | ??# ] "" """ #?????????????????????????????????? | | ??#* """ """ #?????????????????????????????????? | | ??# """ """ ##############????????????????????? | | ??# """ """ ## #????????????????????? | | ??# """ """ ## #????????????????????? | | ??# ## #????????????????????? | | ??# ! ## """ ##########???????????? | | ??# ## """ # #???????????? | | ??# / ## """ " #???????????? | | ??#####+#+####### """ + #???????????? | | ####### + """ # #???????????? | | # ###### """ # #?????????### | | # # #??# """ # #?????????# | | + # #??# # "" #?????????# | | # ###??# # "" #?????????# | | # ##???# # "" #?????????### | | # ############"#######/########?????????? | | ####### #?????????? | | ??????# #?????????? | | ??????# ! #?????????? | | ??????# % #?????????? | | ??????#################;p####### T# #?????????? | | ???????????????????# @ #?#### #?????????? | | ???????????????????# ! !#????# #?????????? | | ???????????????????# % #????# #?????????? | | ???????????????????# [ #????# #?????????? | | ???????????????????# #????# #?????????? | | ???????????????????# !! #????# ########### | | ???????????????????# ! #????# # ## | | ???????????????????# =#????# # ## | | ???????????????????##; ;######????# # """ ## | | ????????????????????###;??????????# # """ ## | | ??????????????????????# ??????????# # """ ## | | ??????????????????????# ??????????# # ## | | ??????????????????????##??????????# + ## | | ??????????????????????????????????# # [## | | ??????????????????????????????????# # ## | | ??????????????????????????????????# ########### | | ??????????????????????????????????# | | ??????????????????????????????????# ^ | | ??????????????????????????????????# | | ??????????????????????????????????# ^ | | ??????????########????????????????# ########## | | ??????????# #???????##########|! #????????# | | ??????????# !] =#???????# ! #%= #????????# | | ??????????#= !] #???????# #! #????????# | | ??????????# ] !#???????# "" #! ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 100 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 6 Armor Coverage 600 Resistance: TH 30 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 3 Kinecelleration 40 Item Schematics ----------------- Imp. Treads | -7/Factory | Scanalyzed Gauss Cannon | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Great Axe | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Mass Driver | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Recalibrator | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberWeldingDoublenader Manual? 0 Play Time 02:34:40 Cumulative 113.7 hours Start 2024.09.17 @ 20:35:01 End 2024.09.17 @ 23:35:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99ca7ce1-847f-47b0-b276-23102a918489