Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 20:28:46 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (231) 1155 Value Destroyed (13292) 13292 Prototype IDs (317) 6340 Alien Tech Used (18) 3600 Bonus (51032) 51032 TOTAL SCORE: 85319 Bonus ------- High Alert Combat Kills 1202 Follower Combat Kills 143 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 432 Used Core Reset Matrix 3000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1545 Cogmind --------- Core Integrity 1195/1600 Matter 260/300 Energy 764/770 System Corruption 0% Temperature Cool (8) Movement Hovering (20) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (9) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Experimental Power Amplifier Medium Storage Unit ST Field Compressor Experimental Targeting Computer Experimental Core Analyzer Experimental Phase Shifter Heavy Regenerative Plating AEGIS Remote Shield Architect God Chip A Architect God Chip D > --- WEAPON (2) ------- Gatling Beam A3's Sniper Rifle > --- INVENTORY (14) --- Zero-point Reactor Advanced Quantum Shading Machine ST Field Compressor Transdimensional Reconstructor Microwarp Drive Modified Sigix Sheargun Modified Sigix Sheargun Cooled Nova Cannon Sigix Shearcannon Sigix Broadsword Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Medium Storage Unit Advanced Quantum Shading Machine Experimental Core Analyzer Experimental Reaction Control System Experimental Phase Shifter Heavy Regenerative Plating AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Quantum Capacitor Experimental Weapon Cycler Improved Utility Shielding Transdimensional Reconstructor Compact HERF Cannon Cooled Nova Cannon Sigix Shearcannon [Rating: 256] Favorites ----------- Power Zero-point Reactor Engine Ion Engine Power Core Fission Core Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Treads Light Treads Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Improved Utility Shielding Artifact Microwarp Drive Weapon Subdweller Beam Cannon Energy Gun Modified Sigix Sheargun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Mace Slashing Weapon Makeshift Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . . 10 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Propulsion 7 | . . . . . . 5 . . . . . . . . . . . . . . . 1 . . 1 . . Utility 9 | . . . . . . 4 . . . . . . 2 . . . . . . 2 . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 500 | 7 19 7 27 4 10 25 . 6 5 . 10 6 5 3 4 . 3 36 3 12 38 8 40 40 19 88 75 Power 31 | 1 . 1 1 . 1 2 . 2 . . 2 1 . . . . . 4 . . 1 . 1 . 1 8 5 Engine 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . 1 . . 1 2 . 2 . . 1 1 . . . . . 2 . . . . . . . . . Reactor 19 | . . . . . . . . . . . 1 . . . . . . 2 . . 1 . 1 . 1 8 5 Propulsion 78 | 2 3 . 4 2 4 5 . . . . 3 . . . . . . 11 . . 3 1 2 1 1 31 5 Treads 11 | 2 3 . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 52 | . . . . . . . . . . . . . . . . . . 8 . . 3 1 2 1 1 31 5 Flight 11 | . . . . . . 5 . . . . 3 . . . . . . 3 . . . . . . . . . Utility 227 | 2 13 2 17 . 5 10 . 2 1 . 5 . 5 3 3 . 1 10 . 9 20 . 20 29 9 33 28 Device 140 | 1 6 1 8 . 1 1 . 1 . . 1 . 3 1 3 . 1 8 . 5 17 . 14 23 5 19 21 Storage 25 | 1 2 . 1 . 3 1 . . . . 1 . . . . . . . . 2 . . 3 3 2 6 . Processor 11 | . . . . . . 3 . . . . . . 1 1 . . . . . . . . . . 1 3 2 Hackware 9 | . . . . . . 3 . 1 . . 1 . . . . . . . . 1 1 . . . . . 2 Protection 36 | . 5 1 8 . 1 2 . . 1 . 2 . 1 1 . . . 2 . 1 2 . 3 1 . 4 1 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 2 Weapon 164 | 2 3 4 5 2 . 8 . 2 4 . . 5 . . 1 . 2 11 3 3 14 7 17 10 8 16 37 Energy Gun 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 4 Energy Cannon 70 | . . . 1 1 . . . . . . . . . . . . 1 2 2 2 9 4 6 7 8 11 16 Ballistic Gun 8 | 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Cannon 8 | . . . 3 1 . . . . . . . . . . . . . . . . . 1 . . . 1 2 Launcher 9 | . . 1 1 . . . . . 1 . . 3 . . . . . 2 1 . . . . . . . . Special Weapon 23 | . 1 1 . . . 4 . 1 1 . . 2 . . . . . 1 . 1 5 1 5 . . . . Impact Weapon 9 | . . . . . . 4 . 1 1 . . . . . . . . . . . . . . 3 . . . Slashing Weapon 25 | . . . . . . . . . 1 . . . . . . . . 3 . . . 1 6 . . . 14 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . 1 . 1 2 . . . . . . . . . Unidentified Prototypes 41 | . . . . . . . . 1 . . 5 . . 2 1 . 1 8 . . 7 2 1 2 1 3 7 Parts Lost 20 | . . . . 4 . . . 1 1 . . 2 1 . . . . 2 . . . . 2 . . 4 3 Power 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Propulsion 7 | . . . . 2 . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 1 Utility 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 2 Weapon 5 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 2 . Highest Loss Streak 3 | . . . . 2 . . . 1 1 . . 1 1 . . . . 1 . . . . 1 . . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 96 84 94 77 75 72 74 75 78 78 76 79 80 81 80 82 94 94 90 85 90 85 84 89 89 Engine 3 | . 14 3 . 14 8 . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . 10 13 . 5 9 10 10 10 10 10 8 9 9 9 9 9 7 5 4 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 5 4 4 4 4 4 8 11 12 Treads 11 | . 27 28 23 17 15 . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 4 9 12 . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . 6 36 33 33 34 33 34 36 35 35 Flight 2 | . . . . . . 18 15 15 10 10 16 20 18 18 18 18 18 14 . . . . . . . . . Device 8 | . 8 13 7 . . 4 5 5 5 5 5 5 6 4 8 9 8 5 10 12 15 17 20 18 19 13 21 Storage 10 | . 14 14 13 14 13 5 5 5 5 5 5 5 4 4 4 4 4 4 5 8 6 4 4 5 4 8 4 Processor 2 | . . . . . . 11 10 10 10 10 10 10 12 13 13 13 13 10 . . . . . . . 5 4 Hackware 3 | . . . . . . 14 15 12 15 15 15 15 13 13 13 13 13 12 10 9 9 8 8 8 8 4 . Protection 5 | . 5 . 3 . 8 7 10 10 10 10 7 5 6 6 4 4 4 8 10 9 9 8 8 4 4 5 4 Energy Cannon 6 | . . . 13 8 14 . . . . . . . . . . . . 1 5 3 3 3 4 7 4 4 . Ballistic Gun 3 | . 27 27 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . 12 19 14 . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 256 | 7 8 12 34 36 26 97 97 101 100 100 119 117 126 137 139 132 132 142 132 150 167 176 192 213 229 250 256 Average Rating 91 | 5 7 11 17 33 21 89 97 95 97 100 109 115 122 130 130 132 131 132 130 142 157 166 177 196 207 233 237 On Entrance 108 | . 