Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 21:57:08 Player: Sgt. SmokeWeed Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (95) 475 Value Destroyed (3443) 3443 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (669) 669 TOTAL SCORE: 10307 Bonus ------- High Alert Combat Kills 369 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 198/300 Energy 149/150 System Corruption 31% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Transmission Jammer > --- WEAPON ----------- YOLO Cannon Flak Cannon Chainsword > --- INVENTORY -------- Proton Missile Launcher Proton Missile Launcher [Rating: 51] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Titanium Leg Treads Armored Medium Treads Leg Titanium Leg Flight Unit Improved Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Protection Improved Core Shielding Weapon Flak Cannon Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power 2 | . . . . . . . . . 2 . . Propulsion . | . . . . . . . . . . . . Utility 8 | . . . . . . . 2 2 . 2 2 Weapon 2 | . . . 2 . . . . . . . . Parts Attached 75 | 5 11 1 6 . 4 6 2 20 . 4 16 Power 13 | 1 3 . 1 . . . . 3 . . 5 Engine 4 | 1 2 . 1 . . . . . . . . Core 9 | . 1 . . . . . . 3 . . 5 Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 5 . 2 . . 2 . 4 . 4 3 Treads 7 | . . . . . . . . . . 4 3 Leg 13 | 2 5 . 2 . . 2 . 2 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . . Utility 11 | . . . . . 2 3 . 3 . . 3 Device 9 | . . . . . 2 3 . 3 . . 1 Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 29 | 2 3 1 3 . 2 1 2 10 . . 5 Energy Gun 5 | 2 1 . . . . . . . . . 2 Energy Cannon 2 | . . . . . 1 . . 1 . . . Ballistic Gun 2 | . . . . . . . . 1 . . 1 Ballistic Cannon 11 | . 2 . 3 . 1 1 2 1 . . 1 Launcher 8 | . . 1 . . . . . 6 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 2 . . . Parts Lost 39 | . 4 . . . . 4 4 10 . . 17 Power 5 | . 1 . . . . . . 1 . . 3 Propulsion 9 | . 2 . . . . 2 . 2 . . 3 Utility 8 | . . . . . . 1 1 3 . . 3 Weapon 17 | . 1 . . . . 1 3 4 . . 8 Highest Loss Streak 11 | . 4 . . . . 3 1 9 . . 11 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 61 | . 66 71 75 77 83 86 63 51 53 46 34 Engine 4 | . 8 . 3 11 11 11 9 2 . . . Core 4 | . 4 14 6 . . . . 3 6 5 6 Treads 1 | . . . . . . . . . . 10 7 Leg 15 | . 25 28 22 22 22 21 18 10 13 . . Device 8 | . . . . . 12 21 13 13 6 5 4 Energy Cannon 3 | . . . . . 6 11 8 2 . . . Ballistic Gun 1 | . . . . . . . . . 6 5 2 Ballistic Cannon 13 | . 18 20 31 33 25 21 14 3 6 5 3 Launcher 3 | . . 7 11 11 5 . . 3 6 5 2 Slashing Weapon 2 | . . . . . . . . 5 6 5 3 Naked Turns 4 | . 1 . . . . . . . . . 3 Heaviest Build 46 | 8 11 12 30 30 40 40 40 39 27 27 46 Greatest Support 75 | 20 20 20 34 34 34 34 34 34 32 57 75 Greatest Overweight (x) 11 | . 1 . 1 . 1 2 1 11 . . 4 Average Overweight (x) . | . . . . . . 1 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 3 5 5 5 5 3 4 3 3 3 Average Carried 2 | . . 2 4 5 4 4 1 1 2 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 5 5 5 3 3 2 3 3 2 Class Distribution -------------------- 53% | Skirmisher 32% | Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 2095 | 169 402 65 81 39 . 356 102 487 172 7 215 Remotely 81 | . . . . . . 81 . . . . . Salvage Created 2953 | . 455 . 151 . . 408 443 848 421 . 227 Parts 172 | . 27 . 14 . . 28 22 47 22 . 12 Haulers Intercepted 5 | . 2 . 2 . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 68 | . 12 . 3 . . 13 15 13 7 . 5 Melee 7 | . . . . . . . . 2 . . 5 Guns 5 | . 5 . . . . . . . . . . Cannons 31 | . 7 . 2 . . 7 8 2 5 . . AOE 23 | . . . 1 . . 5 6 9 2 . . Classes Destroyed 15 | . 5 . 2 . . 4 3 1 . . . Worker 7 | . 1 . . . . 1 . 3 2 . . Builder 4 | . . . . . . 1 2 . 1 . . Tunneler 3 | . . . . . . 1 . 2 . . . Hauler 5 | . 2 . 2 . . . . 1 . . . Recycler 4 | . 1 . . . . 1 . 2 . . . Operator 1 | . . . . . . . 1 . . . . Watcher 3 | . . . 2 . . . . . 1 . . Swarmer 15 | . 3 . . . . 6 . 3 3 . . Grunt 34 | . 9 . 2 . . 5 10 5 3 . . Brawler 2 | . . . . . . . 2 . . . . Duelist 2 | . . . . . . 1 1 . . . . Protector 1 | . . . . . . . 1 . . . . Sentry 2 | . . . 1 . . . . . 1 . . Hunter 4 | . . . . . . 1 1 2 . . . Programmer 8 | . . . . . . . . 3 . . 5 Best Kill Streak 11 | . 4 . 4 . . 8 10 11 5 . 3 Combat Bots Only 8 | . 4 . 2 . . 6 8 6 3 . 3 Max Kills in Single Turn 7 | . 1 . 2 . . 2 3 7 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 1 . . 1 3 3 1 . . Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 618 | . 85 . 5 . . 84 74 107 39 25 199 Missed 189 | . 22 . 2 . . 36 21 35 17 6 50 Damage Taken 7557 | . 729 . 44 . . 1057 912 1079 295 330 3111 Core 2086 | . 180 . . . . 163 224 298 49 17 1155 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 95 | . . . . . . . . . . . 95 Redirected to Shielding 80 | . . . . . . . . . . . 80 Core Remaining (%) 70 | 100 . 28 . . . 59 59 57 94 98 . Volleys Fired 177 | . 62 . 7 . . 28 22 16 17 3 22 Largest 4 | . 2 . 4 . . 3 3 3 3 3 3 Hottest 188 | . 90 . 165 . . 188 188 144 103 103 145 Shots Fired 371 | . 119 . 24 . . 73 45 28 48 9 25 Gun 78 | . 39 . . . . . . . 17 3 19 Cannon 259 | . 80 . 21 . . 73 45 16 17 3 4 Launcher 34 | . . . 3 . . . . 12 14 3 2 Special . | . . . . . . . . . . . . Kinetic 246 | . 80 . 21 . . 57 29 9 34 6 10 Thermal 78 | . 39 . . . . 16 16 7 . . . Explosive 7 | . . . 3 . . . . 3 . . 1 Electromagnetic 40 | . . . . . . . . 9 14 3 14 Robot Hit Streak 13 | . 7 . 9 . . 5 9 5 5 2 13 Robot Miss Streak 29 | . 7 . 18 . . 29 12 22 6 5 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 197 | . 57 . 13 . . 31 23 15 22 4 32 Core Hits 161 | . 21 . 16 . . 33 23 28 29 4 7 Critical Kills 4 | . . . . . . 1 2 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . 2 . . . . 1 2 3 . . 1 Meltdown 4 | . . . . . . 1 2 1 . . . Blast 2 | . 2 . . . . . . . . . . Sever 3 | . . . . . . . . 2 . . 1 Melee Attacks 32 | . . . . . . . . 10 1 3 18 Impact . | . . . . . . . . . . . . Slashing 32 | . . . . . . . . 10 1 3 18 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9239 | . 875 1 423 . . 1491 2487 2249 768 156 789 Guns 473 | . 246 . . . . . . . 92 14 121 Cannons 3593 | . 628 . 250 . . 754 1319 374 218 27 23 Explosions 4266 | . . . 173 . . 737 1168 1590 394 115 89 Melee 889 | . . . . . . . . 285 64 . 540 Ramming 18 | . 1 1 . . . . . . . . 16 Kinetic 2011 | . 628 . 250 . . 417 238 45 310 41 82 Thermal 4435 | . 246 . . . . 1074 2249 833 33 . . Explosive 1091 | . . . 173 . . . . 834 . . 84 Electromagnetic 795 | . . . . . . . . 252 361 115 67 Impact . | . . . . . . . . . . . . Slashing 889 | . . . . . . . . 