7 8 12 33 18 26 97 97 99 100 100 117 116 125 130 132 132 132 130 131 146 160 166 184 199 216 234 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 12 28 35 221 222 224 34 34 34 37 37 42 42 40 42 42 41 41 71 74 92 94 93 105 112 118 127 131 Greatest Support 149 | 40 40 40 40 40 40 37 37 37 37 37 43 42 42 42 51 42 51 108 96 108 108 110 115 115 129 149 147 Greatest Overweight (x) 22 | . . . 22 10 7 . . . . . 1 . . . . . . 1 . . 1 . 1 1 . 1 . Average Overweight (x) . | . . . 3 6 3 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 35 35 35 35 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 19 19 14 14 Average Capacity 17 | 7 13 15 19 35 22 11 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 16 18 14 14 Most Carried 35 | 4 15 15 35 35 27 29 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 19 19 14 14 Average Carried 15 | 3 10 14 17 32 15 9 10 9 9 10 9 9 9 10 9 10 10 9 10 12 14 14 14 14 16 13 13 Final Capacity 35 | 8 15 15 35 35 35 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 19 14 14 14 Final Carried 35 | 4 15 15 35 17 27 10 10 9 10 10 10 9 10 10 10 10 10 10 10 15 15 14 13 19 14 14 14 Class Distribution -------------------- 37% | Mutant 16% | Hauler-Mutant 15% | Scavenger-Mutant 8% | Hacker-Sprinter 8% | Alien-Sprinter 5% | Scavenger-Sprinter 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hauler-Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Derelict-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 6602 | 324 338 171 552 221 100 280 . 44 51 94 115 115 113 35 51 6 . 480 46 101 481 60 395 603 130 916 780 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15333 | 181 605 40 688 296 . 117 . 502 110 . 378 140 356 66 161 53 589 206 36 682 663 477 702 992 759 2353 4181 Parts 775 | 21 47 8 50 7 . 5 . 9 5 . . 16 18 . 7 3 14 5 2 41 34 16 42 26 27 124 248 Haulers Intercepted 19 | . 1 . . . . 1 . 5 . . . . 1 . 2 . . . . 3 2 2 1 1 . . . Recyclers Shooed 7 | 1 4 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . 18 . . . . . 1 . . 7 . . . 5 . . 3 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 165 | . 13 3 18 4 . . . . 5 . . 14 1 . . . . 3 1 3 5 4 9 14 3 24 41 Melee 5 | . . . . . . . . . . . . 2 1 . . . . . . 2 . . . . . . . Guns 23 | . 13 1 1 . . . . . . . . . . . . . . . . . . . . . . . 8 Cannons 88 | . . . 12 4 . . . . . . . . . . . . . . . 1 4 3 8 7 3 17 29 AOE 27 | . . 2 3 . . . . . 5 . . 12 . . . . . 3 1 . . 1 . . . . . Classes Destroyed 23 | 2 6 1 3 . . . . . 1 . . 1 1 . . . . 1 1 . 1 . . 2 . 3 . Worker 7 | . 1 . . . . . . . . . . . . . . . . . . 1 2 . 1 . . 2 . Builder 5 | . . 1 . . . . . . . . . . . . . . . . . 1 3 . . . . . . Tunneler 7 | 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 1 . . . . 1 . 5 . . . . 1 . 2 . . . . 3 2 2 1 1 . . . Recycler 12 | 1 1 . . 2 . . . . . . . . 1 . . . . . . 1 . 1 . . 5 . . Minesweeper 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . 2 . . . . . . . . . . . 2 . . . . . . . 1 . 1 . 1 2 . Swarmer 38 | . 6 3 4 . . . . . 5 . . 13 . . . . . . . . . 4 3 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 16 | . 7 . 4 . . . . . . . . . . . . . . 2 . . . . . . . 3 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 10 | . . . 1 4 . . . . . . . . . . . . . . . . . . . 2 . 3 . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Programmer 31 | . . . . . . . . . . . . . 1 . . . . . . 3 2 . 6 5 3 11 . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Subdweller 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Scrapoid 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 5 3 3 6 2 . 1 . 2 5 . . 8 3 . 1 1 . 2 1 3 2 5 3 2 8 5 8 Combat Bots Only 8 | . 3 3 4 1 . . . . 5 . . 8 1 . . . . 2 1 1 2 4 3 2 2 5 8 Max Kills in Single Turn 3 | 1 2 2 3 1 . 1 . 1 2 . . 3 1 . 1 1 . 2 1 1 1 1 1 1 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . . . . 2 . . 3 . . . . . 2 1 . . 1 . . . . . Melee 1 | . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) A2 (-1/Access_0) Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1417 | . 47 3 77 108 . 9 . 29 18 . . 65 27 . 1 . . 20 . 40 33 44 50 52 18 132 644 Missed 680 | . 15 . 32 39 . 6 . 10 5 . . 31 17 . 1 . . 11 . 15 14 17 20 12 10 45 380 Damage Taken 12947 | . 298 27 569 543 . 69 . 602 249 . . 617 249 . . . . 408 42 579 340 672 568 1127 208 2329 3451 Core 1132 | . 42 . 44 72 . . . 8 13 . . 35 . . . . . . 14 24 . 23 16 235 45 160 401 Absorbed by Shields 3682 | . . . . . . . . . . . . . . . . . . . . . . . 46 18 . 451 3167 Redirected to Shielding 194 | . 7 . . . . . . 15 . . . . . . . . . . . 15 25 . 51 . . . 81 Ignored by Resistances 2609 | . . . 42 . . . . 12 26 . . . . . . . . . . . 91 . 381 219 . 595 1243 Regen/Repaired (Parts) 3100 | . 136 . . . . . . . . . . . . 5 . . . . . . 3 . 108 971 74 498 1305 Core Remaining (%) 83 | 100 . . . . 36 . . . . . . 94 . . . . . . 98 . 98 . . 81 . . 74 Volleys Fired 952 | 16 53 6 62 19 . . . . 6 . . 11 . . . . 1 9 1 8 41 22 42 98 35 172 350 Largest 2 | 2 2 2 2 2 . . . . 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 Hottest 180 | 40 100 100 115 137 . . . . 30 . . 30 . . . . 75 75 49 90 90 81 94 130 130 180 180 Shots Fired 1099 | 32 104 8 117 38 . . . . 5 . . 11 . . . . 1 9 1 9 43 22 44 98 35 172 350 Gun 429 | 32 102 4 4 . . . . . . . . . . . . . . . . . . . . . . 59 228 Cannon 639 | . . . 112 38 . . . . . . . . . . . . 1 2 . 9 43 22 44 98 35 113 122 Launcher 24 | . . 1 1 . . . . . 5 . . 11 . . . . . 5 1 . . . . . . . . Special 7 | . 2 3 . . . . . . . . . . . . . . . 2 . . . . . . . . . Kinetic 247 | 32 102 4 71 35 . . . . . . . . . . . . . . . . . . . . . 1 2 Thermal 312 | . 2 3 45 3 . . . . . . . . . . . . . . . 4 31 18 31 71 24 76 4 Explosive 24 | . . 1 1 . . . . . 5 . . 11 . . . . . 5 1 . . . . . . . . Electromagnetic 155 | . . . . . . . . . . . . . . . . . 1 2 . 5 12 4 13 27 11 57 23 Slashing 359 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 321 Robot Hit Streak 22 | 10 8 9 17 7 . . . . 1 . . 4 . . . . . 2 . 2 7 6 9 11 7 22 21 Robot Miss Streak 6 | 1 4 . 2 2 . . . . 1 . . 2 . . . . . 2 . 4 2 3 3 3 1 6 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 540 | . . . . . . . . . . . . . . . . . . . . . . . . 50 31 113 346 Shots Hit Robots 788 | 23 64 4 72 28 . 