285 64 . 540 Piercing . | . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 4 . 3 . . 30 Average Corruption 7 | . . . . . . 4 . 2 . . 20 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . . . . 8 . 10 . . 13 Message Errors 6 | . . . . . . 1 . 2 . . 3 Matter Fused 3 | . . . . . . . . . . . 3 Heat Flow Errors 6 | . . . . . . 3 . 3 . . . Energy Discharges 2 | . . . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 8 | . . . . . . 2 . 5 . . 1 Misfires 2 | . . . . . . 2 . . . . . Misdirections 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 755 | . . . . . . 121 360 201 34 . 39 Projectiles 395 | . . . . . . 73 315 7 . . . Explosions 258 | . . . . . . 48 45 152 . . 13 Melee 102 | . . . . . . . . 42 34 . 26 Knockbacks 33 | . 6 . 2 . . 13 5 . 7 . . Impact . | . . . . . . . . . . . . Kinetic 32 | . 5 . 2 . . 13 5 . 7 . . Secondary 1 | . 1 . . . . . . . . . . Self-Inflicted Damage 309 | . . . . . . 179 69 . 23 . 38 Shots 7 | . . . . . . 3 1 . 2 . 1 Rammed 15 | . . . . . . . . . . . 15 Targets Rammed 19 | . 1 1 . . . . . . . . 17 Kicked 2 | . 1 1 . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 Highest Temperature 475 | . 475 . 291 . . 188 . 265 141 12 90 Average Temperature 91 | . 116 . 100 . . 31 . 101 58 6 54 Received Heat Transfer 957 | . 390 . 15 . . 63 288 117 72 . 12 Effects 3 | . 2 . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 16 | . . . . . . . . . . . 16 Longest Duration 16 | . . . . . . . . . . . 16 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 2 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . Parts Melted 4 | . . . . . . 3 1 . . . . Heat Transferred 4484 | . 633 . . . . 1040 2081 680 50 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 851 | . 297 80 130 50 . 289 783 851 607 279 75 Initial 363 | . . 65 . 50 . . 102 267 363 231 61 Average 289 | . 133 53 58 50 . 157 572 606 469 228 53 Maximum Alert Level 3 | . 1 . . . . 1 3 3 2 1 . Low Security (%) 46 | 100 76 100 100 100 . 60 10 . . 15 100 Level 1 20 | . 23 . . . . 40 11 9 19 84 . Level 2 17 | . . . . . . . 36 33 80 . . Level 3 15 | . . . . . . . 41 56 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . . . 4 5 1 1 2 Investigation 3 | . . . . . . . . 1 1 1 . Extermination 4 | . . . . . . . . 2 . . 2 Reinforcement 3 | . 1 . . . . . 1 1 . . . Assault 3 | . . . . . . . 2 1 . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 4 | . 3 1 . . . . . . . . . Communications Jammed 15 | . . . . . . . . 1 14 . . Distress Signals 15 | . . . . . . . . 1 14 . . Times Spotted 119 | . 24 . 6 . . 13 24 27 10 8 7 Peak Tracking Total 8 | . 8 1 4 . . 4 8 6 3 4 4 Tactical Retreats 6 | . . 1 . . . . . 1 1 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 5 | . 2 . . . . . . 1 . 2 . Indirectly 1 | . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 41 | . 2 . . . . . 7 29 3 . . Max in Single Turn 11 | . 1 . . . . . 3 11 1 . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 12 | . . 1 1 . 1 . 1 2 3 3 . Terminals 6 | . . 1 1 . . . 1 . 2 1 . Fabricators 2 | . . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 . Total Hacks 19 | . . 2 1 . 1 . 1 4 6 4 . Successful 4 | . . . . . 1 . . 2 . 1 . Failed 15 | . . 2 1 . . . 1 2 6 3 . Catastrophic 6 | . . 1 1 . . . 