1 . 10 3 . 6 7 15 3 5 2 19 8 2 24 26 15 24 41 15 116 255 Core Hits 740 | 10 35 4 28 11 . 1 . 2 8 . 3 20 6 1 2 1 7 25 1 13 12 9 11 15 5 115 395 Critical Kills 9 | 1 . . 3 . . . . 1 . . . . . . . . . . . . . . 1 1 . 2 . Critical Parts Destroyed 3 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 49 | 1 1 . 3 3 . . . 2 . . . . 1 . . . 1 . . 2 2 1 2 2 2 4 22 Meltdown 7 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Destroy 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Smash 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Sever 32 | . . . . . . . . . . . . . 1 . . . 1 . . 2 2 1 1 . . 2 22 Melee Attacks 320 | . . . . . . 25 . 21 5 . 6 5 35 3 16 9 31 12 2 51 44 16 29 5 . . 5 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Impact 51 | . . . . . . 25 . 21 5 . . . . . . . . . . . . . . . . . . Slashing 258 | . . . . . . . . . . . 6 5 35 3 16 9 31 6 2 51 44 16 29 . . . 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 43 | . . . . . . 1 . 5 2 . . 1 3 . 2 2 . 6 2 5 7 4 2 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47519 | 235 764 103 1724 613 . 46 . 532 420 . 458 1283 772 253 303 183 1486 1935 213 1187 1453 892 1187 2431 1096 8769 19181 Guns 6985 | 235 748 51 37 . . . . . . . . . . . . . . . . . . . . . . 1420 4494 Cannons 29671 | . . . 1521 613 . . . . . . . . . . . . . . . 177 829 341 921 2253 1096 7233 14687 Explosions 3883 | . . 36 166 . . . . . 291 . . 1137 . . . . . 1935 37 . . 165 . . . 116 . Melee 6948 | . . . . . . 46 . 532 129 . 458 146 772 253 303 183 1486 . 176 1010 624 386 266 178 . . . Ramming 32 | . 16 16 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2566 | 235 748 51 824 530 . . . . . . . . . . . . . . . . . . . 178 . . . Thermal 8327 | . . . 734 83 . . . . . . . . . . . . . . . 139 390 252 527 1611 681 3782 128 Explosive 3767 | . . 36 166 . . . . . 291 . . 1137 . . . . . 1935 37 . . 165 . . . . . Electromagnetic 3263 | . . . . . . . . . . . . . . . . . . . . 38 439 89 394 642 415 760 486 Impact 707 | . . . . . . 46 . 532 129 . . . . . . . . . . . . . . . . . . Slashing 28857 | . . . . . . . . . . . 458 146 772 253 303 183 1486 . 176 1010 624 386 266 . . 4227 18567 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 6 10 10 10 10 10 2 2 2 2 2 2 . 3 3 . 4 . . . . Average Corruption 4 | . . . . . . 1 3 7 10 10 10 10 1 2 2 2 2 2 . 2 3 . 3 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 77 | . . . . . . . 1 12 7 3 2 6 1 2 5 2 1 . . 6 21 . 8 . . . . Message Errors 22 | . . . . . . . 1 3 1 1 1 2 1 1 2 1 . . . 1 5 . 2 . . . . Matter Fused 17 | . . . . . . . . 2 . 1 . 3 . 1 2 1 . . . 2 4 . 1 . . . . Heat Flow Errors 7 | . . . . . . . . 3 1 . 1 . . . . . 1 . . . 1 . . . . . . Energy Discharges 9 | . . . . . . . . 1 2 . . . . . 1 . . . . . 3 . 2 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 7 | . . . . . . . . 1 1 1 . . . . . . . . . . 4 . . . . . . Data Loss (major) 3 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Misfires 5 | . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 2704 | . . . 10 . . . . 80 100 . 117 55 91 15 . 81 529 88 102 29 115 40 87 182 349 600 34 Projectiles 1230 | . . . 10 . . . . . . . . . . . . . . . . . 37 25 35 182 349 558 34 Explosions 177 | . . . . . . . . . 7 . . 40 . . . . . 88 . . . . . . . 42 . Melee 1297 | . . . . . . . . 80 93 . 117 15 91 15 . 81 529 . 102 29 78 15 52 . . . . Knockbacks 11 | . . . 10 . . . . . 1 . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 410 | . . . . . . . . . 81 . . 31 . . . . . 191 43 . . 64 . . . . . Shots 8 | . . . . . . . . . 3 . . 1 . . . . . 2 1 . . 1 . . . . . Rammed 7 | . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 297 | . 20 49 108 263 . 15 . 297 132 . 161 16 . . . . 88 . . 40 204 31 61 263 158 158 138 Average Temperature 71 | . 8 27 25 73 . 5 . 138 63 . 87 13 . . . . 45 . . 17 74 17 10 78 97 81 95 Received Heat Transfer 1492 | . 87 . 228 162 . 9 . 81 . . . 84 9 . . . . 39 . . 12 63 18 58 . 81 561 Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . . . . . . . 3 1 . . . . . . . . . . . 2 . . 3 3 6 4 Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 5 4 Parts Fried 52 | . . . . . . . . . 2 . . . . . . . . . . . 3 . 4 7 6 14 16 Impact Corruptions 9 | . . . . . . . . 4 5 . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Combat Hostiles 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Parts Melted 12 | . . . 3 . . . . . . . . . . . . 1 . . . . . . 1 . . 7 . Heat Transferred 4798 | . . . 999 111 . . . . . . . . . . . . . . . . 296 222 370 885 300 1504 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 24 | . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1039 | 35 236 104 . 173 . 245 85 374 . . . . 509 214 258 . . . . 337 308 532 314 397 616 1039 . Initial 393 | . 22 30 . 58 . . 85 59 . . . . 229 178 149 . . . . 153 143 173 299 48 237 393 . Average 188 | 20 102 25 . 41 . 81 85 199 . . . . 337 206 194 . . . . 240 207 351 154 200 385 784 . Maximum Alert Level 4 | . 1 . . . . 1 . 1 . . . . 2 1 1 . . . . 1 1 2 1 1 2 4 . Low Security (%) 53 | 100 94 100 . 100 . 79 100 48 . . . . . 19 54 . . . . 29 37 36 73 51 . . . Level 1 23 | . 5 . . . . 20 . 51 . . . . 74 80 45 . . . . 70 62 4 26 48 57 . . Level 2 4 | . . . . . . . . . . . . . 25 . . . . . . . . 58 . . 42 6 . Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 5 . . . . 3 . 6 . . . 1 5 . 2 . 1 . . 5 4 3 1 2 . 4 . Investigation 15 | . 3 . . . . 1 . 3 . . . . 1 . 2 . 1 . . 2 1 . . . . 1 . Extermination 7 | . . . . . . 1 . 1 . . . . . . . . . . . . 1 . 1 2 . 1 . Reinforcement 15 | . 2 . . . . 1 . 2 . . . . 3 . . . . . . 3 2 1 . . . 1 . Assault 4 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 33 | . 2 . . . . . . . . . . . 2 . 1 . . . . 2 1 1 2 1 2 19 . Communications Jammed 68 | . . . . . . . . . . . . . . . . . . . . . 21 . 23 5 17 2 . Distress Signals 60 | . . . . . . . . . . . . . . . . . . . . . 13 . 23 5 17 2 . Times Spotted 403 | . 27 3 21 4 . 6 1 20 7 . . 29 19 . 3 . . 58 4 21 21 14 23 21 15 34 52 Peak Tracking Total 15 | . 3 3 6 2 . 3 1 9 5 . . 15 8 . 2 . . 12 5 6 6 7 4 5 5 5 7 Tactical Retreats 51 | . 2 . 2 . . 3 . 6 2 . . 2 4 . 1 . . 3 . 6 4 5 4 2 3 2 . Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 19 | . 