1 . 1 2 . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . 2 1 . 1 . 1 1 1 . . Terminals 8 | . . 2 1 . . . 1 . 3 1 . Fabricators 2 | . . . . . . . . 1 . 1 . Repair Stations 3 | . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 3 2 . Terminal Hacks 2 | . . . . . 1 . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . 1 1 . . . 1 1 3 3 . Full Trace Events 3 | . . 1 . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 5536 | 46 558 520 179 130 359 705 452 1048 504 471 564 Spaces Moved 3162 | 36 311 431 107 101 218 288 208 637 286 277 262 Core 100 | 6 27 . . . . . . 46 . . 21 Treads 498 | . . . . . . . . . . 257 241 Legs 2518 | 30 284 431 107 101 218 288 208 545 286 20 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 46 | . . . . . . . . 46 . . . Fastest Speed 32 | 50 50 120 120 130 130 200 130 32 125 125 50 Average Speed 145 | 108 114 120 132 130 162 200 168 144 125 162 159 Slowest Speed 600 | 120 120 120 190 130 200 270 200 600 125 165 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 30 | 3 56 80 18 24 60 65 22 15 11 7 6 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 2 . 1 . 3 . . . . . Spaces Dug 2 | . . . . . . . . . . 1 1 Terrain Destroyed 459 | . . . 20 . . 239 105 82 2 1 10 Melee 2 | . . . . . . . . . . 1 1 Projectile 16 | . . . . . . 12 1 1 . . 2 AOE 441 | . . . 20 . . 227 104 81 2 . 7 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 3603 | 40 388 433 127 100 223 324 238 703 397 287 343 Wait 110 | . . . . . . . 6 7 93 . 4 Move 3151 | 35 310 430 106 100 217 287 207 636 285 276 262 Hop . | . . . . . . . . . . . . Pick Up 14 | . 2 . 3 . . 1 . 7 1 . . Fast Attach 51 | 5 10 1 3 . 1 2 . 12 . 3 14 Attach 16 | . . . . . 2 3 2 7 . . 2 Detach 6 | . . 1 . . 2 . 1 1 . . 1 Swap 8 | . 1 . 3 . 1 1 . 1 . 1 . Drop 19 | . 2 . 5 . . 2 . 6 . 1 3 Fire 177 | . 62 . 7 . . 28 22 16 17 3 22 Melee 32 | . . . . . . . . 10 1 3 18 Ram . | . . . . . . . . . . . . Kick 2 | . 1 1 . . . . . . . . . Crush 17 | . . . . . . . . . . . 17 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Lost 4 parts (1p2n1w) 274 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 4) 414 | -10/Materials | Discovered new exit (range 16) 605 | -10/Materials | Entered Mines 645 | -10/Mines | Learned 4 Materials zone layouts 849 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 919 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1108 | -10/Mines | Discovered new exit (range 8) 1125 | -10/Mines | Entered Materials 1125 | -9/Materials | Evolved 2 slots: Weapon x2 1126 | -9/Materials | Identified exit to Mines 1304 | -9/Materials | Entered Mines 1315 | -9/Mines | Assembled infested the area 1319 | -9/Mines | Learned 2 Materials zone layouts 1370 | -9/Mines | Met a Derelict bent on vengeance 1406 | -9/Mines | Learned Materials trap positions 1408 | -9/Mines | Met 8R-AWN 1429 | -9/Mines | Discovered new exit (range 5) 1432 | -9/Mines | Build established: Gunner 1434 | -9/Mines | Entered Exiles 1466 | -9/Exiles | Welcomed by 8R-AWN 1490 | -9/Exiles | Met EX-HEX 1528 | -9/Exiles | Met EX-BIN 1544 | -9/Exiles | Aligned with FarCom system 1545 | -9/Exiles | Given EX-Vault access code 1575 | -9/Exiles | Opened EX-Vault 1588 | -9/Exiles | Found YOLO Cannon 1631 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1701 | -9/Exiles | Met EX-DEC 1773 | -9/Exiles | Discovered new exit (range 10) 1793 | -9/Exiles | Left Exiles lab with YOLO Cannon 1793 | -9/Exiles | Entered Mines 2111 | -8/Mines | Build established: Skirmisher 2275 | -8/Mines | Crushed by falling debris 2318 | -8/Mines | Lost 3 parts (2n1w) 2484 | -8/Mines | Discovered new exit (range 6) 2498 | -8/Mines | Entered Materials 2498 | -8/Materials | Evolved 2 slots: Utility x2 2500 | -8/Materials | Loaded intel: 6 trap records 2574 | -8/Materials | Garrison activated, responded to threat 2609 | -8/Materials | Destroyed 8 combat bots 2876 | -8/Materials | Discovered new exit (range 15) 2898 | -8/Materials | First assault squad dispatched 2950 | -8/Materials | Entered Factory 2950 | -7/Factory | Evolved 2 slots: Utility x2 2951 | -7/Factory | Identified exit to Storage 3551 | -7/Factory | Lost 9 parts (1p1n3u4w) 3750 | -7/Factory | First assault squad dispatched 3772 | -7/Factory | Build established: Mutant 3989 | -7/Factory | Discovered new exit (range 7) 3998 | -7/Factory | Entered another Factory area 3998 | -6/Factory | Evolved 2 slots: Power x2 4224 | -6/Factory | Build established: Skirmisher 4463 | -6/Factory | Discovered new exit (range 16) 4502 | -6/Factory | Entered another Factory area 4502 | -5/Factory | Evolved 2 slots: Utility x2 4724 | -5/Factory | Discovered new exit (range 12) 4973 | -5/Factory | Entered another Factory area 4973 | -4/Factory | Evolved 2 slots: Utility x2 5286 | -4/Factory | System corruption reached 10% 5341 | -4/Factory | Core integrity fell below 50% 5389 | -4/Factory | Lost 11 parts (3p1n1u6w) 5520 | -4/Factory | Core integrity fell below 20% 5533 | -4/Factory | System corruption reached 30% 5537 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Acquired Autogun. System corrupted: Energy discharge (-60). System corrupted: Matter fused (-8). Acquired 60 matter. K-01 Serf collects debris. Acquired Imp. Core Shielding. K-01 Serf collects debris. Slammed into K-01 Serf. ALERT: Rogue bot located, Programmers report to Factory Zone 6Q. RTUJWXXRBPKW80H%3/EVD2=HRXWJKK6HQ1RX:FI& Hpw. Shock Rifle destroyed. >B ZBWRTKH,IVFACB8HVR: Imp. Medium Treads destroyed. Slammed into P-70 Sage. Imp. Core Shielding destroyed. Slammed into P-70 Sage. Arm. Medium Treads destroyed. System corrupted: Mic. Fission Core rejected. Autogun destroyed. Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????# #"" " #?# ## ???? | | ????????######## #""" =###| ## ????? | | ????????# !! !!! #""" ##| # """ "????? | | ????????# ! ! ! #"" |## = # """ "????? | | ????????+ !!! #""" ! + + """ "????? | | ????????# #""" = ##%! # ?? | | ????????# """ # " ## # """ """ #? | | ????????# """ # !## # ! 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""" ?# # | | ??????????????????????????????????? ?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Core Shielding 30 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed SupersonicRecyclingLaser Manual? 0 Play Time 00:40:42 Cumulative 46.5 hours Start 2024.07.26 @ 21:16:36 End 2024.07.26 @ 21:57:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 32 Adventurer 70 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5b45b43-212c-4485-8652-ad394544294f