4 . . . . 1 . 3 . . . . 2 . . . . 1 . 1 4 . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Triggered 11 | . . . 1 . . . . . . . . . . . . 3 . 5 1 . . 1 . . . . . Most Traps Carried 3 | . . . . . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 2 2 2 . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 49 | . 1 . 1 . . . . . . . . . . . . . 2 . . . 8 2 5 12 3 2 13 Max in Single Turn 1 | . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 1 1 1 1 1 1 Garrison Access 8 | . . . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 116 | . 8 . 4 8 2 11 . 10 1 . 4 . 3 . 7 1 1 4 . 9 6 2 12 8 6 8 1 Terminals 67 | . 7 . . 4 . 9 . 6 . . . . 2 . 4 . 1 . . 3 4 1 9 6 5 6 . Fabricators 6 | . . . . . . . . 1 . . . . . . 2 . . . . 3 . . . . . . . Repair Stations 6 | . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . 1 . Recycling Units 6 | . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . 1 . Scanalyzers 5 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . 1 1 . . . Garrison Access 9 | . . . . . . 1 . 1 . . . . . . 1 . . . . 1 1 1 1 1 1 . . Total Hacks 298 | . 30 . 9 20 2 30 . 25 1 . 17 . 9 . 21 1 4 7 . 27 14 3 25 11 15 11 16 Successful 191 | . 20 . 9 8 2 17 . 15 1 . 17 . 5 . 19 1 4 7 . 20 4 . 14 5 5 2 16 Failed 106 | . 9 . . 12 . 13 . 10 . . . . 4 . 2 . . . . 7 10 3 11 6 10 9 . Catastrophic 23 | . 2 . . 1 . 4 . 3 . . . . . . 1 . . . . 1 1 2 2 2 1 3 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 162 | . 25 . . 20 . 27 . 12 . . . . 5 . 15 . . . . 15 7 1 19 3 7 6 . Terminals 172 | . 24 . . 12 . 27 . 14 . . . . 7 . 16 . 4 . . 10 8 1 18 8 14 9 . Fabricators 15 | . . . . . . . . 2 . . . . . . 4 . . . . 9 . . . . . . . Repair Stations 16 | . 6 . . . . . . 2 . . . . 2 . . . . . . . 3 . 2 . . 1 . Recycling Units 11 | . . . . 8 . . . . . . . . . . . . . . . 2 . . . . . 1 . Scanalyzers 16 | . . . . . . 1 . 5 . . . . . . . . . . . 5 . . 4 1 . . . Garrison Access 15 | . . . . . . 2 . 2 . . . . . . 1 . . . . 1 3 2 1 2 1 . . Terminal Hacks 94 | . 4 . 9 1 2 5 . 1 1 . 17 . 3 . 7 1 4 7 . 2 1 . 6 3 3 1 16 Record 38 | . . . 6 . 1 . . . . . 5 . . . . . 4 6 . . . . . . . . 16 Part Schematic 8 | . . . . . . 1 . . . . 4 . 2 . . . . . . 1 . . . . . . . Robot Analysis 6 | . 1 . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . 1 . . . . 4 . . . 1 . . . . . . . . . . . . Open Door 7 | . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . . . 2 . 1 . Branch Access Points 5 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 4 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . Locate Traps 6 | . 2 . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 1 . . . . . . 2 . . . . 5 . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 12 | . 6 . . . . . . 1 . . . . 1 . . . . . . . 2 . 2 . . . . Scan Component 7 | . 3 . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . Repair 5 | . 3 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . 5 . . . . . . . . . . . 5 . . . 1 . . . Insert Component 6 | . . . . . . . . 1 . . . . . . . . . . . 4 . . . 1 . . . Analyze 5 | . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 8 | . . . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . 1 1 1 . . Seal Access 8 | . . . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . 1 1 1 . . Unauthorized Hacks 58 | . 10 . . 7 . 11 . 6 . . . . 1 . 9 . . . . 7 . . 5 . 1 1 . Terminals 42 | . 10 . . 3 . 10 . 5 . . . . 1 . 7 . . . . 1 . . 4 . 1 . . Track 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Assimilate 7 | . 1 . . . . 1 . 2 . . . . . . 2 . . . . . . . 1 . . . . Botnet 11 | . 2 . . 1 . 2 . . . . . . 1 . 2 . . . . 1 . . 1 . 1 . . Operators 3 | . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Skim 18 | . 6 . . 2 . 6 . 3 . . . . . . 1 . . . . . . . . . . . . Fabricators 7 | . . . . . . . . 1 . . . . . . 2 . . . . 4 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Recompile 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 6 | . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 8 . . 5 . 7 . 9 . . . . 3 . 4 . 1 . . 3 3 1 5 3 4 6 . Full Trace Events 5 | . . . . 1 . . . 2 . . . . . . . . 1 . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . . . 6 . 7 2 2 6 2 6 2 3 1 . 6 . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 31 | . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . Total Part Build Rating 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Repaired 5 | . 3 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Time 212 | . 78 . . . . . . . . . . . . . . . . . . . 26 . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Parts Damaged 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 34 | . . . . . . . . 1 . . . . . 20 2 . . 5 . . . . 1 . . 5 . Largest Group 20 | . . . . . . . . 1 . . . . . 20 2 . . 5 . . . . 1 . . 5 . Highest-Rated Group 754 | . . . . . . . . 26 . . . . . 754 55 . . 272 . . . . 10 . . 320 . Highest-Rated Ally 68 | . . . . . . . . 26 . . . . . 50 45 . . 68 . . . . 10 . . 64 . Total Orders 8 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . 1 . STAY 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 114 | . . . . . . . . . . . . . . 12 . . . 42 . . . . . . . 60 . Total Damage 3558 | . . . . . . . . . . . . . . 322 . . . 1809 . . . . . . . 1427 . Kills 12 | . . . . . . . . . . . . . . 1 . . . 8 . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . 1 . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . 3 . . . . . . 2 . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 26470 | 230 1429 1065 5434 1460 4539 379 29 496 163 147 114 146 351 111 370 157 205 1120 142 607 1133 334 924 1051 328 2574 1432 Spaces Moved 26088 | 63 683 633 1938 403 2204 750 74 1137 344 393 247 308 881 279 866 483 462 1305 335 1032 933 475 1259 1370 479 3362 3390 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4025 | 62 683 633 1514 161 972 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1898 | . . . 424 242 1232 . . . . . . . . . . . . . . . . . . . . . . Hover 12731 | . . . . . . . . . . . . . . . . . . 316 335 1032 933 475 1259 1258 469 3325 3329 Flight 7213 | . . . . . . 750 74 1137 344 393 247 308 881 279 866 483 462 989 . . . . . . . . . Fastest Speed 17 | 50 160 160 160 179 95 32 37 37 37 37 27 27 27 27 17 27 17 24 37 27 27 34 30 30 28 24 20 Average Speed 74 | 158 160 160 246 331 201 32 37 37 37 37 30 27 27 27 26 27 26 31 37 36 36 34 37 36 31 38 25 Slowest Speed 560 | 160 160 160 560 560 560 37 37 37 37 37 90 27 27 27 27 27 27 134 37 37 122 39 145 123 32 129 33 Overloaded Moves 170 | . . . . . . . . . . . . . . . 5 . 8 26 . 12 9 . 34 16 60 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . 1 . 9 . . . . 8 . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 9 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 2 Exploration Rate (%) 60 | 5 93 95 81 94 85 23 72 37 51 59 60 53 24 87 23 75 56 87 63 29 85 18 88 67 14 66 97 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 9 | . . 1 . 4 . . . . . . 3 . . . . . . 1 . . . . . . . . . Known Exits Taken 13 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . 1 . 1 1 . 1 . Scrap Searched 19 | . . 1 3 . 5 . . . . 3 . 3 . . . 1 2 . 1 . . . . . . . . Spaces Dug 217 | . 1 . 1 . . 19 . 8 11 . . 6 15 . 9 7 11 6 . 21 32 14 24 16 7 2 7 Terrain Destroyed 658 | . 1 4 10 2 . 19 . 8 27 . . 59 15 . 9 7 11 81 19 22 47 50 36 21 13 53 144 Melee 152 | . . . . . . 19 . 8 1 . . . 15 . 9 7 11 6 . 21 28 9 18 . . . . Projectile 265 | . 1 . 2 2 . . . . . . . . . . . . . . . 1 19 9 18 21 13 36 143 AOE 236 | . . 4 8 . . . . . 26 . . 59 . . . . . 75 19 . . 32 . . . 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 32092 | 161 907 669 2474 494 2324 842 75 1163 363 393 277 351 951 310 987 499 508 2001 348 1194 1625 606 1614 1800 645 4577 3934 Wait 3787 | 72 133 18 407 67 . 15 . 4 1 1 2 22 29 23 92 8 10 592 7 78 539 76 222 336 103 876 54 Move 25817 | 62 682 632 1937 402 2203 748 73 1119 343 392 246 307 867 278 865 482 461 1304 334 1031 932 474 1257 1262 469 3325 3330 Hop 15 | . . . . . . 1 . 8 . . . . 6 . . . . . . . . . . . . . . Pick Up 233 | 4 10 2 23 1 56 5 1 1 1 . 3 . 4 . 3 . . 16 . 8 8 3 6 13 5 24 36 Fast Attach 173 | 7 4 . 3 . 5 3 . 3 1 . 9 1 3 3 4 . 2 15 1 3 15 1 5 16 3 39 27 Attach 127 | . . . 1 4 4 16 . 1 1 . 1 1 1 . . . . 7 . 2 2 5 6 21 6 17 31 Detach 91 | . 1 . 2 . 5 7 . . . . . . 1 1 . . . 6 . . 1 3 3 21 4 21 15 Swap 217 | . 15 7 23 . 1 6 . 2 3 . 1 4 1 . . . 2 14 2 7 21 2 31 13 10 33 19 Drop 332 | . 3 3 16 1 50 12 1 3 2 . 9 . 4 2 7 . 1 25 1 5 20 3 6 15 10 66 67 Fire 952 | 16 53 6 62 19 . . . . 6 . . 11 . . . . 1 9 1 8 41 22 42 98 35 172 350 Melee 320 | . . . . . . 25 . 21 5 . 6 5 35 3 16 9 31 12 2 51 44 16 29 5 . . 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rewire 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Trap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Miscellaneous 15 | . . . . . . 4 . 1 . . . . . . . . . . . 1 2 1 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / *Ext x2) -4/Waste -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 231 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 15) 583 | -10/Materials | Central database locked down 736 | -10/Materials | Discovered new exit (range 13) 861 | -10/Materials | Discovered new exit (range 15) 1293 | -10/Materials | Discovered new exit (range 15) 1571 | -10/Materials | Repaired Lgt. Treads 1598 | -10/Materials | Repaired Lgt. Treads 1626 | -10/Materials | Repaired Seismic Detector 1660 | -10/Materials | Entered Mines 1732 | -10/Mines | Assembled infested the area 1737 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1849 | -10/Mines | Learned location of Zion (-7) 1863 | -10/Mines | Learned Materials security intel 1871 | -10/Mines | Discovered new exit (range 9) 2085 | -10/Mines | Discovered new exit (range 14) 2720 | -10/Mines | Discovered new exit (range 3) 2725 | -10/Mines | Entered Subcaves 2828 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2853 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2865 | -10/Subcaves | Discovered new exit (range 9) 3240 | -10/Subcaves | Discovered new exit (range 8) 3332 | -10/Subcaves | Visited Clippyterm 3348 | -10/Subcaves | Learned Factory trap positions 3348 | -10/Subcaves | Learned Research machine intel 4001 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5140 | -10/Subcaves | Visited 4L-MR0's lab 5705 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5879 | -10/Subcaves | Discovered new exit (range 15) 6807 | -10/Subcaves | Shifting Twisted Machinery released Humpback 6822 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 7193 | -10/Subcaves | Build established: Hauler-Mutant 7329 | -10/Subcaves | Found SUBCON Basin 7836 | -10/Subcaves | Found Flightbrick 8159 | -10/Subcaves | Entered Recycling 8457 | -7/Recycling | Discovered new exit (range 16) 8611 | -7/Recycling | Core integrity fell below 50% 9368 | -7/Recycling | Scanned before Scraplab entrance 9446 | -7/Recycling | Entered Scraplab 9608 | -7/Recycling | Discovered new exit (range 3) 9619 | -7/Recycling | Entered Scraptown 9934 | -7/Scraptown | Build established: Mutant 10330 | -7/Scraptown | Discovered new exit (range 11) 10438 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 10445 | -7/Scraptown | Learned Research stockpile data 10447 | -7/Scraptown | Learned Research terminal intel 10660 | -7/Scraptown | Visited Comm Corps 10794 | -7/Scraptown | Visited Fellowship of the Rings 10816 | -7/Scraptown | Visited Cyclists 10837 | -7/Scraptown | Visited Artisan Demo Area 10926 | -7/Scraptown | Visited UFD Registry 10926 | -7/Scraptown | Registered with UFD as "Plasmakit" 10986 | -7/Scraptown | Visited Junk Repository 11077 | -7/Scraptown | Visited Scrap Suit Storage 11113 | -7/Scraptown | Visited DA-N13 Charitable Foundation 11135 | -7/Scraptown | Found DCF Scrap (31 items) 11173 | -7/Scraptown | Visited Supply Room 11204 | -7/Scraptown | Visited Scrapoid Pod Storage 11236 | -7/Scraptown | Visited Junk Repository 11305 | -7/Scraptown | Visited LU-1G1's Boring Crew 11348 | -7/Scraptown | Visited Botcube Research 11387 | -7/Scraptown | Visited Science Guys 11425 | -7/Scraptown | Visited Modified Component R&D 11736 | -7/Scraptown | Entered Cyclist Reading Room 12352 | -7/Scraptown | Delivered Scrap Shield to a Scientist 12804 | -7/Scraptown | Build established: Hauler-Mutant 12880 | -7/Scraptown | Visited TADAMA 13391 | -7/Scraptown | Found Botcube 14150 | -7/Scraptown | Discovered new exit (range 3) 14158 | -7/Scraptown | Entered Factory 14158 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x5, Utility x4 14159 | -5/Factory | Loaded intel: 108 trap records 14162 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 14199 | -5/Factory | Identified exit to Upper Caves 14253 | -5/Factory | Tech Extrapolator generated special schematic: Machine Rigger 14272 | -5/Factory | Discovered new exit (range 11) 14345 | -5/Factory | Identified exit to Factory 14380 | -5/Factory | Learned 2 Upper Caves zone layouts 14527 | -5/Factory | Learned 8 Research zone layouts 14537 | -5/Factory | Manually triggered Chute Trap 14537 | -5/Factory | Sucked down chute 14537 | -5/Factory | Entered Waste 14552 | -5/Waste | EMP discharged 14557 | -5/Waste | Spotted C-40 Crusher 14560 | -5/Waste | Discovered new exit (range 16) 14562 | -5/Waste | Spotted C-40 Crusher 14566 | -5/Waste | Identified exit to Factory 14566 | -5/Waste | Entered Factory 14761 | -5/Factory | Spotted B-75 Beast 14971 | -5/Factory | System corruption reached 10% 15062 | -5/Factory | Entered Upper Caves 15064 | -5/Upper Caves | UFD Scientist delivered a prototype 15085 | -5/Upper Caves | Found Prototype Protection 15120 | -5/Upper Caves | Encountered a Warlord checkpoint 15151 | -5/Upper Caves | Discovered new exit (range 12) 15156 | -5/Upper Caves | Identified exit to Upper Caves 15225 | -5/Upper Caves | Entered another Upper Caves area 15294 | -5/Upper Caves | Build established: Hacker-Mutant 15370 | -5/Upper Caves | Discovered new exit (range 5) 15371 | -5/Upper Caves | Identified exit to Zhirov 15372 | -5/Upper Caves | Entered Zhirov 15372 | -5/Zhirov | Discovered new exit (range 3) 15386 | -5/Zhirov | Learned location of Quarantine (-2) 15386 | -5/Zhirov | Learned location of Command (-1) 15390 | -5/Zhirov | Tech Extrapolator generated special schematic: Energy Deflector 15396 | -5/Zhirov | Found Alien Artifact 15396 | -5/Zhirov | Identified Integrated Dissipator 15396 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15403 | -5/Zhirov | Found Alien Artifact 15429 | -5/Zhirov | Identified Enh. Scrap Shield 15486 | -5/Zhirov | Identified exit to Proximity Caves 15486 | -5/Zhirov | Entered Proximity Caves 15501 | -4/Proximity Caves | Learned Research emergency access door positions 15516 | -4/Proximity Caves | Learned Research machine intel 15572 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15577 | -4/Proximity Caves | Destroyed 8 combat bots 15629 | -4/Proximity Caves | Discovered exit to Factory (range 9) 15632 | -4/Proximity Caves | Entered Factory 15632 | -4/Factory | Evolved 2 slots: Utility x2 15663 | -4/Factory | Discovered new exit (range 15) 15697 | -4/Factory | Build established: Hacker-Sprinter 15727 | -4/Factory | Identified exit to Upper Caves 15727 | -4/Factory | Identified exit to Extension 15735 | -4/Factory | Garrison activated, responded to threat 15761 | -4/Factory | Discovered new exit (range 15) 15765 | -4/Factory | Identified exit to Research 15810 | -4/Factory | Spotted B-86 Titan 15983 | -4/Factory | Manually triggered Chute Trap 15983 | -4/Factory | Sucked down chute 15983 | -4/Factory | Entered Waste 15984 | -4/Waste | Joined by Warlord forces that had cleared the area 15985 | -4/Waste | Found Prototype Processor 15985 | -4/Waste | Identified Exp. Core Analyzer 16014 | -4/Waste | Found Prototype Device 16014 | -4/Waste | Identified Exp. Transmission Jammer 16053 | -4/Waste | Discovered new exit (range 13) 16093 | -4/Waste | Identified exit to Factory 16094 | -4/Waste | Entered Factory 16142 | -4/Factory | Discovered exit to Research (range 8) 16443 | -4/Factory | Spotted B-86 Titan 16464 | -4/Factory | Entered Upper Caves 16557 | -4/Upper Caves | Encountered a Warlord checkpoint 16605 | -4/Upper Caves | Identified exit to Upper Caves 16621 | -4/Upper Caves | Entered another Upper Caves area 16769 | -4/Upper Caves | Discovered new exit (range 9) 16778 | -4/Upper Caves | Found Alien Artifact 16778 | -4/Upper Caves | Identified Dimensional Node Initializer 16778 | -4/Upper Caves | Initialized slip node 16821 | -4/Upper Caves | Learned Factory garrison access intel 16821 | -4/Upper Caves | Learned Research security intel 16821 | -4/Upper Caves | Learned location of 2 exits from Lower Caves 16825 | -4/Upper Caves | Identified exit to Warlord 16826 | -4/Upper Caves | Entered Warlord 16827 | -4/Warlord | Identified exit to Proximity Caves 16836 | -4/Warlord | System corruption cleaned by Quarantine Array 16917 | -4/Warlord | Learned location of Armory (-3) 16917 | -4/Warlord | Learned Research stockpile data 16917 | -4/Warlord | Learned 4 Armory zone layouts 16917 | -4/Warlord | Learned 4 Research zone layouts 16917 | -4/Warlord | Learned Factory fabricator intel 16917 | -4/Warlord | Learned Armory repair station intel 16951 | -4/Warlord | Rebuked by Warlord 16976 | -4/Warlord | Warlord's base attacked by MAIN.C 16979 | -4/Warlord | Found Prototype Energy Gun 16979 | -4/Warlord | Identified Vortex Shotgun 17127 | -4/Warlord | Warned about trapping base interior 17299 | -4/Warlord | Tech Extrapolator generated special schematic: Heat Bomb Trap 17326 | -4/Warlord | Warlord forces counterattacked 17331 | -4/Warlord | Lost 6 allies 17344 | -4/Warlord | Spotted Striker 17348 | -4/Warlord | Spotted Executioner 17389 | -4/Warlord | Lost 10 allies 17499 | -4/Warlord | Spotted Executioner 17539 | -4/Warlord | Lost 7 allies 17552 | -4/Warlord | Spotted Striker 17611 | -4/Warlord | Lost 9 allies 17651 | -4/Warlord | Warlord base infiltrated, sounded retreat 17747 | -4/Warlord | Found Prototype Device 17747 | -4/Warlord | Identified Exp. Shock Absorption System 17777 | -4/Warlord | Spotted Striker 17804 | -4/Warlord | Found Prototype Reactor 17816 | -4/Warlord | Lost 10 allies 17926 | -4/Warlord | Spotted Executioner 17933 | -4/Warlord | Lost 20 allies 17940 | -4/Warlord | Spotted Executioner 17946 | -4/Warlord | Entered Proximity Caves 17975 | -3/Proximity Caves | Lost 7 allies 18020 | -3/Proximity Caves | Spotter reported a threat 18022 | -3/Proximity Caves | Build established: Scavenger-Mutant 18085 | -3/Proximity Caves | Discovered exit to Research (range 8) 18088 | -3/Proximity Caves | Entered Research 18088 | -3/Research | Evolved 2 slots: Utility x2 18089 | -3/Research | Identified exit to Testing 18090 | -3/Research | Identified exit to Armory 18094 | -3/Research | Loaded intel: 90 machine locations 18095 | -3/Research | Loaded intel: 22 terminal locations 18117 | -3/Research | Found Prototype Processor 18142 | -3/Research | Identified Spectral Analyzer 18142 | -3/Research | Identified Transdimensional Reconstructor 18142 | -3/Research | Identified Vortex Chain Reactor 18262 | -3/Research | Fabricated Multitool (x1) 18398 | -3/Research | Found Prototype Hackware 18535 | -3/Research | Spotted B-86 Titan 18695 | -3/Research | Entered Testing 18718 | -3/Testing | Found Prototype Energy Cannon 18718 | -3/Testing | Identified Cld. Nova Cannon 18743 | -3/Testing | Found Prototype Ballistic Cannon 18815 | -3/Testing | Found Prototype Device 18815 | -3/Testing | Identified Exp. EM Disruption Field 18820 | -3/Testing | Found Exp. EM Disruption Field 18858 | -3/Testing | Repaired Broken CPS Tube 18891 | -3/Testing | Spotted Superbehemoth 19349 | -3/Testing | Identified Exp. System Shield 19350 | -3/Testing | Found Prototype Energy Cannon 19523 | -3/Testing | Discovered new exit (range 6) 19634 | -3/Testing | Found Quantum Capacitor 19670 | -3/Testing | Found Prototype Device 19670 | -3/Testing | Identified AEGIS Remote Shield 19724 | -3/Testing | Assembled infested ambush trap array 19828 | -3/Testing | Entered Research 19828 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19829 | -2/Research | Identified exit to Quarantine 19831 | -2/Research | Loaded intel: 117 machine locations 19837 | -2/Research | Identified Omega Cannon 19839 | -2/Research | Identified Null Cannon 20078 | -2/Research | First assault squad dispatched 20162 | -2/Research | Entered Quarantine 20257 | -2/Quarantine | Discovered new exit (range 13) 20393 | -2/Quarantine | Cryocooling Duct disabled 20408 | -2/Quarantine | Ambient heat levels rising (+20) 20408 | -2/Quarantine | Non-combat units ordered to evacuate 20418 | -2/Quarantine | Found Alien Impact Weapon 20672 | -2/Quarantine | Found Dimensional Node Initializer 20672 | -2/Quarantine | Initialized slip node 20676 | -2/Quarantine | Found Dimensional Node Initializer 20686 | -2/Quarantine | Crushed by falling debris 20815 | -2/Quarantine | Found Alien Artifact 20956 | -2/Quarantine | Repaired Cld. Antigrav System 21034 | -2/Quarantine | Found Alien Artifact 21034 | -2/Quarantine | Identified Core Reset Matrix 21034 | -2/Quarantine | Identified Core Stripper 21034 | -2/Quarantine | Identified Subatomic Replicator 21034 | -2/Quarantine | Used Core Reset Matrix 21038 | -2/Quarantine | Detected hypermatrix surge 21038 | -2/Quarantine | Sensed 11 artifacts in vicinity 21048 | -2/Quarantine | Spotted Fortress 21071 | -2/Quarantine | Discovered new exit (range 5) 21086 | -2/Quarantine | Entered Section 7 21087 | -2/Section 7 | Sensed 22 artifacts in vicinity 21093 | -2/Section 7 | Spotted S7 Guard 21102 | -2/Section 7 | Destroyed S7 Guard 21106 | -2/Section 7 | Found Prototype Protection 21106 | -2/Section 7 | Identified Hvy. Regenerative Plating 21118 | -2/Section 7 | Found Core Physics Calibrator 21201 | -2/Section 7 | Spotted S7 Guard 21245 | -2/Section 7 | Found Microwarp Drive 21294 | -2/Section 7 | Found Integrated Reactor 21294 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21409 | -2/Section 7 | Destroyed S7 Guard 21420 | -2/Section 7 | Initialized slip node 21447 | -2/Section 7 | Found Spacefold Activator 21462 | -2/Section 7 | Found Integrated Dissipator 21462 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21478 | -2/Section 7 | Spotted S7 Guard 21487 | -2/Section 7 | Found Integrated Thermoelectric Network 21487 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 21503 | -2/Section 7 | Destroyed S7 Guard 21548 | -2/Section 7 | Found Prototype Device 21550 | -2/Section 7 | Identified Exp. Transmission Jammer 21667 | -2/Section 7 | Spotted S7 Guard 21672 | -2/Section 7 | Found Core Membrane 21672 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 21696 | -2/Section 7 | Spotted B-99 Colossus 21709 | -2/Section 7 | Found Integrated Reactor 21709 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21722 | -2/Section 7 | Found LRC Energy Well 21722 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 21725 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Storage 21726 | -2/Section 7 | Found LRC Storage 21726 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 21728 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 21804 | -2/Section 7 | Spotted Striker 21804 | -2/Section 7 | Spotted Striker 21805 | -2/Section 7 | Found Sigix Shearcannon 21829 | -2/Section 7 | Destroyed Striker 21972 | -2/Section 7 | Build established: Alien-Mutant 21988 | -2/Section 7 | Found Transdimensional Reconstructor 21989 | -2/Section 7 | Found Transdimensional Reconstructor 21995 | -2/Section 7 | Spotted Executioner 21995 | -2/Section 7 | Spotted Executioner 21997 | -2/Section 7 | Destroyed Executioner 22023 | -2/Section 7 | Destroyed Executioner 22043 | -2/Section 7 | Found Prototype Processor 22133 | -2/Section 7 | Discovered new exit (range 12) 22137 | -2/Section 7 | Entered Access 22137 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 22154 | -1/Access | Identified exit to Command 22442 | -1/Access | Build established: Alien-Sprinter 22454 | -1/Access | Identified Exp. Core Analyzer 22465 | -1/Access | Entered Command 22740 | -1/Command | First assault squad dispatched 22856 | -1/Command | Spotted M Guard 22856 | -1/Command | Spotted M Guard 22856 | -1/Command | Spotted Combat Programmer 22875 | -1/Command | Spotted Combat Programmer 22876 | -1/Command | Destroyed Combat Programmer 22878 | -1/Command | Destroyed Combat Programmer 22910 | -1/Command | Destroyed M Guard 22950 | -1/Command | Lost 3 parts (1n2w) 22976 | -1/Command | Destroyed M Guard 22976 | -1/Command | All MAIN.C guards destroyed 22981 | -1/Command | Found Corrupted Hvy. Regenerative Plating 22983 | -1/Command | Found Corrupted Prototype Reactor 22983 | -1/Command | Identified Zero-point Reactor 22985 | -1/Command | Found Corrupted Zero-point Reactor 23011 | -1/Command | Scrapoids reinforcements arrived? 23028 | -1/Command | Found Corrupted Zero-point Reactor 23095 | -1/Command | Met MAIN.C 23105 | -1/Command | Allies destroyed MAIN.C Shell 23105 | -1/Command | 0b10 Conduit disabled 23106 | -1/Command | MAIN.C activated Command garrisons 23120 | -1/Command | Destroyed MAIN.C 23125 | -1/Command | Discovered new exit (range 42) 23125 | -1/Command | Discovered new exit (range 96) 23125 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 23165 | -1/Command | Murdered 3 allies 23863 | -1/Command | Found Corrupted Cld. Nova Cannon 23912 | -1/Command | Found Zero-point Reactor 23926 | -1/Command | Found Omega Cannon 23928 | -1/Command | Found Adv. Particle Accelerator 24193 | -1/Command | Found Exp. Core Analyzer 24341 | -1/Command | Found Quantum Capacitor 24977 | -1/Command | Warped through subspace to slip node 24977 | -1/Command | Discovered new exit (range 5) 25039 | -1/Command | Entered Access_0 25040 | -1/Access_0 | Sensed 3 artifacts in vicinity 25040 | -1/Access_0 | Met Architect 25047 | -1/Access_0 | Architect warped through subspace 25048 | -1/Access_0 | Destroyed A8 25090 | -1/Access_0 | Architect warped through subspace 25119 | -1/Access_0 | Subspace Access Node disabled 25122 | -1/Access_0 | Destroyed 8 combat bots 25131 | -1/Access_0 | Found Sigix Broadsword 25151 | -1/Access_0 | A6 warped into view 25158 | -1/Access_0 | Destroyed A6 25176 | -1/Access_0 | Architect warped through subspace 25210 | -1/Access_0 | Architect warped through subspace 25236 | -1/Access_0 | Architect warped through subspace 25248 | -1/Access_0 | A5 warped into view 25258 | -1/Access_0 | Subspace Access Node disabled 25262 | -1/Access_0 | Architect warped through subspace 25266 | -1/Access_0 | Destroyed A5 25286 | -1/Access_0 | Found Exp. Phase Shifter 25288 | -1/Access_0 | Found Exp. Weapon Cycler 25293 | -1/Access_0 | Architect warped through subspace 25314 | -1/Access_0 | Found Exp. Phase Shifter 25335 | -1/Access_0 | Build established: Scavenger-Sprinter 25337 | -1/Access_0 | Subspace Access Node disabled 25347 | -1/Access_0 | Architect warped through subspace 25412 | -1/Access_0 | A4 warped into view 25412 | -1/Access_0 | Singularity Gate disabled 25416 | -1/Access_0 | Singularity Gate disabled 25424 | -1/Access_0 | Destroyed A4 25518 | -1/Access_0 | Subspace Access Node disabled 25548 | -1/Access_0 | Destroyed Architect 25551 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 25562 | -1/Access_0 | Found Core Regenerator 25562 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 25606 | -1/Access_0 | Found Prototype Protection 25606 | -1/Access_0 | Identified Centrium Linked Plating 25641 | -1/Access_0 | Found Exp. Phase Shifter 25659 | -1/Access_0 | Found Exp. Core Analyzer 25665 | -1/Access_0 | Found Zero-point Reactor 25670 | -1/Access_0 | Found Modified Sigix Sheargun 25673 | -1/Access_0 | Found Modified Sigix Sheargun 25765 | -1/Access_0 | A3 warped into view 25816 | -1/Access_0 | Destroyed A3 25826 | -1/Access_0 | Found Prototype Device 25827 | -1/Access_0 | Identified ST Field Compressor 25922 | -1/Access_0 | Found Sigix Corpse 25966 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 26079 | -1/Access_0 | Found Exp. Phase Shifter 26082 | -1/Access_0 | Found Prototype Device 26082 | -1/Access_0 | Identified Desublimator 26095 | -1/Access_0 | Found Beam Splitter 26177 | -1/Access_0 | Destroyed A2 26178 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 26191 | -1/Access_0 | Found Exp. Targeting Computer 26218 | -1/Access_0 | Found Zero-point Reactor 26219 | -1/Access_0 | Found Zero-point Reactor 26221 | -1/Access_0 | Found Zero-point Reactor 26381 | -1/Access_0 | Found Prototype Hackware 26381 | -1/Access_0 | Identified Architect God Chip D 26384 | -1/Access_0 | Found Prototype Hackware 26384 | -1/Access_0 | Identified Architect God Chip A 26409 | -1/Access_0 | Found Prototype Ballistic Gun 26410 | -1/Access_0 | Identified A3's Sniper Rifle 26464 | -1/Access_0 | Warped through subspace to slip node 26464 | -1/Access_0 | Discovered new exit (range 8) 26466 | -1/Access_0 | Found ST Field Compressor 26471 | *** | Heading to fleet! Last Messages --------------- 26383_ Extracted 18 energy. 26384_ Acquired Prototype Hackware. 26384_ Identified Architect God Chip A. 26386_ Acquired 1 matter. 26390_ Dropped Modified Sigix Sheargun. 26393_ Acquired Modified Sigix Sheargun. 26395_ Dropped Exp. Energy Well. 26396_ Extracted 6 energy. 26402_ Acquired 29 matter. 26409_ Acquired Prototype Ballistic Gun. 26410_ Dropped Sigix Broadsword. 26410_ Identified A3's Sniper Rifle. 26412_ Acquired Sigix Broadsword. 26416_ Acquired ST Field Compressor. 26420_ Acquired 30 matter. 26462_ Acquired Prototype Energy Gun. 26462_ Identified Gatling Beam. 26464_ Warped through subspace, drawn to slip node. 26464_ EXIT=FOUND 26466_ Acquired ST Field Compressor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 142 Energy Capacity 2570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Power Amplification 40 Additional Mass Support 25 Armor Coverage 1025 Resistance: KI 10 Resistance: TH 75 Resistance: EM 75 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 20 Evasion (%) 94 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 50 Salvage Targeting 4 Offensive Hacking 100 Defensive Hacking 100 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Multitool | x1 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Core Reset Matrix Core Stripper Integrated Reactor Integrated Thermoelectric Network Core Membrane Microwarp Drive LRC Energy Well Subatomic Replicator LRC Storage Core Physics Calibrator Sigix Shearcannon Transdimensional Reconstructor Sigix Broadsword Core Regenerator Modified Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonLightningStorage Manual? 0 Play Time 05:04:37 Cumulative 644.4 hours Start 2024.10.13 @ 14:41:33 End 2024.10.13 @ 20:28:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 695 Rogue 608 Adventurer 87 Explorer 0 Win Type 2 Total 39 Types 8/0/25/1/1/1/3/0/0 Lore% 95 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78e62d1f-d8f8-4534-9c88-407929f4f8e3